Team Slawter is Up And Running!
At A Glance:
In Detail:
Wish Maker/Jirach@ Choice Scarf
Impish w/ Serene Grace
EVs: 240 HP / 56 Atk / 76 Def / 136 Spd
-U-Turn
-Drain Punch
-Stealth Rock
-Wish
Amazing. Simply Amazing. This hits 448 Speed with Choice Scarf, which means it sets up rocks in a pinch. It outspeeds any form of T-Tar, 2HKOs with Drain Punch (which hits the same as a STAB'd Iron Head) and only get's 2HKOed by a CB Earthquake. THis makes it a surefire counter, and if there is no T-Tar (which I put this in for countering), I can set up some rocks or U-Turn out if there is danger. I say it again: Amazing. And I'm saying that after a month of testing.
Die Munkey/Infernape@ Life Orb
Naive w/ Blaze
EVs: 26 Atk / 232 SpA / 252 Spd
-Flamethrower
-Close COmbat
-Grass Knot
-HP [Ice], 70
THis is standard but always works wonders. He wipes steels with Flamethrower, smashes Blissey with Close Combat, Sinks bulky waters with Grass Knot, HP Ice deals with Mence switch ins, but I have one with Electric power 70, I'm not sure whether to use that, help me with this.
Espirito/Spiritomb@ Leftovers
Sassy w/ Pressure
EVs: 252 HP / 129 Def / 129 SDef
-Sucker Punch
-Pursuit
-Will-o-Wisp
-Pain Split
This is simply horrible to ghosts and psychics who think they can decimate my team, particularly Gengar and Azelf. If they saty in to attack then they get Sucker Punched in the face, and if they switch they get Pursuited to high heaven. Will-O-Wisp to cripple pretty much anything, and Pain Split for some form of healing.
Winstone (don't ask)/Snorlax@ Chesto Berry
Careful w/ Thick Fat
EVs: 252 HP / 60 Atk / 192 SDef
-Return
-Earthquake
-Pursuit
-Rest
This is a special hits absorber, and it can hit quite well too. Return for STAB, EQ for T-tar and Heatran, Pursuit for switch outers to physical sweepers, rest for healing myself up (working in tandem with Chesto Berry. This loves status too, has two useful resistances from thick fat, and due to being normal type, has only one weakness.
Hug...AAAH/Electivire@ Choice Band
Jolly w/ Motor Drive
EVs: 6 HP / 252 Atk / 252 Spd
-Thunderpunch
-Ice Punch
-Cross Chop
-Earthquake
Standard physical choice sweeper. Jolly to outspeed +speed nature Luke, and a variety of other stuff. Thunderpunch for STAB, Ice Punch for dragons and Gliscor, Cross Chop for Blissey and T-Tar, Earthquake for Heatran and enemy electrics.
The Boss/Gyarados@ Leftovers
Adamant w/ Intimidate
EVs: 212 HP / 16 Atk / 180 Def / 100 Spd
-Waterfall
-Stone Edge
-Dragon DAnce
-Taunt
Standard BulkyGyara is the last member of my team to prevent Infernape wrecking my team. DD for boosting so he can sweep, Waterfall for STAB, Stone Edge for Mence/Nite and enemy Gyara, Taunt to prevent Phazing and Statusing.
Previous Members:
NOne as of yet, if I replace any, then I will add to this.
Threats I can see:
1. Zapdos: He can dela with my team, my only way around him is some general switching (I generally get to Gyara ASAP without getting done by TBolt and then switch to Vire)
2. Scizor: My only chance is to get him before he boosts, as he has done HUGE damage to my team in the past after one SD.
THose are the only major problems I can see, but if any are pointed out I will add them.
At A Glance:






In Detail:

Wish Maker/Jirach@ Choice Scarf
Impish w/ Serene Grace
EVs: 240 HP / 56 Atk / 76 Def / 136 Spd
-U-Turn
-Drain Punch
-Stealth Rock
-Wish
Amazing. Simply Amazing. This hits 448 Speed with Choice Scarf, which means it sets up rocks in a pinch. It outspeeds any form of T-Tar, 2HKOs with Drain Punch (which hits the same as a STAB'd Iron Head) and only get's 2HKOed by a CB Earthquake. THis makes it a surefire counter, and if there is no T-Tar (which I put this in for countering), I can set up some rocks or U-Turn out if there is danger. I say it again: Amazing. And I'm saying that after a month of testing.

Die Munkey/Infernape@ Life Orb
Naive w/ Blaze
EVs: 26 Atk / 232 SpA / 252 Spd
-Flamethrower
-Close COmbat
-Grass Knot
-HP [Ice], 70
THis is standard but always works wonders. He wipes steels with Flamethrower, smashes Blissey with Close Combat, Sinks bulky waters with Grass Knot, HP Ice deals with Mence switch ins, but I have one with Electric power 70, I'm not sure whether to use that, help me with this.

Espirito/Spiritomb@ Leftovers
Sassy w/ Pressure
EVs: 252 HP / 129 Def / 129 SDef
-Sucker Punch
-Pursuit
-Will-o-Wisp
-Pain Split
This is simply horrible to ghosts and psychics who think they can decimate my team, particularly Gengar and Azelf. If they saty in to attack then they get Sucker Punched in the face, and if they switch they get Pursuited to high heaven. Will-O-Wisp to cripple pretty much anything, and Pain Split for some form of healing.

Winstone (don't ask)/Snorlax@ Chesto Berry
Careful w/ Thick Fat
EVs: 252 HP / 60 Atk / 192 SDef
-Return
-Earthquake
-Pursuit
-Rest
This is a special hits absorber, and it can hit quite well too. Return for STAB, EQ for T-tar and Heatran, Pursuit for switch outers to physical sweepers, rest for healing myself up (working in tandem with Chesto Berry. This loves status too, has two useful resistances from thick fat, and due to being normal type, has only one weakness.

Hug...AAAH/Electivire@ Choice Band
Jolly w/ Motor Drive
EVs: 6 HP / 252 Atk / 252 Spd
-Thunderpunch
-Ice Punch
-Cross Chop
-Earthquake
Standard physical choice sweeper. Jolly to outspeed +speed nature Luke, and a variety of other stuff. Thunderpunch for STAB, Ice Punch for dragons and Gliscor, Cross Chop for Blissey and T-Tar, Earthquake for Heatran and enemy electrics.

The Boss/Gyarados@ Leftovers
Adamant w/ Intimidate
EVs: 212 HP / 16 Atk / 180 Def / 100 Spd
-Waterfall
-Stone Edge
-Dragon DAnce
-Taunt
Standard BulkyGyara is the last member of my team to prevent Infernape wrecking my team. DD for boosting so he can sweep, Waterfall for STAB, Stone Edge for Mence/Nite and enemy Gyara, Taunt to prevent Phazing and Statusing.
Previous Members:
NOne as of yet, if I replace any, then I will add to this.
Threats I can see:
1. Zapdos: He can dela with my team, my only way around him is some general switching (I generally get to Gyara ASAP without getting done by TBolt and then switch to Vire)
2. Scizor: My only chance is to get him before he boosts, as he has done HUGE damage to my team in the past after one SD.
THose are the only major problems I can see, but if any are pointed out I will add them.