XY OU The Princess Bride Themed Sand Offense Team

Mowtom

I'm truly still meta, enjoy this acronym!
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This is a fairly standard sand team, but I like it. It's probably the best team I've built (hopefully that doesn't say that I'm a horrible teambuilder). This time, to make my RMT more interesting, I've decided to theme it around my favorite movie, The Princess Bride!

The team at a glance:
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talonflame.gif
latias.gif
Holy crap Talonflame is huge

The team in detail:
Westley-Dread-Pirate-Roberts.jpg

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Westley (Gyarados) (M) @ Gyaradosite
Ability: Intimidate-->Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang

I started this team by wanting to build around Mega Gyarados, so who better to fill that role than Westley, also known as the Dread Pirate Roberts? Because you know, Water/Dark? Pirate? OK, I'll stop now. Anyway, Westley is the primary win condition of my team. Mold Breaker is great for ignoring Unaware users, Levitators, etc. I use Adamant because I don't really need to outspeed +1 Dragonite when I'm at +1, and that's about all Jolly does. There isn't a whole lot to say about this mon that any competent rater won't already know, so off to the next team member!

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Buttercup (Breloom) (F) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Spore
- Mach Punch
- Bullet Seed
- Rock Tomb

Buttercup is Westley's true love, and the one who starts the story by getting kidnapped. What better name for a lead Sashloom? I use a Focus Sash over a Life Orb because while a guaranteed OHKO with Mach Punch on Excadrill is nice, not being forced out by Charizard, Landorus, and Talonflame (to give some examples) is nicer. Similarly, Rock Tomb is awesome for slowing down switch-ins and being able to kill Fire and Flying types. An Adamant nature over a Jolly one is because there isn't a whole lot below 70 Speed that runs Speed EVs, and I'm fine with tying with Bisharp.

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Inigo Montoya (Excadrill) (M) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 29 HP
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance

"Hello. My name is Inigo Montoya. You killed my father. Prepare to die." Inigo is the secondary win condition of my team. When I was first building the team, I had Rapid Spin instead of Swords Dance. However, I eventually added Latias because Healing Wish, and thus was free to use Swords Dance instead. I've heavily considered using an Air Balloon over a Life Orb, but I like the extra power more. In a meta with Aegi, it lets me always OHKO, and in a meta without it, hopefully Ground moves won't be so common. The 29 HP IVs let me hit a Life Orb number.

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Fezzik (Tyranitar) (M) @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Stealth Rock
- Crunch
- Stone Edge
- Ice Beam

Where would Sand Rush Excadrill be without its sand, and where would Inigo Montoya be without Fezzik? He is a rock (pun intended) who always supports (yay puns!) his friends when the need arises. I went with a fully defensive spread because this team badly needs some bulk, and Fezzik must be able to switch in and set sand multiple times over the course of the match. Ice Beam is there since Ice is the best super effective coverage in all of OU, and Beam (unlike Punch) hits Landorus-T, while not being too much weaker in general.

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Miracle Max (Talonflame) (M) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind

The justification for this one is a bit weird, but think about it. It is nothing short of a miracle that a first-route bird with a 4x Stealth Rock weakness and no stat bar Speed over 100 is one of the top threats of OU! Miracle Max is my revenge killer and tertiary win condition (if my foe's bird checks are worn down). Tailwind lets Excadrill function without sand if it is an emergency, although using it means that this bird's time on the battlefield is done. If my opponent has an obvious counter-lead to Buttercup, I usually lead with this guy.

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Valerie (Latias) (F) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 SpA / 30 Spe
- Defog
- Healing Wish
- Draco Meteor
- Hidden Power [Fire]

Latias is one of the best partners for Talonflame, being able to support it with Defog and Healing Wish. Who better than Miracle Max's wife, Valerie? I use Hidden Power Fire because otherwise, Ferrothron is a huge pain for my team to deal with, as Miracle Max doesn't like all of the recoil. The IVs hit a Life Orb number, as well as allowing me to use Hidden Power Fire. Healing Wish is an awesome move in general, letting me restore teammates who are mostly dead. As we all know, "Mostly dead is slightly alive."

So that's my team. Please rate and comment!
 
Nice team you've got here i really like how you structured it well and around The Princess Bride :) There's not much i would change but i see mega mawile can really hurt your team.
Excadrill might be to kill after an intimidate and mega mawile can kill unboosted with fire fang.

