https://pokepast.es/7c2fb53502aaaf94
this is a double dance team with the thought process of using blissey and rotom to spread cripplling pokemon that they wall or that switch into them. there are designated physical and special wallbreaker as rillaboom and tapu lele. the late game cleaners of the team are lycanrock and dragapult, with thedragapult being able to come inmultiple times per game off of blissey teleport to threaten fighting types and dragon types. rotom is a physical wall with will o wisp to handle most physical mons and make them nearly useless.
Lycanroc-Dusk @ Life Orb
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Rock Polish
- Rock Slide
this lycanrock is used as a late game sweeperusing the combination of rock polish and swords dance to handle most situations. if comes in once the main threats to it have been neutralized by crippling burns or pyralisis. the rock polish on a fast mon is to out speed scraf landorus T and kartana, as those mons threaten this a lot,even more so when not burned.
Blissey @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Soft-Boiled
- Thunder Wave
- Teleport
this is blissey. it does what blissey does. it uses thunder wave to beat out special attackers allowing for wallbreakers to come in a demolish them
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Pain Split
- Will-O-Wisp
this is the physical wall of the team. it useswill o wisp co cripple psysical attackers to the point where blissey can handle then, as well as being a good pivot from lycanrock as it is immune to eearthquake. volt switch and overheat are used so that it isnt a sitting duck for things to set up on it, as well as being able to use slow volt switch to go into more threatening mons.
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Future Sight
tapu lele is used as a special wallbreaker with psyshock for blissey and future sight for a psychic terrain boosted invested attack combined with a psysical mon like lycanrock or dragapullt, it can be threaening to almost any mon
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- Wood Hammer
- U-turn
rillaboom is a strong wall breaker that can use its priority to revenge kill effectivly, as well as providing knock off support for its teammates, and pivoting options to bring in other mons that suit the situation better. wood hammer is used for bulkier mons where grassy glide falls short of a ko. this can be more usful in my experience than the coverage superpower offers
Dragapult @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- U-turn
dragapult works as a parralell to lycanrock, but with much more oppurtunities to threaten mons dueto having pivoting potential. i opted for a physical se since scarf lele fills that roll better than specs dragapult.
that is all, what are your opinions on this team
this is a double dance team with the thought process of using blissey and rotom to spread cripplling pokemon that they wall or that switch into them. there are designated physical and special wallbreaker as rillaboom and tapu lele. the late game cleaners of the team are lycanrock and dragapult, with thedragapult being able to come inmultiple times per game off of blissey teleport to threaten fighting types and dragon types. rotom is a physical wall with will o wisp to handle most physical mons and make them nearly useless.
Lycanroc-Dusk @ Life Orb
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Rock Polish
- Rock Slide
this lycanrock is used as a late game sweeperusing the combination of rock polish and swords dance to handle most situations. if comes in once the main threats to it have been neutralized by crippling burns or pyralisis. the rock polish on a fast mon is to out speed scraf landorus T and kartana, as those mons threaten this a lot,even more so when not burned.
Blissey @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Soft-Boiled
- Thunder Wave
- Teleport
this is blissey. it does what blissey does. it uses thunder wave to beat out special attackers allowing for wallbreakers to come in a demolish them
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Pain Split
- Will-O-Wisp
this is the physical wall of the team. it useswill o wisp co cripple psysical attackers to the point where blissey can handle then, as well as being a good pivot from lycanrock as it is immune to eearthquake. volt switch and overheat are used so that it isnt a sitting duck for things to set up on it, as well as being able to use slow volt switch to go into more threatening mons.
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Future Sight
tapu lele is used as a special wallbreaker with psyshock for blissey and future sight for a psychic terrain boosted invested attack combined with a psysical mon like lycanrock or dragapullt, it can be threaening to almost any mon
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- Wood Hammer
- U-turn
rillaboom is a strong wall breaker that can use its priority to revenge kill effectivly, as well as providing knock off support for its teammates, and pivoting options to bring in other mons that suit the situation better. wood hammer is used for bulkier mons where grassy glide falls short of a ko. this can be more usful in my experience than the coverage superpower offers
Dragapult @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- U-turn
dragapult works as a parralell to lycanrock, but with much more oppurtunities to threaten mons dueto having pivoting potential. i opted for a physical se since scarf lele fills that roll better than specs dragapult.
that is all, what are your opinions on this team
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