This is a remake but changes to some natures and moves. I feel there are still amny problems that can be fixed and would really appreciate any insight that can be given thankyou :]
Lead: Swampert
252 HP / 4 Atk / 252 Def
Nature: Relaxed
Item: Leftover
Move set:
Stealth Rock
Earthquake
Icebeam
Roar
I chose swampert as my lead due to it’s effectiveness in setting up stealth rock. Even if it isn’t able to due to Taunt leads like Azelf, it can still come in later at the given opportune since I will most like switch out to Raikou forcing them to switch to switch to counters like T-tar, electivire, blissey then in turn switching back to Swampert giving me the opportunity to stealth rock and due to its fairly decent defenses it can take a earthquake easily. Disragarding Azelf leads though, Swampert provides great counters for suicide leads like Aerodactyl and especially Metagross unless it explodes. Roar will be used only when they switch into something to counter my swampert, also allows me to scout a bit for me Raikou sweep. Earthquake provides a good stab move with its pretty good attack. And Icebeam will deal some heavy damage against salamnce or latias or celibi and also many of the other dragon/flying or/ground but I will most likely roar celibi away once it comes in to counter. Just depends on what I find out from scouting with scizor.
Revenge killer: Scizor
248 HP / 252 Atk / 8 Spe
Nature: Adamant
Item: Choice Band/ Life Orb
Move set:
U-Turn
Bullet Punch
Super Power
Pursuit
Alright originally, I was using this as a physical sweeper but since my current team has a salamance there is no need for such an over kill. Scizor is the best revenge killer for my team. Bullet punch will pick off the salamance that has been weakened by the icebeam from swampert or any other pokemon already weakened and due to it be a choice band scizor it can easly do heavy damage to anything. U turn is used for scouting the opponents team so my Raikou and Salamance can find a opportunity to switch in and sweep. As mentioned before, the Azelf lead. Pursuit provides a nice counter against it unless it has fireblast. Super power is deal heavy damage on the usual Heatran counter. If something else comes in with a fire attack Heatran will hope in and absorb it. It also aids Salamance against its counters like hippowdon
Heatran
4 Atk / 252 SpA / 252 Spe
Nature: Rash
Item: Choice Scarf
Move set:
Fire Blast
Earth Power
Explosion
Dragon Pulse
Alright so Heatran is the glue of my team. Covering for Celebi and Scizor and getting itself ready to attack once it absorbs a will-o-wisp or any other fire attacks. Not only that, it can take hits pretty well itself so no worries there. Firblast is for the STAB and and also increase in power from Flash Fire. Earth Power is useful in removing other fire or steel types since my team now lacks suicune. Explosion plays its role in setting up a revenge kill with scizor or providing a good entrance for Raikou or Salamance after scouting. Dragon Pulse is to deal with the bulky dragons like Dragonite.
Defense: Celebi
252 HP / 220 Def / 36 Spe
Nature: Bold
Item: Leftovers
Move set:
Thunder Wave
Grass Knot
Earth Power
Recover
Celebi is pretty good in supporting my team. Especially since most of it is slow, T Wave does the job in giving my 2 sweepers a better chance in doing their job. It also aids swampert (kind of). Its great Defensive stats allows it to survive lots of hits even ice fangs from a non DD Gyarados. Grass knot can deal heavy damage on a lorge majority of the OU pokemons, especiall T-Tar and Gyarados. Earth Power is to deal with the fire types that may appose Celebi like Heatran if mine had already been defeated. Also knocks out the ever so common metagross, but Swampert can most likely deal with it. Recover is used for survival and ticking off the enemy lol but it’s not too annoying. Celebi is covered by Heatran and is sturdy enough to last long.
Phy. Sweeper: Salamence
252 Atk / 252 Spe/ 4 HP
Nature: Naughty
Item: Life Orb
Move Set:
Dragon Dance
Outrage
Earthquake
Roost
My EV spread is just a little different from smogons. I didn’t put any into SPAtk since I find no purpose for Fire blast because of Heatran. Roost was a better choice due to its support for recovery due to damage from stealth rock and recoil from Life Orb. Outrage and Earthquake can usual OhKO most pokemon after one DDance besides the steels types wich sadly are quite common. But luckily a majority of my team can deal with them with eather Earthquake or Earthpower and Even ifits a skarmory Raikou has got it covered. Heatran of coarse is a major supporter too.
Sp. Sweeper: Raikou
4 HP / 252 SpA / 252 Spe
Nature: Timid
Item: Life Orb
Move set:
Calm Mind/ Charge Beam
T. Bolt
Shadow Ball
Aura Sphere
Alright so this replaced Suicune. Also, I know maybe jolteon would have been a better choice but I want to mix in a UU into my team and I love Raikou. It a great special sweeper even though its countered by swampert and hippodon and Blissey. But my team can counter them all. Raikou will be saved for later though as long as how I mentioned before, its not an azelf lead. The choice between Calm Mind and Charbe Beam is still undecided I feel they both do great. T bolt is of coarse for the stab and once it gets the Sp.Atk boost it can ohKO many things and also providing neutral damage to almost everything but ground types and steele. Shadow ball is to deal with the annoying Gengars or any other common ghost/Psy type my team faces. Aura sphere can deal with steele types like Magnezone and T-Tar, also Heatran wich before RAikou would have had problems with.
Alright so my moves were changed around a bit :]. I realized that most of my team is pretty slow though, and I still have a lot of difficulty against azelf lead. I have no real counter to the common Machamps either. Even with Dragon pulse heatran and ice beam swampert I have difficulty against dragon types, so plz provide me with insite on how to counter or maybe what I should change in my team thanyou for your time :].