-1 252+ Atk Life Orb Excadrill Earthquake vs. 252 HP / 0 Def Mega Mawile: 265-315 (87.1 - 103.6%) -- 25% chance to OHKO
252+ Atk Huge Power Mega Mawile Fire Fang vs. 0 HP / 4 Def Excadrill: 402-474 (111.3 - 131.3%) -- guaranteed OHKO

To adress this i may suggest a slight change in ev spread instead of the current spread try 252 atk / 132 def / 128 spe with this spread and ur sand rush on excadrill u should be fine

252+ Atk Mega Mawile Fire Fang vs. 0 HP / 132 Def Excadrill: 168-198 (46.5 - 54.8%) -- 64.5% chance to 2HKO

I would've said something about entry hazards but good ol Valerie took care of that.The only other thing i would say would be careful of certain walls as your only wall breakers are gyrados and breloom as they set up and sweep.
Also any fairy with the speed to outspeed would have you in a pickle as you are severly weak to fairy and with a little coverage you excadrill would fall to say HP fire but other than that looks good.
(Also this is my first actual rate so i hoped this helped).

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Caterpie forever
never to metapod
and swear allegiance to the royal queen buterfree
 
Nice team you've got here i really like how you structured it well and around The Princess Bride :) There's not much i would change but i see mega mawile can really hurt your team.
Excadrill might be to kill after an intimidate and mega mawile can kill unboosted with fire fang.

-1 252+ Atk Life Orb Excadrill Earthquake vs. 252 HP / 0 Def Mega Mawile: 265-315 (87.1 - 103.6%) -- 25% chance to OHKO
252+ Atk Huge Power Mega Mawile Fire Fang vs. 0 HP / 4 Def Excadrill: 402-474 (111.3 - 131.3%) -- guaranteed OHKO

To adress this i may suggest a slight change in ev spread instead of the current spread try 252 atk / 132 def / 128 spe with this spread and ur sand rush on excadrill u should be fine

252+ Atk Mega Mawile Fire Fang vs. 0 HP / 132 Def Excadrill: 168-198 (46.5 - 54.8%) -- 64.5% chance to 2HKO

I would've said something about entry hazards but good ol Valerie took care of that.The only other thing i would say would be careful of certain walls as your only wall breakers are gyrados and breloom as they set up and sweep.
Also any fairy with the speed to outspeed would have you in a pickle as you are severly weak to fairy and with a little coverage you excadrill would fall to say HP fire but other than that looks good.
(Also this is my first actual rate so i hoped this helped).

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Caterpie forever
never to metapod
and swear allegiance to the royal queen buterfree
Thanks for the rate! Here's what I think about your suggestions:

1) Mega Mawile is terrifying to every team that doesn't use something like Arcanine. However, I do have ways to deal with it. I start by trying as hard as possible not to give it free switches. If that fails, I usually sac something to get rid of Intimidate, and then send in either Westley or Inigo Montoya, both of which outspeed, can take a Sucker Punch, and do lots of damage with Earthquake. I would rather not take away from Excadrill's speed, as speed ties with other Excadrill matter quite a bit. Also, Mawile doesn't usually use max HP.

2) Which walls should I be worried about? They tend to get worn down by repeated physical attacks.

3) Good thing fast Fairies don't exist in OU, huh?
 
i understand yes mega mawile is threating but i didn't think of wasting a pokemon to take the intimidate. As for walls physical walls since your team is mostly physical can be problematic particularly if they have healing moves as they can take hits and heal off the damage. Just to name a few ferrothorn (if talonflame's dead)same thing goes for skarmory on that note. mandibuzz since u dont have any electric coverage and ur only rock stab is t tar and im not 100% but i think its 2HKO on a mandibuzz and since mandibuzz has roost it can stall out with toxic. Slowbro could also be a problem as only t tar threatens it with crunch and slowbro can take a crunch and then slack off the damage and doesn't take any sand damage if it has leftover and even if it doesn't, it gets slack off so it can also do a stall. Also something i noticed thats kind of hindering but not major is latias and excadrill both have the same item so im not sure if theres another item u could replace it with like a safety googles to avoid sand damage but its kind of pointless so thats your opinion really although i make it a point to avoid 2 same items on 2 different poks. And as for comment #3 i think togekiss and mega gardevoir are in ou right


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Caterpie forever
never to metapod
and swear allegiance to the royal queen butterfree
 
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