Hey guys. Ive been playing a lot of PO recently and Ive been experimenting a lot and i have made what seems like a pretty solid team. Ive had some problems though, so any help from you guys would be great. also, no Jiraichi.(i bet you anything hes banned soon. he better be)
OR
The main focus of the team is to win (lol). but seriously, the team is built around weakining the opponent until Dragonite can safely Dragon Dance and destroy everything. Ive earnestly Beat entire teams with just +1 or +2 Dragonite. Anyways, meet the country folk!
Donphan @ Leftovers @ Sturdy
Jolly ; EV, 6HP 252SPE 252ATT
Earthquake
Ice Shard
Stealth Rock
Rapid Spin
My main lead on most teams that dont look like they will lead with Forretress (i lead with Weezing) or Ferrothorn (i set up with Dragonite). ive tried most popular entry hazard users but Donphan seems to be my favorite. i set up stealth rock, unless the opposing teams start with something really weak to earthquake. after stealth rock, donphan is guarantied to live thanks to Sturdy, so i eather suiside Donphan with Ice Shard or Earthquake, or if the damage isnt too bad, i might switch him out rapid spin for Dragonite later. ive tweaked his EVs quite a bit, and it seems to work for me. Donphan has accually just barely beaten Lead Gliscor thinking it can get a quick KO in on Donphan. [ I like to think of him as the Texan fat guy in a white suit.]
Dragonite @ Leftovers / Lum Berry @ Multiscale
Jolly ; EV, 252ATT 4HP 252SPE
Dragon Dance
Dragon Claw
Waterfall / Earthquake / Fire Punch
ExtremeSpeed
Known as the mysterious and wise dragon of the sea, and the Center of my offence, ive given her full attack and speed EV so it can OHKO after Dragon Dance. many have told me to use Earthquake instead of fire punch, the only poke ive ever needed it on at the point of which Dragonite comes out is Heatran, but Kangaskhan ussually beats it already. She absolutly LOVES fighting Power Whip Ferrothorn. hes such set up bait. sometimes i can get +3 Dance! Fire punch kills it in 1 shot with +1 and kills Scizor in one shot without boost. Extreme Speed is neccasary for Pranksters. its best if i can get rid of stealth rock to keep multiscale. leftovers is for getting back Multiscale. also, toxic is a big problem for Dragonite, so it helps a bit. I find Life Orb more of a burden because of recoil.he gets walled by Heatran and Jiraichi a little, but Heatran can be taken care of and Jiraichi can at least be injured for Dragonites boosted Fire Punch.
Weezing @ Leftovers @ Levitate
Timid ; EVs : 252HP 188DEF 20SPA 20SP 28SPD
Will-O-Wisp
Flamethrower
Haze
Pain Split / Thunder
Weezing is the crazy Tobacco chewing thin guy with large amounts of explosives he inexplicably obtained. He never wins the fight himself, but he crazy enough to put everyone on edge. Weezing is my way of laughing at Scizor, Breloom, and the whole collective fighting type community. He resists everything Breloom has, can take multible hits from Scizor, and can Troll lead in Foretress. just looking at Weezing, Forestress assumes i will just switch out, so it wont volt switch on the first turn. Weezing is a bit faster than him, and 2HKO Foretress. and there is NOTHING more rewarding than the opponenet switching in something with Earthquake only to the trollness of Levitate. and now your burned. hes also good at trolling set up physical sweepers like Lucario and Bisharp with Willo-o-wisp + Haze. I can make Baton pass teams rage easy. hes not an MVP type of poke like Dragonite or Scizor, but he is essentiall to my team. Oh Dingus, where did u get those fire-works!
Scizor @ Life orb @ Technician
Adamant ; EVs : 164HP 238ATT 108SPD
Swords Dance
Superpower
Bullet Punch
Roost
Scizor is our city dreaming young boy who is pationate about going to the city. i found fast Terrakion, psycics, and ghosts like Alakazam and Gengar could sweep my team, so i chose Scizor to sort of counter them. he works pretty well i suppose. i dont like Choice band because after i beat something with Bullet punch, the opponent can just bring in Heatran. the speed EVs is to outrun Heatran for a OHKO Superpower. i chose Roost instead of X-scisors because the the things he will be fighting are gonna be frail or weak to my moves. I have contemplated a Metagross may be better though.
Kangaskhan @ Choice Band @ Scrappy
Jolly ; EVs : 12HP 244ATT 252SPE
Double-Edge
Drain Punch
Ice punch
Earthquake
You can assume what stereo-type this is. anyway, Kang is just a wonderful addition to my team, doing 2 things. he can revenge kill, but why not use Honchkrow or Terrakion you ask? Well, when he comes in, he is just completly ignored as some idiot trying to be different. and mabye that is what im doing. OHKO on neutral Double Edge says otherwise. Drain Punch is for ice and dark types. ice punch beats dragons, which is important, since litterally every OU dragon is an anti Dragonite. Earthquake hits steel types like Heatran and, more importantly, Jiraichi (My nemisis) He can even-sorry, she, can even suprise sweep with Double Edge because of his high speed. Unlike Tauros, he can take one hit from a strong unboosted salamance or +1 Dragonite, letting him Ice punch them.
Quagsire @ Leftovers @ Unaware
Careful ; EVs : 252HP 252SPD 6SPE
Ice Punch
Stockpile
Recover
Toxic
Hes my Special Wall for countering set-up Special attackers. since Weezing cant beat Reuniclus, and Scizor gets beat by Nasty plot Thunderus-T, Quagsire can be quiteuseful at times. Waterfall is STAB, Recover is for keeping healthy, and Toxic is important because no one else has Toxic. Rock slide might be better than Ice punch though.
My Main Alternate With Weezing...
Whimsicott @ Focus Sash @ Prankster
Bold ; EVs : 252HP 124DEF 132SPD
Encore
Stun Spore
Taunt
Leech Seed
As you can see, he is quite the Prankster, switching in for a sec, cripple opponents, sweepers and walls, and run away for somone else to finish the job. no reason for SPE EVs because of prankster, and Sash is so it can A. get in one more prankster or B. switch so he can later prankster some one else. Of course, it means Weezing can't lol GG Scizor and Terrakion, but a paralyzed Terakion is much easier to beat up, and Dragonite can beat Scizor, what with resisting his moves and 4x fire punch.
Well this is my team! please give any advice or criticisms that come to mind.
Also, Billy Joel and MJ forever!
Alternates that have seemed useful...
Mienshoa @ Life Orb @ Regenerator
Hardy ; EVs : 20HP 236ATT 252SPE
Hi Jump Kick
Hidden Power Ice
U-Turn
Fake-out
Decent Revenge killer, i sometimes use him as a lead and just use Fake out and U turn. High jump kick hits like a train as always, and HP ice is for flying types and Dragons thinking there so smart. (Smug jerks) ive never really had him do alot, and he is super fragile even with Regenerator. and ghosts switching into jump kick is annoying, but i can usually switch to heal, but it gives Gengar a turn to set up.
Deoxys-D @ Leftovers @ Pressure
Careful / Impish ; EVs : 252HP 4SPE 252SPD/DEF
Taunt
Stealth Rock
Spikes
Toxic
He replaces Donphan. he sets up hazards quite well, but lack of Attacks leaves him open to taunt and Encore. probably the best alternate i have. his ATT and SPA are too low for serious attacking, even psycho boost. Toxic is usefull, especially if Quagsire has been replaced with alternate. Nature and EVs differ with team.







