Intro:
After playing OU for a while, getting tired of it and going to UU, I decided to venture back into OU for a bit. I noticed how some Pokemon which are actually really good are not used that much, according to usage stats. Also, some traits that are useful on some aren't even used very often. So, I decided to create a team that utilized the forgotten threats of Pokemon. So without further ado, here are the Forgotten Ones.
In Depth:
The Overgrown Dragonfly Lead
Yanmega(M)@Focus Sash *BuzzBuzz*
Ability: Speed Boost
Nature: Modest
EVs: 104 Defense, 152 Speed, 252 Sp. Attack
-Air Slash
-Bug Buzz
-Hidden Power (Ground)
-Protect
Description:
Yanmega has been almost completely forgotten as a lead nowadays, even though it has the ability to beat most common leads. For example, against the #1 lead Azelf, a Bug Buzz always 2HKOs (taking into account the Focus Sash). Against the #2 lead Metagross, Hidden Power also 2HKOs. With Speed Boost and Air Slash, I can even create some flinch hax with this thing. Here is what I do against some common leads:
After playing OU for a while, getting tired of it and going to UU, I decided to venture back into OU for a bit. I noticed how some Pokemon which are actually really good are not used that much, according to usage stats. Also, some traits that are useful on some aren't even used very often. So, I decided to create a team that utilized the forgotten threats of Pokemon. So without further ado, here are the Forgotten Ones.
At a Glance:






