Togekiss (Analysis)

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[Overview]

<p>Ever since its release, Togekiss has been best known for being one of the two "hax" Pokemon, with the other being Jirachi. The combination of Serene Grace, a paralysis move, access to Roost, and a STAB move with a 30% flinch chance leaves the opponent with only a 30% chance to attack, which makes Togekiss almost impossible to take out. All in all, it one of the most infuriating Pokemon in the game. That is not all, though; Togekiss can also run an effective Nasty Plot set, as it is one of the few Pokemon with access to the move. Combine that with a very respectable base 120 Special Attack stat, and you get a Pokemon that can lay down the hurt on unprepared teams. Unfortunately, Togekiss isn't without its flaws. Its weakness to Stealth Rock is a crippling one, as it means Togekiss will lose a quarter of its health every time it switches in. While Togekiss does have access to Roost, the fast-paced nature of the DW metagame makes it hard for it to use Roost often. Additionally, its below-average base 80 Speed stat also leaves Togekiss easily revenge killed.</p>

[SET]
name: Paraflinch
move 1: Thunder Wave / Body Slam
move 2: Air Slash
move 3: Aura Sphere / Flamethrower
move 4: Roost
item: Leftovers
ability: Serene Grace
nature: Calm
evs: 252 HP / 104 Def / 152 SpD

[SET COMMENTS]

<p>This set aims to make the most of Serene Grace. As mentioned earlier, the combination of paralysis and a 60% flinch chance leaves the opponent with only a 30% chance to actually do something. Togekiss can usually take out several Pokemon all by itself if luck is on your side, as it can be hard to KO especially due to Roost and its good bulk.</p>

<p>Thunder Wave provides a reliable way of spreading paralysis, unlike Body Slam, which only paralyzes 60% of the time. Body Slam also doesn't hit Ghost-types, but has the advantage of hitting Ground-types such as Excadrill and Landorus, and is not shut down by Taunt. Air Slash is Togekiss's main STAB move, as it has a high flinch rate as well as good power. Aura Sphere is the best option in the third slot, as it provides great coverage alongside Air Slash, and hits Pokemon such as Tyranitar and Heatran for super effective damage. However, Flamethrower hits several notable Steel-types, such as Jirachi, Genesect, and Skarmory, for greater damage. Roost is in the last slot to enhance Togekiss's longevity, especially when combined with the fact that the opponent will rarely be able to attack every turn.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are geared towards maximizing Togekiss's excellent special bulk; in conjunction with its typing, this lets Togekiss take on DW behemoths such as Genesect and Chandelure. The Defense EVs ensure that +2 Jolly Air Balloon Excadrill will not KO Togekiss with Rock Slide, which can be useful if your team has some problems with it. However, you can drop the Defense EVs and instead go with a simple 252 HP / 4 Def / 252 SpD EV spread. If you feel that mono-Flying coverage is enough for Togekiss to take down most Pokemon, Nasty Plot is an option over the coverage move. Togekiss can often find a free turn to set up, and this lets it take down opposing Pokemon with Air Slash a lot more easily.<p>

<p>While this set doesn't have that many counters considering most Pokemon can usually be taken out by a couple of flinches, there are some threats who do give this set a lot of trouble. Zapdos takes little damage from both Air Slash and Aura Sphere, and can threaten Togekiss with a powerful Thunderbolt. Jirachi isn't bothered by anything but Flamethrower and can take down Togekiss with its own paraflinching combination, thanks to its higher Speed. Specially defensive Heatran makes for a good partner, as it can take both Zapdos's and Jirachi's assaults quite easily and threaten them with Toxic and Lava Plume, respectively. Jirachi is another good partner for Togekiss, not because it is able to deal with the aforementioned problem Pokemon, but because it makes for a good "hax" core with it—both Pokemon are able to paralyze opponents and flinch them to death.</p>

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Air Slash
move 3: Aura Sphere / Heal Bell
move 4: Roost / Fire Blast
item: Leftovers / Life Orb
ability: Serene Grace
nature: Modest / Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>This set doesn't focus as much on Serene Grace, but instead aims to set up and pull off a sweep. Nasty Plot doubles Togekiss's Special Attack in one use, letting it quickly get very threatening. With its excellent bulk, it can often find an opportunity to set up. There are two ways to go with this set: defensive and offensive. The defensive variant focuses on Togekiss's excellent bulk to find an opportunity to set up a Nasty Plot or even two, while the offensive variant focuses on Togekiss's great base 120 Special Attack along with its excellent coverage.</p>

