The Toymaker


Base Facility: Realgam Tower
Format Changes:
Starting from default Realgam Tower rules, this Event has following changes:
In the first round:
Player Rewards
Player Progress: Missing percent HP of all of the referee's Pokemon, counting Giga-Golurk twice / 600%
Format Changes:
Starting from default Realgam Tower rules, this Event has following changes:
- This Event is nominally Level 3. However, players will find themselves synced to lower Levels in early waves.
- This Event has one (1) Technique Control per team per "wave".
- This Event has a Backpack size of three.
- Species Clause applies per-player, and per-wave.
- This means one player could use a Charizard in Wave 1, and then the other player could use Charizard in Wave 2.
- Species Clauses applied in this way also includes Rental Pokemon provided by the event. See below.
- This Event is a series of three consecutive 2v2 Doubles battles.
- Wave 1 is 2v1, but it is still played in Doubles.
- This Event is only one step per round.
- Unlike most team battles, both trainers will share a Reserve, a Bench, and a Backpack.
- Either trainer may send out any Pokemon from these shared zones.
- Players do share a backpack in this Event.
- When signing up, both players will contribute up three items each, to their team's Backpack.
- Each wave is synced down to its own Level; e.g. the second wave is synced down to Level 2.
- Your team's reserve for a wave does not include the Pokemon sent or borrowed for other waves.
- Players will team up to play "as" an NPC in the story each wave.
- Note: If you're worried about using a "canon" team, try to pick Fairy-types, especially CAPs. But also, don't stress too much about that and use whichever Pokemon you like.
- For players who find their roster lacking, the Event provides a Rental Pokemon for each wave that players may borrow when signing up.
- One player may, optionally, use a wave's Rental Pokemon as their signup for that wave.
- Each player may use only one Rental. The player's other signups must be their own.
- Each Rental may be used by only one player per team. The team's other player must use their own Pokemon in that wave.
In the first round:
- The referee will send out and equip both NPC Pokemon.
- One player will send and equip.
- The other player will send, equip, and order.
- The referee will order with both NPC Pokemon.
- The first-sending player will order.
Player Rewards
Player Progress: Missing percent HP of all of the referee's Pokemon, counting Giga-Golurk twice / 600%
- Victory Reward, for first-time victorious players:
- One Level 2
Marshadow (optionally named Noah-Luke)
- For each Wave won, where the player or their teammate used a Rental Pokemon:
- Wave 1: 1x
Lo-EXP Record
- Wave 2: 1x
EXP Record
- Wave 3: 1x
Hi-EXP Record
- Wave 1: 1x
- One Level 2
- Progress Reward, for defeated players or previously-victorious players:
- 250
Nostalgia
- 250
ChronoCritical and Hyjack's team









Clay (Slowbro) ♂
Level 2->1 EXP: 00 / 10
Hardy nature ( +None, -None )
Typing: Water/Psychic
Abilities: Oblivious, Own Tempo
HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 30
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt
Level 1:
Amnesia
Bubble Beam
Captivate
Confide
Confusion
Counter
Curse
Double Team
Echoed Voice
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Seismic Toss
Slack Off
Snowscape
Sunny Day
Swagger
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Mr. Daily (Hydrapple)
Level 1 EXP: 06 / 10
Serious nature ( +None, -None )
Typing: Grass/Dragon
Abilities: Supersweet Syrup, Regenerator Hidden Ability:
HP: 100
Attack: 6
Defen.: 8
Sp.Atk: 9
Sp.Def: 6
Speed: 44
Size: 2
Weight: 4
Movepool
Level 0:
Astonish
Bug Bite
Bullet Seed
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Nasty Plot
Protect
Reflect
Rest
Sleep Talk
Substitute
Uproar
Level 1:
Curse
Defense Curl
Double Hit
Dragon Breath
Grassy Terrain
Growth
Infestation
Magical Leaf
Pollen Puff
Rain Dance
Recover
Recycle
Seed Bomb
Sucker Punch
Sunny Day
Sweet Scent
Withdraw
Yawn



Soda (Meowscarada) ♀
Level 2 EXP: 00 / 10
Quirky nature ( +None, -None )
Typing: Grass/Dark
Abilities: Overgrow Hidden Ability: Protean
HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 123
Size: 3
Weight: 3
Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch
Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick
Level 2:
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel
Level 3:
Flower Trick (sig)

Mr. Montana (Honchkrow)
Level 2 EXP: 02 / 10
Serious nature ( +None, -None )
Typing: Dark/Flying
Abilities: Insomnia, Super Luck Hidden Ability: Moxie
HP: 95
Attack: 9
Defen.: 4
Sp.Atk: 8
Sp.Def: 4
Speed: 71
Size: 2
Weight: 3
Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brave Bird
Calm Mind
Dark Pulse
Defog
Drill Peck
Facade
Feint Attack
Nasty Plot
Night Slash
Protect
Psychic
Quick Attack
Rest
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Whirlwind
Wing Attack
Level 1:
Air Cutter
Captivate
Confide
Confuse Ray
Curse
Detect
Double Team
Dual Wingbeat
Feather Dance
Flatter
Gust
Haze
Helping Hand
Incinerate
Mud-Slap
Night Shade
Ominous Wind
Peck
Rain Dance
Roost
Scary Face
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister
Level 2:
Assurance
Beat Up
Comeuppance
Double-Edge
Dream Eater
Foul Play
Heat Wave
Hurricane
Nightmare
Payback
Pluck
Psycho Shift
Quash
Secret Power
Sky Attack
Superpower
Take Down
Thief



Alithia (Gardevoir) ♂
Level 3 EXP: 00 / 10
Bold nature ( +Defense, -Attack )
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy
HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3
Movepool
Level 0:
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt
Level 1:
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2:
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel
Level 3:
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment

Enies Lobby (Stakataka)
Level 3 EXP: 0 / 10
Careful nature ( +Special Defense, -Special Attack )
Typing: Rock/Steel
Abilities: Beast Boost
HP: 85
Attack: 9
Defen.: 15
Sp.Atk: 3 (-)
Sp.Def: 9 (+)
Speed: 13
Size: 3
Weight: 11
Movepool
Level 0:
Autotomize
Earthquake
Facade
Flash Cannon
Iron Head
Light Screen
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt
Level 1:
Brutal Swing
Harden
High Horsepower
Infestation
Iron Defense
Recycle
Rock Throw
Role Play
Safeguard
Sandstorm
Stealth Rock
Steel Roller
Wide Guard
Level 2:
Bind
Double-Edge
Mega Kick
Meteor Beam
Rock Blast
Steel Beam
Stone Edge
Superpower
Take Down
Level 3:
Bide
Body Slam
Bulldoze
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Return
Rock Tomb
Smack Down
Stomp
Telekinesis
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