Event The Toymaker (Dec 2024) - SirinC and Mamoswindle

The Toymaker
Rutherford-Young-2x.png
RutherfordAspen-Old-2x.png

Base Facility: Realgam Tower

Format Changes:
Starting from default Realgam Tower rules, this Event has following changes:
  • This Event is nominally Level 3. However, players will find themselves synced to lower Levels in early waves.
  • This Event has one (1) Technique Control per team per "wave".
  • This Event has a Backpack size of three.
  • Species Clause applies per-player, and per-wave.
    • This means one player could use a Charizard in Wave 1, and then the other player could use Charizard in Wave 2.
    • Species Clauses applied in this way also includes Rental Pokemon provided by the event. See below.
  • This Event is a series of three consecutive 2v2 Doubles battles.
    • Wave 1 is 2v1, but it is still played in Doubles.
  • This Event is only one step per round.
Two players will challenge the Event as a team:
  • Unlike most team battles, both trainers will share a Reserve, a Bench, and a Backpack.
  • Either trainer may send out any Pokemon from these shared zones.
  • Players doshare a backpack in this Event.
    • When signing up, both players will contribute up three items each, to their team's Backpack.
Each player will send up to three Pokemon, of Levels 1, 2 (or lower), and 3 (or lower). These Pokemon will be used in the first, second, and third waves; respectively.
  • Each wave is synced down to its own Level; e.g. the second wave is synced down to Level 2.
  • Your team's reserve for a wave does not include the Pokemon sent or borrowed for other waves.
  • Players will team up to play "as" an NPC in the story each wave.
    • Note: If you're worried about using a "canon" team, try to pick Fairy-types, especially CAPs. But also, don't stress too much about that and use whichever Pokemon you like.
  • For players who find their roster lacking, the Event provides a Rental Pokemon for each wave that players may borrow when signing up.
    • One player may, optionally, use a wave's Rental Pokemon as their signup for that wave.
    • Each player may use only one Rental. The player's other signups must be their own.
    • Each Rental may be used by only one player per team. The team's other player must use their own Pokemon in that wave.
This Event will use snake posting order. (See 2.3b "Post Schedule of Later Rounds").
In the first round:
  1. The referee will send out and equip both NPC Pokemon.
  2. One player will send and equip.
  3. The other player will send, equip, and order.
  4. The referee will order with both NPC Pokemon.
  5. The first-sending player will order.
A specific opponent takes two turns per step; and follows snake posting as such.

Player Rewards
Player Progress: Missing percent HP of all of the referee's Pokemon, counting Giga-Golurk twice / 600%
  • Victory Reward, for first-time victorious players:
    • One Level 2 :marshadow:Marshadow (optionally named Noah-Luke)
    • For each Wave won, where the player or their teammate used a Rental Pokemon:
      • Wave 1: 1x:ability urge:Lo-EXP Record
      • Wave 2: 1x:dire hit2:EXP Record
      • Wave 3: 1x:x attack3:Hi-EXP Record
  • Progress Reward, for defeated players or previously-victorious players:
    • 250:gb-sounds:Nostalgia

Team SirinC:
Backpack:

:lucky egg:Lucky Egg
:wise glasses:Wise Glasses
:leftovers:Leftovers

Waves 1-3:
:sv/venomicon:Corruption the Venomicon-Prolouge (Genderless)
Level 4 Max 1

Nature: Careful(+2 SpD, -1 SpA)
Typing: Poison/Flying
Abilities: Stamina, Power of Alchemy (Locked)

Legend tells that a Legendary Sorcerer wrote several books to pass on her lifelong experiences.However,this corrupted book has seemed not getting well with the drugs and herbs placed around, be absorbed and ruined with her cooking skills....
HP: 90
Attack: 4
Defense: 8
Sp.Atk: 7(-)
Sp.Def: 9(+)
Speed: 64
Size: 2
Weight: 2