The main focus of the team is to win (lol). but seriously, the team is built around weakining the opponent until Dragonite can safely Dragon Dance and destroy everything. Ive earnestly Beat entire teams with just +1 or +2 Dragonite. Anyways, meet the country folk!

Donphan @ Leftovers @ Sturdy
Jolly ; EV, 6HP 252SPE 252ATT
Earthquake
Ice Shard
Stealth Rock
Rapid Spin
My main lead on most teams that dont look like they will lead with Forretress (i lead with Weezing) or Ferrothorn (i set up with Dragonite). ive tried most popular entry hazard users but Donphan seems to be my favorite. i set up stealth rock, unless the opposing teams start with something really weak to earthquake. after stealth rock, donphan is guarantied to live thanks to Sturdy, so i eather suiside Donphan with Ice Shard or Earthquake, or if the damage isnt too bad, i might switch him out rapid spin for Dragonite later. ive tweaked his EVs quite a bit, and it seems to work for me. Donphan has accually just barely beaten Lead Gliscor thinking it can get a quick KO in on Donphan. [ I like to think of him as the Texan fat guy in a white suit.]

Dragonite @ Leftovers / Lum Berry @ Multiscale
Jolly ; EV, 252ATT 4HP 252SPE
Dragon Dance
Dragon Claw
Waterfall / Earthquake / Fire Punch
ExtremeSpeed
Known as the mysterious and wise dragon of the sea, and the Center of my offence, ive given her full attack and speed EV so it can OHKO after Dragon Dance. many have told me to use Earthquake instead of fire punch, the only poke ive ever needed it on at the point of which Dragonite comes out is Heatran, but Kangaskhan ussually beats it already. She absolutly LOVES fighting Power Whip Ferrothorn. hes such set up bait. sometimes i can get +3 Dance! Fire punch kills it in 1 shot with +1 and kills Scizor in one shot without boost. Extreme Speed is neccasary for Pranksters. its best if i can get rid of stealth rock to keep multiscale. leftovers is for getting back Multiscale. also, toxic is a big problem for Dragonite, so it helps a bit. I find Life Orb more of a burden because of recoil.he gets walled by Heatran and Jiraichi a little, but Heatran can be taken care of and Jiraichi can at least be injured for Dragonites boosted Fire Punch.

