The Perfect Team?

I use this team in OU all the time, and I hardly ever lose. When I do, it is usually due to bad luck

=== [ou] ===

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 30 Atk / 30 Def
- Softboiled
- Toxic
- Seismic Toss
- Aromatherapy

This Blissey should be rather obvious. Here we have a substitute smashing, toxic spitting, special wall. She's guaranteed to piss someone off, and often forces rage quits. I love her!

Tyranitar @ Focus Sash
Ability: Sand Stream
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Crunch
- Ice Beam
- Stealth Rock
- Fire Blast

This probably looks dumb, but it's really just an ambush. Use this as a suicide lead to get sandstorm going, stealth rock out, and ferrothorn/forretress starters out of the way. Then, when your opponent is angry about fire blast and sends in their dragon to wipe your trollitar off of the face of the earth, you ice beam it! Problem? Warning, Jiranchi will destroy you.

Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Earthquake
- Ice Shard
- Icicle Crash/Icicle Spear
- Superpower

Mamoswine is just a great general-purpose sweeper with a lot of coverage. He kind of just fills in the missing gap of this team. I've tried replacing him with Gliscor before, but it just didn't work. Plus he is sandstorm-friendly!

Garchomp @ Garchompite
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Stone Edge
- Earthquake
- Fire Fang

In Gen V, I had to run a choice band here. Now that mega-evolutions exist, this Garchomp can finally utilize its wonderful coverage as opposed to being forced to outrage to the death. Keep an eye on the remaining pokemon on your opponent's team. If these moves cover all of them, you will most likely be able to sweep them all easily.

Jellicent @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Will-O-Wisp
- Recover
- Night Shade
- Water Spout

It may seem odd to have two special walls on a team, but I've found Jellicent to be great at taking physical hits too, especially when pair with Will-O-Wisp. Water Spout/Recover go awesome together, and Jellicent may surprise with just how much damage it can do. Water Spout and then Night Shade will take out A LOT of pokemon. Also, Cursed Body has saved me so many times, I find it worth running.

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit

To round it all out, Scizor is here. When you need something to take a hit and then get priority, this is your answer. Scizor is the ultimate revenge killer. Plus, it's always nice to be able to trap in psychic and ghost pokemon with pursuit. If they switch, they're screwed. If they don't switch, they're still screwed!

Scizor_with_Bullet_Punch_by_NicoCW.png
 
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