TIO vs Leethoof [RoundOne ASB Factory]

TEAMTH
TIO:
Gengar (F)

Nature: Hasty
-1 Def, +15% Spe, +19% Accuracy

Type: Ghost / Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Levitate
Levitate (Innate):
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: N/A

Attacks:
#Level Up#
Hypnosis
Lick
Spite
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Dream Eater
Hex
Nightmare
Dark Pulse (6 MC)
#Egg#
Explosion
Ice Punch
Disable (Free Egg moves)
#TM/HM#
Protect
Substitute
Focus Blast
Toxic
Venoshock
Taunt
Psychic
Giga Drain
Thunder
Energy Ball
Dream Eater
Sludge Bomb
Will-o-Wisp
Double Team (24 MC)
#Event/Tutor#
ThunderPunch
Knock Off
Foul Play
Pain Split
Fire Punch (10 MC)
Exploud (M)

Nature: Quiet (+Spa, -Spe.)

Type: Normal
Normal:Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 59 (-10% Evasion)
Size Class: 3
Weight Class: 4

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Ice Fang
Fire Fang
Thunder Fang
Pound
Uproar
Astonish
Howl
Bite
Super Sonic
Hyper Voice
Hyper Beam
Crunch
Rest
Stomp (5 MC)
#Egg#
Extrasensory
Circle Throw
Hammer Arm (Free Egg Moves)
#TM/HM#
Protect
Substitute
Ice Beam
Flamethrower
Surf
SolarBeam
Focus Blast
Earthquake
Incinerate
Rock Slide
Avalanche
Swagger (20 MC)
#Event/Tutor#
Fire Punch
Ice Punch
ThunderPunch
Endeavor
Zen Headbutt
Counter (13 MC)
Scolipede (M)

Nature: Adamant
+1 Atk, -1 SpAtk

Type: Bug / Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Swarm
Swarm (Innate):
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112
Size Class: 5
Weight Class: 6
Base Rank Total: 17

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Megahorn
Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Bug Bite
Iron Defense
Venoshock
Agility
Baton Pass
Steamroller (4 MC)
#Egg#
Spikes
Rock Climb
Toxic Spikes (Free egg moves)
Pin Missile
Twineedle (6 MC)
#TM/HM#
Substitute
Protect
Earthquake
Dig
Rock Slide
X-Scissor
Poison Jab
Sludge Bomb
Solarbeam
Rock Slide
Bulldoze
Cut
Double Team (22 MC)
#Event/Tutor#
Aqua Tail
Iron Tail
Superpower
Endeavor (8 MC)
Cleanse Tag,
Flying Gem Leppa Berry
Magnet
Mago Berry
Power Anklet
Power Belt
Rindo Berry
TwistedSpoon
Watmel Berry
Leet
Electrode (-)

Nature: Timid
-1 Attack, +15% Speed, +30% Accuracy

Type: Electric
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ability: Static
Static (Innate):
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 3
SpD: 3
Spe: 161
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Charge
Tackle
Screech
SonicBoom
Rollout
Selfdestruct
Charge Beam
Light Screen
Spark
Electro Ball
Magnet Rise
Mirror Coat

#TM/HM#
Protect
Substitute
Taunt
Toxic
Thunderbolt
Zap Cannon
Hidden Power Grass 7
Hyper Beam
Thunder
Teleport
Double Team
Reflect
Bide
Torment
Volt Switch
Thunder Wave

#Event/Tutor#
Endure
Sleep Talk
Foul Play
Magic Coat
Signal Beam
Excadrill (M)

Nature: Jolly
+15% Speed, +12% Accuracy, -1 SpA

Type: Steel / Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Ability: Mold Breaker
Mold Breaker (Innate):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 102 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 40
DC: 5/5

Attacks:
#Level Up#
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws
Rock Slide
Slash
Earthquake
Sandstorm
Drill Run
Fissure

#Egg#
Iron Defense
Crush Claw
Submission

#TM/HM#
Protect
Substitute
Brick Break
Double Team
Rock Tomb
Aerial Ace
Rest
Attract
Shadow Claw
Giga Impact
Bulldoze
X-Scissor
Poison Jab
Swagger
Toxic

#Event/Tutor#
Iron Head
Magnet Rise
Sleep Talk
Stealth Rock
Golbat (M)

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Poison / Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Infiltrator
Infiltrator (Innate):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 78 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 4/9
MC: 40
DC: 5/5

Attacks:
#Level Up#
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Air Slash

#Egg#
Whirlwind
Brave Bird
Quick Attack

#TM/HM#
Protect
Substitute
Toxic
Venoshock
Taunt
Double Team
Sludge Bomb
Torment
Bide
Pluck
U-Turn
Fly

#Event/Tutor#
Endure
Giga Drain
Heat Wave
Roost
Sleep Talk
Snatch
Super Fang
Tailwind
Pecha Berry
Leftovers
Lum Berry Wiseglasses
Colbur Berry
Chople Berry
Belue Berry
Spelon Berry
Leppa Berry
Petaya Berry
Coin Flip
Heads=Leet
Tails=TIO
obverse.jpg
 
Spr_DP_Guitarist.png
530.png

"Francisco will begin this tournament for me, grabbing this Lum Berry. The Pokemon may have changed, but the song remains the same!"
 
I think it's obvious by now that TIO is to be DQ'd. I realize now that there are still more subs, so they could sub in if they wanted to.
 
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