Well seeing As my Rain Dance team was a total bust time to make a new one.
Team at first Glance:
Ok Here there moves
@ Choic Scarf
Nature: Modest
Ability: Levitate
Ev's: 64 HP / 252 SpA / 192 Spe
Energy Ball
Shadow Ball
Thunderbolt
Focus Blast
My New Lead outspeeds alot of compititon and deals with Swamperts who I've seen lead alot.
@ Leftovers
Nature: Timid
Abilty: Volt Absorb
Ev's: 4 HP/ 252 Sp.Att/ 252 Spe
Subsitute
Yawn / Wish
Thunerbolt
Baton Pass
My New Sp.Sweeper repaces Electivire I had as electric sponge and Baton passes subs. Unsure of Yawn or wish however yawn basically assures me a Sub while wish support always good.
@ Life Orb
Nature: Jolly
Ability: Sand Veil
Ev's: 252 Att / 252 Spe / 4 Hp
Sword Dance
Dragon Claw
Fire Fang
Earthquake
Ah who dosn't like to power of Garchomp? A powerful Pysical Attacker on my team.
@ Choic Band
Nature: Adament
Ability: Insomnia
Ev's: 4 HP / 252 Atk / 252 Spe
Steel Wing
Drill peck
Sucker Puch
Pursuit
Not sure about Steel Wing but didn't see anything better so... he my choice attacker Can absorb sleep attacks and hit those gengars who try to stay in thinking they outspeed me.
@ Leftovers
Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 104 Def
Hypnosis
Stealth Rock
Gyro Ball
Earthquake
My Physical wall with levitate can be a great switch to protect my attackers. Also a stealth rocker.
@ Leftovers
Nature: Calm
Ability: Liquid Ooze
Ev's: 204 HP / 96 SpA / 172 SpD / 36 Spe
Rapid Spin
Ice Beam
Surf
Toxic Spikes
When in doubt send Tenty Out. My spinner and speical wall, plus a backup spiker. With Stealth Rocks and a double toxic Spikes layed out that can spell toruble.
Well looking at my team I have
2 Weaknesses for Ice (Bronzong and Tentacrul Take this)
2 Weaknesses to Electric (Jolteon and to lesser exstent Garchomp)
2 Psychix (Hockrow)
2 Ground (Gengar, Bronzong, and Hockrow)
the only gut who could be a problem is a Electivire but Bronzong SHOULD deal with him if i'm not mistaken.
Team at first Glance:






Ok Here there moves

Nature: Modest
Ability: Levitate
Ev's: 64 HP / 252 SpA / 192 Spe
Energy Ball
Shadow Ball
Thunderbolt
Focus Blast
My New Lead outspeeds alot of compititon and deals with Swamperts who I've seen lead alot.

Nature: Timid
Abilty: Volt Absorb
Ev's: 4 HP/ 252 Sp.Att/ 252 Spe
Subsitute
Yawn / Wish
Thunerbolt
Baton Pass
My New Sp.Sweeper repaces Electivire I had as electric sponge and Baton passes subs. Unsure of Yawn or wish however yawn basically assures me a Sub while wish support always good.

Nature: Jolly
Ability: Sand Veil
Ev's: 252 Att / 252 Spe / 4 Hp
Sword Dance
Dragon Claw
Fire Fang
Earthquake
Ah who dosn't like to power of Garchomp? A powerful Pysical Attacker on my team.

Nature: Adament
Ability: Insomnia
Ev's: 4 HP / 252 Atk / 252 Spe
Steel Wing
Drill peck
Sucker Puch
Pursuit
Not sure about Steel Wing but didn't see anything better so... he my choice attacker Can absorb sleep attacks and hit those gengars who try to stay in thinking they outspeed me.

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 104 Def
Hypnosis
Stealth Rock
Gyro Ball
Earthquake
My Physical wall with levitate can be a great switch to protect my attackers. Also a stealth rocker.

Nature: Calm
Ability: Liquid Ooze
Ev's: 204 HP / 96 SpA / 172 SpD / 36 Spe
Rapid Spin
Ice Beam
Surf
Toxic Spikes
When in doubt send Tenty Out. My spinner and speical wall, plus a backup spiker. With Stealth Rocks and a double toxic Spikes layed out that can spell toruble.
Well looking at my team I have
2 Weaknesses for Ice (Bronzong and Tentacrul Take this)
2 Weaknesses to Electric (Jolteon and to lesser exstent Garchomp)
2 Psychix (Hockrow)
2 Ground (Gengar, Bronzong, and Hockrow)
the only gut who could be a problem is a Electivire but Bronzong SHOULD deal with him if i'm not mistaken.