The Serpent and the Grinning Cat: An OU RMT

My name is Kakimori. I'm a longtime lurker, Gen-1 grandpa, and first-time RMT poster. At its peak some time ago, I got up to the low 1900s with this team and feel it could go further, but I'm mostly a casual player (and this is a slow team) so I really can't summon the fortitude to grind the ladder for hours trying to reach a higher plateau. I do feel this team matches up well against most things, but I'm looking for constructive criticism about teambuilding as well as tips on how to better utilize the pokemon that ARE in my team and how to better address my major threats. Cheers! :)

Team Creation

94.png
350.png


Gengar has been on every team of mine since Generation 1, and Milotic has been on every team of mine since Generation 3. I’ll always use them, and they’re the best pokemon on my team.


94.png
350.png
665.png


This generation, a new monster reared its head(s) and I vowed I would incorporate it into my team somehow. Hydreigon resisted Gengar and Milotic’s weaknesses and vice versa, so I had a good start.


94.png
350.png
665.png
477.png


I wanted something that could handle physical attackers and avoid status, and Gliscor’s double immunities, great durability, and tricky movepool appealed to me so I added him to the team as my main physical wall.


94.png
350.png
665.png
477.png
212.png


I needed a priority user and something to stop special walls, so it made sense to add a CB Scizor. He also helped shore up Gliscor and Hydreigon’s ice weakness.


94.png
350.png
665.png
477.png
212.png
385.png


Finally, I needed something that could absorb Draco Meteors and act as a dedicated special wall, so I added specially defensive Jirachi.


94.png
350.png
665.png
477.png
562.png
385.png


Scizor got me the occasional Bullet Punch sweep, but more often he’d go down to a random HP Fire, or take a burn from Scald, and end up not doing too much. I tried out Choice Scarf Terrakion and SD Lucario in this slot before settling on Bulk Up Conkeldurr. He suited my play style by being difficult to take down while also dishing out damage.


94.png
350.png
665.png
477.png
562.png
385.png


I noticed that although Hydreigon almost always got a kill, he rarely stuck around long enough for me to abuse his incredible resistances. I finally settled on a bulky set that mimicked Celebi’s Tinkerbell set in a way that only Hydreigon could do.


477.png
350.png
562.png
665.png
94.png
385.png


With Hydreigon now bulky and slow, I felt that I needed something that could outspeed and beat down mid-range threats, but I still needed a Steel on my team to be able to take a Draco Meteor if necessary, and I also wanted a Ground weakness for free switch-ins to Gliscor, Hydreigon, and Gengar, so I settled on Katakiri’s Twinrova Jirachi set.


477.png
350.png
562.png
665.png
94.png
385.png



I liked my team as posted, but felt it could be improved while keeping the same Pokemon, so I made the following changes: Gliscor changed to SubProtectToxic, Hydreigon changed to offensive stallbreaker, Jirachi changed to standard SpDef. This gave me the incredible power of PlagueScor while sacrificing very little in terms of offence.

And that's how I got to my current team!


My Play Style

The style of play that suits me best is Bulky Offense. I much prefer it when my pokemon have bulk and means of recovery, but also the firepower to put hits on the opposing team. I want to be able to switch my pokemon in multiple times over the course of a battle, and I love it when my opponent simply can't come up with an answer for something like Milotic, Gengar, or Conkeldurr as their team is slowly worn down.

I generally attempt to minimize the amount of offensive prediction I have to do by putting my opponent in lose-lose situations: What pokemon is best to sacrifice to Gengar once it's safely behind a sub? Which non-resistant pokemon left on their team can best afford to eat a Conkeldurr Drain Punch? Will they sacrifice their current pokemon to whittle down Milotic or switch in a counter but take a hit and leave my health intact? Will they deal 50% to my Hydreigon and get OHKO'd or switch to something that can take the Draco Meteor better, but can't touch it after Taunt? Forcing these kinds of decisions forms the basis of my offensive presence.

On the other hand, I designed the team so that my pokemon's resistances (hopefully) complement each other quite well, and so that I'll have more than one right answer to most situations from the defensive perspective. This doesn't necessarily mean I won't have to think, but it does give me a large toolbox to work with and the ability to put my own pokemon in favorable situations more often than not, especially if my opponent doesn't know that my Hydreigon can take a CB Mamoswine Ice Shard or that my Jirachi outspeeds a Breloom or is NOT, in fact, choice-locked into Iron Head.

When it works well, it should be like Kevin Garrett's definition of stall, the feeling of jaws slowly but surely closing around you, but punctuated by the occasional explosive or unexpected moment: BAM! a pokemon goes down to Draco Meteor. BAM! Jirachi OHKOs a Salamence.

