AAA Thundurus (QC 2/2) (GP 1/1)

[SET]
name: Magic Guard Life Orb
move 1: Thunderbolt
move 2: Grass Knot
move 3: Superpower
move 4: U-turn / Knock Off
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Thundurus sports good mixed attacking stats and a wide movepool to tear defensive cores apart. Magic Guard removes its Stealth Rock weakness and Life Orb recoil, allowing it to pivot multiple times throughout a game. Thunderbolt threatens common Water- and Flying-type defensive Pokemon such as Tapu Fini and Corviknight. Grass Knot deals heavy damage to Ground-type Pokemon that would otherwise wall it like Swampert and Hippowdon. Superpower targets specially defensive foes such as Blissey and Heatran, as well as Pokemon that resist its other moves, mainly Ferrothorn. U-turn allows Thundurus to grab momentum by switching out of unfavorable matchups and also chips down foes it struggles to face one-on-one like Kommo-o and Volt Absorb Corviknight. Knock Off is another option over U-turn that provides utility by removing key items from foes, helping its teammates to make progress more easily. The EV spread in tandem with a Hasty nature helps it outpace everything up to 110 Speed, notably Latios and Terrakion, without reducing its damage output. Hasty is preferred over Naive to take less damage from Draining Kiss.

Thundurus's subpar bulk and poor defensive utility compared to Zapdos means it can only fit on more offensive builds. Cleaners such as Azelf and Togekiss pair well with Thundurus as they enjoy opposing walls being weakened. Thundurus appreciates entry hazards from its teammates like Swampert and Ferrothorn to wear down its checks and counters. Desolate Land Heatran is a notable partner because not only does it provide Stealth Rock, it also checks several faster Pokemon that force Thundurus out like Azelf, Tapu Koko, and Barraskewda. In return, Thundurus discourages opponents from using Ground-type moves and helps Heatran come in safely to break walls that gives Thundurus trouble. Answers to faster offensive threats like Cinderace and Zygarde-10% are necessary, so Swampert and Tapu Bulu make for great partners. Powerful but slow wallbreakers, such as Mamoswine and Primarina, appreciate Thundurus's ability to bring them in safely with U-turn. Teammates that can form a pivot core with Thundurus such as Barraskewda are also valuable, and Genesect, in particular, resists common priority attacks like Draining Kiss and Grassy Glide that can revenge kill Thundurus.


[STRATEGY COMMENTS]
Other Options
=============


Thundurus can opt to run Psychic in its last moveslot to heavily damage Kommo-o and Volt Absorb Toxapex, but it isn't generally as useful as U-turn and Knock Off. Sludge Bomb is another option that targets Tapu Bulu and poisons foes, but it's otherwise outclassed by existing options. A Primordial Sea or Sheer Force set featuring Nasty Plot and Focus Blast is possible; however, it's outclassed by Zapdos and Thundurus-T, respectively.

Checks and Counters
=============
**Faster Offensive Pokemon**: Due to Thundurus's frailty, all faster offensive threats can threaten to 2HKO it at worst. Examples include Tapu Koko, Barraskewda, and Azelf. Tapu Koko also takes little damage from everything Thundurus normally throws at it and can use Roost to stay healthy, making it a reliable counter. However, most of those threats can't switch into Thundurus's attacks, and even Tapu Koko has to watch out for Sludge Bomb.

**Ground-type Pokemon not weak to Grass Knot**: Thundurus relies on Grass Knot to deal damage to Ground-type Pokemon, so Garchomp and Landorus, especially their specially defensive Regenerator variants, prevent it from breaking efficiently.

**Volt Absorb users**: Volt Absorb users like Corviknight and Toxapex can wall Thundurus, although the latter has to fear the rare Psychic.

**Tapu Bulu**: Tapu Bulu doesn't fear most attacks Thundurus can run except for Sludge Bomb and can set up against it.

**Defensive Kommo-o**: Kommo-o must be wary of Psychic, but otherwise it can set Stealth Rock freely against Thundurus.

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Osake, 524664], [UT, 523866]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:
add remove comment

