The Tables Turned!


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The battle isn't gone until each and everyone of us are down!
A little introduction, I guess. I played Generation V competitive and left for a while due to exams and the infestation of weather teams(ironically I'm using a weather-inducer hmm). However, I'm back and wanna try out the new Generation IV! My team-building skills are basically...I basically don't have any team-building skills. Zilch. I was on Tutoring channel on PS, I made a rough team around Hydreigon and Tppc as well as Gym Leader Enfu gave suggestions and with a little more tweaking, I ended up with this. The reason for this title; The Tables Turned!, was because there was so many times when I thought I'm done for, one of the Pokemon(mainly Trevenant or / and Mega Pinsir) just turned the tables and won the match(to be fair there was some hax involved but that only happens like 30% of the time). Without further ado, I present to you the team!

Thought process was basically, I want Hydreigon to sweep(which in the end, he ended up doing nothing much really).

  • Hydreigon was pretty slow, so I thought a Sticky Web Smeargle would help.
  • But removed it for Tyranitar because I ended up not using Smeargle as much as I like and it's a dead weight.
  • Trevenant is basically there to spinblock when I had the thought of using Smeargle. But now it acts as a fantastic wall but basically helped turned the tables countless times. I thought it'd be better than things like Aegislash because I had to check physical walls like Azumarill and Excadrill too.
  • Next up I had a Mega-Pinsir. This was really an impromptu addition because I was like, what's a good Physical attacker? I looked through the least of Pokemon and I decided to give Mega Pinsir a shot.
  • Tbh, I forgot the reason why I added Talonflame, but it's priority Brave Bird helped out a lot in several ways.
  • Spinner Starmie. Pretty much a dead weight in a sense it doesn't accomplish much but it does take down something some times.
On to the team itself,

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Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stealth Rock
- Earthquake
- Crunch
- Stone Edge

Classic, classic Special Defense wall. Really, the bulk on the special side is so immense, it tanks almost anything comfortably. The Sandstorm also provide nice residual damage on Pokemon so it, in a way, wears down Pokemon to the point where Trevenant can easily stall them out or Hydreigon / Pinsir can come in and snag some kills. Stealth Rock is just a staple on TTar, Earthquake is to catch those Aegislash(which I shouldn't even be staying in in the first place lol) and other Fire / Ground / Rock / Steel types. STAB boosted Crunch obliterates Espeon. It does at least a clean 70% to any variation. Most people assume I'll Stealth Rock then bring in their Espeon, and I'll predict that move and Crunch it. Espeon can't really do much to me unless it uses Focus Blast or something, which I don't even know if it learns. Stone Edge(I really am thinking of replacing this with Rock Slide but not sure if power loss is significant) is to get Talonflames, which Tyranitar checks it really nicely(unless it's one of those stupid variants which runs Steel Wings -__-). Other than that, it forms a nice defensive core with Trevenant.


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Trevenant @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Protect
- Leech Seed
- Will-O-Wisp
- Horn Leech
I used to underestimate my little tree buddy right here, but after using it myself it's godly as hell. The spread could be a little more efficient(I got the spread from a guy in the server) but it's working out well for me but I know it probably can be better. Leech Seed and WoW is self-explanatory. This thing is the one that turned the tables for me. Killing this with a physical move proves to be a challenge and with Harvest and Sitrus Berry combo, it's really infuriating to face this monster. I normally don't use Horn Leech, really. But when I desperately need to use a move other than Protect and the status move, I'll risk it and use a Horn Leech to at least do some damage and leech back some health. Overall, this is an excellent defensive pivot for me at least and earned it's keep in the team.


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Hydreigon (F) @ Life Orb
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Draco Meteor
- Dark Pulse
- Flash Cannon
- Fire Blast

Ya know, even though the team was based around this Pokemon, it's almost useless next to Starmie. I'm not sure if it's just me playing it too cautiously and not daring to send it out, but it doesn't really do much, really. Although it does snag a few kills or damage Pokemon enough to let my Pinsir do the job, this Pokemon is just not working out very well for me. Draco Meteor is self-explanatory. Dark Pulse is easier to spam now since Steel-types no longer resist Dark moves. Flash Cannon is to deal with those pesky Fairy-types. Fire Blast is to prevent those Ferrothorns from coming in and stopping my rampage(if there was even one to begin with...). Any suggestions for this?