I never feel happier than when I win a tough battle with all 6 of my pokemon still alive.


The Team

472.gif
350.gif
534.gif
635.gif
94.gif
385.gif



WyvernMoM.jpg


477.png


WYVERN

Gliscor @ Toxic Orb
Trait: Poison Heal
Nature: Impish
EVs: 244 HP, 40 Def, 224 Spe

-Substitute
-Toxic

-Protect
-Earthquake

My Stealth Rock user, physical check, and all-around annoying staller. He can switch into Fighting, Ground, and Electric attacks intended for Hydreigon, Jirachi, and Milotic, and Earthquake usually does respectable damage to things that don’t resist it. He’s my last line of defense against Volcarona: if Hydreigon manages to paralyze it, he comes in afterwards and revenge kills with Stone Edge (I really prefer Ice Fang, but Volcarona just runs all over me if I don’t have a way to OHKO it after paralysis).

I love Gliscor, but aside from getting Stealth Rocks up, he doesn’t seem to do much in most games due to the high amount of weather and special attackers in the current metagame. Then again, he’s invaluable against the rare physically-oriented teams I run into, and solidly checks Heatran, Tyranitar, Scizor, and Terrakion. I’m very, very open to suggestions about his EV spread and moveset. I like the idea of SubProtectToxic because of its durability and the ability to utterly wreck teams that are unprepared for it, but then I don't know what I'd do about Stealth Rocks, and Scizor's Bullet Punch would hurt even more than it already does.

Changed from SR/SE/Protect/EQ to PlagueScor. The amount of utility I get out of it is incredible, and it can very quickly wreck teams that aren't prepared for it if they make even one mistake. I love this Pokemon. I'm not sure the EVs suggested are actually optimal and would prefer more bulk if I don't actually need to outrun everything. Then again, it's working out very well as is.

------------------------------------------------------------------------------------------------------------------


couatls210.jpg


350.png


COUATL

Milotic @ Leftovers
Trait: Marvel Scale
Nature: Calm (+SpDef, -Atk)
EVs: 148 HP, 224 Def, 136 SpDef

-Scald
-Ice Beam
-Sleep Talk
-Rest

MVP, no joke. My Milotic has swept more teams than any other Pokemon here. She’s incredibly bulky on both sides of the spectrum, soaks up status without batting an eye, and RestTalk makes full use of her ability to ensure victory against anything that can’t 3HKO her, and even some things that can.

Scald is standard for STAB and to burn things, but I disagree with the trend of running Dragon Tail as her second attacking option. Part of Milotic’s charm is the ability to reliably hand out respectable amounts of damage while RestTalking, and she needs two attacks to be able to do that, not to mention that Dragon Tail is just asking to be set up on by anything that knows Substitute. Ice Beam also lets my Milotic check dragons, Venusaur, and the ever-popular Thundurus-T: she can take an Outrage, Draco Meteor, Solarbeam, or Life Orb Thunderbolt and fire back for super effective damage. I’ve walked through Choice Band Haxorus and Salamence one after the other with nothing but her and a little luck, stalled out Timid Leftovers Starmie (which always fails to 3HKO with Thunderbolt), and, believe it or not, this thing can break standard WishBliss one-on-one.

The EVs are my own design, giving her 368 HP (a leftovers number), 375 defense, and 352 special defense after activating Marvel Scale, and maximizing extra stat points in SpDef. If you know of a spread that provides strictly better all-around bulk, let me know. Otherwise, I’m not looking to change her.

------------------------------------------------------------------------------------------------------------------


428.jpg


562.png


ANTAEUS

Conkeldurr @ Leftovers
Trait: Guts
Nature: Adamant
EVs: 120 HP, 252 Atk, 136 SpDef

-Bulk Up
-Drain Punch
-Ice Punch
-Mach Punch

No matter how many times you throw him down, he keeps getting up. I used to run CB Scizor in this slot until I got tired of every third pokemon OHKOing me with HP Fire. Conkeldurr is my way of dealing with things like Heatran, Tyranitar, Terrakion, Ferrothorn, Forretress, Gliscor, and Blissey easily and painlessly. Ice Punch also hits Latios quite hard on the switch and can give Celebi grief. With all the Dragons and so on in Standard today, most people have a lot of Steel pokemon on their team, and Conkeldurr eats them for breakfast. Once his checks such as Jellicent and Gengar are removed, he can plow through whole teams like an inexorable juggernaut. You can even get through Gengar sometimes if you’re careful. This is the Machamp-mimicking EV set designed by Chou Toshio (more or less the standard), and I’ve found its bulk to be quite good, though of course you must be careful around certain Special attacks. I rarely Bulk Up straight away…usually I’ll fire off a Drain Punch or Ice Punch to test the waters and assume that I’ll at least get some damage down. God help my opponent if they even think about burning him.