<p>Air Slash is a given on both variants, as it's Togekiss best STAB move, and further packs a 60% flinch chance. Aura Sphere is the best option in the third slot, as it provides great coverage and hits notable Pokemon, such as Tyranitar and Heatran, hard. Defensive variants can also consider Heal Bell in this slot, as the ability to cure itself of status lets Togekiss set up on Blissey. Roost is a mandatory last move for the defensive variant, but offensive sets can use Fire Blast for more coverage, as KOing Jirachi among others can be very useful.</p>

[ADDITIONAL COMMENTS]

<p>The choice of item and EV spread depends on the variant. The defensive variant is better off using Leftovers, an EV spread of 252 HP / 4 SpA / 252 Spe, and a Modest nature for good bulk and power. The offensive variant, on the other hand, should use a Life Orb to boost the power of its attacks, along with a 112 HP / 4 Def / 156 SpA / 236 Spe EV spread and a Timid nature. Those EVs let Togekiss outspeed Adamant Lucario and always KO Gliscor at +2, while also providing it with a Life Orb number.</p>

<p>While this set is rather powerful, certain Pokemon are still able to wall it reliably. Chansey and Blissey can take on Togekiss without Heal Bell thanks to their incredible special bulk and Toxic. Specially defensive Dragonite can take a hit, especially if Multiscale is intact, and use Dragon Tail to phaze out Togekiss and rack up entry hazard damage. Mamoswine makes for a good teammate as it is able to take down both of these threats thanks to its high base Attack and powerful STAB moves.</p>

[Other Options]

<p>Togekiss can run a rather effective Choice Scarf set, as Air Slash takes down most opponents in a few hits, and Trick cripples walls such as Blissey and Jirachi switching in. However, Thunder Wave is usually a better way of taking care of Togekiss's below-average Speed, as several Pokemon outspeed even Choice Scarf Togekiss. Togekiss can also run an effective Baton Pass set as it is one of the few Pokemon that can pass Nasty Plot boosts, but it is generally outclassed by Mew in such a role.</p>

<p>Hustle Togekiss is somewhat viable; while it has a rather pathetic base 50 Attack, STAB ExtremeSpeed is definitely nothing to scoff at when combined with Hustle. Work Up can help boost its Attack even more and let it KO several offensively inclined Pokemon, such as Thundurus, Blaziken, and Breloom. However, anything that resists it can revenge kill Togekiss quite easily, and Excadrill, Genesect, and Chandelure all do. It also lacks power, and will not be able to take down bulkier Pokemon such as Garchomp, Dragonite, and Scizor. Finally, Grass Knot can be used on the Nasty Plot set to hit Gastrodon and Unaware Quagsire, but it has little use otherwise, so it's almost always an inferior option.</p>

[Checks and Counters]

<p>Zapdos is likely the best Togekiss counter out there, as it resists both Air Slash and Aura Sphere, is immune to Thunder Wave thanks to Lightningrod, and can threaten Togekiss with a powerful STAB Thunderbolt. Raikou works similarly, but doesn't resist Aura Sphere. Jirachi also resists Air Slash and is neutral to Aura Sphere; it can take out Togekiss with its own paraflinching strategy thanks to its higher base Speed. Blissey and Chansey can take on Togekiss that lack Heal Bell—if they manage to Toxic it, they can simply Softboiled until Togekiss faints.</p>

<p>If all else fails, revenge killing Togekiss is always possible. Powerful physical attackers that outspeed Togekiss, such as Terrakion, Haxorus, and Salamence, can take it out. However, they need to be careful while switching in, as they are crippled by Thunder Wave. Garchomp and Mamoswine can both switch in on Thunder Wave freely thanks to their Ground typing, and threaten to KO Togekiss with a powerful STAB move.</p>
 
Nasty Plot can also be an option in the third slot for the paraflincher set, since Flying is decent enough as mono-coverage, and with parahax, flinching and Roosting, you can generally find time to set up NPs.

You should probably mention bulky Ground-types can take on Thunder Wave-wielding Togekisses, especially Garchomp, who doesn't care about Aura Sphere and can just Outrage or Stone Edge you for a stack of damage.
 
[Overview]
-Find what: Stealth Rock / Cannot find "Stealth Rock"
-Yeah, expand this to mention its SR weakness (it can't switch in repeatedly without spending turns using Roost) and overall low Speed.

[SET=Paraflinch]
-Moves, spread, etc. are fine here.

[SET COMMENTS]
-All good here.

[Additional Comments]
-Remove the entire last paragraph. There really is no dedicated hax team style, and in regards to Machamp, no confused opponent will ever let you paralyze it.
-Do mention Jirachi as a partner to Togekiss though, in one of the above paragraphs.

[SET=Nasty Plot]
-All good here

[SET COMMENTS]
-When you talk about offensive variants, embelish on its excellent coverage alongside its base 120 SpA.

[SET COMMENTS#2]
-Change this to ADDITIONAL COMMENTS obviously :-p
-Otherwise, okay.

