The Purpletrators [Peeked at you doing a #1]

Metric

is banned in America
is a Tiering Contributor Alumnus
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That's right, they saw your weiner. Seriously though, topping the ladder is all nice and all, but ladder rankings mean very little to me and even less so ever since I managed to peak the UU ladder with a Shedinja team.

Mild rant aside, the team. When I was creating this team I was looking to try out an offensive team that utilized the ever so loved Fire-Water-Grass core. I initially used a team of Victini / Kingdra / Lilligant / Aerodactyl / Heracross / Cofagrigus and somehow went 36-0 with it (do "/rank fuckimscared"'). As fun as it was smashing face with CB Victini, Specs Kingdra and cleaning up with Heracross or Lilligant, the team was glaringly weak to offensive ghosts such as enemy TR Cofagrigus and Chandelure among other things, so eventually I scrapped that team and carried on playing balance as I usually do.

Recently however I have gotten the urge smash faces in again, so I decided to give the team another spin only this time with a some major tweaks.

So without further ado, I present to you, "The Purpletrators", in order of ascending brightness:

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Honchkrow @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Brave Bird
- Sucker Punch
- Superpower
- Pursuit
Before using Honchkrow on this team, I had always written it off as an overrated threat that dies too quickly, even preferring Bisharp to it on some occasions. But damn, this thing does some serious work. It is very much a central point of this team, punching big holes midgame and cleaning up lategame if recoil allows. Pursuit is a real cherry as it helps clear the way for Mienshao later on, and gets rid of enemy Chandelure which otherwise gives me hell.

For those of you wondering why I am not using shiny Honchkrow on a team that is thematically purple it is simply because the shade of purple on shiny Honchkrow is absolutely hideous and none of my teams have a place for ugly mons. Besides, navy blue is close enough to being purple.


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Chandelure @ Choice Scarf
Trait: Flame Body
EVs: 8 HP / 252 SAtk / 8 SDef / 240 Spd
Modest Nature
IVs: 0 Atk
- Fire Blast
- Shadow Ball
- Trick
- Flamethrower
Scarf Chandelure is great versus opposing offensive teams as they generally lack Snorlax so it can do a good number on them. It's not generally used as a scarfer in the traditional sense in that it is not really a "go-to-revenger" although it can (especially versus. Weavile) it's more of a fast attacker.

The main reason for using Chandelure though, is because I feel unsafe without a Fighting immune when scarfed Mienshao and Heracross are jumping and combating about everywhere, so this serves as a fine deterrent to such antics. As you will see my only hazard is SR, but keeping them on the field is vital so Chandelure can spin-block in a pinch, yes even against Blastoise. I usually trick the spinner and move onto a Pokemon that can exploit it, or in the case of Claydol, kill it outright. Tricking also helps dismantle Umbreon which is very much welcomed by Kingdra.

EVs maximize Sp.A and provides enough speed to beat Weavile which is as fast as it'll get on a Modest nature. Flame Body because Porygon2 can go '/del C:WINDOWS\System32' itself. Besides that, it has come in handy a number of times burning scarf Mienshao and Flygon that come in to kill off Aerodactyl on the U-turn, and leaving a few Azumarill with a nice parting gift.

I have considered Energy Ball over Flamethrower, but Flamethrower is nice for that reliability and cleans up hail remnants nicely.

Chandelure is as purple as they come, a real trend setter.


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Aerodactyl @ Focus Sash
Trait: Unnerve
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Taunt
I've never been big on spike-stacking offense. Slapping Stealth Rock on the opponents side is enough to satisfy me and Aerodactyl does just that. It is predictable as hell, but it still gets the job done. The speed helps because it allows me to out-taunt fellow offense lead Azelf who wishes he was as beastly.

Although Aerodactyl is somewhat of a suicide lead, I don't usually play it exclusively as one, its high speed can prove useful later on in a game revenging things like Raikou or checking Crobat. Speaking of Crobat, please stop leaving Crobat in against Aerodactyl it's a blatant mismatch, I must have killed at least 9 Crobats this way now.