It’s very simple. He just breaks things.

------------------------------------------------------------------------------------------------------------------


Hydra.gif


665.png


TINKERHELL

Hydreigon @ Life Orb
Trait: Levitate
Nature: Mild
EVs: 206 HP, 252 SpAtk, 52 Spe

-Fire Blast
-Draco Meteor
-Superpower
-Roost

I have to say that I’m proud of this little monster. I used to run Choice Specs with 4 attacks and just enough HP EVs to put him at 333 (harf harf snicker snicker), and while I enjoyed OHKOing Politoeds and roasting Ferrothorns on the switch, I eventually came to realize that the loss of offensive momentum caused by being locked into Choice didn’t suit my play style well at all. I ran a 252/0/72/64/72/48 LO set with Thunder Wave/Draco Meteor/Roost/Earthquake to mimic Tinkerbell Celebi's stats for a while, but I found myself being set up on by pokemon I couldn’t kill and wasting HP doing pitiful damage with Earthquake (though it did take on Heatran and Tyranitar quite well).

I played around with Shouting’s set from the Hydreigon thread for a while and it turned me on to the usefulness of Taunt (the EV spread is also thanks to him…it’s basically my EV spread with the Defense EVs consolidated into Special Defense, and makes sense given the truism that most attacks Hydreigon switches into will be Special). It was very bulky and had great survivability with Leftovers. However, I was disgusted by the fact that this Hydreigon couldn’t even OHKO a Gengar. I mean, it’s a Hydreigon. Have some pride. So I found that by changing the item to Life Orb and replacing the coverage move with my original Thunder Wave, I could OHKO or 2HKO even very bulky pokemon while crippling those I couldn’t.

You might be saying, “But Kakimori, he only has one attack! Think of the coverage! Think of the children!” Well, yes, but it’s a hell of an attack. If you don’t resist it, you’ll be in pain. The most common switch-ins, Ferrothorn, Blissey, and Forretress, get taunted, can do nothing, and then I switch out to a counter. Faster pokemon who think they can revenge him after a SpAtk drop eat a Thunder Wave, I Roost up until they get fully paralyzed, and then I switch out to a counter. It’s amazing the amount of people who think he’s fully offensive and then rage when I take 48% from an Ice Beam and Thunder Wave their sweeper: aside from Milotic and Gengar, he's probably scored the most ragequits. This *may* be the bulky Hydreigon set I’ve been looking for.

He comes in on…well, everything. Water attacks meant for Gliscor, Grass and Electric attacks meant for Milotic, Psychic attacks meant for Conkeldurr, Ghost, Psychic, and Dark attacks meant for Gengar, Fire and Ground attacks meant for Jirachi.

Changed from Bulky Defensive to Stallbreaker. After changing from offensive Jirachi to SpDef, I needed more of an offensive presence and bumping Hydreigon up to the role seemed like a good idea. I run a lot of HP EV's to maintain a bit of bulk, but I'm very open to EV suggestions. Roost is a must, but I'd consider changing Superpower to Dark Pulse to take on Jellicent and Reuniclus, hit more things for Neutral, and run Modest for better defenses. I still feel this is a long way from being perfectly optimised.

------------------------------------------------------------------------------------------------------------------


23a_cheshire_cat.jpg


94.png


CHESHIRE

Gengar @ Black Sludge
Trait: Levitate
Nature: Timid
EVs: 4 HP, 252 SpAtk, 252 Spe

-Substitute
-Disable
-Shadow Ball
-Focus Blast

Before Generation 5, I used to just run Gengar as a fast special sweeper with Destiny Bond, but he always felt a bit out of place in my bulkier play style. Now that he has SubDisable, I feel as though he’s really come into his own. After Milotic, Gengar is responsible for the majority of my sweeps…or, if he doesn’t sweep a team outright before going down, he can still do irreparable damage. He can come in on Ground attacks aimed at Jirachi, U-turns and Fighting attacks meant for Hydreigon, boosting moves, and any slower pokemon that’s locked into a Choice set.

Using SubDisable Gengar is always a bit of a chess match with his life as a disposable resource (will they stay in and attack? will they switch out?) and I enjoy that aspect of his play. Black Sludge over Leftovers will be a controversial choice, and I have to say I do it mostly out of spite. If something Tricks me, I want them to at least suffer a little bit for the indignity. Plus, they’ll want to get rid of it as soon as possible, so there’s a chance I can switch back into it.