:sv/venomicon-epilogue:Corruption the Venomicon-Epilouge

Typing: Poison/Flying
Abilities: Tinted Lens

HP: 90
Attack: 7
Defense: 6
Sp.Atk: 4(-)
Sp.Def: 8(+)
Speed: 101
Size: 2
Weight: 2


Level 0:
Air Slash
Brave Bird
Dark Pulse
Drill Peck
Earth Power
Facade
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic

Level 1:
Air Cutter
Confuse Ray
Dual Wingbeat
Iron Defense
Magical Leaf
Peck
Roost
Safeguard
Scary Face
Sludge Bomb
Stealth Rock
Steel Wing
Swift
Tailwind
Toxic Spikes
Trick
Venom Drench
Withdraw
:sv/kerfluffle:Rebirth the Kerfluffle(Male)
Level 2 3/10
Type:Fairy/Fighting
Nature:Bashful
Abilities:Natural Cure/Aroma Veil/Friend Guard(Unlocked)

placeholder
HP:90
Atk:6
Def:6
Spa:8
Spd:6
Spe:119
Size:4
Weight:2

Moves
:
Level 0:
Aura Sphere
Brick Break
Bulk Up
Dazzling Gleam
Energy Ball
Facade
Flash Cannon
Focus Blast
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Work Up

Level 1:
Aromatic Mist
Charm
Coaching
Confide
Double Team
Encore
Fairy Wind
Feather Dance
Helping Hand
Mega Punch
Misty Terrain
Power-Up Punch
Quick Guard
Scary Face
Scratch
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Wide Guard
Yawn

Level 2:
Beat Up
Close Combat
Dream Eater
Focus Energy
Grass Knot
Low Kick
Mega Kick
Misty Explosion
Nightmare
Revenge
Reversal
Secret Power
Superpower
Take Down
Wake-Up Slap
:sv/fezandipiti:
Serendipiti the Fezandipiti(Male)
Level 3 8/10
Type:Poison/Fairy
Nature:Bold (+2 Def, -1 Atk)
Abilities:Toxic Chain/Technician(Unlocked)

plaaaaaacehoooooolderrrrrrrrrrrr
HP:90
Atk:6(-)
Def:8(+)
Spa:5
Spd:9
Spe:99
Size:3
Weight:3

Moves
:
Level 0:
Aerial Ace
Air Slash
Brave Bird
Calm Mind
Cross Poison
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Nasty Plot
Play Rough
Poison Gas
Poison Jab
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Sleep Talk
Substitute
Swords Dance
Toxic
Uproar
Wing Attack

Level 1:
Agility
Air Cutter
Charm
Disarming Voice
Double Kick
Dual Wingbeat
Flatter
Peck
Poison Tail
Roost
Sludge Bomb
Swagger
Swift
Tailwind
Taunt

Level 2:
Acid Spray
Alluring Voice
Beat Up
Gunk Shot
Heat Wave
Hurricane
Tail Slap
Take Down
Thief
Venoshock

Level 3:
Acrobatics
Attract
Fly
Hex
Icy Wind
Lash Out
Moonblast
Psych Up
U-turn

Team Mamoswindle:
Backpack
Backpack

:lucky egg:Lucky Egg
:scope lens:Scope Lens
:clear amulet:Clear Amulet

Wave 1:
:sv/delcatty:
Urborg (Delcatty)
Level 1 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal
Abilities: Cute Charm, Normalize Hidden Ability: Wonder Skin
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 4
Sp.Def: 4
Speed: 90
Size: 2
Weight: 3


Movepool
Level 0:
Calm Mind
Facade
Fake Tears
Feint Attack
Heal Bell
Hyper Voice
Ice Beam
Nasty Plot
Play Rough
Protect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Baby-Doll Eyes
Captivate
Charm
Confide
Cosmic Power
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Fake Out
Flash
Growl
Helping Hand
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Shock Wave
Simple Beam
Sucker Punch
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Water Pulse

Wave 2:
:sv/togekiss:
Charleston (Togekiss)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck
HP: 90
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon

Wave 3:
:sv/staraptor:
Salem (Staraptor)
Level 3 EXP: 00 / 10
Adamant nature ( +Attack, -Special Attack )
Typing: Normal/Flying
Abilities: Intimidate Hidden Ability: Reckless
HP: 90
Attack: 10 (+)
Defen.: 5
Sp.Atk: 3 (-)
Sp.Def: 5
Speed: 100
Size: 2
Weight: 2


Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brave Bird
Defog
Facade
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Uproar
Whirlwind
Wing Attack
Work Up

Level 1:
Agility
Air Cutter
Captivate
Confide
Detect
Double Team
Dual Wingbeat
Echoed Voice
Feather Dance
Growl
Helping Hand
Mud-Slap
Ominous Wind
Rain Dance
Roost
Sand Attack
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Level 2:
Close Combat
Double-Edge
Fury Attack
Heat Wave
Hurricane
Pluck
Revenge
Secret Power
Sky Attack
Take Down
Thief

Level 3:
Acrobatics
Attract
Fly
Foresight
Frustration
Laser Focus
Pursuit
Return
Struggle Bug
U-turn

30 Years Ago...

Deep in the desert of Unova Route 4, two researchers shake sand loose from their clothes and belongings. The sandstorm outside whipped up almost as soon as they had set out. The intensity of the sand was such that they had been forced to shelter in place when the storm worsened, costing them hours of progress at times. The elder researcher was rather curmudgeonly about the whole ordeal.[/B]

ruinmaniac-gen6.png

"I'm going to be spewing sand for weeks, I say."

Rutherford-Young.png

"I told you we could make it if we ran!" The younger researcher replied with alarming enthusiasm. "You're taking this too seriously, Doc!"

"Enough with the 'Doc'! How many times must I say it—that is Professor Bristlecone to you!" The doctor pulled up his waistband and marched forward with his characteristic perpetual indignation. "And you, Rutherford, are not taking this nearly seriously enough! When was the last time we heard from the base camp? We've been on radio silence for almost all of this infernal storm. What if we had been injured, or buried, or gotten lost?"

"Details, details." Rutherford waved away his mentor's critique. "All's well that ends well, right? We're here in one piece." Bristlecone bristled, and said, "Aren't you a father, now? Think of poor Terrance and be more careful!"

"I am thinking of him! Terrance would want his dad to be a cool explorer, right? I've got a lot to live up to!" Before Bristlecone could bristle further, Rutherford changed the subject. "Look around—This has to be the place!"

The two researchers were in cool, clear stone room, decorated with a narrow carved relief from one side of the entrance, wrapping all the way around the room, to the other side of the same entrance. The relief depicted skeletal joints, musculature and its points of attachment to the bone, the range of motion of those joints, and other anatomical details. "These are the carvings from your thesis, Doc!" He walked up to the relief and began to poke, prod, and twist at the stone; as if something would happen or respond.

Bristlecone sputtered, "Y-You be careful with those!" Without turning around or stopping, Rutherford answered, "I'm always careful, Doc! Don't worry about it!"

Bristlecone continued his opposition, and said, "You approached me because of my expertise with these carvings! I can't say I expected you to try to... play with them!? What are you doing here, that you couldn't have done with our replica at the Academy?"

Rutherford didn't respond; instead, he continued probing and prodding the relief with a confident smirk. Before Dr. Bristlecone could chastise him further, Rutherford beckoned him to approach. "Watch this," he said as he pressed on a specific carving's chest, right over where the figure's heart would be.