[SET]
name: Magic Guard Life Orb
move 1: Thunderbolt
move 2: Grass Knot
move 3: Superpower
move 4: U-turn / Knock Off
item: Life Orb
ability: Magic Guard
nature: Naive / Hasty I think Hasty is always the preferred nature
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Thundurus sports good mixed attacks and movepools to tear multiple defensive cores apart. Magic Guard removes its Stealth Rock weakness and Life Orb recoil, allowing it to pivot multiple times throughout a game. Thunderbolt threatens common Water- and Flying-type defensive Pokémon such as Tapu Fini and Corviknight. Grass Knot deals heavy damage to Ground-type Pokémon that would otherwise wall it like Swampert and Hippowdon. Superpower targets Grass- and Dragon-type Pokémon such as ? (Ferrothorn mainly) also you can mention something like "that resist its other coverage attacks, as well as specially defensive foes such as Blissey and Chansey. I'll put this in first, I think you want superpower mainly for spdef walls, and it's also great to hit Chomp/Ferro, I would also mention Heatran > Chansey U-Turn U-turn allows Thundurus to grab momentum by switching out of unfavorable matchups and also chips down foes it struggles to face one on one give examples of those "unfavorable matchup". Knock Off instead provides utility by removing key items from them such as ? from who ? give more details, helping its teammate to make progress more easily. The EV spread in tandem with Naive or Hasty nature helps it outpace everything up to base 110 key examples (latios/terrak..) without reducing its damage output. I would change this with only Hasty bc it resists physical prio (Grass/Fight) so you dont care much of lowering your def. lowering spdef is much more annoying due to dkiss

Thundurus's subpar bulk and little defensive utility compared to Zapdos means it can only fit on more offensive builds. Powerful but slow wallbreakers appreciate Thundurus's ability to bring them in safely, such as Bisharp, Mamoswine and Heracross idt all those examples are worth mentioning, esp since Heracross appreciates bulky builds to wallbreak efficiently - I would put Primarina instead of Heracross and just remove Bisharp (you really need to be able to threaten Garchomp and Landorus I think). Thundurus appreciates entry hazards from ? to wear down its checks and counters faster. Desolate Land Heatran is notable because not only does it provide Stealth Rock, it also checks several faster Pokémon that forces Thundurus out like Azelf, Tapu Koko and Barraskewda. In return, Thundurus discourages opponent from clicking Ground-type moves and helps Heatran come in safely to break walls that gives Thundurus troubles. Flash Fire users that can take on Talonflame and Cinderace also make for great partners I don't think it's the most relevant. I would rather mention answers to faster things such as Cinderace, Barraskewda, Tapu Koko, idk what you want that is faster, and don't forget to provide precise examples. Teammates that can form a pivot core with Thundurus are also valuable give examples (..) and Genesect in particular also resists common priority attacks like Draining Kiss and Grassy Glide that can revenge kill Thundurus.

[STRATEGY COMMENTS]
Other Options
=============

Thundurus can opt to run Psychic in its last moveslot to heavily damage Kommo-Oo and Volt Absorb Toxapex, but it isn't useful otherwise compared to U-turn and Knock Off. Mention Sludge Wave/Bomb for bulu/poison (esp since you mention it later) A Primordial Sea or Sheer Force set featuring Nasty Plot and Focus Blast is possible, however it's outclassed by Zapdos and Thundurus-T, respectively.

Checks and Counters
=============
**Faster Offensive Pokémon:**: Due to Thundurus's frailty, all faster offensive threats can threaten to 2HKO it at worst. Examples include Tapu Koko, Barraskewda, add comma and Azelf. Tapu Koko also takes little damage from everything Thundurus throws at it and can use Roost to stay healthy, making it a very reliable counter. However, most of those threats can't switch into Thundurus's attacks, and even Tapu Koko has to watch out for Sludge Wabe/Bomb (depending of the one you want to mention)

**Ground-type Pokémon not weak to Grass Knot:** Thundurus relies on Grass Knot to deal damage to Ground-type Pokemon, so Garchomp and Landorus, especially their specially defensive Regenerator variants, add comma prevent it from breaking efficiently.

**Volt Absorb users:**: Volt Absorb users like Corviknight and Toxapex can wall Thundurus, although the latter has to fear the rare Psychic.