Weezing @ Leftovers @ Levitate
Timid ; EVs : 252HP 188DEF 20SPA 20SP 28SPD
Will-O-Wisp
Flamethrower
Haze
Pain Split / Thunder
Weezing is the crazy Tobacco chewing thin guy with large amounts of explosives he inexplicably obtained. He never wins the fight himself, but he crazy enough to put everyone on edge. Weezing is my way of laughing at Scizor, Breloom, and the whole collective fighting type community. He resists everything Breloom has, can take multible hits from Scizor, and can Troll lead in Foretress. just looking at Weezing, Forestress assumes i will just switch out, so it wont volt switch on the first turn. Weezing is a bit faster than him, and 2HKO Foretress. and there is NOTHING more rewarding than the opponenet switching in something with Earthquake only to the trollness of Levitate. and now your burned. hes also good at trolling set up physical sweepers like Lucario and Bisharp with Willo-o-wisp + Haze. I can make Baton pass teams rage easy. hes not an MVP type of poke like Dragonite or Scizor, but he is essentiall to my team. Oh Dingus, where did u get those fire-works!

Scizor @ Life orb @ Technician
Adamant ; EVs : 164HP 238ATT 108SPD
Swords Dance
Superpower
Bullet Punch
Roost
Scizor is our city dreaming young boy who is pationate about going to the city. i found fast Terrakion, psycics, and ghosts like Alakazam and Gengar could sweep my team, so i chose Scizor to sort of counter them. he works pretty well i suppose. i dont like Choice band because after i beat something with Bullet punch, the opponent can just bring in Heatran. the speed EVs is to outrun Heatran for a OHKO Superpower. i chose Roost instead of X-scisors because the the things he will be fighting are gonna be frail or weak to my moves. I have contemplated a Metagross may be better though.

Kangaskhan @ Choice Band @ Scrappy
Jolly ; EVs : 12HP 244ATT 252SPE
Double-Edge
Drain Punch
Ice punch
Earthquake
You can assume what stereo-type this is. anyway, Kang is just a wonderful addition to my team, doing 2 things. he can revenge kill, but why not use Honchkrow or Terrakion you ask? Well, when he comes in, he is just completly ignored as some idiot trying to be different. and mabye that is what im doing. OHKO on neutral Double Edge says otherwise. Drain Punch is for ice and dark types. ice punch beats dragons, which is important, since litterally every OU dragon is an anti Dragonite. Earthquake hits steel types like Heatran and, more importantly, Jiraichi (My nemisis) He can even-sorry, she, can even suprise sweep with Double Edge because of his high speed. Unlike Tauros, he can take one hit from a strong unboosted salamance or +1 Dragonite, letting him Ice punch them.

Quagsire @ Leftovers @ Unaware
Careful ; EVs : 252HP 252SPD 6SPE
Ice Punch
Stockpile
Recover
Toxic
Hes my Special Wall for countering set-up Special attackers. since Weezing cant beat Reuniclus, and Scizor gets beat by Nasty plot Thunderus-T, Quagsire can be quiteuseful at times. Waterfall is STAB, Recover is for keeping healthy, and Toxic is important because no one else has Toxic. Rock slide might be better than Ice punch though.
My Main Alternate With Weezing...

Whimsicott @ Focus Sash @ Prankster
Bold ; EVs : 252HP 124DEF 132SPD
Encore
Stun Spore
Taunt
Leech Seed
As you can see, he is quite the Prankster, switching in for a sec, cripple opponents, sweepers and walls, and run away for somone else to finish the job. no reason for SPE EVs because of prankster, and Sash is so it can A. get in one more prankster or B. switch so he can later prankster some one else. Of course, it means Weezing can't lol GG Scizor and Terrakion, but a paralyzed Terakion is much easier to beat up, and Dragonite can beat Scizor, what with resisting his moves and 4x fire punch.
Well this is my team! please give any advice or criticisms that come to mind.
Also, Billy Joel and MJ forever!
Alternates that have seemed useful...

Mienshoa @ Life Orb @ Regenerator
Hardy ; EVs : 20HP 236ATT 252SPE
Hi Jump Kick
Hidden Power Ice
U-Turn
Fake-out
Decent Revenge killer, i sometimes use him as a lead and just use Fake out and U turn. High jump kick hits like a train as always, and HP ice is for flying types and Dragons thinking there so smart. (Smug jerks) ive never really had him do alot, and he is super fragile even with Regenerator. and ghosts switching into jump kick is annoying, but i can usually switch to heal, but it gives Gengar a turn to set up.

Deoxys-D @ Leftovers @ Pressure
Careful / Impish ; EVs : 252HP 4SPE 252SPD/DEF
Taunt
Stealth Rock
Spikes
Toxic
He replaces Donphan. he sets up hazards quite well, but lack of Attacks leaves him open to taunt and Encore. probably the best alternate i have. his ATT and SPA are too low for serious attacking, even psycho boost. Toxic is usefull, especially if Quagsire has been replaced with alternate. Nature and EVs differ with team.