[Other Options]
-Change this sentence: "Togekiss can also run an effective Baton Pass set, as it is one of the few Pokemon that is able to Baton Pass Nasty Plot boosts, however now that Mew is allowed in OU again it's usually an inferior option.</p>"
to "Togekiss can also run an effective Baton Pass set as it is one of the few Pokemon that can pass Nasty Plot Boosts, but is generally outclassed by Mew." -- We are not playing OU.
-At least mention Grass Knot as an OO option to hit Gastrodon and Quagsire harder (the latter because Unaware ignores the NP boosts).
-Either remove this sentence: "It is also quite easily walled by a bulky Pokemon." It's just clutter and doesn't add anything significant.

[Checks and counters]
-The Nasty Plot set is kind of at a stalemate with Quagsire; Togekiss can't paralyze it without Body Slam and can only flinch it so many times before Quagsire hits it with Toxic (assuming it doesn't have Heal Bell).
-Thundurus is NOT immune to Thunder Wave (sadly), so remove that.

Finally, your prose needs work, though GP will fix that up somewhat. Please pay attention to their changes, it can really help you improve a lot.

Make all these changes and consider this APPROVED.
 
Thanks for the approval NixHex! I've implemented these changes, sorry about the Thundurus mistake, I meant to write Zapdos there. Anyways, this is ready for GP!
 
[Overview]

<p>Ever since its release, Togekiss has been best known for being one of the two "hax" Pokemon along with Jirachi. The combination of Serene Grace, a paralysis move, and a STAB move with a 30% flinch chance leaves the opponent with only a 30% chance to attack, leaving Togekiss almost unable to be taken out, especially with its access to Roost. This makes it one of the most infuriating Pokemon in the game. That is not all; Togekiss can also run an effective Nasty Plot set, being one of the few Pokemon with access to that move. Combine that with a very respectable base 120 Special Attack, and it can lay down the hurt on unprepared teams. Unfortunately, Togekiss isn't without its flaws. A weakness to Stealth Rock is a crippling one, as Togekiss will lose a quarter of its health every time it switches in. While Togekiss does have access to Roost, the fast-paced nature of the Dream World metagame makes it hard to Roost every time it switches in. A below-average base 80 Speed also makes it easy for Togekiss to get revenge killed.</p>

[SET]
name: Paraflinch
move 1: Thunder Wave / Body Slam
move 2: Air Slash
move 3: Aura Sphere / Flamethrower
move 4: Roost
item: Leftovers
ability: Serene Grace
nature: Calm
evs: 252 HP / 104 Def / 152 SpD

[SET COMMENTS]

<p>This set aims to get the most out of Serene Grace. As mentioned earlier, the combination of a 60% flinch chance and paralysis leaves the opponent with only a 30% to actually do something. This means that Togekiss can usually take out several Pokemon all by itself if luck is on your side, as it can be really hard to take it out when taking into account Roost and Togekiss's good bulk.</p>

<p>Thunder Wave provides a reliable, accurate paralysis move, meaning that it will always paralyze unlike Body Slam, which has to rely on a 60% chance. However, Body Slam has the advantage of hitting Ground-types such as Excadrill and Landorus and not being shut down by Taunt, in exchange for not hitting Ghost-types. Air Slash is Togekiss's main STAB move, providing a high flinch rate as well as good power. Aura Sphere is the best option in the third slot, as it provides great coverage with Air Slash and hits Pokemon such as Tyranitar and Heatran hard. However, Flamethrower hits several Steel-types harder, such as Jirachi, Genesect, and Skarmory. Roost is in the last slot to enhance Togekiss's longevity, especially when combined with the fact that the opponent will rarely be able to attack every turn.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are geared towards maximizing Togekiss's excellent special bulk, as that in conjunction with its typing lets Togekiss take on Dream World behemoths such as Genesect and Chandelure. The Defense EVs are to ensure that Jolly Air Balloon Excadrill will not KO Togekiss with Rock Slide after Swords Dance, which can be useful if your team has some problems with it. However, you can drop the Defense EVs and instead go with a simple 252 HP / 4 Def / 252 SpD EV spread. If you feel that mono-Flying coverage is enough for Togekiss to take down most Pokemon, Nasty Plot is an option over the coverage move. Togekiss can often find a free turn to set up, and this lets it take down opposing Pokemon with Air Slash a lot more easily.<p>

<p>While this set doesn't have that many counters considering most Pokemon can usually be taken out by a couple of flinches, there are some threats who do give this set a lot of trouble. Zapdos takes little damage from both Air Slash and Aura Sphere and can threaten Togekiss with a powerful Thunderbolt. Jirachi also isn't bothered by anything but Flamethrower and can take down Togekiss with its own paraflinching combination, thanks to its higher Speed. Specially Defensive Heatran makes for a good partner, as it can take both Zapdos's and Jirachi's assaults quite easily and threaten them with Toxic or Lava Plume. Jirachi provides another good partner for Togekiss, not because it is able to deal with the aforementioned problem Pokemon, but because it makes for a good "hax" core with it, with both Pokemon being able to paralyze opponents and flinch them with a flinch move.</p>