**Tapu Bulu:**: Tapu Bulu doesn't fear most attacks Thundurus can run except for Sludge Bomb and can set up against it.

**Defensive Kommo-Oo:**: Kommo-Oo must be wary of Psychic, but otherwise it can set Stealth Rock freely against Thundurus

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username 1, userid1]]
It's a very good comprehension of what Thunudurs does, but you really need to give examples and be more precise, article are of people that don't play much the tier and they will not always get what you mean without examples, so give more details
Will take a second view after, but it is very good :blobthumbsup:
 
Thank you for the fast reply, I have fixed all of the things you mentioned + another comma that I forgot, except the Knock Off part since it targets the same foes as U-turn.
 
add remove comment

[SET]
name: Magic Guard Life Orb
move 1: Thunderbolt
move 2: Grass Knot
move 3: Superpower
move 4: U-turn / Knock Off
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Thundurus sports good mixed attacks and movepools to tear multiple defensive cores apart. Magic Guard removes its Stealth Rock weakness and Life Orb recoil, allowing it to pivot multiple times throughout a game. Thunderbolt threatens common Water- and Flying-type defensive Pokémon such as Tapu Fini and Corviknight. Grass Knot deals heavy damage to Ground-type Pokémon that would otherwise wall it like Swampert and Hippowdon. Superpower targets specially defensive foes such as Blissey and Heatran as well as Pokémon that shrug off its other moves, mainly Ferrothorn and Garchomp. U-turn allows Thundurus to grab momentum by switching out of unfavorable matchups and also chips down foes it struggles to face one on one like Volt Absorb Corviknight and Kommo-o. Knock Off instead provides utility by removing key items from them, helping its teammates to make progress more easily. The EV spread in tandem with Hasty nature helps it outpace everything up to base 110, notably Latios and Terrakion without reducing its damage output. I think you should mention that you prefer hasty to not lower your spdef

Thundurus's subpar bulk and little defensive utility compared to Zapdos means it can only fit on more offensive builds. Powerful but slow wallbreakers appreciate Thundurus's ability to bring them in safely, such as Mamoswine and Primarina. Thundurus appreciates entry hazards from its teammates such as Ferrothorn and Swampert to wear down its checks and counters. Desolate Land Heatran is notable because not only does it provide Stealth Rock, it also checks several faster Pokémon that forces Thundurus out like Azelf, Tapu Koko, and Barraskewda. In return, Thundurus discourages opponent from clicking Ground-type moves and helps Heatran come in safely to break walls that gives Thundurus troubles. Answers to faster offensive threats like Cinderace like and Zygarde-10% are necessary, so the aforementioned Primarina not a good example imo, mention swamp/fini I think or like a real check to cinde (MGLO GS owns Prima) and Tapu Bulu make for great partners. Teammates that can form a pivot core with Thundurus such as Barraskewda and Jirachi it also resists priorities so you lose the interest of Genesect, either mention something else or just leave Barras are also valuable and Genesect in particular resists common priority attacks like Draining Kiss and Grassy Glide that can revenge kill Thundurus.


[STRATEGY COMMENTS]
Other Options
=============


Thundurus can opt to run Psychic in its last moveslot to heavily damage Kommo-o and Volt Absorb Toxapex, but it isn't useful otherwise compared to U-turn and Knock Off. Sludge Bomb is another option that targets Tapu Bulu and poisons foes, but it's generally not great. A Primordial Sea or Sheer Force set featuring Nasty Plot and Focus Blast is possible, however it's outclassed by Zapdos and Thundurus-T, respectively.

Checks and Counters
=============
**Faster Offensive Pokémon**: Due to Thundurus's frailty, all faster offensive threats can threaten to 2HKO it at worst. Examples include Tapu Koko, Barraskewda, and Azelf. Tapu Koko also takes little damage from everything Thundurus throws at it and can use Roost to stay healthy, making it a reliable counter. However, most of those threats can't switch into Thundurus's attacks, and even Tapu Koko has to watch out for Sludge Bomb.

**Ground-type Pokémon not weak to Grass Knot**: Thundurus relies on Grass Knot to deal damage to Ground-type Pokémon, so Garchomp and Landorus, especially their specially defensive Regenerator variants, prevent it from breaking efficiently.

**Volt Absorb users**: Volt Absorb users like Corviknight and Toxapex can wall Thundurus, although the latter has to fear the rare Psychic.

