The Team of Four Seasons

Hi Everyone!
well here is another one of my teams. i call it the Team of Four Seasons bcuz....well youll see soon enough :) just wanted to let everyone know that i love all the help you give and it is always greatly appreciated. so here is the team

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Magnus (Mamoswine) (M) @ Focus Sash
Trait: Snow Cloak
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Endeavor
- Earthquake
- Ice Shard
- Stealth Rock
So this is by far one of my favorite pokemon to battle with.he is always my lead on nearly all of my team. i swear to you i was on PO and i swept this persons team with Magnus WITH ONLY 1 HP WHILE HE WAS CONFUSED! he ended up forfeiting the game but yeah he is that awsum :) im not going to change anything about Magnus just put it up so i can have a complete team shown.
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Ninetales (F) @ Life Orb
Trait: Drought
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- SolarBeam
- Sunny Day
- Flamethrower
- Protect
and here is the first season. summer. Ill admit the sunnyday thing is knidof wierd but i was looking on the strategy dex and it started to make sense. there are alot of weather users out there and the ability to set up the sun again can be very useful. i went with flamethrower for the accuracy and solar beam for a powerful grass attack. protect is used for scouting out moves. the ev spread lets her outspeed alot of monsters which is wat seems best for her bcuz she is so fail to any water, ground, or rock attacks. if i can hit them before they hit me well thatll be great. and for anyone that has a ninetales with drought on BW and is willing to breed me a baby vulpix (with the DW ability) i will trade almost anything for it.
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Politoed (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 124 Def / 72 SAtk / 60 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Protect
- Ice Beam
and here is the second season. Spring. so this is a basic politoed i guess. i kinda tweeked the evs so that she will be able to take any kindof hits. or protect to scope out and act accordingly. lets see...scald for the burn hax will really help in crippling physical attackers toxic to stall along with protect and ice beam for any dragons of flying types that try to over power her. and like for ninetales if anyone has a drizzle politoed on BW and is willing to breed it (with the DW ability) for me i will trade almost anything for it.
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Abomasnow (M) @ Sitrus Berry/Shed Skin
Trait: Snow Warning
EVs: 252 HP / 124 Def / 132 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Ingrain
- Wood Hammer
- Blizzard
on to the third season. Winter. i decided to use the snowman as an annoying stall :) leech seed will come after an ingrain bucz it could possible result in a switch out otherwise. and either wood hammer or blizzard for hard hitting STAB attacks. i was thinking of using the sitrus berry but while i was testing out this team i needed to switch out but couldnt bcuz of ingrain. so i went with a shed skinas the alternative. i like things to be leveled and this ev spread does just that boosting its def stat to match its spdef stat is really helpful to me.
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Tyranitar (M) @ Expert Belt
Trait: Sand Stream
EVs: 252 Atk / 124 Def / 132 SDef
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Stone Edge
- Dragon Tail
- Pursuit
and we are here at the last season. Autum i guess...lol but i wanted this guy to be a nice sweeper for this team while still able to take a hit as i will probably switch to him multiple times in a battle. the moveset is wat i like to call convienent. AT takes care of fire and ground types while dragon tail forces a switch out which is needed sometimes in my battles. pursuit is for those fleeing from the tyrant and stone edge is for any annoying birds of ice types. i gave it the expert belt bcuz it was already going to be taking alot of switch-in hit so i didnt needanything else taking away its life force. the ev spread lets me forget about speed to a degree and just focus on attacking.
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Mandibuzz (F) @ Muscle Band
Trait: Overcoat
EVs: 252 HP / 4 Atk / 124 Def / 124 SDef
Careful Nature (+SDef, -SAtk)
- Attract
- Roost
- Brave Bird
- Faint Attack
i know wat your going to say. "dexs if u have all of these weather monsters why dont you use a castform for the last slot?" and i would say "bcuz i HATE castform" lol its form changing ability is cool and all but i like this sexy bird instead. now if you wernt going to ask me that your a cool kid lol so this is the bird thatll sweep any male off his feet. rmr its wats on the inside that counts even it it is a dark type lol attract isnt used much in competative battling so thats why i put it on her. it has the same effect as confusion except only on males and nobody is prepared for it bcuz its not used in competative battles. i originally had the item as a life orb but that was taking up too much hp so i went with the band.brave bird is for a powerful STAB attack and faint attack is a move that does not miss. the evs give her an enormus amount of hp and like i said before i like even stats and for def and spdef it does just that. her ability grants immunity to WHATEVER weather is up on the field at the time granting her a troube free roost.
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well thats my team i would like to keep the season on the team so if you have any suggestions about there move set or ev spread i would greatly apprectiate it. Magnus is staying on my team as is. and a big problem i had while testing this team was entry hazards. i was thinking i could switch out buzz for a MB espeon and wanna know wat you think. and to anyone who wants to trade me the two monsters PM me what you want.
 
Terrakion poops on your team. Banded version 2hko every poke or ohko everything.

You call this a rate, get outa here, how does this help anyone or anything.

As for your team Dexs Kid, I don't know what to say. Dual weather hasn't even really been successfully pioneered so quadruple weather is completely over my head. It would help a lot if you could actually explain why you have quad weather, and what benefits it has. Other than I'm completely lost since I have no experience with Quad weather. One problem I will see with having quad weather, is now four of your Pokes cannot be replaced and are basically stapled. Since most of the weather inducers have similar counters and weakness, the chance of this team ending up viable at all is questionable. I love the idea, and I love original teams, but I don't know if you or the raters have enough experience to help this team. Maybe it should be left in the testing phase since I doubt that it can get much help from here. If this is a recreational team, it should probably mentioned so that the rates won't get in the way of how you want your structure. Sorry for the negativity, but that's what I think would be best for now.
~Dragone
 
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