Unnerve has not really done much for me, however there was one instance where I was against a ChestoRest Kingdra that forgot about the ability and ended up sleeping on the job. Unnerve is semi useless against enemy Crustle because if they are smart, they will Rock Blast from turn 1.

Shiny Aerodactyl may be "more purple" but it is also "more ugly" so I gave it a miss.


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Kingdra @ Life Orb
Trait: Swift Swim
Shiny: Yes
EVs: 32 HP / 252 SAtk / 8 SDef / 216 Spd
Modest Nature
IVs: 0 Atk
- Rain Dance
- Surf
- Draco Meteor
- Hydro Pump
Most should be familiar with this type of Kingdra by now, it is a staple of offensive teams and for good reason. Getting rain up makes it seem as if I'm running 3 scarfers. Kingdra is a great check and deterrent to Scarfed Fire Pokemon and demolishes poorly built teams with ease, and even some well built ones with enough assistance from teammates.

The EVs seem funny, but they are enough to out speed Adamant Kabutops and Modest Chandelure while providing a tiny bit more bulk and a LO number (not that it matters too much). I suppose I could go max/max but I'm not a fan of banking on speed-ties. I have considered using Ice Beam over Surf ever since a defensive Roserade cock-blocked this thing, but I do enjoy the reliability of Surf as a water STAB.

Just like Chandelure, shiny Kingdra is true purple, you can't deny his class.


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Mienshao (F) @ Choice Scarf
Trait: Reckless
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- U-turn
- Hi Jump Kick
- Stone Edge
- Aerial Ace
I HATE scarf Mienshao. I really do, but it fits so well on this team. Despite being unreliable as fuck, when it connects with hits it is a fantastic member of the team checking opposing scarfers save Mienshao and Raikou and tells Scarfty where to stick it. As most should know by now Reckless Hi Jump Kick hurts a lot, so it cleans very nicely late game.

Shiny Mienshao is a far more pretty shade of purple than the regular kind.


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Virizion @ Lum Berry
Trait: Justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Virizion is what I would call the 'dismantler'. It provides some much needed stability to this team and helps big time against some of the more resilient pokmon such as Suicune, Gligar, and Umbreon, which can otherwise stall me out with enough smart play. SD set because it only need one turn to go to town not to mention I don't need to rely on Focus Miss. It is a great Bulky Water / Suicune counter (watch for offensive LO though), Sharpedo check (who is actually very deadly to this team otherwise) and Raikou check.

I admit shiny Virizion is more pink than purple but its a perfect fit. Virizion's fantastic sense of style more than compensates for this shortcoming.

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Honchkrow @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Brave Bird
- Sucker Punch
- Superpower
- Pursuit​

Before using Honchkrow on this team, I had always written it off as an overrated threat that dies too quickly, even preferring Bisharp to it on some occasions. But damn, this thing does some serious work. It is very much a central point of this team, punching big holes midgame and cleaning up lategame if recoil allows. Pursuit is a real cherry as it helps clear the way for Mienshao later on, and gets rid of enemy Chandelure which otherwise gives me hell.

For those of you wondering why I am not using shiny Honchkrow on a team that is thematically purple it is simply because the shade of purple on shiny Honchkrow is absolutely hideous and none of my teams have a place for ugly mons. Besides, navy blue is close enough to being purple.

NmLgdeQ.png

Chandelure @ Choice Scarf
Trait: Flame Body
EVs: 8 HP / 252 SAtk / 8 SDef / 240 Spd
Modest Nature
IVs: 0 Atk
- Fire Blast
- Shadow Ball
- Trick
- Flamethrower​

Scarf Chandelure is great versus opposing offensive teams as they generally lack Snorlax so it can do a good number on them. It's not generally used as a scarfer in the traditional sense in that it is not really a "go-to-revenger" although it can (especially versus Weavile) it's more of a fast attacker.

