XY OU The Sunniest Sandstorm (Balance team that needs some balancing)

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Hello guys! This is my second OU team I've put together that revolves around Mega Charizard Y. Bold is used to mark changes. I wanted try out Dual Weather out and Tyrantiar was the first thing that came to mind. These are the changes I made from my previous MegaZardY team: Tyrantiar - Garchomp, Latias - Sylveon, Landorus - Mandibuzz.

Suggestions are welcome. I'm trying to actually create this team IRL on my cartridge so I would like to know if I need to consider some other pokes before committing towards IV breeding / EV training.


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Charizard @ Charizardite Y

Ability: Blaze
EVs: 252 Spd / 252 SpAtk / 4 Def
Nature: Hasty
- Fire Blast
- Solar Beam
- Earthquake
- Roost

My non-choice special sweeper. This set is meant to take advantage of the massive Special Attack that Mega Evolution grants. Fire Blast is the primary STAB and allows to blow holes in the other team to Pokemon that don't resist Fire. Solarbeam will hit bulky Water-types that will switch in to absorb a Fire Blast, such as Vaporeon or Politoed. Roost for some recovery if he’s taken some hits or switched in while Stealth Rock was up. Lastly, Earthquake kills Heatran.



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Tyranitar @ Assault Vest

Ability: Sand Stream
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Fire Blast
- Crunch
- Ice Beam
- Earthquake / Stone Edge?

Fire Blast is to KO bulky Steel-types, such as Skarmory, Scizor, and Ferrothorn, that Tyranitar lures out. Crunch is Tyranitar's Dark-type STAB move of choice, and hits Psychic-types such as Latias and Latios as well as Gengar. Ice Beam keeps Landorus-T, Gliscor, and Hippowdon from completely walling Tyranitar and prevents Garchomp from switching in freely but Stone Edge can be used as a Rock-type STAB move to OHKO Talonflame, Mega Charizard Y. Decisions...


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Scizor @ Choice Band

Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpDef
Nature: Adamant
- Bullet Punch
- Pursuit
- Superpower
- U-turn

Scizor is a great Choice Banded user, mainly because of it's typing, attack stat, and access to useful moves. U-turn gains momentum in the form of switch advantage, and works nicely with Scizor's low Speed stat. Bullet Punch allows Scizor to pick off Pokemon like Terrakion, Latios, and Gengar. Superpower offers coverage for Scizor, as it hits Steel types like Magnezone and Heatran for super effective damage, who would otherwise wall this set. Pursuit allows Scizor to trap Pokemon like Celebi, Latios, and Starmie, eliminating them from the game completely.



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Keldeo @ Choice Specs

Ability:Justifed
EVs: 252 SpAtk / 252 Spd / 4 HP
IVs: 30 HP / 30 Atk / 30 Def / 30 SpAtk / 30 SpDef / 31 Spd
Nature: Timid
- Hydro Pump
- Secret Sword
- Hidden Power (Flying)
- Icy Wind

Keldeo is one of the most powerful special attackers when you slap on some specs. Hydro Pump is very powerful STAB and strikes through stuff that doesn't resist it. Secret Sword is for Chansey and Blissey and is also STAB. Hidden Power Flying is for Mega-Venusaur. Icy Wind fills the last slot so that Keldeo always has good coverage with which to hit Latios and Latias and to slow down faster threats, such as Starmie and Tornadus. Timid is to outrun Terrakion as they normally run Adamant. 252 SpAtk is for power.



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Latias @ Life Orb

EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog

Due to having good bulk, a good set of resistances, and above-average offensive presence, Latias is one of the best offensive Defog users in the metagame. While Latios has even more offensive presence than Latias, Latias has higher bulk and thus the ability to come in safely on more threats than Latios, making it a more consistent Defog user. Draco Meteor is Latias's primary STAB attack, and is a great nuke capable of OHKOing many offensive threats, including Landorus, Keldeo, and Thundurus. Psyshock serves as a secondary STAB attack, hitting Mega Venusaur and Fighting-types such as Conkeldurr, Terrakion, and Breloom for super effective damage. Roost gives Latias reliable recovery, making it able to switch into threats such as Landorus, Keldeo, and Mega Charizard Y multiple times.