The room around the researchers shuddered, and the relief split along a straight vertical seam. The panels began to slide back, and then parted like double doors to admit the two researchers entrance to a deep, pitch-black stairwell leading who-knows-where. Even before the last stone finished sliding into place, Rutherford was striding forth confidently. "See?", he said, descending into the stairwell. When his mentor hesitated, too dumbfounded to fully process what he had just witnessed; Rutherford followed up, "Hey, Doc! Are you coming or not?"

golurk.png

The chamber below was a spacious, circular hall with a smooth stone floor. All around the walls, large inert statues stood at attention, their purpose lost to time. Bristlecone was taking in the sight of it all with wonderment. "All these years and I had no idea... Goodness, I need to update my thesis!" Shaking his head, the elder researcher hurriedly changed the subject. To Rutherford, he shouted, "Is this what that gizmo of yours is for?" Whirling around, Rutherford positively beamed. Hurriedly searching through his supplies, he replied, "I was hoping you'd ask!"

influence_device.png

Rutherford produced a small glass orb with curious extrusions from his pack. "I'm calling it the 'Influence Device'," he explained. "Ancient Unovans wrote about a technology that stores emotions for later reference or conveyance. You saw my thesis, right Doc?"

Bristlecone nodded. "How could I not? All that quackery about 'emotional wave energy'. Half the Academy thought you'd be committed." Rutherford rolled his eyes while his mentor changed the subject again. Bristlecone continued, "You said this was an observation trip only. What are you trying to do here?"

"Well, people have tried get the instructions from active Golurk plenty of times. No matter the method, though, the information comes out as jibberish, right?" Bristlecone nodded again, and Rutherford continued, "Since my thesis, I've been thinking about it. I don't think they have instructions, per se. They aren't structured sets of logical branches. The opposite, really; the terms in their etchings don't have any clear paths or associations between them. I think they run on more nebulous ways of defining wants or wishes of their creators."

"You're saying they run on the 'opposite' of logic..." Bristlecone said, clearly doubtful. "You think they run on feelings?" Rutherford nodded, "I think that's pretty close, yeah! So, we're going to try the opposite of those other tests: We're going to give feeling-instructions to an inactive Golurk. I've brought along a particular Pokemon to help with this test. Meet Billy-Gene!" He drew a ball and released his aide at his side.

hemogoblin.png

"...Charmed to meet you, Billy-Gene" said Bristlecone, clearly repulsed.

Rutherford paid him no mind. He was already engrossed in explaining his test. "What we're doing with the device here is pretty simple. I based it on the bodies of other Golurk you've seen elsewhere; specifically the earthenware used in their chassis." Bristlecone looked around at the inert statues around them, while Rutherford continued, "Hemogoblin like Billy-Gene here is known to burn feelings as a 'fuel' of sorts; so we'll fill the Influence Device with the product of that reaction."

"You're using burnt feelings?" Bristlecone asked. "I have to wonder if there's a quality issue with that." Rutherford shrugged and continued his preparations, so Bristlecone added, "What are you expecting to happen, if this test actually animates a Golurk?"

"If this works, the Golurk should initially respond like us," Rutherford explained, to Bristlecone's surprise. "Fueling a Golurk with our processed, ambient emotional energy should influence it to respond based on that same emotional input. Curiosity, some apprehension, and a pinch of skepticism."

Collecting himself, Bristlecone crossed his arms in a huff and said, "More than a pinch, I'd say."


"Alright, all ready." Rutherford stood in front of his chosen host Golurk shell, with his prepared Influence Device held gingerly in both hands. "Are you ready?"

"I'm ready to stand far, far away," said Bristlecone. Rutherford laughed and replied, "I thought you had more than a pinch of skepticism?" Bristlecone made an annoyed noise. "I'm also a practical man, Rutherford."

Rutherford allowed himself to become engrossed in his test. "That should do it. Let's stand back, you two." He stood back from the Golurk to be tested. The Influence Device sat gingerly in the crack of the Golurk's body, glowing warmly with its emotive filling inside. A wire connected the device to a crude control device in Rutherford's hands, allowing the researcher to back up to a safe distance. "All clear?"

Bristlecone harrumphed an affirmative, and Billy-Gene nervously peeked at the test setup from behind Rutherford's leg. "Alright then," Rutherford said, grabbing the switch firmly. "We're starting now!"