------------------------------------------------------------------------------------------------------------------


9780141322643_Witches_IMG_0092.jpg


385.png


TWINROVA

Jirachi @ Shuca Berry
Trait: Serene Grace
Nature: Careful
EVs: 252 HP, 236 SpDef, 20 Spe

-Stealth Rock
-Body Slam

-Iron Head
-Wish

I liked Katakiri’s Twinrova Jirachi set from his Prelude of Light RMT so much that I stole it and posted my theft here for all the world to see. People don’t expect Jirachi to be offensive. They also don’t expect it to take Landorus-T Earthquakes and OHKO in return. They also don’t expect it to OHKO Scizor and Salamence or 2HKO Gliscor and Ferrothorn. They also don’t expect it to bring a crippled, low-health Milotic, Conkeldurr, Hydreigon, or Gengar back for another round of fun. Once Hydreigon has paralyzed swathes of my opponent’s team, Jirachi becomes the true Haxrachi of legend. It’s just…it’s just nasty.

Aside from Milotic, Jirachi is my only reliable check to dragons (and, once upon a time, Specs Hurricane), and I find that I need to manage him very carefully if I want to stay alive in certain games. He can come in on Ice attacks meant for Gliscor and Hydreigon, Grass attacks meant for Milotic, and Psychic attacks meant for Gengar and Conkeldurr.

Changed offensive Jirachi to SpDef FlinchRachi version. I'm not used to running Wish, so I haven't quite got the hang of it yet, but I think it can be more useful on this version of Jirachi than Healing Wish would be (especially for switching Hydreigon in). This change allowed me to run PlagueScor, which is AMAZING. I'm considering running Rocky Helmet on this as a "SCREW YOU" switch-in to Breloom's Bullet Seed and Cloyster's Icicle Spear, but I'm not sure it's worth the loss of Leftovers.

A few notes about the team:

-2 of my pokemon resist SR, and no pokemon are weak.
-Only half of the team is damaged by Spikes, and nobody really cares about Toxic Spikes…Conkeldurr actually likes them.
-I only have one Water weakness (Gliscor) and one Fire weakness (Jirachi) to help mitigate the dangerous effects of weather, and two resistances for each.
-I usually lead with Gliscor or Hydreigon (sometimes Conkeldurr) depending on their team composition.
-SubCM Latias, Volcarona, Shell Smash Cloyster, LO Thundurus-T, and SubDD Gyarados are my biggest threats, and I can handle them all if I’m careful but it’s very touch-and-go. If you have any suggestions for dealing with them, please let me know.
 
Last edited:
Threat List (More to Come!)

460.png
ABOMASNOW: Jirachi and Conkeldurr beat him down, and Milotic can beat him one-on-one if you properly time your Rests.

65.png
ALAKAZAM: Honestly, he's a bit of a rough customer but Jirachi does all right with him, as does Gengar if he's behind a Sub.

591.png
AMOONGUS: Milotic takes the Spore, while Jirachi or Conkeldurr threaten with Ice/Fire Punch.

Ani242MS.png
BLISSEY: Conkeldurr earns his keep.

Ani286MS.png
BRELOOM: You must be wary against it and it can certainly do damage, but it has no hope against Jirachi and Gengar can force it out if it kills something with Bullet Seed.

Ani251MS.png
CELEBI: Conkeldurr can catch it on the switch with Ice Punch a lot, while Gengar and Jirachi usually outspeed it with SE attacks.

Ani091MS.png
CLOYSTER: It can't Shell Smash on Jirachi, Conkeldurr, or Gengar, and if Hydreigon gets off a Thunder Wave it's pretty much done, but I do have to be very careful.

Ani534MS.png
CONKELDURR: Set-up bait for Gengar. Just be conservative with your Disables lest it Mach Punch you on the turn you use Disable (a trick we can also use).

488.png
CRESSELIA: Calm Mind can be a real nuisance, which is partly why I'd like to run Toxic on Gliscor.

Ani149MS.png
DRAGONITE: They tend to let their guard down around Milotic, which is a bad idea. CB Outrage may kill something, but Jirachi can revenge it.

395.png
EMPOLEON: Gliscor EQs, Conkeldurr Drain Punches, Jirachi Fire Punches for neutral, Gengar has Focus Blast, and Milotic beats it one-on-one.

Ani196MS.png
ESPEON: Jirachi resists its STAB and hits it hard with Iron Head.