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Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 92 HP / 252 Atk / 164 Spd
Jolly Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost

Ahh, the much feared Talonflame. Left unchecked and it'll definitely clean up your team like how I usually clean up the chicken wings on my plate. Alright, jokes aside(lol that was definitely hilarious), this Pokemon actually scares off a lot of things. After a Swords Dance, it's actually hella strong and Flare Blitz can OHKO an Aegislash with ease. Priority BB, nothing much to say on that one. I had LO on this before Sharp Beak, but I thought the recoil was just too much despite Roost. Priority Roost is always nice, healing off that SR damage when I can't spin and the recoil damage. I got the EVs from the analysis, 164 Spe to outspeed at Jolly Mega Kang. 252 Spe just isn't worth it unless you can tell me something significant that I have to outspeed.


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Pinsir @ Pinsirite
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Quick Attack
- Earthquake
- Return

This thing is almost broken, really. Sometimes when I can't set up, I revenge kill with Quick Attack using Pinsir, snagging that Moxie boost then go Mega Evolve and fuck shit up. After a Swords Dance, there's nearly nothing that can come in comfortably without taking away at least 50% of their health(unless you're something like Aggron then EQ will kill you either way). Return OHKO Gliscor after SR. Quick Attack is a nice priority which I like to use when I'm facing something that I'm not sure if is faster than me. Earthquake kills Tyranitar cleanly, no doubt about that. Heck, this 6-0 things if I'm feeling ballsy and wanna take the risk of setting up first turn. There's just nothing much I can say about this except that it's so damn good. Of course, the coverage is not very desirable, but it can work. Not really MVP, but if I haven't told you that I built the team around Hydreigon, you'd think that I am basing a team around this bug right here.


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Starmie @ Life Orb
Ability: Analytic
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
Umm, basically my spinner. Normally I don't end up spinning because this thing usually die before it can get anything spun or there just isn't any hazard. Sometimes I ignore the SR and just bring in things too so...I really have nothing much to say about this guy because it doesn't really do much. Sorry if I'm breaking the rules. I guess it's a nice check / counter to some Pokes like Infernape? Yeah that's probably it.



Threat list

Mega Kang - I'm almost unsure how to stop this thing once it gets up to +2. Usually when it comes in, I switch to my Trevenant and hopefully the WoW hits. Because after +2, nothing can take a Return. Really, nothing. TTar can't possibly tank a PuP after +2, too.

Infernape - Luckily I haven't faced a lot of these but Trevenant can only hope that Flare Blitz does not OHKO and Leech Stall this guy out. Starmie can probably outspeed and kill it but by then it'd have damaged a lot of my Pokemon and I can't directly switch Starmie into it, too. Talonflame, though, can BB it. I just don't feel safe switching anything into this because of the wide array of moves it can carry.

Not too sure about other threats(and probably forgotten them already too) so if there're any more please do feel free to point them out!

Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 92 HP / 252 Atk / 164 Spd
Jolly Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost

Hydreigon (F) @ Life Orb
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Draco Meteor
- Dark Pulse
- Focus Blast
- Fire Blast

Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stealth Rock
- Earthquake
- Crunch
- Stone Edge

Trevenant @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Protect
- Leech Seed
- Will-O-Wisp
- Horn Leech

Pinsir @ Pinsirite
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Quick Attack
- Earthquake
- Return

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
 
Hey Subpar! That is an extremely nice team you have there! I like your descriptions, they are short and sweet; I'll try to help you improve your team to get a higher ladder score in Pokebank OU!

It seems that although Hydreigon is supposed to be your team's star player, it is indeed useless, as you have realised. Let's go through this team together:

Pinsir should be your win condition. Hence, your team should be centred around it.

You clearly need a more reliable spinner: Talonflame and Mega Pinsir both take 50% from Stealth Rock, and it is vital to ensure that Rocks aren't on your field. You can try to use Defog support, or a different Rapid Spinner.