**Tapu Bulu**: Tapu Bulu doesn't fear most attacks Thundurus can run except for Sludge Bomb and can set up against it.

**Defensive Kommo-o**: Kommo-o must be wary of Psychic, but otherwise it can set Stealth Rock freely against Thundurus

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Osake, 524664], [username2, userid2]]
- Grammar checked by: [[username 1, userid1]]
Looks good to me, QC 1/2
 
add remove conjecture
[SET]
name: Magic Guard Life Orb
move 1: Thunderbolt
move 2: Grass Knot
move 3: Superpower
move 4: U-turn / Knock Off
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Thundurus sports good mixed attacks and movepools mixed attacking stats and movepool to tear multiple defensive cores apart. Magic Guard removes its Stealth Rock weakness and Life Orb recoil, allowing it to pivot multiple times throughout a game. Thunderbolt threatens common Water- and Flying-type defensive Pokémon such as Tapu Fini and Corviknight. Grass Knot deals heavy damage to Ground-type Pokémon that would otherwise wall it like Swampert and Hippowdon. Superpower targets specially defensive foes such as Blissey and Heatran as well as Pokémon that shrug off its other moves, mainly Ferrothorn and Garchomp 4 Atk Life Orb Thundurus Superpower vs. 0 HP / 0 Def Garchomp: 133-157 (37.2 - 43.9%), not sure Garchomp is a great example. U-turn allows Thundurus to grab momentum by switching out of unfavorable matchups and also chips down foes it struggles to face one on one like Volt Absorb Corviknight and Kommo-o. Knock Off instead provides utility by removing key items from them, helping its teammates to make progress more easily. The EV spread in tandem with Hasty nature helps it outpace everything up to base 110, notably Latios and Terrakion, (AC) without reducing its damage output. Hasty is preferred over Naive to remedy take less damage from Draining Kiss.

Thundurus's subpar bulk and little defensive utility compared to Zapdos means it can only fit on more offensive builds. I would add a sentence about how this set is designed to break defensive cores so teammates can win, so it pairs well with cleaners like Triage or fast attackers Powerful but slow wallbreakers appreciate Thundurus's ability to bring them in safely with U-turn, such as Mamoswine and Primarina since U-turn is a slash, I would move this sentence further down in the paragraph. Thundurus appreciates entry hazards from its teammates like Swampert and Ferrothorn to wear down its checks and counters. Desolate Land Heatran is notable because not only does it provide Stealth Rock, it also checks several faster Pokémon that forces Thundurus out like Azelf, Tapu Koko, and Barraskewda. In return, Thundurus discourages opponent from clicking Ground-type moves and helps Heatran come in safely to break walls that gives Thundurus troubles. Answers to faster offensive threats like Cinderace and Zygarde-10% are necessary, so Swampert and Tapu Bulu make for great partners. Teammates that can form a pivot core with Thundurus such as Barraskewda are also valuable and Genesect in particular resists common priority attacks like Draining Kiss and Grassy Glide that can revenge kill Thundurus.


[STRATEGY COMMENTS]
Other Options
=============


Thundurus can opt to run Psychic in its last moveslot to heavily damage Kommo-o and Volt Absorb Toxapex, but it isn't useful otherwise compared to U-turn and Knock Off. Sludge Bomb is another option that targets Tapu Bulu and poisons foes, but it's generally not great otherwise outclassed by existing options. A Primordial Sea or Sheer Force set featuring Nasty Plot and Focus Blast is possible, however it's outclassed by Zapdos and Thundurus-T, respectively.

Checks and Counters
=============
**Faster Offensive Pokémon**: Due to Thundurus's frailty, all faster offensive threats can threaten to 2HKO it at worst. Examples include Tapu Koko, Barraskewda, and Azelf. Tapu Koko also takes little damage from everything Thundurus throws at it and can use Roost to stay healthy, making it a reliable counter. However, most of those threats can't switch into Thundurus's attacks, and even Tapu Koko has to watch out for Sludge Bomb.

**Ground-type Pokémon not weak to Grass Knot**: Thundurus relies on Grass Knot to deal damage to Ground-type Pokémon, so Garchomp and Landorus, especially their specially defensive Regenerator variants, prevent it from breaking efficiently.

**Volt Absorb users**: Volt Absorb users like Corviknight and Toxapex can wall Thundurus, although the latter has to fear the rare Psychic.

**Tapu Bulu**: Tapu Bulu doesn't fear most attacks Thundurus can run except for Sludge Bomb and can set up against it.

**Defensive Kommo-o**: Kommo-o must be wary of Psychic, but otherwise it can set Stealth Rock freely against Thundurus

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Osake, 524664], [UT, 523866]]
- Grammar checked by: [[username 1, userid1]]
QC 2/2, great job! I hope this is the start of seeing you in OM C&C more often!

QC Stamp.gif
 
Done, thank you! I hope the sentences I added at your request can be looked at one last time.
Mentioned this offline, but already gave you the 2/2 since the edits were minor and you are clearly a competent writer.