When Rutherford flipped the switch, the effect was immediate and dramatic. The Influence Device immediately flashed pinkish-white, flooding the vision of the researchers and forcing them to look away. The connecting wire sparked and detached, thrown away by the reaction. The flash of light was almost immediately stimmied and smothered, though, by a shadow that emerges from within the Golurk's housing. Once the device's glow was obscured, Rutherford was able to make out the nature of the intervening shade.

marshadow.png

There on the ground, a small darkly-colored Pokemon lay prone, before collecting themselves and beginning to stand. Bristlecone and Rutherford stood warily, and the shadowy Pokemon looked back at them.

And then, as if they finally realized what they were looking at, the shadowy Pokemon turned and leapt back into the waiting Golurk's chest cavity! The researchers watched, dumbfounded, as the statue began to stir! Its features—and expression—changed to match those of its occupant. The Influence Device sank into the crevasse of the Golurk's frame, becoming lost from view.

Bristlecone was the first to speak. "Was that part of the test!?" Without turning around, Rutherford said, "We'll handle this, don't worry about it!" Billy-Gene shot his trainer a deeply incredulous look, displeased with being volunteered for such a thing.

The fused Pokemon lurched forward with a large, earthen step, and began to approach the researchers!

The initial weather is Sand.
Rutherford-Young.png

Rutherford Aspen
:sv/hemogoblin:
Billy-Gene (Hemogoblin)
Level 1 — EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Fairy/Fire
Abilities: Pixilate, Intimidate Hidden Ability: Own Tempo (Locked)

HP: 95
Attack: 7
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 55
Size: 3
Weight: 4

Movepool
Level 0:
Bulk Up
Dazzling Gleam
Energy Ball
Facade
Flamethrower
Hyper Voice
Light Screen
Play Rough
Protect
Psychic
Rest
Screech
Shadow Ball
Sleep Talk
Substitute
Tail Whip
Thunderbolt
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1:
Brutal Swing
Charm
Defense Curl
Disarming Voice
Echoed Voice
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Moonlight
Pound
Rain Dance
Safeguard
Seismic Toss
Slam
Spikes
Sunny Day
Sweet Kiss
Taunt
Tickle
Trick
Wrap
Vs.
giga-golurk.png

Giga Golurk!
giga-golurk.png

Giga Golurk
Level 1

Serious
nature ( +None, -None )
Typing: Ground/Fighting
Abilities: Iron Fist, Klutz, Technician
Traits: Has Boss Immunities.

HP: 137 (90 + 95/2)
Attack: 13 (9 + 9/2)
Defen.: 9 (6 + 6/2)
Sp.Atk: 7 (4 + 7/2)
Sp.Def: 9 (6 + 7/2)
Speed: 117 (55 + 125/2)
Size: 5
Weight: 7

Movepool
Level 0:
Astonish
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Focus Blast
Ice Beam
Ice Punch
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Shadow Punch
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt
+
Aura Sphere
Blaze Kick
Bulk Up
Calm Mind
Iron Head
Poison Jab
Shadow Claw
Shadow Sneak
Will-O-Wisp
Work Up


Level 1:
Confide
Confuse Ray
Curse
Defense Curl
Double Team
Flash
Helping Hand
High Horsepower
Iron Defense
Mega Punch
Mud-Slap
Night Shade
Pound
Power-Up Punch
Rain Dance
Rock Smash
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Trick
+
Agility
Coaching
Counter
Echoed Voice
False Swipe
Force Palm
Role Play
Sucker Punch
Swift

SirinC&Kokomi or Mamoswindle to order versus Giga Golurk
 
Last edited:
mother hen.png

"You think that taking on something that big is a good idea?" bzz...
"Not particularly, but with the help of our friend here we might be alright"​

Sending out Urborg the Delcatty holding a Lucky Egg!
:bw/delcatty::lucky egg:
Ice Beam
At start of step IF Golurk is to use a Fighting-Type move on Delcatty THEN use Protect
At start of turn IF Golurk does not have a decoy THEN use Nasty Plot
 
Turns out we're actually using new rules. Lucky Eggs disappear now.

giga-golurk.png

A. Ice Punch (Venomicon)
A1. At start of turn, if Venomicon is under the effects of Protection, then use Power-Up Punch (Delcatty).
B. Ice Punch (Venomicon)
B1. At start of turn, if Venomicon is under the effects of Protection, then use Substitute (Self).
 
Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 85/85
EN: 30/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: None

:Venomicon:
Corruption
HP: 90/90
EN: 30/30
Stats: 2/4/3/4/64
S/W: 2/2
Abilities: Stamina
Item: None
Other: None

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 137/137
Stats: 6/4/3/4/117
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: None

Act 1 Round 1:

Golurk Ice Punch
C: [1=Yes]=6
E: [10>=Yes]=72
D: [8+2+6-4]*1.5=18
[18 D Ven]
Stamina: [+1 Def 2t]

Golurk Ice Punch
C: [1=Yes]=18
E: [10>=Yes]=73
D: [8+2+6-4]*1.5-3=15
[15 D Ven]
Stamina: [+1 Def 2t]

Delcatty Nasty Plot
[+2 SpA 5t Del] [3 E Del]

Venomicon Scary Face
[-2 Speed 3t Gol] [3 E Ven]

Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 85/85
EN: 27/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (5t)

:Venomicon:
Corruption
HP: 57/90
EN: 27/30
Stats: 2/4/3/4/64
S/W: 2/2
Abilities: Stamina
Item: None
Other: +2 Def (1t)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 137/137
Stats: 6/4/3/4/[33]
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: -2 Speed (3t)

giga-golurk.png

A. Force Palm (Delcatty)
A1. At start of step, if Venomicon is to use Roost, then use Earthquake (Intruders).
A2. At start of step, if Delcatty is to use a Protective move, then use Ice Punch (Venomicon).
A3. At start of turn, if your accuracy stage is lower than 0, then use Aura Sphere (Delcatty).
 
Last edited:
giga-golurk.png

B. Sucker Punch (Delcatty)

Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 85/85
EN: 27/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (5t)

:Venomicon:
Corruption
HP: 57/90
EN: 27/30
Stats: 2/4/3/4/64
S/W: 2/2
Abilities: Stamina
Item: None
Other: +2 Def (1t)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 137/137
Stats: 6/4/3/4/[33]
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: -2 Speed (3t)

Act 1 Round 2:
Golurk Sucker Punch
C: [1=Yes]=22
D: [7+2+6-2]=13
[13 D Del]

Delcatty Ice Beam
C: [1=Yes]=9
D: [9+2-4]*1.5+8=19
[19 D Gol] [3 E Del]

Venomicon Cover
Covering Delcatty

Golurk Force Palm
C: [1=yes]=18
E: [30>= Yes]=28=Yes
D: [6*1.5+3+6-4]*0.5-8=1
[1 D Ven] [Paralysis (2) Ven]
Stamina: [+1 Def 2t Ven]

Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 72/85
EN: 24/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (4t)

:Venomicon:
Corruption
HP: 56/90
EN: 27/30
Stats: 2/4/3/4/[32]
S/W: 2/2
Abilities: Stamina
Item: None
Other: +3 Def (2t), Paralysis (2 Strain)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 118/137
Stats: 6/4/3/4/[33]
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: -2 Speed (2t)

SirinC&Kokomi or Mamoswindle to order
 
mother hen.png

"I'm not sure it's taking damage you know"
"The help is good and so are our odds... it's just not going to be fast"​

:bw/delcatty:
Ice Beam
At start of step IF Golurk is to use a Fighting-Type move on Delcatty at least twice this round THEN use Protect
At start of turn IF Golurk has protection THEN use Heal Bell
 
giga-golurk.png

A. Force Palm (Delcatty)
A1. At start of turn, if Delcatty is under the effects of Protection, then use Ice Beam (Venomicon)
A2. At start of step, if Venomicon is to use Cover, then use Ice Beam (Venomicon)

B. Sucker Punch (Delcatty)
 
I've been forgetting that this arena has Sandstorm, this will be corrected from here onwards.

Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 72/85
EN: 24/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (4t)

:Venomicon:
Corruption
HP: 56/90
EN: 27/30
Stats: 2/4/3/4/[32]
S/W: 2/2
Abilities: Stamina
Item: None
Other: +3 Def (2t), Paralysis (2 Strain)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 118/137
Stats: 6/4/3/4/[33]
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: -2 Speed (2t)

Field: Sand (inf)

Act 1 Round 3:

Golurk Sucker Punch
C: [1=Yes]=1
D: [7+2+3+6-2]=16
[16 D Del]

Delcatty Ice Beam
C: [1=Yes]=19
E: [10>= Yes]=42
D: [9+2-4]*1.5+8=19
[19 D Gol] [3 E Del]

Golurk Force Palm
C: [1=Yes]=4
E: [30>= Yes]=62
D: [6*1.5+3+6-2]*1.5=24
[24 D Del]

Venomicon Air Slash
H: [5>= Miss]=33
C: [1=Yes]=12
D: [8+3+3-4]*1.5=15
[15 D Gol] [3 E Ven]

Sand: [2 D Del, Ven]
Para: [+1 Strain Ven]

Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 32/85
EN: 21/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (3t)

:Venomicon:
Corruption
HP: 56/90
EN: 24/30
Stats: 2/4/3/4/[32]
S/W: 2/2
Abilities: Stamina
Item: None
Other: +3 Def (1t), Paralysis (3 Strain)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 84/137
Stats: 6/4/3/4/[33]
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: -2 Speed (1t)

Field: Sand (inf)

giga-golurk.png

A. Force Palm (Delcatty)
A1. At start of turn, if Delcatty is under the effects of Protection, then use Ice Beam (Venomicon)

SirinC&Kokomi and Mamoswindle to order
 
:venomicon:Scary Face(Golurk)
-
At start of Venomicon's turn, If Delcatty has Decoy, and Delcatty is not under effects of Protection, then use Brave Bird(Golurk)
 
Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 32/85
EN: 21/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (3t)

:Venomicon:
Corruption
HP: 56/90
EN: 24/30
Stats: 2/4/3/4/[32]
S/W: 2/2
Abilities: Stamina
Item: None
Other: +3 Def (1t), Paralysis (3 Strain)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 84/137
Stats: 6/4/3/4/[33]
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: -2 Speed (1t)

Field: Sand (inf)

Act 1 Round 4:

Delcatty Protect
[4 E Del]

Golurk Ice Beam
C: [1=Yes]=1=Yes
E: [10>=Yes]=5=Yes
D: [9+3+3-4]*1.5=17
[17 D Ven] [Ven Frost 2t]
Stamina: [+1 Def 2t Ven]

Golurk Substitute
[9 HP Decoy]

Venomicon Scary Face
Blocked by Decoy
[3 E Ven]

Paralysis: [+1 C Ven]
Sandstorm: [2 D Del, Ven]


Team Rutherford Aspen:
:Delcatty:
Urborg
HP: 32/85
EN: 17/30
Stats: 2/2/2/2/90
S/W: 2/3
Abilities: Cute Charm, Normalize
Item: None
Other: +2 SpA (2t)

:Venomicon:
Corruption
HP: 39/90
EN: 21/30
Stats: 2/4/3/4/[32]
S/W: 2/2
Abilities: Stamina
Item: None
Other: +4 Def (1t), Paralysis (4 Strain), Frost (1t)

Team Giga Golurk:
:Golurk:
Giga Golurk
HP: 84/137
Stats: 6/4/3/4/117
S/W: 5/7
Abilities: Iron Fist, Klutz, Technician
Item: None
Other: Decoy (9 HP)

Field: Sand (inf)

Turn order:
SirinC&Kokomi and Mamoswindle to order
Giga Golurk to order
Other Player to order
Maxim to referee
 
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