The main reason for using Chandelure though, is because I feel unsafe without a Fighting immune when scarfed Mienshao and Heracross are jumping and combating about everywhere, so this serves as a fine deterrent to such antics. As you will see my only hazard is SR, but keeping them on the field is vital so Chandelure can spin-block in a pinch, yes even against Blastoise. I usually trick the spinner and move onto a Pokemon that can exploit it, or in the case of Claydol, kill it outright. Tricking also helps dismantle Umbreon which is very much welcomed by Kingdra.

EVs maximize Sp.A and provides enough speed to beat Weavile which is as fast as it'll get on a Modest nature. Flame Body because Porygon2 can go '/del C:WINDOWS\System32 itself'. Besides that, it has come in handy a number of times burning scarf Mienshao and Flygon that come in to kill off Aerodactyl on the U-turn, and leaving a few Azumarill with a nice parting gift.

I have considered Energy Ball over Flamethrower, but Flamethrower is nice for that reliability and cleans up hail remnants nicely.

Chandelure is as purple as they come, a real trend setter.

vAJzVow.png

Aerodactyl @ Focus Sash
Trait: Unnerve
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Taunt​

I've never been big on spike-stacking offense. Slapping Stealth Rock on the opponents side is enough to satisfy me and Aerodactyl does just that. It is predictable as hell, but it still gets the job done. The speed helps because it allows me to out-taunt fellow offense lead Azelf who wishes he was as beastly.

Although Aerodactyl is somewhat of a suicide lead, I don't usually play it exclusively as one, its high speed can prove useful later on in a game revenging things like Raikou or checking Crobat. Speaking of Crobat, please stop leaving Crobat in against Aerodactyl it's a blatant mismatch, I must have killed at least 9 Crobats this way now.

Unnerve has not really done much for me, however there was one instance where I was against a ChestoRest Kingdra that forgot about the ability and ended up sleeping on the job. Unnerve is semi useless against enemy Crustle because if they are smart, they will Rock Blast from turn 1.

Shiny Aerodactyl may be "more purple" but it is also "more ugly" so I gave it a miss.

WDHs7fP.png

Kingdra @ Life Orb
Trait: Swift Swim
Shiny: Yes
EVs: 32 HP / 252 SAtk / 8 SDef / 216 Spd
Modest Nature
IVs: 0 Atk
- Rain Dance
- Surf
- Draco Meteor
- Hydro Pump​

Most should be familiar with this type of Kingdra by now, it is a staple of offensive teams and for good reason. Getting rain up makes it seem as if I'm running 3 scarfers. Kingdra is a great check and deterrent to Scarfed Fire Pokemon and demolishes poorly built teams with ease, and even some well built ones with enough assistance from teammates.

The EVs seem funny, but they are enough to out speed Adamant Kabutops and Modest Chandelure while providing a tiny bit more bulk and a LO number (not that it matters too much). I suppose I could go max/max but I'm not a fan of banking on speed-ties. I have considered using Ice Beam over Surf ever since a defensive Roserade cock-blocked this thing, but I do enjoy the reliability of Surf as a water STAB.

Just like Chandelure, shiny Kingdra is true purple, you can't deny his class.

1rWeQqc.png

Mienshao (F) @ Choice Scarf
Trait: Reckless
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- U-turn
- Hi Jump Kick
- Stone Edge
- Aerial Ace​

I HATE scarf Mienshao. I really do, but it fits so well on this team. Despite being unreliable as fuck, when it connects with hits it is a fantastic member of the team checking opposing scarfers save Mienshao and Raikou and tells Scarfty where to stick it. As most should know by now Reckless Hi Jump Kick hurt a lot, so it cleans very nicely late game.

Shiny Mienshao is a far more pretty shade of purple than the regular kind.

fWOFSCF.png

Virizion @ Lum Berry
Trait: Justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge​

Virizion is what I would call the 'dismantler'. It provides some much needed stability to this team and helps big time against some of the more resilient pokmon such as Suicune, Gligar, and Umbreon, which can otherwise stall me out with enough smart play. SD set because it only need one turn to go to town not to mention I don't need to rely on Focus Miss. It is a great Bulky Water / Suicune counter (watch for offensive LO though), Sharpedo check (who is actually very deadly to this team otherwise) and Raikou check.