In Depth:
The Overgrown Dragonfly Lead

Yanmega(M)@Focus Sash *BuzzBuzz*
Ability: Speed Boost
Nature: Modest
EVs: 104 Defense, 152 Speed, 252 Sp. Attack
-Air Slash
-Bug Buzz
-Hidden Power (Ground)
-Protect
Description:
Yanmega has been almost completely forgotten as a lead nowadays, even though it has the ability to beat most common leads. For example, against the #1 lead Azelf, a Bug Buzz always 2HKOs (taking into account the Focus Sash). Against the #2 lead Metagross, Hidden Power also 2HKOs. With Speed Boost and Air Slash, I can even create some flinch hax with this thing. Here is what I do against some common leads:
Azelf: 2HKO w/ Bug Buzz, taking Focus Sash into account
Metagross: 2HKO w/ Hidden Power, while Meteor Mash + Bullet Punch never KOs me. The EVs ensure that.
Jirachi: Spam Hidden Power.
Aerodactyl: Bug Buzz 3HKOs it, and if it chooses any of the 3 turns to Stealth Rock, it's dead.
Swampert: Air Slash it, hoping for some flinch hax.
Infernape: Protect the Fake Out, then Air Slash it.
Roserade: Protect the Sleep Powder, then Air Slash, activating Focus Sash. From there, it usually succeeds in putting me to sleep, so I switch.
Hippowdon: Same as Swampert, spam Air Slash
Ninjask: keep Air Slashing? By the time it Baton Passes, I will have an equal number of Speed Boosts, so passing speed won't matter
Smeargle: Protect the Sleep Powder, Bug Buzz. It's the same as Roserade from there.
Crobat: Protect for the Speed Boost, then Air Slash it
Tyranitar: Bug Buzz
Gliscor: Air Slash
Heatran: Hidden Power OHKOs, 2HKOs if it has a Shuca Berry
Bronzong: Bug Buzz the heck out of it.
So you can see that it wins against a lot of leads. The only thing I'm considering is trading HP Ground for Hypnosis, for those slow, defensive ones.
BuzzBuzz is a character from Earthbound who looked like a bee. This looks like a dragonfly, but whatever.
The Big, Bulky Dragon
Dragonite(F)@Leftovers *Spyro*
Ability: Inner Focus
Nature: Careful
EVs: 252 HP, 4 Defense, 252 Sp. Defense
-Dragon Dance
-Dragon Claw
-Heal Bell
-Roost
Description:
This is a very specially defensive Dragonite, focusing on the fact that it learns the useful Heal Bell, a fact that many seem to forget. I can set up easily on many special threats, except those with Ice moves, and Roost off damage. If anything tries to status me, I can just Heal Bell. Since Dragon Claw is the only attacking move I have, Magnezone is needed for pesky Steels who try to ruin my fun. He is described below. The thing I find especially fun is how easily I set up on Rotom and Blissey. Roost can lessen the impact of Ice moves by nullifying the Flying type, halving the damage it would have made.
Spyro is a well-known dragon.
The Defensive Ghost
Dusknoir(M)@Leftovers *Buster*
Ability: Pressure
Nature: Impish
EVs: 252 HP, 28 Attack, 228 Defense
-Pain Split
-Will-o-Wisp
-Earthquake
-Ice Punch
Description:
I have noooo idea why this isn't used a bit more often. After all, it has gigantic defenses and low HP, which compounds the usefulness of Pain Split. It has access to Will-o-Wisp, burning any physical, non-fire threats. It's a ghost, and has two useful immunities. But is has been forgotten. Oh well, I use it, and it works very well! I have just described my strategy, so there's not much to say. The only thing I'm considering is putting Ice Punch over Thunderpunch for Dragons and Grass types. I'm also considering putting a bit of Sp. Defense investment. What do you guys think?
A Dusknoir named Buster is a Ghost-Buster. :)
The Defensive Duck
Porygon2@Leftovers *Mac*
Ability: Trace
Nature: Bold
EVs: 252 HP, 216 Defense, 40 Sp. Attack
-Thunderbolt
-Ice Beam
-Recover
-Thunder Wave
Description:
Porygon2 has been very much forgotten, dropping down to NU despite all its usefulness. Because of Trace, it becomes a reliable switch-in to Gyarados, Heatran, Vaporeon, Jolteon, Gliscor in Sandstorm (copying Sand Veil), etc. Recover is a useful 50% recovery move, while Thunder Wave can slow many offensive threats. Thunderbolt+Ice Beam has awesomely awesome coverage, hitting everything at least neutrally. It can take care of many things one-on-one, such as Latias, or Scizor if I'm lucky that Superpower doesn't KO. I'm also considering putting some Sp. Defense EVs in to help against things like MixMence or Special attackers. What do you think?
Mac is another awesome computer, like Porygon2.
The Magnetic UFO
Magnezone@Choice Scarf *Roswell*
Ability: Magnet Pull
Nature: Naive
EVs: 4 HP, 252 Sp. Attack, 252 Speed
-Thunderbolt
-Hidden Power (Fire)
-Flash Cannon
-Explosion
Description:
Magnezone takes care of the Steels that ruin Dragonite (except Heatran). This is probably my only Pokemon that hasn't been "forgotten," as it is very much still used (considering both Pokemon and set). Thunderbolt and Flash Cannon are for primary STAB. I find myself using HP Fire a lot, since it takes care of Steels well, especially Scizor. You have no idea how many Scizors Yanmega attracts for some reason. One switch-in to Magnezone, then, boom. Scizor is no longer of my concern. It also takes care of other Magnezone, if they happen to come in while I am locked into it. Explosion is a sort of last resort if I have to come in with this.
Roswell is a famous UFO incident. Maybe Magnezones came through there! *GASP*
The Scorpion
Drapion@Scope Lens *Link*
Ability: Sniper
Nature: Jolly
EVs: 252 Attack, 4 Defense, 252 Speed
-Earthquake
-Night Slash
-Ice Fang
-Swords Dance
Description:
Say hello to my weakest link and rapidly-changing slot, Drapion. This slot has gone through so many changes, from Starmie to Kingdra to almost everything. I much needed a physical attacker, and Drapion it is, as is also absorbs Toxic Spikes. SD up, then sweep with EQ, Night Slash, and Ice Fang. Sniper + Scope Lens + raised Crit ratio w/ Night Slash = mayhem. I need suggestions for this spot.
My weakest link is Link.
Here you go. Here are the Forgotten Ones. Just a few things:
1. I have no Stealth Rock, but I can't seem to find a good way to fit it in.
2. I have some decent synergy (at least it's not BAD), so try not to mess it up.
3. Try to keep with the theme of the Forgotten Ones
4. Try to stay away from Scizor and legendaries. Scizor is too common for my taste and legendaries...I just don't like to use. I will use them if I absolutely have to, but at least try not to suggest them.
Final Glance:
Rate away!
BuzzBuzz is a character from Earthbound who looked like a bee. This looks like a dragonfly, but whatever.
The Big, Bulky Dragon