Since you are using Tyranitar, I suggest a change of Excadrill over Starmie.

Excadrill is really fast, is a good spinner, bulky, good Steel typing, and have a good ability in Sand Rush to make it the fastest. It can Rapid Spin, and also defend you against threats like that Mega Kanga that you are worried about, and the Infernape which is easily outsped and OHKO'd under Sand.

What else blocks Pinsir's sweep? Levitating Electrics, Flying Electrics, Levitating Steels, Flying Rocks... stuff faster than it too

The ones most common are Rotom-W (Checked by Trevenant), Thundurus formes(checked by T-tar), Bronzong...possibly Aegislash

Hence, something which can use Fire moves well yet can resist Dark-type attacks would be optimal. I would pick Houndoom, but its useless without its Mega.

But why not choose something like Infernape or Blaziken over Hyderigon?

Although you have a Talonflame, it is mostly to supply strong priority Brave Birds. The Blaziken or Infernape will be helpful in supplying strong Fire attacks yet resist those painful Sucker Punches that Mega Kanga can give, or perhaps Bisharp! It can also serve to lure and weaken the enemies that impeded a Talonflame/Pinsir sweep: luring fire type resists while Talonflame lures flying type resists to allow Pinsir to have a better sweep!

Why don't you try out my suggestions and see how much better this team does? All the best!

PS: Trevenant is a great idea to defeat those Water-type taht threaten your team! However, if you happen to be paranoid about Water-types, try using Azumarill instead of Blaziken/Infernape: resists Water, resists Dark, and deals extremely painful priority with Huge Power Aqua Jet!
 
Hey Subpar! That is an extremely nice team you have there! I like your descriptions, they are short and sweet; I'll try to help you improve your team to get a higher ladder score in Pokebank OU!

It seems that although Hydreigon is supposed to be your team's star player, it is indeed useless, as you have realised. Let's go through this team together:

Pinsir should be your win condition. Hence, your team should be centred around it.

You clearly need a more reliable spinner: Talonflame and Mega Pinsir both take 50% from Stealth Rock, and it is vital to ensure that Rocks aren't on your field. You can try to use Defog support, or a different Rapid Spinner.

Since you are using Tyranitar, I suggest a change of Excadrill over Starmie.

Excadrill is really fast, is a good spinner, bulky, good Steel typing, and have a good ability in Sand Rush to make it the fastest. It can Rapid Spin, and also defend you against threats like that Mega Kanga that you are worried about, and the Infernape which is easily outsped and OHKO'd under Sand.

What else blocks Pinsir's sweep? Levitating Electrics, Flying Electrics, Levitating Steels, Flying Rocks... stuff faster than it too

The ones most common are Rotom-W (Checked by Trevenant), Thundurus formes(checked by T-tar), Bronzong...possibly Aegislash

Hence, something which can use Fire moves well yet can resist Dark-type attacks would be optimal. I would pick Houndoom, but its useless without its Mega.

But why not choose something like Infernape or Blaziken over Hyderigon?

Although you have a Talonflame, it is mostly to supply strong priority Brave Birds. The Blaziken or Infernape will be helpful in supplying strong Fire attacks yet resist those painful Sucker Punches that Mega Kanga can give, or perhaps Bisharp! It can also serve to lure and weaken the enemies that impeded a Talonflame/Pinsir sweep: luring fire type resists while Talonflame lures flying type resists to allow Pinsir to have a better sweep!

Why don't you try out my suggestions and see how much better this team does? All the best!

PS: Trevenant is a great idea to defeat those Water-type taht threaten your team! However, if you happen to be paranoid about Water-types, try using Azumarill instead of Blaziken/Infernape: resists Water, resists Dark, and deals extremely painful priority with Huge Power Aqua Jet!

Hey! Thanks for the rate! Hmm, I did consider Excadrill over Starmie just now. I'll test it later.

Blaziken is banned from OU, so there isn't much to worry about. If I replace Infernape over Hydreigon, won't that be risky? Having so many Pokes weak to Water-types.

PS: Nvm, I didn't read your PS lol. Azumarill sounds good! Although that'll mean Physical walls will wall me to the moon and back though.
 
