Well, here it is
Edits are in Red
Yanmega @ Focus Sash
Ability: Speed Boost
EVs: 6 Def/252 SAtk/252 SDef
Modest nature (+SAtk, -Atk)
- Protect
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
My lead. This particular moveset is designed to give yanmega a good lead sweep, and make it easier on the rest of my team. Protect helps Yanmega increase its speed, and outspeed max spd modest roserade. Focus sash gives roserade a chance to protect again and allow it to outspeed almost everythign in UU. Hypnosis works pretty well to put some of the more common switch ins to sleep. Bug Buzz and Air Slash are my attacking moves. The flinch from Air Slash helps a lot. Bug Buzz is good for inflicting sheer damage.
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Articuno @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Roost
- Toxic
- Ice Beam
Yes, i know this guy is really weak to stealth rock, but all the speed Evs and roost fixes that (sorta). Start off with a toxic, then basically substitute to annoy, with a roost or two along the way. Ice Beam is to show its attacking side, realy useful for a good matchup. This guy is pretty weak against rest users, but in this event, I would switch out to one of my sweepers and set up while they are asleep, or I would just hope to run down their PP (Made this work against a rest talk regice, although it took a while)
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Feraligatr @ Leftovers
Ability: Torrent
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Waterfall
- Ice Punch
- Earthquake
- Swords Dance
A potent physical sweeper here. I swords dance once or twice at the begining (hopefully), and then sweep. Waterfall is my go-to STAB move, and torrent can make it even stronger. Ice Punch is for unwarry grass types, and earthquake comes in handy for poison types and what not.
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Magmortar @ Choice Specs
Ability: Flame Body
EVs: 252 Spd/252 SAtk/6 SDef
Timid Nature (+Spd, -Atk)
- Fire Blast
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Magmortar works really well as a revenge killer with choice specs. Fire Blast is my main STAB move here. Thunderbolt is reliable and provides accuracy, and the choice specs enhance it even further. Focus Blast and HP Ice provide type coverage against some common switch ins.
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Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/144 Def/114 SAtk
Bold nature (+Def, -Atk)
- Rapid Spin
- Stealth Rock
- Earth Power
- Shadow Ball
I needed a rapid spinner, and he works pretty well as a tank. Still has stealth rock. earth power for STAB, shadow ball to fry ghost types that try to counter rapid spin, notably Misamagus. I try to put him in right after Yanmega faints/switches out to maximize the damage stealth rock can do/take away the opponents SR.
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Medicham @ Choice Scarf
Ability: Pure Power
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Psycho Cut
- Ice Punch
- Thunderpunch
The unsung sweeper. Scarfed Medicham will outspeed almost all of UU, save for some other scarfed pokes or Max Speed Boosted Yanmega. Great Type Coverage, plus a great attack with Pure Power. Most ppl expect a CB Medicham, but Scarf will throw them off. IP + TP work for type coverage, Brick Break and Psycho cut are great STAB moves.
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Edits are in Red

Yanmega @ Focus Sash
Ability: Speed Boost
EVs: 6 Def/252 SAtk/252 SDef
Modest nature (+SAtk, -Atk)
- Protect
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
My lead. This particular moveset is designed to give yanmega a good lead sweep, and make it easier on the rest of my team. Protect helps Yanmega increase its speed, and outspeed max spd modest roserade. Focus sash gives roserade a chance to protect again and allow it to outspeed almost everythign in UU. Hypnosis works pretty well to put some of the more common switch ins to sleep. Bug Buzz and Air Slash are my attacking moves. The flinch from Air Slash helps a lot. Bug Buzz is good for inflicting sheer damage.
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Articuno @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Roost
- Toxic
- Ice Beam
Yes, i know this guy is really weak to stealth rock, but all the speed Evs and roost fixes that (sorta). Start off with a toxic, then basically substitute to annoy, with a roost or two along the way. Ice Beam is to show its attacking side, realy useful for a good matchup. This guy is pretty weak against rest users, but in this event, I would switch out to one of my sweepers and set up while they are asleep, or I would just hope to run down their PP (Made this work against a rest talk regice, although it took a while)
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Feraligatr @ Leftovers
Ability: Torrent
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Waterfall
- Ice Punch
- Earthquake
- Swords Dance
A potent physical sweeper here. I swords dance once or twice at the begining (hopefully), and then sweep. Waterfall is my go-to STAB move, and torrent can make it even stronger. Ice Punch is for unwarry grass types, and earthquake comes in handy for poison types and what not.
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Magmortar @ Choice Specs
Ability: Flame Body
EVs: 252 Spd/252 SAtk/6 SDef
Timid Nature (+Spd, -Atk)
- Fire Blast
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Magmortar works really well as a revenge killer with choice specs. Fire Blast is my main STAB move here. Thunderbolt is reliable and provides accuracy, and the choice specs enhance it even further. Focus Blast and HP Ice provide type coverage against some common switch ins.
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Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/144 Def/114 SAtk
Bold nature (+Def, -Atk)
- Rapid Spin
- Stealth Rock
- Earth Power
- Shadow Ball
I needed a rapid spinner, and he works pretty well as a tank. Still has stealth rock. earth power for STAB, shadow ball to fry ghost types that try to counter rapid spin, notably Misamagus. I try to put him in right after Yanmega faints/switches out to maximize the damage stealth rock can do/take away the opponents SR.
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Medicham @ Choice Scarf
Ability: Pure Power
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Psycho Cut
- Ice Punch
- Thunderpunch
The unsung sweeper. Scarfed Medicham will outspeed almost all of UU, save for some other scarfed pokes or Max Speed Boosted Yanmega. Great Type Coverage, plus a great attack with Pure Power. Most ppl expect a CB Medicham, but Scarf will throw them off. IP + TP work for type coverage, Brick Break and Psycho cut are great STAB moves.
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