This discussion topic is discussioning Beedrill

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Beedrill

65HP/80Atk/40Def/45SpA/80SpD/75Spd

Swarm - When this Pokémon's HP is 1/3 its max or lower, its Bug moves do 50% more damage.

Physical Movepool

Aerial Ace
Brick Break
Double Edge
Endeavor
Pursuit
Rock Smash
Poison Jab
Twineedle
U-Turn
X-Scissor

Support Movepool

Agility
Baton Pass
Endure
Mimic
Protect
Roost
Substitute
Swagger
Swords Dance
Toxic Spikes
Toxic

SD and Agility? Yes please.

Ideas:

Scarf'd Beedrill

@ Choice Scarf
Nature: Adamant/Jolly
EVs: 6HP/252Atk/252Spd
- X-Scissor
- Poison Jab
- Aerial Ace
- Pursuit

Suddenly, 75 base speed isn't slow as shit. doesn't beedrill go at "violent speeds", anyway?

Endure Beedrill

@ Salac Berry
Nature: Jolly
EVs: 6HP/252Atk/252Spd
- X-Scissor
- Poison Jab
- Endure/Substitute
- Endeavor

Worked well enough for Heracross. Health down, use double STAB X-Scissor to sweep.

Beedrill w/ the Sash

@ The Sash
Nature: Jolly
EVs: 6HP/252Atk/252Spd
- X-Scissor
- Poison Jab
- Swords Dance/Agility
- Endeavor/Baton Pass

Crap defence'll ensure that Beedrill stays alive to activate Focus Sash. Same idea as above set, except you can stat-up or endeavor first turn to give a bigger shot at it. You can either Endeavor if you don't think you can take it down, BP the boost. U-Turn's an idea on a lot of the sets for a quick getaway.

Thoughts?
 
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