ORAS OU THE ULTIMATE BALANCED TEAM

Hi guys! I'm here to present my OU team.
ORAS is a great metagame and it's really hard to build a good team, because there are many threats.
So, after some attempts, it's my ultimate team!
I tried HO and offensive team, but I didn't like it, I hate stall team,
so I build a team with a good balance.

I start my team from a fantastic Stall / Wallbreaker, Manaphy.
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I like the GFW core, so partners of Manaphy are Heatran and Celebi.
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Now, I need a win condition, but Manaphy, MDiancie is a nice option.
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Last but not the least Garchomp and Landorus-T.
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THE TEAM


manaphy.jpg

Manaphy @ Leftovers
Ability: Hydration
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Tail Glow
- Rain Dance
- Scald
- Psychic

A monster!
I prefer the TG+RD version, than TG+3 attacks, because RD is useful against status and helps Manaphy against Unaware wall, such Clefable and Quagsire.
Psychic hits really hard many threats of my team such, Amoongus and Venusaur.
It's my first wallbreaker, and it does this very well.


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Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 156 Def / 84 SpD / 16 Spe
Bold Nature
- Giga Drain
- Recover
- Thunder Wave
- Healing Wish

Celebi is a fantastic pokemon!
It checks many threats, such Rotom, Keldeo, MLopunny and Slowbro, and gives me speed control.
Healing Wish is a fantastic move which gives a second chance to my sweepers.
It's my answer to rain team, only Specs Kingdra locked on Ice Beam is a dangerous.
Its role is to check many threats and it's my "pivot".


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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Roar
- Stealth Rock


Who doesn't play Heatran?
It's a fantastic pokemon, who counters many threats of Manaphy and Celebi,
such Ferrothorn and Serperior,
It's the standard SPdefensive set, it sets the SR, spam burn and Toxic, and is useful against set up setters, with Roar, such Dragonite, Talonflame and XZard, who hate switch with SR.

Manaphy, Celebi and Heatran have great synergy.

Heatran is resistant to: Bug, Fairy, Grass, Ice, Steel, Dragon, Flying, Normal and Psychic
It is immune to Fire and Poison.
Manaphy and celebi are really useful against Water, Ground and Fight types.
The only real problem of this core are Dark Types.


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Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect

People hate MDiancie, and they're right!
Thanks to Magic Bounce and its power is a really threat in ORAS.
Moonblast + Diamond Storm are the STAB,
they can 0hko many threats, EP helps against Heatran.
The only real problem of this pokemon is the low speed before mega evolving,
So it needs to learn Protect, that is useful for scouting and against choice pokemon,
but severly lowers its offensive coverage.
It is useful with MB because I haven't spinner,
I don't really need that,
and people are afraid to set SR if Diancie is mega evolved.

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Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Rock Slide
- Stealth Rock

Sand Rush Excadrill and Volturn are two big threats of my team,
RHLandorus-T solves the problems.
It checks many physical sweepers and is my second SR setter.
It is also my real pivot.
I prefer Rock Slide over Stone Edge because I hate miss.


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Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 Spatk / 252 Spe
Naive Nature
- Earthquake
- Outrage
- Fire Blast
- Dragon Claw


Finally, ScarfChomp. It's the best counter of Xzard,
it solves my problems of speed and hits really hard,
I prefer Fire Blast over Stone Edge because Landorus and Diancie know rock moves.
The Scarf set surprise many opponents because isn't really common.


CONCLUSION
The strategy is easy, weaken my enemies with SR, Rocky Helmet, and other passive damages, destroy their wall and start sweeping with Diancie or Garchomp.
It's a good team, I won 26 matches on 30.



Threatlist:
Weavile: The Low Kick version is really hard to defeats. I can win the 1 vs 1 with Manaphy and Heatran but I haven't switch in.
SD Bisharp: It can boost on Celebi and after are hard to defeats.
Chansey: SB + TW is very annoying. I haven't fight moves or Knock Off
Grass + Poison: Amoonguss and MVenusaur are really dangerous if Heatran falls aslepp, Manaphy can win after a TG thanks to Psychic but it's dangerous. The MVenusaur version with Earthquake are really hard to defeat.
No Priority.


I need your help, please. My only idea is to try CM Keldeo <- Manaphy but after Grass and Poison types are really dangerous.
Thank you for your attention!
I'm happy to listen your adiveces.



Replay
 
Ehy nice team!
My suggest is to try Keldeo>Manaphy keldeo help you vs Stall Team, Bisharp and Weavile that are a big problem for this team. Specs for give you a good offence presence, Hidden Power Bug for help you vs Slowbro. Other good option is Hidden Power Electric for Azumarill, that is annoying for this team.
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Hidden Power Electric
You have a two pokemon with Stealth Rock (Heatran and Landorus) that is a really useless. I think that Landorus-Scarf>Defensive because help you vs Charizard X and Y that are a very weakness for this team.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone edge
- U-Turn
- Knock Off

I think that Latios is a good option for this team because help you vs Charizard Y Venusaur, Amoongus and give you a Hazard remove.
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog

Summary of the changes:
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>
manaphy.gif

latios.gif
>
garchomp.gif

  • Change the set on
    landorus-therian.gif
Team Complete:
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone edge
- U-Turn
- Knock Off

Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog

Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Hidden Power Electric

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 156 Def / 84 SpD / 16 Spe
Bold Nature
- Giga Drain
- Recover
- Thunder Wave
- Healing Wish

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Roar
- Stealth Rock

Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect
Hope help you and gl with the team! :)
 
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