Blaziken is banned user Metal Sonic.

Hey man, got the request! Im really liking this team, but there are some redundant pokemon in your team. Hydriegon looks to be awkwardly placed on there, and i cant decide on whether pinsir or talonflame is your win condition. Both have their merits, but I think you should focus on a Pinsir sweep. Having both seems kind of redundant to me, as they both have relatively the same checks (rotom-w, landorus-t), but its up to you. You can play them similarly to the Salamence/Rayquaza core in Gen IV, where you break down the check to the team for the other to sweep, which i think is a really cool way to play! It looks like tyranitar and trevenant are decent defensive monsters, one provides rocks and one repeatedly switches in on rotom. Starmie is the other weak link, as you said.

First off I have to agree with Metalsonic's change to Excadrill, however, I would run AV Mold Breaker with enough speed to outspeed Rotom-W. This gives you an excellent rotom-w lure, that koes them for either talonflame or pinsir, something p cool in my opinion.

Next things landorus-t can give you some trouble, though you seem you can break through it...but only after taking a lot of damage. Starmie--->Excadrill exasperates the problem, and Hydriegon seems to quite literally do nothing. Try running Latias in its place. This gives you extra insurance against Rotom-W, Landorus, and acts as a backup rocks eliminator, as spinning took a big hit this generation with the intro of gourgeist and trevenant, two spinblockers excadrill had trouble breaking through without pinsir or talonflame (both take huge hits from rocks). Defog Latias lets you check a lot of things and wallbreak through a lot of things, and is actually kind of fast too.

Next a few set changes. I recommend running Pursuit/Fire Blast/Ice Beam on Tyranitar. Pursuit really helps in fucking with talonflame, as with recoil+sand you can really get it down. You force it out just by switching in, and you deal a huge hit to it with pursuit. Fire Blast lets you nail Aegislash still, as well as Scizor and Excadrill, Ice Beam nails popular switchins like Gliscor and Landorus-t. This only helps Talonflame and Pinsir sweep, something worth switching.

Lastly, I would switch those Spd evs on Trevenant to Def. This lets you be a much better Defensive Pivot, and now you have a couple things nailing Rotom-W it isnt as needed (its a shaky check anyway). Running 252/252 Impish lets you be a much better core with Tyranitar as well as a much better Kang check/counter/whatever. I would also recommend trying out Battling 101 once it opens up again. Not that the team is horrible, but it would greatly help with team building (which you said was subpar) and anyone can always get better (unless you are user Dr. Ciel, in which case you cant get better you can only get more garbage :P ily sam). However, regardless, I hope I helped your team, good luck man!! Ill lurk the forums for trying to find the set for AV exca, as I dont know it off the top of my head, and I'll edit this post with it.

Latias @ Life Orb
Trait: Levitate
EVs: 4 HP/ 252 SpA/ 252 Spe
Timid Nature
- Surf
- Psyshock
- Draco Meteor
- Defog/Roost
 
Blaziken is banned user Metal Sonic.

Hey man, got the request! Im really liking this team, but there are some redundant pokemon in your team. Hydriegon looks to be awkwardly placed on there, and i cant decide on whether pinsir or talonflame is your win condition. Both have their merits, but I think you should focus on a Pinsir sweep. Having both seems kind of redundant to me, as they both have relatively the same checks (rotom-w, landorus-t), but its up to you. You can play them similarly to the Salamence/Rayquaza core in Gen IV, where you break down the check to the team for the other to sweep, which i think is a really cool way to play! It looks like tyranitar and trevenant are decent defensive monsters, one provides rocks and one repeatedly switches in on rotom. Starmie is the other weak link, as you said.

First off I have to agree with Metalsonic's change to Excadrill, however, I would run AV Mold Breaker with enough speed to outspeed Rotom-W. This gives you an excellent rotom-w lure, that koes them for either talonflame or pinsir, something p cool in my opinion.