Switching gears, AM checker here! Feel free to incorporate these suggestions if you wish!
add remove conjecture
[SET]
name: Magic Guard Life Orb
move 1: Thunderbolt
move 2: Grass Knot
move 3: Superpower
move 4: U-turn / Knock Off
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Thundurus sports good mixed attacking stats and a wide movepool to tear multiple defensive cores apart. Magic Guard removes its Stealth Rock weakness and Life Orb recoil, allowing it to pivot multiple times throughout a game. Thunderbolt threatens common Water- and Flying-type defensive Pokémon Pokemon such as Tapu Fini and Corviknight. Grass Knot deals heavy damage to Ground-type Pokémon Pokemon that would otherwise wall it like Swampert and Hippowdon. Superpower targets specially defensive foes such as Blissey and Heatran as well as Pokémon Pokemon that resist its other moves, mainly Ferrothorn. U-turn allows Thundurus to grab momentum by switching out of unfavorable matchups and also chips down foes it struggles to face one on one like Volt Absorb Corviknight and Kommo-o. Knock Off instead provides utility by removing key items from them, helping its teammates to make progress more easily. The EV spread in tandem with a Hasty nature helps it outpace everything up to base 110 Speed, notably Latios and Terrakion, without reducing its damage output. Hasty is preferred over Naive to take less damage from Draining Kiss.

Thundurus's subpar bulk and little poor defensive utility compared to Zapdos means it can only fit on more offensive builds. Cleaners such as Azelf and Togekiss pair well with Thundurus as they enjoy opposing walls weakened. Thundurus appreciates entry hazards from its teammates like Swampert and Ferrothorn to wear down its checks and counters. Desolate Land Heatran is notable because not only does it provide Stealth Rock, it also checks several faster Pokémon Pokemon that forces Thundurus out like Azelf, Tapu Koko, and Barraskewda. In return, Thundurus discourages opponent opponents from clicking Ground-type moves and helps Heatran come in safely to break walls that gives Thundurus troubles trouble. Answers to faster offensive threats like Cinderace and Zygarde-10% are necessary, so Swampert and Tapu Bulu make for great partners. Powerful but slow wallbreakers, such as Mamoswine and Primarina, just moving this up to be a little more clear appreciate Thundurus's ability to bring them in safely with U-turn, such as Mamoswine and Primarina. Teammates that can form a pivot core with Thundurus such as Barraskewda are also valuable and Genesect in particular resists common priority attacks like Draining Kiss and Grassy Glide that can revenge kill Thundurus. this last sentence seems like it should be two sentences? if you are saying Genesect is good in a pivot core, then maybe "Teammates that can form a pivot core with Thundurus such as Barraskewda and Genesect are also valuable. Gensect in particular..."


[STRATEGY COMMENTS]
Other Options
=============


Thundurus can opt to run Psychic in its last moveslot to heavily damage Kommo-o and Volt Absorb Toxapex, but it isn't useful otherwise compared to generally as useful as U-turn and Knock Off. Sludge Bomb is another option that targets Tapu Bulu and poisons foes, but it's otherwise outclassed by existing options. A Primordial Sea or Sheer Force set featuring Nasty Plot and Focus Blast is possible, however it's outclassed by Zapdos and Thundurus-T, respectively.

Checks and Counters
=============
**Faster Offensive Pokémon Pokemon**: Due to Thundurus's frailty, all faster offensive threats can threaten to 2HKO it at worst. Examples include Tapu Koko, Barraskewda, and Azelf. Tapu Koko also takes little damage from everything Thundurus normally you mention later Sludge Bomb can get it throws at it and can use Roost to stay healthy, making it a reliable counter. However, most of those threats can't switch into Thundurus's attacks, and even Tapu Koko has to watch out for Sludge Bomb.

**Ground-type Pokémon Pokemon not weak to Grass Knot**: Thundurus relies on Grass Knot to deal damage to Ground-type Pokémon Pokemon, so Garchomp and Landorus, especially their specially defensive Regenerator variants, prevent it from breaking efficiently.

**Volt Absorb users**: Volt Absorb users like Corviknight and Toxapex can wall Thundurus, although the latter has to fear the rare Psychic.

