THREAD MOVED - Flame Orb Message Proc

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Unsure if I can post links -- I don't leave the sim much:

TLDW: Showdown currently has "[Holder] was burned!" instead of "[Holder] was burned by its Flame Orb!" as the proc message. This is inconsistent with base game and can lead to some simulation inaccurate, albeit niche, set prediction when playing metagames such as Doubles OU. By attacking last in a turn and using a move such as Scald against an opponent's Conkeldurr, should Conkeldurr be holding a Flame Orb and the move's burn not proc, a Showdown player would still have to guess if it is an Iron Fist set -- as opposed to a base game player, who would already have this information should Scald not have burned by seeing that the Flame Orb was in fact what caused the burn.

PS: If this is the wrong thread, please let me know and I'll repost in the correct place.
 
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This is definitely the wrong thread to be in as this subsection of the forum doesn't really have much to do with pokemon battles as they are on cart games in general let alone showdown, and after a bit of looking I'd advise taking this over to either Showdown bug reports or Showdown suggestions as here it's likely just going to end up removed by a mod and is very unlikely to get any attention from someone looking to make a fix to a Showdown interaction
 
This is definitely the wrong thread to be in as this subsection of the forum doesn't really have much to do with pokemon battles as they are on cart games in general let alone showdown, and after a bit of looking I'd advise taking this over to either Showdown bug reports or Showdown suggestions as here it's likely just going to end up removed by a mod and is very unlikely to get any attention from someone looking to make a fix to a Showdown interaction
I appreciate the help. The updated thread is as follows: https://www.smogon.com/forums/threads/improper-simulation-schrodingers-conk.3762624/

I will be closing this one if I can.
 
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