Next things landorus-t can give you some trouble, though you seem you can break through it...but only after taking a lot of damage. Starmie--->Excadrill exasperates the problem, and Hydriegon seems to quite literally do nothing. Try running Latias in its place. This gives you extra insurance against Rotom-W, Landorus, and acts as a backup rocks eliminator, as spinning took a big hit this generation with the intro of gourgeist and trevenant, two spinblockers excadrill had trouble breaking through without pinsir or talonflame (both take huge hits from rocks). Defog Latias lets you check a lot of things and wallbreak through a lot of things, and is actually kind of fast too.

Next a few set changes. I recommend running Pursuit/Fire Blast/Ice Beam on Tyranitar. Pursuit really helps in fucking with talonflame, as with recoil+sand you can really get it down. You force it out just by switching in, and you deal a huge hit to it with pursuit. Fire Blast lets you nail Aegislash still, as well as Scizor and Excadrill, Ice Beam nails popular switchins like Gliscor and Landorus-t. This only helps Talonflame and Pinsir sweep, something worth switching.

Lastly, I would switch those Spd evs on Trevenant to Def. This lets you be a much better Defensive Pivot, and now you have a couple things nailing Rotom-W it isnt as needed (its a shaky check anyway). Running 252/252 Impish lets you be a much better core with Tyranitar as well as a much better Kang check/counter/whatever. I would also recommend trying out Battling 101 once it opens up again. Not that the team is horrible, but it would greatly help with team building (which you said was subpar) and anyone can always get better (unless you are user Dr. Ciel, in which case you cant get better you can only get more garbage :P ily sam). However, regardless, I hope I helped your team, good luck man!! Ill lurk the forums for trying to find the set for AV exca, as I dont know it off the top of my head, and I'll edit this post with it.

Latias @ Life Orb
Trait: Levitate
EVs: 4 HP/ 252 SpA/ 252 Spe
Timid Nature
- Surf
- Psyshock
- Draco Meteor
- Defog/Roost

Thanks for the rate! I think I know that set you mentioned. Alright, I'll switch things up a bit.

Yeah, I figured the Speed EVs aren't really doing much. And Special Attack TTar seems bomb. I'll definitely try that out too.

Yup, I'll go Battling 101 when it's open(depending if I've time because mostly school is hindering me). I figured the team wasn't very good and I thought I can tweak it further. Hopefully it's good enough for now xD.

Again, thanks for the rate. Appreciate it. I'll do some further testing before coming back and reporting my progress.

I'm assuming we take 263 speed as the benchmark(that's the speed of Rotom-W in the AV set in the analyses) and hence the Excadrill will look something like... 48 HP / 252 Atk / 208 Spe Adamant?



EDIT: I tested the move set you suggested for Tyranitar and it didn't work well for me tho. Maybe I'm a little conservative in using the moves, I'll test it out tomorrow since it's night here.

I used AV Excadrill before. It seemed to be taking hits well but it didn't pull any weight whatsoever. Am I using it wrongly? And if I were to remove Talonflame, what would be an alternative?

Maybe it's the way I battle and not so much about the team I'm starting to wonder :|
 
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Got the request!

I'm going to go ahead and second the suggestion of Excadrill over Starmie, only I recommend using the fast spinner with Chople Berry as the item of choice. It spins with impunity (lives SS from Aegislash and FB from Gengar) and can beat things like Infernape, which you pointed out was a bit threatening. I also think Sand Rush would be nice to utilize if you opt to use Smooth Rock over Leftovers on Tyranitar.

I would replace Hydregion for Choice Band Terrakion. It resist dark and can brutally beat those levitating steels / electric types Metal Sonic pointed out rather easily. I'd think Excadrill can check Thundurus enough to where CB Terrakion is a viable replacement. It can break holes for Talonflame and Hydregion, and it can do better than Infernape because it doesn't create redundant typing with Talon + Ape as partners.

That's it from me! You have some other solid rates here so be sure to test all the suggestions out!
 
Got the request!

I'm going to go ahead and second the suggestion of Excadrill over Starmie, only I recommend using the fast spinner with Chople Berry as the item of choice. It spins with impunity (lives SS from Aegislash and FB from Gengar) and can beat things like Infernape, which you pointed out was a bit threatening. I also think Sand Rush would be nice to utilize if you opt to use Smooth Rock over Leftovers on Tyranitar.

