This team is heavily inspired by ruining gimmicks and epic strats. Hereby, I called it "The Unsinkable"! It's a bulky offense team with like lots of defenses and stuff.

Incineroar @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 96 Def / 160 SpD
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- Parting Shot
Oh Incineroar. Im surprised this guy isn't 100% of teams by now. Incineroar helps the team with Fake out, Intimidate, And Parting Shot. It can be said that not having Incineroar on your team is a mistake (Quote by WolfeyVGC). Fake Out is simply put amazing, Flare Blitz hits Amoonguss and stuff, Knock Off hits Gholdengo and stuff, Parting Shot helps get guys like "Chi-Yu" in safely (Otherwise the lil dark fish is just NOT getting in...)

Whimsicott @ Covert Cloak
Ability: Prankster
Tera Type: Steel
EVs: 252 HP / 236 Def / 20 Spe
Timid Nature
IVs: 0 Atk
- Sunny Day
- Worry Seed
- Encore
- Misty Terrain
After Incineroar, I thought of "How do i counter Beat Up + Justified Terrakion or Arcanine stuff?" And i went immediately to Skill Swap pokemon. This was initially "Sableye" with Skill Swap, But my friend told me that the move "Worry Seed" on Whimsicott fixes the same problems! And that's amazing, Because Whimsicott is miles ahead of Sableye in usefulness in my opinion. Misty Terrain helps alleviate the weakness to Indeedee (The team LITTERALY has 8 priority moves), And prevents "Regidrago" and "Dragapult" shenanigans, While making Glimmora virtually useless (Because one Stealth Rocksand they get Encored, Threat of Mortal Spin is not present in Misty Terrain), Trick Room is very stupid once there is no Psychic Terrain (8 priority movesss). Sunny Day puts a gaping hole in enemy rain teams, Empowers "Chi-Yu" and "Raging Bolt", And prevents "Aurora Veil" From Alolan Ninetales. Encore is pretty standard. Worry Seed can remove "Dragon Maw" from Regidrago, "Guts" from Ursaluna, "Justified" from Terrakion and stuff, "Huge Power" from Azumarill, "Stamina" from Mudsdale and Archaludon, And other stuff. Im sorry if this may seem out of place for Whimsicott to have a paragraph long explanation and everyone else having like "Breaking Power" but Whimsicott quite litteraly solves every problem in one shot.

Iron Hands @ Assault Vest
Ability: Quark Drive
Tera Type: Water
EVs: 136 Atk / 208 SpD / 164 Spe
Adamant Nature
- Fake Out
- Wild Charge
- Close Combat
- Ice Punch
This was initially "Chien-Pao". But i realized i needed more bulk and having 4 support pokemon is absolutely wild and insane and bad, Soo Iron Hands it is. I had 2 requirements for this pokemon slot; 1. Have fighting type coverage, 2. Be bulky, And 3. Provide breaking power, And Iron Hands fit the bill for BOTH! BoltBeam coverage is amazing i guess, I don't really know what else to say.

Rillaboom @ Assault Vest
Ability: Grassy Surge
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- Grassy Glide
- Wood Hammer
- U-Turn
At this point my team could use more help against Indeedee (Team has 8 priority moves), Hereby this guy removes Psychic Terrain. This guy also synergizes with Raging Bolt, Because Raging Bolt tends to stay on the field for prolonged periods of time, And hereby heal ridiculous amounts of HP. This guy provides the breaking power my team desires, And Grass type coverage is pretty good against Rainy Day. Fake Out is just awesome.

Raging Bolt @ Leftovers
Ability: Protosynthesis
Tera Type: Fairy
EVs: 252 HP / 188 Def / 68 SpA
Modest Nature
IVs: 20 Atk
- Thunderclap
- Dragon Pulse
- Calm Mind
- Protect
I thought "I need a setup sweeper now!" And soo, Calm Mind Raging Bolt (Because i hate physical setup sweepers in doubles). Survives a multitude of things my team suffers from, Like "Eruption" on Torkoal. Benefits from Sunny Day, Although "Sunny Day" is NOT the primary focus of the team. Thunderclap is ran over "Thunderbolt" because the set had this.

Chi-Yu @ Choice Specs
Ability: Beads of Ruin
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Dark Pulse
- Flamethrower
- Snarl
Chi-Yu alleviates the lack of breaking power on the team, With a MONSTROUS SpA stat. This is also the rare Fire type coverage (I know Incineroar is on the team but, Really?) And we don't need to give it Choice Scarf because we just soo happen to have 3 Fake Out users! Oh how convenient! Under the Sunny Day, With Fire type terrastalization, Flamethrower OHKO's full SpD investment Assault Vest Archaludon, Which is something the team desires ALOT. Because everyone is pretty mid to Archaludon (Except for Iron Hands, He'd win.)
This team was built upon a previous team. I feel like this is one of the more sensible teams i have made. It cracked 1400 on the ladder, But definitely could be improved! Suggest cool changes i guess.