Dragonite(F)@Leftovers *Spyro*
Ability: Inner Focus
Nature: Careful
EVs: 252 HP, 4 Defense, 252 Sp. Defense
-Dragon Dance
-Dragon Claw
-Heal Bell
-Roost
Description:
This is a very specially defensive Dragonite, focusing on the fact that it learns the useful Heal Bell, a fact that many seem to forget. I can set up easily on many special threats, except those with Ice moves, and Roost off damage. If anything tries to status me, I can just Heal Bell. Since Dragon Claw is the only attacking move I have, Magnezone is needed for pesky Steels who try to ruin my fun. He is described below. The thing I find especially fun is how easily I set up on Rotom and Blissey. Roost can lessen the impact of Ice moves by nullifying the Flying type, halving the damage it would have made.
Spyro is a well-known dragon.
The Defensive Ghost

Dusknoir(M)@Leftovers *Buster*
Ability: Pressure
Nature: Impish
EVs: 252 HP, 28 Attack, 228 Defense
-Pain Split
-Will-o-Wisp
-Earthquake
-Ice Punch
Description:
I have noooo idea why this isn't used a bit more often. After all, it has gigantic defenses and low HP, which compounds the usefulness of Pain Split. It has access to Will-o-Wisp, burning any physical, non-fire threats. It's a ghost, and has two useful immunities. But is has been forgotten. Oh well, I use it, and it works very well! I have just described my strategy, so there's not much to say. The only thing I'm considering is putting Ice Punch over Thunderpunch for Dragons and Grass types. I'm also considering putting a bit of Sp. Defense investment. What do you guys think?
A Dusknoir named Buster is a Ghost-Buster. :)
The Defensive Duck

Porygon2@Leftovers *Mac*
Ability: Trace
Nature: Bold
EVs: 252 HP, 216 Defense, 40 Sp. Attack
-Thunderbolt
-Ice Beam
-Recover
-Thunder Wave
Description:
Porygon2 has been very much forgotten, dropping down to NU despite all its usefulness. Because of Trace, it becomes a reliable switch-in to Gyarados, Heatran, Vaporeon, Jolteon, Gliscor in Sandstorm (copying Sand Veil), etc. Recover is a useful 50% recovery move, while Thunder Wave can slow many offensive threats. Thunderbolt+Ice Beam has awesomely awesome coverage, hitting everything at least neutrally. It can take care of many things one-on-one, such as Latias, or Scizor if I'm lucky that Superpower doesn't KO. I'm also considering putting some Sp. Defense EVs in to help against things like MixMence or Special attackers. What do you think?
Mac is another awesome computer, like Porygon2.
The Magnetic UFO

Magnezone@Choice Scarf *Roswell*
Ability: Magnet Pull
Nature: Naive
EVs: 4 HP, 252 Sp. Attack, 252 Speed
-Thunderbolt
-Hidden Power (Fire)
-Flash Cannon
-Explosion
Description:
Magnezone takes care of the Steels that ruin Dragonite (except Heatran). This is probably my only Pokemon that hasn't been "forgotten," as it is very much still used (considering both Pokemon and set). Thunderbolt and Flash Cannon are for primary STAB. I find myself using HP Fire a lot, since it takes care of Steels well, especially Scizor. You have no idea how many Scizors Yanmega attracts for some reason. One switch-in to Magnezone, then, boom. Scizor is no longer of my concern. It also takes care of other Magnezone, if they happen to come in while I am locked into it. Explosion is a sort of last resort if I have to come in with this.
Roswell is a famous UFO incident. Maybe Magnezones came through there! *GASP*
The Scorpion

Drapion@Scope Lens *Link*
Ability: Sniper
Nature: Jolly
EVs: 252 Attack, 4 Defense, 252 Speed
-Earthquake
-Night Slash
-Ice Fang
-Swords Dance
Description:
Say hello to my weakest link and rapidly-changing slot, Drapion. This slot has gone through so many changes, from Starmie to Kingdra to almost everything. I much needed a physical attacker, and Drapion it is, as is also absorbs Toxic Spikes. SD up, then sweep with EQ, Night Slash, and Ice Fang. Sniper + Scope Lens + raised Crit ratio w/ Night Slash = mayhem. I need suggestions for this spot.
My weakest link is Link.
Here you go. Here are the Forgotten Ones. Just a few things:
1. I have no Stealth Rock, but I can't seem to find a good way to fit it in.
2. I have some decent synergy (at least it's not BAD), so try not to mess it up.
3. Try to keep with the theme of the Forgotten Ones
4. Try to stay away from Scizor and legendaries. Scizor is too common for my taste and legendaries...I just don't like to use. I will use them if I absolutely have to, but at least try not to suggest them.
Final Glance:






Rate away!