I admit shiny Virizion is more pink than purple but its a perfect fit. Virizion's fantastic sense of style more than compensates for this shortcoming.

Playing with this team has been very enjoyable. For the most part it essentially plays like classic knock 'em down offense where you just crush the opposition with whatever you've got in front of you, but there will be times, especially against better players where double switching or bluffs will need to be employed. The team fares rather well against most team archetypes, just adapt your play style and strategy accordingly. FUN FACT: You cannot gain a Sp.A Download boost from any Pokemon on this team!

In terms of problem Pokemon I would probably list Defensive Zapdos, Togekiss and Kingdra as my top threats.

Sub Roost Zapdos gives this team hell once it's behind a sub and it can come in on Honchkrow relatively easily. Bulky Togekiss is just a pain in the ass surviving all kinds of hits, while spreading para and just being generally annoying with Air Slash. Opposing Kingdra are pretty much guaranteed to outspeed my Kingdra in the rain, Timid could help aleviate this somewhat but it is just so weak in comparison.

Against Zapdos and Togekiss, I usually try to reserve Aerodactyl if I can help it, otherwise I pummel them as best I can and hope they fold before I do. When facing a full-out rain team its usually Honchkow, Kingdra, and the sash on Aerodactyl that help keep things from imploding. Opposing Kingdra are beat by baiting the Draco Meteor onto some fodder then going to Virizion, if they lack Draco Meteor in rain, it can be a bit trickier but Virizion can tank special Kingdra. DD Kingdra aren't usually run in rain and is easily revenged by Mienshao or Honchkrow with some prior damage.


Thank you very much for taking the time to read this (providing you did!). Please leave a rate if you can, and feel free to ask questions. You may try out the team if you want, but just make sure adhere to the provided colour scheme.

...

I'm serious, stick to the colour scheme.

Honchkrow @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Brave Bird
- Sucker Punch
- Superpower
- Pursuit

Chandelure @ Choice Scarf
Trait: Flame Body
EVs: 8 HP / 252 SAtk / 8 SDef / 240 Spd
Modest Nature
IVs: 0 Atk
- Fire Blast
- Shadow Ball
- Trick
- Flamethrower

Aerodactyl @ Focus Sash
Trait: Unnerve
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Taunt

Kingdra @ Life Orb
Trait: Swift Swim
Shiny: Yes
EVs: 32 HP / 252 SAtk / 8 SDef / 216 Spd
Modest Nature
IVs: 0 Atk
- Rain Dance
- Surf
- Draco Meteor
- Hydro Pump

Mienshao (F) @ Choice Scarf
Trait: Reckless
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- U-turn
- Hi Jump Kick
- Stone Edge
- Aerial Ace

Virizion @ Lum Berry
Trait: Justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge

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Sup Metric, sweet team, I have a few suggestions that might help improve it.

Teammate Suggestions:
First of all, the biggest weaknesses I can see are the ones you mentioned, Zapdos and Togekiss. You mention Kingdra as well, but you can play around that quite easily, just don't set up Rain Dance when you see it, and force it to Outrage so you can revenge with Honchkrow. Specs Kingdra is probably the most threatening set to your team, but all offensive teams are weak to it tbh. I also don't think there is much need for two scarfers on this team, so I would recommend replacing Mienshao with CM Raikou. This gives you one of the best checks to Zapdos, Togekiss, and also Crobat, which is annoying for your team. This change makes you a bit weaker to Scarf Flygon and Heracross, but having a solid Togekiss check is priority #1 right now, because Defensive Kiss just shits all over your team. This also gives you another backup bulky water type check, which is also nice to have because your Kingdra is utterly helpless against them.

Moveset Suggestions:
I would recommend using Draco Meteor over Dragon Pulse on Kingdra. A resisted Hydro Pump in rain does basically the same exact amount of damage as a neutral Dragon Pulse.