Incineroar @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 96 Def / 160 SpD
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- Parting Shot
Oh Incineroar. Im surprised this guy isn't 100% of teams by now. Incineroar helps the team with Fake out, Intimidate, And Parting Shot. It can be said that not having Incineroar on your team is a mistake (Quote by WolfeyVGC). Fake Out is simply put amazing, Flare Blitz hits Amoonguss and stuff, Knock Off hits Gholdengo and stuff, Parting Shot helps get guys like "Chi-Yu" in safely (Otherwise the lil dark fish is just NOT getting in...)

Whimsicott @ Covert Cloak
Ability: Prankster
Tera Type: Steel
EVs: 252 HP / 236 Def / 20 Spe
Timid Nature
IVs: 0 Atk
- Sunny Day
- Worry Seed
- Encore
- Misty Terrain
After Incineroar, I thought of "How do i counter Beat Up + Justified Terrakion or Arcanine stuff?" And i went immediately to Skill Swap pokemon. This was initially "Sableye" with Skill Swap, But my friend told me that the move "Worry Seed" on Whimsicott fixes the same problems! And that's amazing, Because Whimsicott is miles ahead of Sableye in usefulness in my opinion. Misty Terrain helps alleviate the weakness to Indeedee (The team LITTERALY has 8 priority moves), And prevents "Regidrago" and "Dragapult" shenanigans, While making Glimmora virtually useless (Because one Stealth Rocksand they get Encored, Threat of Mortal Spin is not present in Misty Terrain), Trick Room is very stupid once there is no Psychic Terrain (8 priority movesss). Sunny Day puts a gaping hole in enemy rain teams, Empowers "Chi-Yu" and "Raging Bolt", And prevents "Aurora Veil" From Alolan Ninetales. Encore is pretty standard. Worry Seed can remove "Dragon Maw" from Regidrago, "Guts" from Ursaluna, "Justified" from Terrakion and stuff, "Huge Power" from Azumarill, "Stamina" from Mudsdale and Archaludon, And other stuff. Im sorry if this may seem out of place for Whimsicott to have a paragraph long explanation and everyone else having like "Breaking Power" but Whimsicott quite litteraly solves every problem in one shot.

Iron Hands @ Assault Vest
Ability: Quark Drive
Tera Type: Water
EVs: 136 Atk / 208 SpD / 164 Spe
Adamant Nature
- Fake Out
- Wild Charge
- Close Combat
- Ice Punch
This was initially "Chien-Pao". But i realized i needed more bulk and having 4 support pokemon is absolutely wild and insane and bad, Soo Iron Hands it is. I had 2 requirements for this pokemon slot; 1. Have fighting type coverage, 2. Be bulky, And 3. Provide breaking power, And Iron Hands fit the bill for BOTH! BoltBeam coverage is amazing i guess, I don't really know what else to say.

Rillaboom @ Assault Vest
Ability: Grassy Surge
Tera Type: Fire
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- Grassy Glide
- Wood Hammer
- U-Turn
At this point my team could use more help against Indeedee (Team has 8 priority moves), Hereby this guy removes Psychic Terrain. This guy also synergizes with Raging Bolt, Because Raging Bolt tends to stay on the field for prolonged periods of time, And hereby heal ridiculous amounts of HP. This guy provides the breaking power my team desires, And Grass type coverage is pretty good against Rainy Day. Fake Out is just awesome.

Raging Bolt @ Leftovers
Ability: Protosynthesis
Tera Type: Fairy
EVs: 252 HP / 188 Def / 68 SpA
Modest Nature
IVs: 20 Atk
- Thunderclap
- Dragon Pulse
- Calm Mind
- Protect
I thought "I need a setup sweeper now!" And soo, Calm Mind Raging Bolt (Because i hate physical setup sweepers in doubles). Survives a multitude of things my team suffers from, Like "Eruption" on Torkoal. Benefits from Sunny Day, Although "Sunny Day" is NOT the primary focus of the team. Thunderclap is ran over "Thunderbolt" because the set had this.

Chi-Yu @ Choice Specs
Ability: Beads of Ruin
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Dark Pulse
- Flamethrower
- Snarl
Chi-Yu alleviates the lack of breaking power on the team, With a MONSTROUS SpA stat. This is also the rare Fire type coverage (I know Incineroar is on the team but, Really?) And we don't need to give it Choice Scarf because we just soo happen to have 3 Fake Out users! Oh how convenient! Under the Sunny Day, With Fire type terrastalization, Flamethrower OHKO's full SpD investment Assault Vest Archaludon, Which is something the team desires ALOT. Because everyone is pretty mid to Archaludon (Except for Iron Hands, He'd win.)
This team was built upon a previous team. I feel like this is one of the more sensible teams i have made. It cracked 1400 on the ladder, But definitely could be improved! Suggest cool changes i guess.