I made this team wanting to use Jolteon in the Rain
Jolteon @ Choice Specs | Volt Absorb
Timid | 4Def/252SpA/252Speed
Thunder | Volt Switch | Signal Beam | HP Ice
Spam Thunders in the Rain. Hidden Power Ice to hit Ground and Dragon types. And Signal Beam for coverage. Switch from Politoed to take Electric attacks.
Venusaur @ Black Sludge | Overgrow
Bold | 64SpD/192HP/252Def
Knock Off | Giga Drain | Sleep Powder | Leech Seed
Defencive, in the Rain Fire will be doing less. Force out switches with Leech Seed. Put things to Sleep and Knock Off their item. Then heal up with Giga Drain and Leech Seed.
Gliscor @ Flying Gem | Poison Heal
Adamant | 252Atk/4Def/252Speed
Swords Dance | Subsitute | Acrobatics | Earthquake
Phsical hitter. Offensive to throw people off guard. They'll think I'll go for Protect but I'll sub up and get a Swords Dance off and then go for some hard hits. Switch in to avoid Earthquakes and to hopefully take a Toxic.
Politoed @ Leftovers | Drizzle
Bold | 252HP/252SpD/4 Speed
Toxic | Scald | Perish Song | Protect
Specially Defencive. Switch in from Gliscor to take Ice and Water attacks. Perish Song to force switches. Protect to add Perish counts and for scouting. And Scald to burn.
Volcanora @ Life Orb | Flame Body
Modest | 252SpA/4 SpD/252Speed
Hurricane | Bug Buzz | Giga Drain | Quiver Dance
Set up some Quiver Dances and spam Hurricanes in the Rain. Hit Water/Rock/Ground with Giga Drain and heal Life Orb recoil at the same time.
Forretress @ Leftovers | Strudy
Relaxed | 252HP/252Def/4Def
Rapid Spin | Stealth Rock | Volt Switch | Gyro Ball
Set up Rocks. Rapid Spin Hazards. Volcanora doesn't like them. Sponge hits.
So yeah. Tell me what you think and how I can improve it! :)
Jolteon @ Choice Specs | Volt Absorb
Timid | 4Def/252SpA/252Speed
Thunder | Volt Switch | Signal Beam | HP Ice
Spam Thunders in the Rain. Hidden Power Ice to hit Ground and Dragon types. And Signal Beam for coverage. Switch from Politoed to take Electric attacks.
Venusaur @ Black Sludge | Overgrow
Bold | 64SpD/192HP/252Def
Knock Off | Giga Drain | Sleep Powder | Leech Seed
Defencive, in the Rain Fire will be doing less. Force out switches with Leech Seed. Put things to Sleep and Knock Off their item. Then heal up with Giga Drain and Leech Seed.
Gliscor @ Flying Gem | Poison Heal
Adamant | 252Atk/4Def/252Speed
Swords Dance | Subsitute | Acrobatics | Earthquake
Phsical hitter. Offensive to throw people off guard. They'll think I'll go for Protect but I'll sub up and get a Swords Dance off and then go for some hard hits. Switch in to avoid Earthquakes and to hopefully take a Toxic.
Politoed @ Leftovers | Drizzle
Bold | 252HP/252SpD/4 Speed
Toxic | Scald | Perish Song | Protect
Specially Defencive. Switch in from Gliscor to take Ice and Water attacks. Perish Song to force switches. Protect to add Perish counts and for scouting. And Scald to burn.
Volcanora @ Life Orb | Flame Body
Modest | 252SpA/4 SpD/252Speed
Hurricane | Bug Buzz | Giga Drain | Quiver Dance
Set up some Quiver Dances and spam Hurricanes in the Rain. Hit Water/Rock/Ground with Giga Drain and heal Life Orb recoil at the same time.
Forretress @ Leftovers | Strudy
Relaxed | 252HP/252Def/4Def
Rapid Spin | Stealth Rock | Volt Switch | Gyro Ball
Set up Rocks. Rapid Spin Hazards. Volcanora doesn't like them. Sponge hits.
So yeah. Tell me what you think and how I can improve it! :)