Ani598MS.png
FERROTHORN: Set-up bait for Gengar and Conkeldurr. Hydreigon has Taunt.

Ani205MS.png
FORRETRESS: Set-up bait for Gengar and Conkeldurr. Hydreigon has Taunt.

445.png
GARCHOMP: Jirachi can take one solid hit and OHKO in return, while Milotic can Rest off an Outrage, then Sleep Talk for Scald or Ice Beam (as CB Garchomp's Outrage almost never 2HKOs after Rest activates Marvel Scale).

Ani423MS.png
GASTRODON: It just has to be worn down bit-by-bit, though oftentimes it's set-up bait for Gengar. Toxic would come in handy here.

Ani094MS.png
GENGAR: Well, there's no doubt he's a bastard. That's why we have him on our team. Milotic and Jirachi win in the end, though, as both can take a hit and strike him with multiple attacks if necessary.

Ani472MS.png
GLISCOR: Set-up bait for Gengar, cannot get past Conkeldurr, Jirachi, or Milotic.

Ani130MS.png
GYARADOS: SubDD messes me up, but versions without a Sub get burned and taken out by Milotic.

Ani612MS.png
HAXORUS: He hits really hard, but he can't set up on much, either, so I usually just give him a Pokemon and revenge with Jirachi.

Ani485MS.png
HEATRAN: Conkeldurr, Milotic, Gengar, and Gliscor all threaten it with SE attacks. Milotic is usually enough to force a switch.

450.png
HIPPOWDON: It's strong, but the amount of Ice attacks on the team give it grief.

Ani635MS.png
HYDREIGON: I don't see many Hydreigon, but Jirachi and Milotic can handle it relatively well. Draco Meteor obviously hurts.

Ani593MS.png
JELLICENT: Gengar is faster, but I have to be careful to preserve him because otherwise Jellicent gives me fits.

Ani385MS.png
JIRACHI: Always a bit of a pain, but Gliscor doesn't care about status and threatens with EQ, Jirachi threatens with a (usually surprise) Fire Punch, and Gengar/Conkeldurr can put some strong neutral hits on it.

647.png
KELDEO: LO Keldeo cannot 3HKO Milotic with anything and dies to it, whereas Specs Keldeo must lock into Secret Sword to have a chance at 3HKO'ing Milotic after Rest, making it easy meat for Gengar.

230.png
KINGDRA: Milotic tanks its nonsense and burns it with Scald, then tanks it some more on the way to killing it.

646-black.png
KYUREM-B: I honestly think this should be Uber, but Jirachi and Gengar outspeed with Iron Head and Focus Blast, respectively, and Conkeldurr can finish off a weakened one with Mach Punch.

645-therian.png
LANDORUS-T: Jirachi feigns helplessness, then takes 50% in exchange for killing it with Ice Punch. It can't do too much to Milotic. Gengar, Hydreigon, and Gliscor can come in on Choice Scarf EQs if necessary, but of course Gliscor must be wary of HP Ice (which fails to 2HKO Hydreigon, as does U-turn).

Ani380MS.png
LATIAS: The Calm Mind set can be an issue, but Jirachi can Ice Punch it. The best bet is to catch it on the switch with an Ice Punch or Thunder Wave (after it thinks Hydreigon is all fizzled out), or meet it with Gengar behind a Substitute. Timid LO Latias never OHKO's a full health Conkeldurr with Draco Meteor or Psyshock, and you can Ice Punch in return.

Ani381MS.png
LATIOS: If you let it fire off too many Draco Meteors, it will mess up your team, so try to put as much damage on it as early as you can. Jirachi and Milotic tend to do well against it.

Ani448MS.png
LUCARIO: This is what Gliscor lives for. Earthquake, ho!

Ani462MS.png
MAGNEZONE: Amusingly, the thing it's here to trap threatens it with SE Fire Punch. Conkeldurr crushes it like a tin can and refills his health, while Gengar and Gliscor outspeed with SE attacks.

Ani473MS.png
MAMOSWINE: Hydreigon laughs at LO Mamoswine without Icicle Crash, Roosting off the damage until it dies or gets Draco Meteored. Milotic walls it, and Jirachi outspeeds, resists its priority, and hits it hard with Iron Head.

Ani151MS.png
MEW: Gengar outspeeds and Shadow Balls it, really.

Ani038MS.png
NINETALES: Gliscor must watch out for HP Ice, but LO Ninetales Solarbeam almost never 2HKOs Milotic, while Scald does pretty good damage. It can't touch Hydreigon, anyway, and Draco Meteor is a solid 2HKO. Conkeldurr eats a hit and Drain Punches back.