+1 252+ SpA Life Orb Kingdra Hydro Pump vs. 252 HP / 240+ SpD Roserade: 119-140 (36.72 - 43.2%) -- 99.39% chance to 3HKO
252+ SpA Life Orb Kingdra Dragon Pulse vs. 252 HP / 240+ SpD Roserade: 121-142 (37.34 - 43.82%) -- 99.95% chance to 3HKO

There is almost no reason to run Dragon Pulse. Draco Meteor, on the other hand, gives Kingdra a move to spam early game to break down it's checks. It also allows Kingdra to break through walls lategame that it would normally always lose to, like a 60% Suicune or Roserade. Dragon Pulse should really only be used on Specs sets, you really need the extra power here.

Suggested Changes:
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Raikou @ Leftovers
Trait: Pressure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]
- Substitute

Kingdra @ Life Orb
Trait: Swift Swim
EVs: 216 Spd / 252 SAtk / 8 SDef / 32 HP
Modest Nature
- Draco Meteor
- Hydro Pump
- Surf
- Rain Dance

I really don't see any other changes that could be made. Great team, and I hope this advice helps.
 
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Running a lead Azelf will help you against things such as Zapdos while retaining the purplish theme. If you run something like Taunt, SR, Psyshock, and Thunder Wave, you could beat all Togekiss/Zapdos with the rest of your teammates easily. Other than that, solid team.
 
I'd just like to say that I really enjoyed this RMT. Love the theme, it was entertaining to read, and it looks like a good team. Admittedly, I had a bit of fun with it on PS :) Forgive me if this is a silly question - I'm quite new - but it's ok if I play with other people's teams on PS right? If anyone asks me about it I wouldn't take any credit. I just enjoy trying out different styles of teams. And I like this one.
 
I'd just like to say that I really enjoyed this RMT. Love the theme, it was entertaining to read, and it looks like a good team. Admittedly, I had a bit of fun with it on PS :) Forgive me if this is a silly question - I'm quite new - but it's ok if I play with other people's teams on PS right? If anyone asks me about it I wouldn't take any credit. I just enjoy trying out different styles of teams. And I like this one.


In general yes; that's why the RMT has an "Importable" section, so the information is easily accessible to people who want to test the team. I often play with other's teams in order to provide the best rate I can.
 
Navy blue amd purple are pretty much the same imo but i am actually am colorblind so who knows lmao

Very good team. Scarf shao is def a threat seeing as it resista dark from honch and can do serious damage to mosy pokes with hjk se aa and uturn.

I think that otr cof can def help on this team (yes its shiny is purple). Cof and virizion are a great duo and can take physical/special hits decently and can sweep easily. With your own scarf shao honch and virizion chandy isnt a threat so your own scarf chandy can be easiky replaced imo.

Other than that good team!
 
Thanks for the rates and comments everyone!

@PsYch071c: Thanks for the heads up on Draco Meteor, it's much better at taking out opposing water types now.

Raikou has me split. Naturally it was was far more reliable than Mienshao, Togekiss/Zapdos no longer frightened me, and it helped make breaking down more robust teams much easier alongside Virizion. My only gripe, and a big one, was that it made me super weak to pretty much every relevant scarfer in UU since Chandy isn't much of a scarfer and amplified my DD Kingdra weak. (Also made me very weak to DD Scrafty, but not many people use that thankfully!).

@Aecor: Azelf isn't purple :[

I tried your Azelf for a while. It was so-so. Aero's edge on speed was useful in reliably revenging mons that linger in the 115 range rather than tying and it could check Crobat in a pinch. Para spread here and there was handy though.

@Patrick1088: I used OTR Cofag over Chandy and it was actually alright, but then everyone decided to start using Weavile and Hail and I started to miss Chandy again. The team is also relatively fast, so I often found my self hard pressed to actually TR. It's a viable alternative though, and makes me more secure against fighting types.
 
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