Lead: Swampert
252 HP / 4 Atk / 252 Def
Nature: Relaxed
Item: Leftover
Move set:
Stealth Rock
Earthquake
Icebeam
Roar
I chose swampert as my lead due to it’s effectiveness in setting up stealth rock. Even if it isn’t able to due to Taunt leads like Azelf, it can still come in later at the given opportune since I will most like switch out to Raikou forcing them to switch to switch to counters like T-tar, electivire, blissey then in turn switching back to Swampert giving me the opportunity to stealth rock and due to its fairly decent defenses it can take a earthquake easily. Disragarding Azelf leads though, Swampert provides great counters for suicide leads like Aerodactyl and especially Metagross unless it explodes. Roar will be used only when they switch into something to counter my swampert, also allows me to scout a bit for me Raikou sweep. Earthquake provides a good stab move with its pretty good attack. And Icebeam will deal some heavy damage against salamnce or latias or celibi and also many of the other dragon/flying or/ground but I will most likely roar celibi away once it comes in to counter. Just depends on what I find out from scouting with scizor.

Revenge killer: Scizor
248 HP / 252 Atk / 8 Spe
Nature: Adamant
Item: Choice Band/ Life Orb
Move set:
U-Turn
Bullet Punch
Super Power
Pursuit
Alright originally, I was using this as a physical sweeper but since my current team has a salamance there is no need for such an over kill. Scizor is the best revenge killer for my team. Bullet punch will pick off the salamance that has been weakened by the icebeam from swampert or any other pokemon already weakened and due to it be a choice band scizor it can easly do heavy damage to anything. U turn is used for scouting the opponents team so my Raikou and Salamance can find a opportunity to switch in and sweep. As mentioned before, the Azelf lead. Pursuit provides a nice counter against it unless it has fireblast. Super power is deal heavy damage on the usual Heatran counter. If something else comes in with a fire attack Heatran will hope in and absorb it. It also aids Salamance against its counters like hippowdon

Heatran
4 Atk / 252 SpA / 252 Spe
Nature: Rash
Item: Choice Scarf
Move set:
Fire Blast
Earth Power
Explosion
Dragon Pulse
Alright so Heatran is the glue of my team. Covering for Celebi and Scizor and getting itself ready to attack once it absorbs a will-o-wisp or any other fire attacks. Not only that, it can take hits pretty well itself so no worries there. Firblast is for the STAB and and also increase in power from Flash Fire. Earth Power is useful in removing other fire or steel types since my team now lacks suicune. Explosion plays its role in setting up a revenge kill with scizor or providing a good entrance for Raikou or Salamance after scouting. Dragon Pulse is to deal with the bulky dragons like Dragonite.

Defense: Celebi
252 HP / 220 Def / 36 Spe
Nature: Bold
Item: Leftovers
Move set:
Thunder Wave
Grass Knot
Earth Power
Recover
Celebi is pretty good in supporting my team. Especially since most of it is slow, T Wave does the job in giving my 2 sweepers a better chance in doing their job. It also aids swampert (kind of). Its great Defensive stats allows it to survive lots of hits even ice fangs from a non DD Gyarados. Grass knot can deal heavy damage on a lorge majority of the OU pokemons, especiall T-Tar and Gyarados. Earth Power is to deal with the fire types that may appose Celebi like Heatran if mine had already been defeated. Also knocks out the ever so common metagross, but Swampert can most likely deal with it. Recover is used for survival and ticking off the enemy lol but it’s not too annoying. Celebi is covered by Heatran and is sturdy enough to last long.

Phy. Sweeper: Salamence
252 Atk / 252 Spe/ 4 HP
Nature: Naughty
Item: Life Orb
Move Set:
Dragon Dance
Outrage
Earthquake
Roost
My EV spread is just a little different from smogons. I didn’t put any into SPAtk since I find no purpose for Fire blast because of Heatran. Roost was a better choice due to its support for recovery due to damage from stealth rock and recoil from Life Orb. Outrage and Earthquake can usual OhKO most pokemon after one DDance besides the steels types wich sadly are quite common. But luckily a majority of my team can deal with them with eather Earthquake or Earthpower and Even ifits a skarmory Raikou has got it covered. Heatran of coarse is a major supporter too.

Sp. Sweeper: Raikou
4 HP / 252 SpA / 252 Spe
Nature: Timid
Item: Life Orb
Move set:
Calm Mind/ Charge Beam
T. Bolt
Shadow Ball
Aura Sphere
Alright so this replaced Suicune. Also, I know maybe jolteon would have been a better choice but I want to mix in a UU into my team and I love Raikou. It a great special sweeper even though its countered by swampert and hippodon and Blissey. But my team can counter them all. Raikou will be saved for later though as long as how I mentioned before, its not an azelf lead. The choice between Calm Mind and Charbe Beam is still undecided I feel they both do great. T bolt is of coarse for the stab and once it gets the Sp.Atk boost it can ohKO many things and also providing neutral damage to almost everything but ground types and steele. Shadow ball is to deal with the annoying Gengars or any other common ghost/Psy type my team faces. Aura sphere can deal with steele types like Magnezone and T-Tar, also Heatran wich before RAikou would have had problems with.
Alright so my moves were changed around a bit :]. I realized that most of my team is pretty slow though, and I still have a lot of difficulty against azelf lead. I have no real counter to the common Machamps either. Even with Dragon pulse heatran and ice beam swampert I have difficulty against dragon types, so plz provide me with insite on how to counter or maybe what I should change in my team thanyou for your time :].