Ani186MS.png
POLITOED: Hydreigon pretty much toys with Politoed, as it can Taunt to prevent Toxic shenanigans, then stall out Ice Beam or whatever else with a combination of Thunder Wave and Roost. Draco Meteor also hits really hard. Milotic beats it one-on-one.

Ani479WMS.png
ROTOM-W: Hydreigon resists Volt Switch and Hydro Pump, Conkeldurr hits hard with Drain Punch, and so does Gengar with Shadow Ball. Basically just wear it down.

302.png
SABLEYE: Generally very predictable. I'll let it burn my Conkeldurr, hit it with a high-powered Ice Punch for its troubles, then switch out to something else.

Ani227MS.png
SKARMORY: Drain Punch, Fire Punch, Draco Meteor, and Focus Blast all put dents in it. Milotic burns it and beats it easily one-on-one. Hydreigon has Taunt.

Ani080MS.png
SLOWBRO: Kind of annoying, but Milotic beats it one-on-one and Gengar/Hydreigon hurt it with Shadow Ball and Draco Meteor.

Ani121MS.png
STARMIE: Milotic crushes Leftovers sets (is not 3HKO'd by Thunderbolt, meaning it never dies), while Hydreigon can severely injure LO sets at the cost of a good chunk of its HP.

465.png
TANGROWTH: Milotic can absorb a sleep, while Hydreigon, Gengar, Jirachi, and Conkeldurr put big dents in it. Milotic beats it one-on-one anyway.

Ani073MS.png
TENTACRUEL: It can be worn down with Gliscor, Hydreigon, and Gengar, and Milotic beats it one-on-one.

248MS.png
TYRANITAR: Gengar wrecks house behind a sub, Conkeldurr OHKO's with Drain Punch and goes back up to full health, Gliscor threatens with EQ, and Jirachi's Iron Head hits hard.

Ani134MS.png
VAPOREON: Can be pretty annoying, but Hydreigon's Taunt goes a long way towards shutting off the recovery it needs.

Ani003MS.png
VENUSAUR: This can actually give me quite a bit of a headache in Sun, but Fire Punch hits it hard, Conkeldurr has Ice Punch, and Hydreigon resists most of its attacks while Paralyzing it & then Roosting up to stall out Giga Drain.

178.png
XATU: It will usually set up screens, but most any attack will do good damage to it. Everything on the team except for Hydreigon can hit it for SE damage.
 
Last edited:
Hey there, I really liked your team, and wanted to give it a rate, but I really had no idea how it would play out with milotic and no scarfer, so it was quite an unusual team to my eyes. Thus I shamelessly stole it and it was good enough that I didn't realize for two matches that due to how I copied and pasted the team to the import team box in teambuilder, and you using commas rather than slashes, they had no EV's put in. That's right, I was impressed with how this team played when it had no EV's. Now that I fixed my little lapse in intelligence, I'm going to continue testing a little more and come back with a proper rate.

So far however, I have to say I really like the synergy that Gengar, Milotic, and Gliscor share, and how they can set up on each other's checks/counters, for example how Gengar walks all over any Ferrothorns that want to set up spikes or leech seed on Milotic.

The only possible change I see so far is maybe slapping a scarf on that Jirachi, but that may just be my personal preference as I hate playing without a scarfer.

EDIT: Ok this team seriously struggles with rain teams, as Life Orb Starmie and repeated rain boosted hydro pumps are something that this team just can't take. Common Bolt-Beam coverage really destroys this team. For this issue, I would suggest switching Jirachi for a Gastrodon, and while this makes you a little more vulnerable to dragons (since that Jirachi set can't really take repeated dragon attacks anyways) and Gastrodon gives rain teams headaches all day, especially when you have Gengar to set up all over rain's 2 most common answers to Gastro, Breloom and Ferrothorn. Since you already have Milotic to out-stall bulky mons, I would run a defensive set with scald, earthquake (for those CM Rachi's), and ice beam for dragons, with good ole recover in the fourth move slot.

Alternately, another great answer for rain teams, and dragons alike, Ferrothorn, is just begging for a spot on this team, As it partners up great with Gliscor and Milotic, taking on Bolt-Beam users for the both of them, grass type attacks, and Draco Meteors all day long, while Milotic covers his fire weakness wonderfully, and Gliscors laughs at fighting type attacks aimed towards Ferrothorn.
 
Last edited:
jg1198, thanks for your rate!

(The reason I don't run Scarf on Rachi is that this Jirachi's strength is the ability to switch up attacks. Can't tell you how many Salamences and such switch into Fire Punch and then get OHKO'd by Ice Punch.)