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Landorus-Therian @ Leftovers

Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Knock Off

Landorus-T has access to Stealth Rock, enabling it to set up a key entry hazard for teams in need of support throughout the entire match. Earthquake is Landorus-T's primary STAB option and hits opposing Pokemon hard, even without investment. U-turn gives Landorus-T the ability to work as an effective pivot, scouting potential switch-ins and creating momentum for its teammates. Knock Off is an excellent support move, removing items such as Skarmory's Leftovers, Chansey's Eviolite, and Choice Scarf from some opposing checks, while potentially 2HKOing other would-be checks such as Trevenant, Bronzong, and Gourgeist-S.
 
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you definitely have to try pursuit on tyranitar, since both mega zard and keldeo have issues with Lati@s. If you are running an assault vest you can't use Stealth rock. I would reccomend you Latias with Recover over your 3 attacks + defog Latios, because your team is focused on Zard-Y, so you need a reliable hazard remover (Latios - without recover - can remove hazards once or twice).
 
you definitely have to try pursuit on tyranitar, since both mega zard and keldeo have issues with Lati@s. If you are running an assault vest you can't use Stealth rock. I would reccomend you Latias with Recover over your 3 attacks + defog Latios, because your team is focused on Zard-Y, so you need a reliable hazard remover (Latios - without recover - can remove hazards once or twice).

Thank your for the suggestions. I totally overlooked the stealth rock option with Assault Vest. What are your thoughts on a Choice Scarfed Tyranitar? A fast and hard Pursuit will end Latios. Your Latias suggestion was something I was contemplating. What is the most effective set to run on Latias as a Defogger then? (Nature and EV spread).
 
This is just a really small nitpick, but you might want to run Earthquake on Zard Y. It's just my opinion, but I hate the shaky accuracy on Focus Miss, and it deals with Heatran a lot better. Here you go.

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 Spd / 252 SpAtk / 4 Atk
Nature: Hasty
- Fire Blast/Flamethrower
- Solar Beam
- Earthquake
- Roost

I wish you the best of luck with the rest c:

The only thing that is stopping from taking the suggestion is the fact that I already have a Shiny Timid Charizard with 6 perfect IV. I don't want to go through that again for a Hasty one otherwise I would lol
 
Just quickly to point out, if you have 6ivs and use eq, the min damage that eq does to specially defensive heatran is the same as the max damage that focus blast will do to him. Against other sets, it's a difference of just about 10% in focus blast's favor, which makes the switch worth it considering fb's accuracy. If you're just hitting heatran with eq, deffo switch, there's literally only positives. If you want to hit anything else then maybe keep focus blast or rebreed for hasty but off the top of my head the only thing I can think of that you'd want to hit would be tyranitar and imo that's too risky to attempt except in a hail mary play perhaps. EQ is much more likely to be useful to you.
 
Get rid of Assault Vest on Tyranitar, a Tyranitar that lacks significant offensive investment is really easy to take advantage of. Choice Scarf Tyranitar traps and KOs The Lati twins with Pursuit much more reliably than Scizor, who gets 2HKOd by Thunderbolt / Surf after Stealth Rock and straight up OHKOd by Hidden Power Fire, and does not even outspeed the Lati twins to make up for it. Zard Y should almost always be paired with ScarfTar now because of how well it can trap the Lati twins.

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Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Stone Edge
- Earthquake
- Crunch / Superpower

Replace Pursuit on Scizor with Knock Off, since you do not need Pursuit anymore.

Keldeo should never go without Scald - the ability to burn checks like Azumarill and Mega Venusaur is much more appreciated than two coverage moves. Go Scald > Icy Wind since Ttar handles the Lati twins to begin with, so Icy Wind is redundant.

Change Latias' spread to 112 HP / 144 SAtk / 252 Spe so you can handle Landorus and Keldeo much more reliably. The lack of power is noticeable, but Latias is meant to be a support Pokemon for offensive teams anyways.

To be honest, Banded Superpower Scizor already lures Heatran, Zard Y does not need Earthquake. Just switch back to Focus Blast and Timid Nature on Zard Y.
Make those changes and you should be good to go.
 
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