The team with no name.

So this is my first ever RMT. I'm new to UU and I'm finding the metagame here to be much more challenging than OU. With such a wide variety of pokes running around out there it's nearly impossible to know what to expect. So here is my team.


At a glance
butterfree.png
Donphan.png
Arcanine.png
Sharpedo.png
Milotic.png
Houndoom.png


butterfree-2.png

Lead: Butterfree
Item: Choice Scarf
Ability: Compound Eyes
Nature: Timid
EVs: 248 HP/8 Def/252 Spe
Moves
U-turn
Sleep Powder
Stun Spore
Bug Buzz

So as you can see Butterfree's job is to put them to sleep or paralyze them. He doesn't mind being tricked at all. Compound eyes gives him a 97.5% accurate status inducers. Scarf, timid nature and the speed EVs make sure he outruns everything but Electrode. Def EVs so he can survive the priority attacks. U-turn is for the random Arcanine leads with lum berry. Bug Buzz incase I have to actually fight

Donphan-2.png

Hazard/Spinner: Donphan
Item: Leftovers
Ability: Sturdy
Nature: Adamant
EVs: 252 HP/188 Att/68 Def
Moves
Stealth Rock
Rapid Spin
Ice Shard
Earthquake

As you can see Donphan's job is to set up and get rid of entry hazards. He is also a powerful attacker and has some great defense. He has scored me at least one KO every game. He is pretty helpful when Swellows come around. I don't know what I would do with out this tiny elephant.

Arcanine-1.png

Revenge Killer: Arcanine
Item: Choice band
Ability: Flash fire
Nature: Adamant
EVs: 252 Att/4 Def/252 Spe
Moves
Extreme Speed
Flare Blitz
Thunder Fang
Crunch

Good ol' Arcanine, one of my favorite pokes. First off I picked choice band over life orb for two reasons, More power and no recoil. Arcanine is only revenge killing so I figured CB was better and so far it has helped out. Flash fire is over intimidate for a few reasons, one I love switching in on WoW and getting that boost. The second is mind games, every time I've ever switched in on WoW my opponent sends out there Arcanine expecting a flare blitz, instead they find a crunch and a severely hurt Arcanine. Suprisingly this plan hasn't failed me yet.

Sharpedo-1.png

Mixed Sweeper: Sharpedo
Item: Life Orb
Ability: Rough Skin
Nature: Hasty
EVs: 252 Att/4 SpAtt/252 Spe
Moves
Crunch
Hydro Pump
Ice Beam
Earthquake

Sharpedo is a great mixed sweeper, though I'm not sure he has a place on this team, though he has done a good job so far. His EVs give him max attack and speed and a little boost on the sp. attack. Not much to say about him as I put him on the team to cover a spot, so any suggestions would be nice.

Milotic-1.png

The Wall: Milotic
Item: Leftovers
Ability: Marvel Scale
Nature: Bold
EVs: 248 Hp/252 Def/8 Spe
Moves
Surf
Ice Beam
HP Grass
Recover

Milotic has so far proved to be a great wall and a good sp. attacker. He has saved me plenty of times, especially against Venusaurs. It's your basic Milotic and there isn't a whole lot to say about it but it does what it's meant to do and it does it great.

Houndoom-1.png

The Surprise Special Sweeper: Houndoom
Item: Salac Berry
Ability: Flash Fire
Nature: Timid
EVs: 252 Sp. Att/4 Def/252 Spe
Moves
Flamethrower
Dark Pulse
Nasty Plot
Endure​

Houndoom is usually the last pokemon that comes out. Depending on what he comes out on he endures or NPs. Flash fire is great because if used right gives flamethrower great power after just one NP. Salac berry is for the extra speed. His one weakness though is priority moves, I hate getting a NP or two off and having the Salac berry activate only to get hit with a priority attack. However he has swept entire teams and I don't think I would ever take him off of the team.

All in all this team relies on the two fire dogs. This is an almost a purely offensive team which stops other teams from setting up and running rampant. I know it has it's flaws but it's won me my most UU victories by far. Any suggestions though will be greatly appreciated.
 
Having played UU for a while now, i'm gonna say that Houndoom is easily revenge killed by Dugtrio, so i suggest replacing Endure with Substitute to prevent Dugtrio from revenge killing it while it's behind a Sub. (Giving him Naive nature with Sucker Punch is also an option, if you want.)

Your team lacks some physical bulk (Donphan isn't enough, he doesn't have many Def EVs anyway), so i suggest using a RestTalk on Milotic.

Milotic @ Leftovers
252 HP / 200 Def / 58 SpD
Marvel Scale
Calm
Surf
Ice Beam
Sleep Talk
Rest

This team has 3 members weak to Water, 3 weak to Stealth Rocks [can be taken care of with Rapid Spin though.], 2 weak to Ground and 2 weak to Grass, so i really suggest using a Leafeon or a Venusaur over Sharpedo, they also attract Fire types sometimes for a Flash Fire boost on Arcanine.

Plus Regirock is a major threat, it can take care of Houndoom, Butterfree and Arcanine, so as i said, i recommend used Leafeon or Venusaur. [Leafeon can set up on it with Swords Dance if Explosion isn't used [due to decent physical bulk], Venusaur can probably take it down with Leaf Storm.]
 
Alrighty thank you very much, Would you recommend Leafeon over Venusar or the other way around? I'll also try out that Milotic and Houndour. Once again thank you very much :D
 
I personally always prefer Leafeon over Venusaur for more physical bulk, attack, and speed.

But you can get Venusaur to counter Regirock though.
 
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