To be honest, I always struggled with Sun more than Rain. Pure offense Starmie/Alakazam can be a bit rough, IIRC Hydreigon can take Life Orb Starmie's Ice Beam and either OHKO or seriously damage in response. After that, Milotic beats most things on the team. I had considered putting a Heatran in Jirachi's spot to help with Sun teams, but my issue is that then Conkeldurr becomes a very precious resource as I essentially can't beat Blissey without him...he becomes almost the sole physical offensive presence on the team. The only thing that I remember used to give me real trouble in rain was Specs Tornadus-T.

I've also given some consideration to Gastrodon! It would certainly shore up my Volcarona weakness with Earthquake, and it's such a great Pokemon overall. The only thing that gives me pause is that Toxic Spikes/Toxic utterly destroys it, and so does Blissey, upping the pressure on Conkeldurr.

Ferrothorn does sound good. It would exacerbate my Volcarona weakness, but IIRC its Gyro Ball is actually quite strong, plus it could take Stealth Rock off Gliscor leaving me free to run SubProtectToxic (which CAN beat Blissey one-on-one if it comes down to it). I kind of wanted something with a Ground weakness in that slot, though, as it gives me free switch-ins to Gengar, Hydreigon, and Gliscor. What set would you run on Ferrothorn?

If you have some time and wanted to put together a Rain team to test with me, let me know! I'd appreciate it :)

EDIT: The other issue I see with removing Jirachi altogether is that HO DragMag teams will pretty much destroy me, since one of Jirachi's main roles in such a matchup is to Fire Punch Magnezone to death and then Ice Punch opposing Dragon-types.
 
Last edited:
Have you considered running a spread of 48 HP / 208 SpA / 252 Spe w/ Timid on Gengar? It gives a Lefties/Sludge number while retaining its great speed and most of its power.
Also, SubToxic Gliscor definitely would help. Or just give up Protect for Toxic. I'm not sure how much Protect helps you wall, but Toxic helps with a lot of those threats from your list. I'm afraid, though, that the main target for Toxic, Gastrodon, would blast right through Gliscor with Ice Beam.
 
Have you considered running a spread of 48 HP / 208 SpA / 252 Spe w/ Timid on Gengar? It gives a Lefties/Sludge number while retaining its great speed and most of its power.
Also, SubToxic Gliscor definitely would help. Or just give up Protect for Toxic. I'm not sure how much Protect helps you wall, but Toxic helps with a lot of those threats from your list. I'm afraid, though, that the main target for Toxic, Gastrodon, would blast right through Gliscor with Ice Beam.

About the Gengar thing, it would make more sense to lower the HP IV then lowering your special attack. Ice Beam on Gastrodon isn't extremelly common (neither is Gastro itself, people are starting to realize it isn't good)

Now I can see your reasoning but don't think the actual product Hydreigon was supposed to be is working. If you want to use Hydreigon to spread paralysis, change his item to Leftovers, and make it Sub, Roost, T Wave, Dragon Pulse, and set the EVs almost any way you want them. It may not seem perfect, but try before you hate it, I would never use a supporting Hydreigon, but that set is something I've thought about using. The basic idea is to Substitute or Thunder Wave on the switch. If you Sub, Thunder Wave, then based on the enemys HP pick the appropriate move. If you T Wave, Sub until you get a free Sub. Not the best set again, but it's the closest thing to what you have that has the same idea but does it better overall.
 
Okay, so I've tested out the team with a few changes (Toxic on Gliscor and 48 HP on Gengar) and, though I'm sure it's because I don't know how to use it, I got wrecked. I think it's because I didn't use T-Wave much, but either way, it seems to fail against teams with a Heal Bell / Aromatherapy user, even though Conk is supposed to take care of Blissey, any player worth their salt is NOT going to leave Blissey in against anything physical.
Also, dbzmariogeno, I faced a Gastrodon and Toxic'ed it w/ Gliscor. Guess what? Got wrecked by Ice Beam.
 
TogekicksUrButt, what did you get wrecked by? I definitely lose sometimes but I almost never get blown out. I think Milotic especially requires some experience to use, but the others shouldn't be too hard. I wouldn't have left Gliscor in on a Gastrodon (or, that's what Protect is for). If it didn't wreck you with Ice Beam, it would have with Scald so I guess in that situation you just have to decide whether it's a big enough threat to sacrifice Gliscor in order to Toxic it.