**Tapu Bulu**: Tapu Bulu doesn't fear most attacks Thundurus can run except for Sludge Bomb and can set up against it.

**Defensive Kommo-o**: Kommo-o must be wary of Psychic, but otherwise it can set Stealth Rock freely against Thundurus. (AP)

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Osake, 524664], [UT, 523866]]
- Grammar checked by: [[username 1, userid1]]
Only big note, for C&C, it is always Pokemon, not Pokémon.
 
add remove conjecture
[SET]
name: Magic Guard Life Orb
move 1: Thunderbolt
move 2: Grass Knot
move 3: Superpower
move 4: U-turn / Knock Off
item: Life Orb
ability: Magic Guard
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Thundurus sports good mixed attacking stats and a wide movepool to tear multiple defensive cores apart. Magic Guard removes its Stealth Rock weakness and Life Orb recoil, allowing it to pivot multiple times throughout a game. Thunderbolt threatens common Water- and Flying-type defensive Pokemon such as Tapu Fini and Corviknight. Grass Knot deals heavy damage to Ground-type Pokemon that would otherwise wall it like Swampert and Hippowdon. Superpower targets specially defensive foes such as Blissey and Heatran, (comma) as well as Pokemon that resist its other moves, mainly Ferrothorn. U-turn allows Thundurus to grab momentum by switching out of unfavorable matchups and also chips down foes it struggles to face one on one one-on-one like Kommo-o and Volt Absorb Corviknight and Kommo-o just making it a little more clear we don't mean VA Kommo. Knock Off instead is another option over U-turn that provides utility by removing key items from them foes, helping its teammates to make progress more easily. The EV spread in tandem with a Hasty nature helps it outpace everything up to base 110 Speed, notably Latios and Terrakion, without reducing its damage output. Hasty is preferred over Naive to take less damage from Draining Kiss.

Thundurus's subpar bulk and poor defensive utility compared to Zapdos means it can only fit on more offensive builds. Cleaners such as Azelf and Togekiss pair well with Thundurus as they enjoy opposing walls being weakened. Thundurus appreciates entry hazards from its teammates like Swampert and Ferrothorn to wear down its checks and counters. Desolate Land Heatran is notable a notable partner because not only does it provide Stealth Rock, it also checks several faster Pokemon that forces force Thundurus out like Azelf, Tapu Koko, and Barraskewda. In return, Thundurus discourages opponents from clicking using Ground-type moves and helps Heatran come in safely to break walls that gives Thundurus trouble. Answers to faster offensive threats like Cinderace and Zygarde-10% are necessary, so Swampert and Tapu Bulu make for great partners. Powerful but slow wallbreakers, such as Mamoswine and Primarina, appreciate Thundurus's ability to bring them in safely with U-turn. Teammates that can form a pivot core with Thundurus such as Barraskewda are also valuable, (comma) and Genesect, (comma) in particular, (comma) resists common priority attacks like Draining Kiss and Grassy Glide that can revenge kill Thundurus.


[STRATEGY COMMENTS]
Other Options
=============
Thundurus can opt to run Psychic in its last moveslot to heavily damage Kommo-o and Volt Absorb Toxapex, but it isn't generally as useful as U-turn and Knock Off. Sludge Bomb is another option that targets Tapu Bulu and poisons foes, but it's otherwise outclassed by existing options. A Primordial Sea or Sheer Force set featuring Nasty Plot and Focus Blast is possible, however possible; however, it's outclassed by Zapdos and Thundurus-T, respectively.

Checks and Counters
=============
**Faster Offensive Pokemon**: Due to Thundurus's frailty, all faster offensive threats can threaten to 2HKO it at worst. Examples include Tapu Koko, Barraskewda, and Azelf. Tapu Koko also takes little damage from everything Thundurus normally throws at it and can use Roost to stay healthy, making it a reliable counter. However, most of those threats can't switch into Thundurus's attacks, and even Tapu Koko has to watch out for Sludge Bomb.

**Ground-type Pokemon not weak to Grass Knot**: Thundurus relies on Grass Knot to deal damage to Ground-type Pokemon, so Garchomp and Landorus, especially their specially defensive Regenerator variants, prevent it from breaking efficiently.

**Volt Absorb users**: Volt Absorb users like Corviknight and Toxapex can wall Thundurus, although the latter has to fear the rare Psychic.

**Tapu Bulu**: Tapu Bulu doesn't fear most attacks Thundurus can run except for Sludge Bomb and can set up against it.

**Defensive Kommo-o**: Kommo-o must be wary of Psychic, but otherwise it can set Stealth Rock freely against Thundurus.

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[Osake, 524664], [UT, 523866]]
- Grammar checked by: [[UT, 523866]]
GP 1/1!

cRqvJU2.gif
 
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