The new and Improved (hopefully) Team

Well seeing As my Rain Dance team was a total bust time to make a new one.

Team at first Glance:

dpmba094.png
dpmba135.png
dpmba445.png
dpmba430.png
dpmba437.png
dpmba073.png




Ok Here there moves

dpmba094.png
@ Choic Scarf

Nature: Modest
Ability: Levitate
Ev's: 64 HP / 252 SpA / 192 Spe

Energy Ball
Shadow Ball
Thunderbolt
Focus Blast

My New Lead outspeeds alot of compititon and deals with Swamperts who I've seen lead alot.

dpmba135.png
@ Leftovers

Nature: Timid
Abilty: Volt Absorb
Ev's: 4 HP/ 252 Sp.Att/ 252 Spe

Subsitute
Yawn / Wish
Thunerbolt
Baton Pass

My New Sp.Sweeper repaces Electivire I had as electric sponge and Baton passes subs. Unsure of Yawn or wish however yawn basically assures me a Sub while wish support always good.


dpmba445.png
@ Life Orb

Nature: Jolly
Ability: Sand Veil
Ev's: 252 Att / 252 Spe / 4 Hp

Sword Dance
Dragon Claw
Fire Fang
Earthquake

Ah who dosn't like to power of Garchomp? A powerful Pysical Attacker on my team.


dpmba430.png
@ Choic Band

Nature: Adament
Ability: Insomnia
Ev's: 4 HP / 252 Atk / 252 Spe

Steel Wing
Drill peck
Sucker Puch
Pursuit

Not sure about Steel Wing but didn't see anything better so... he my choice attacker Can absorb sleep attacks and hit those gengars who try to stay in thinking they outspeed me.



dpmba437.png
@ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 104 Def

Hypnosis
Stealth Rock
Gyro Ball
Earthquake

My Physical wall with levitate can be a great switch to protect my attackers. Also a stealth rocker.


dpmba073.png
@ Leftovers

Nature: Calm
Ability: Liquid Ooze
Ev's: 204 HP / 96 SpA / 172 SpD / 36 Spe

Rapid Spin
Ice Beam
Surf
Toxic Spikes

When in doubt send Tenty Out. My spinner and speical wall, plus a backup spiker. With Stealth Rocks and a double toxic Spikes layed out that can spell toruble.


Well looking at my team I have

2 Weaknesses for Ice (Bronzong and Tentacrul Take this)
2 Weaknesses to Electric (Jolteon and to lesser exstent Garchomp)
2 Psychix (Hockrow)
2 Ground (Gengar, Bronzong, and Hockrow)

the only gut who could be a problem is a Electivire but Bronzong SHOULD deal with him if i'm not mistaken.
 
Well seeing As my Rain Dance team was a total bust time to make a new one.

Team at first Glance:

dpmba373.png
dpmba065.png
dpmba466.png
dpmba430.png
dpmba437.png
dpmba073.png




Ok Here there moves

dpmba373.png
@ Life Orb

Nature:Modest
Ability: Intimidate
Ev's: 4 HP / 252 SpA / 252 Spe

Draco Meteor
Flamethrower
Brick Break
Dragon Pulse

My Teams Lead Intemidats lead pokemon and can hit the lead hard. Now I know what your thinknig making a specsmence without Choice Specs Souds Crazy right? Well I got another thing in mind for that right here...
Other than that, fine.

dpmba065.png
@ Choice Specs

Nature: Timid
Ability: Synchronize
Ev's: 4 HP / 252 SpA / 252 Spe

Trick
Psychic
Focus Blast
Grass Knot

Well this is were Choice Specs comes into play. When he out on the field I use Trick to switch items with the counter that comes out forcing them to lock into a move while I'm free to attack there weakness

Note: If there another Item other the choice Specs better for this please post it cause then Salamence gets choice Specs
Looks fine.

dpmba466.png
@ Explert Belt

Nature: Mild / Lonley
Ability: Motor Drive
Ev's: 252 Atk / 80 SpA / 176 Spe

Ice Punch
Thunderbolt
Cross Chop
Earthquake

He one of my physical attackers and can take electric attacks for Hockcrow and Tentacrul
Basic; ;looks fine.

dpmba430.png
@ Scope Lens

Nature: Adament
Ability: Super Luck
Ev's: 4 HP / 252 Atk / 252 Spe

Night Slash
Drill peck
Sucker Puch
Pursuit

Not sure about Steel Wing but didn't see anything better so... he my choice attacker Can absorb sleep attacks and hit those gengars who try to stay in thinking they outspeed me.

I would make it super luck, it helps a lot. Could change it to a Jolly / hasty nature, but who cares. This is your set, just doing what I would do.

dpmba437.png
@ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 104 Def

Hypnosis
Stealth Rock
Gyro Ball
Earthquake

My Physical wall with levitate can be a great switch to protect Electivire and Alakazam. Also has stealth rocker.

Basic; looks fine.

dpmba073.png
@ Leftovers

Nature: Calm
Ability: Liquid Ooze
Ev's: 204 HP / 96 SpA / 172 SpD / 36 Spe

Rapid Spin
Ice Beam
Surf
Toxic Spikes

When in doubt send Tenty Out. My spinner and speical wall, plus a backup spiker. With Stealth Rocks and a double toxic Spikes layed out that can spell toruble.
Basic; looks fine.


I state out that I am not a pro at OU, since I use BL and under.
Anyway, I hate being flamed, so keep off if you see anything.
 
I state out that I am not a pro at OU, since I use BL and under.
Anyway, I hate being flamed, so keep off if you see anything.

Well thank you for the input but two things I'm keeping is not adding brick break cause Salamece strickly sp.att and Insomnia is so he can absob those damn sleep move I hate so much but thanks again.

EDIT: I changed My team around cause I had some better ideas last night for them top post has new team.
 
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