I wouldn't expect players to leave Blissey in against Conkeldurr, but it gets you a free Bulk Up or Drain Punch/Ice Punch on something else. This team isn't really meant to sweep with anything (though it can), but rather slowly wear them down.

dbzmariogeno, did you test this Hydreigon? I have tried a similar set (though not with Substitute) and eventually settled on mine because Leftovers gives horrible offensive output. What I like about my Hydreigon is that it shuts down stall teams while taking a hit and hitting back hard versus offensive teams, often OHKOing fragile offensive pokemon. The problem I see with the set you suggested is that Skarmory/Blissey/Ferrothorn/Forretress can switch in and set up Spikes or Wish to their heart's content...Taunt cures that ill.

I don't think changing the HP IV on Gengar to hit a Leftovers number makes sense, as you'd be hitting that Leftovers number anyway and now you'll just have lower HP (unless I'm failing to understand something about how IVs work). I'll look into the 48 HP!
 
Last edited:
Taunt on Hydreigon definitely helped a lot. I didn't exactly get destroyed, but I lost a lot. There was a rain team I lost badly to, but the Gastrodon was on a weatherless team. Milotic did seem to give me a few problems when I tried to use it. I just don't see how it can beat all the things you said it could without super effective attacks or status, save for Scald Burns. Also, I think part of my problem in using the team is that I LOVE sweeping and I'm not too good with stall.
 
The main thing with Milotic is knowing WHICH turn to Rest. Sometimes you rest first against a Dragon because they'll outspeed and 2HKO you otherwise, sometimes you rest with 75% health against a safe Pokemon instead of attacking because you'll need the Defense boost, full health, and earlier wakeup against whatever's coming in. You can let LO Starmie cripple it with Thunderbolt while Scalding in return, then Healing Wish it back up to full health with Jirachi after Starmie's dead. No doubt that Milotic is the most important member against Rain.

I switch a lot (that's what all the bulk and resistances are for), and I can see how the team would have problems if you have a more full steam ahead type of approach. Remember that Gengar can pretty much set up freely on Gastrodon (I'd probably have switched Gliscor to Milotic for the Ice Beam/Scald, switched to Gengar for the EQ/Toxic, then get Sub/Disable up and running).

As I mentioned, I'd be happy to test with anyone later tonight to show how the team works and/or probe weaknesses!
 
I have tested it a few times, but other then what I said, your set has a Life Orb and only 1 attack, which is counterproductive, if you're going support use Leftovers, otherwise just go offensive Expert Belt, but if you do what you're doing here, almost anything but Life Orb would be best. Also you say you can't OHKO Gengar so put on Life Orb, try running max SpAtk Modest then go for more power..
 
It's not really for Gengar, it's because LO makes Draco Meteor hit a lot harder.

LO Draco Meteor: 273 power attack
Leftovers Dragon Pulse: 120 power attack

It makes a difference. In fact, LO Draco Meteor still hits harder than Leftovers Dragon Pulse even AFTER the SpAtk drop. It's the same basic principle as Tinkerbell Celebi, only he has Taunt instead of a coverage move. I suppose I could move some EVs from Speed into SpAtk, but I think I use those to outrun Politoed for Taunt etc. so I don't eat a Toxic or whatnot on the Thunder Wave. Offensive max SpAtk Expert Belt Draco Meteor is weaker than mine. I might consider 3 attack LO + Roost, as that leaves me flexibility, but I do want to keep some bulk.

EDIT: SO. I have tested out standard Gastrodon instead of Jirachi, and I have to say the results were DISASTROUS. Losing a Steel opens me up to all sorts of weird things like Thundurus and Brave Bird Staraptor and shit, plus he can't even fulfill his intended function. I ran into 3 Volcaronas, and all 3 OHKO'd him with Giga Drain. Two of them outsped him AFTER being paralyzed by Hydreigon. Jirachi isn't much better in terms of stopping Volcarona, but at least it's a speedy offensive presence on my team that can tank a Draco Meteor or Hurricane and give them something to think about in return. And doesn't instantly destroy my momentum if they have a Ferrothorn/Celebi/ANYTHING on their team. I guess the horrible loss of momentum Gastrodon brings is what was hurting me the most.

I really think that I need something bulky but relatively FAST and hard-hitting in that slot. I have 4 very slow Pokemon: Gliscor, Milotic, Conkeldurr, and Hydreigon. One more slow Pokemon just seems to push it over the edge and make me quite weak. (When I ran SpDef Jirachi, I ran max speed Hydreigon, etc.)

I'm also trying a bit of Scizor in that slot, and I forgot both:

(a) how hilarious CB STAB U-turn is and
(b) how many Pokemon run HP fire just...for...you.
 
Last edited:
Back
Top