I would replace Hydregion for Choice Band Terrakion. It resist dark and can brutally beat those levitating steels / electric types Metal Sonic pointed out rather easily. I'd think Excadrill can check Thundurus enough to where CB Terrakion is a viable replacement. It can break holes for Talonflame and Hydregion, and it can do better than Infernape because it doesn't create redundant typing with Talon + Ape as partners.

That's it from me! You have some other solid rates here so be sure to test all the suggestions out!

Hey, thanks! I will definitely try both variation of Exca out. Although I'm here wondering will the abundance of physical attackers in my team do me more harm than good? I haven't done any testing but on paper it seems to me that Gliscor can come in and wall pretty much anything.
 
Great team but as u somwhat sed starmie is very bad this gen. Its probably genesects fault along wit trevanent who spin blocks pretty well. Id actually reccomend a defog user as ur main sweepers r almost reliant on rocks being off the field. I think skarmory wud be very helpful because it helps deal wit mega khan especially wit rocky helmet and u also dont have much of a safe switch to physical attackers. Infernape is rarely seen and its lik barely ou so u shudnt worry about it tht much. As for hydreigon mayb u shud put superpower somwhere so u can lure and kill blissey and frends(over dark pulse really). Hydreigon shud get at least one kill even mor agaisnt stall teams
skarmory@leftovers/rocky helmet
defog
roost
whirlwind
spikes/brave bird
max hp def impish
 
Honestly, this looks a lot like a pre-bank OU team. Perhaps instead of playing PB, you should switch Hydreigon to something like... Dragonite, who is in pre-bank. As, I think it'd play out a lot better in pre-bank.

With this, you won't have to worry about major threats and cores, especially Genesect and Rotom-Lando cores that dominate the Pokebank tier. Pokebank, in my opinion, is a lot less troublesome to get into right off the bat.

However, another suggestion I do have for this team is the use of Mega Gyarados. Mega Gyarados threatens the Rotom-Lando core which your team worries so heavily about. Though, I do realize this will result in the elimination of mega Pinsir; however, Talonflame and Mega Pinsir play so similarly that I doubt you would even recognize it's gone.
 
Honestly, this looks a lot like a pre-bank OU team. Perhaps instead of playing PB, you should switch Hydreigon to something like... Dragonite, who is in pre-bank. As, I think it'd play out a lot better in pre-bank.

With this, you won't have to worry about major threats and cores, especially Genesect and Rotom-Lando cores that dominate the Pokebank tier. Pokebank, in my opinion, is a lot less troublesome to get into right off the bat.

However, another suggestion I do have for this team is the use of Mega Gyarados. Mega Gyarados threatens the Rotom-Lando core which your team worries so heavily about. Though, I do realize this will result in the elimination of mega Pinsir; however, Talonflame and Mega Pinsir play so similarly that I doubt you would even recognize it's gone.

I have my reasons for not playing Pre-Pokebank. Mainly because there's not much point in playing a metagame that'll cease to exist in a few weeks time. Talonflame is pretty frail, even with priority Roost. I prefer the recoiless Quick Attack and will definitely miss it. But thanks for the rate though! Appreciate it :)
 
SubPar,

I thought you had Ice Beam on Tyranitar. My Bad!

Also, I think you'll find that Gliscor is 2HKOd by Stone Edge from Terrakion since none of them run enough defenses to avoid it anymore (252 hp / 252 def impish, xd). However, if Gliscor is a huge threat, you can either try Hidden Power [Ice] on Excadrill or try out Specs Keldeo over CB Terrakion. Either are sound options that fit the team, but I don't think Scor will be a huge problem for the changes. Just note that if you do try Keldeo that you ought to be a bit wary of things like Heliospede / Rotom-W / Thundurus (although you have Trevaunt so it isn't too much to worry about!)
 
Hey Subpar!

Do consider my suggestion of Azumarill as well: it takes Gliscor with ease and also is great priority and very painful with Huge Power! Can easily revenge weakened mons or clean a team up!

Shurtugal's suggestion of Terrakion is also great offensively, but care must be taken to avoid Water spam

PS: Hey Shurtugal, nice to see you around :)
 
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