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Air Slash
move 3: Aura Sphere / Heal Bell
move 4: Roost / Fire Blast
item: Leftovers / Life Orb
ability: Serene Grace
nature: Modest / Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>This set doesn't focus as much on Serene Grace, but instead aims to set up and pull off a sweep. Nasty Plot doubles Togekiss's Special Attack in one use, which means the latter can quickly get very threatening. With its excellent bulk, it can often find an opportunity to use it as well.</p>

<p>There are two ways to go with this set: defensive and offensive. The defensive variant focuses on Togekiss's excellent bulk to find an opportunity to set up a Nasty Plot or even two, while the offensive variant focuses on Togekiss's great base 120 Special Attack along with its excellent coverage. Air Slash is a given for both, as it's Togekiss best STAB move with a 60% flinch chance. Aura Sphere is the best option in the third slot for both variants, as it provides great coverage and hits notable Pokemon such as Tyranitar and Heatran hard. However, the defensive variant can also use Heal Bell, as curing itself of status lets Togekiss set up on Blissey in conjunction with Roost, something it would otherwise have problems with. In the last slot, Roost is a given for the defensive variant, but the offensive variant can use Fire Blast for more coverage, as KOing Jirachi among others can be very useful.</p>

[ADDITIONAL COMMENTS]

<p>The choice of item and EV spread depends on your choice of variant as well. The defensive variant is better off using Leftovers, along with 252 HP / 4 SpA / 252 Spe with a Modest nature for good bulk and power. The offensive variant, on the other hand, is better off using Life Orb to boost the power of its attacks, along with a 112 HP / 4 Def / 156 SpA / 236 Spe EV spread and a Timid nature. Those EVs let it outspeed Adamant Lucario and always KO Gliscor at +2 while also providing a Life Orb number.</p>

<p>While this set is rather powerful, certain Pokemon are still able to wall it reliably. Chansey and Blissey can take on Togekiss without Heal Bell thanks to their incredible special bulk and Toxic. Specially defensive Dragonite can take a hit, especially if Multiscale is intact, and Dragon Tail to phaze out Togekiss and rack up entry hazard damage. Mamoswine makes for a good teammate as it is able to take down both of these threats thanks to its high base Attack and powerful STAB moves.</p>

[Other Options]

<p>Togekiss can run a rather effective Choice Scarf set, thanks to Air Slash being able to take down most opponents in a few hits and Trick being able to cripple walls such as Blissey and Jirachi switching in. However, Thunder Wave is usually a better way of taking care of Togekiss's below-average Speed as even with a Choice Scarf, there are still several Pokemon that are able to outspeed Togekiss. Togekiss can also run an effective Baton Pass set as it is one of the few Pokemon that can pass Nasty Plot boosts, but it is generally outclassed here by Mew.</p>

<p>Togekiss can run a set with Hustle, as while it has a rather pathetic base 50 Attack, STAB ExtremeSpeed is definitely nothing to scoff at when combined with Hustle. Work Up can help boost its Attack even more, which allows it to KO several offensively-inclined Pokemon such as Thundurus, Blaziken, and Breloom. However, anything that resists it is able to revenge kill Togekiss quite easily, and Excadrill, Genesect, and Chandelure all do. It is also quite easily walled by bulky Pokemon. Finally, Grass Knot can be used on the Nasty Plot set to hit Gastrodon and Unaware Quagsire, but it has little use otherwise, so it's almost always an inferior option.</p>

[Checks and Counters]

<p>Zapdos is likely the best Togekiss counter out there, resisting both Air Slash and Aura Sphere, being immune to Thunder Wave thanks to Lightningrod, and threatening Togekiss with a powerful STAB Thunderbolt. Raikou works similarly, except that it doesn't resist Aura Sphere. Jirachi also resists Air Slash and is neutral to Aura Sphere; it can take out Togekiss with its own paraflinching strategy thanks to its higher base Speed. Blissey and Chansey can take on all Togekiss lacking Heal Bell as if they manage to get one Toxic in, they can simply Softboiled until Togekiss faints.</p>

<p>If all else fails, revenge killing Togekiss is always possible. A powerful physical attacker that outspeeds Togekiss, such as Terrakion, Haxorus, and Salamence, can take it out. However, they need to be careful while switching in, as they are crippled by Thunder Wave. Garchomp and Mamoswine can both switch in on Thunder Wave freely thanks to their Ground typing and threaten to KO Togekiss with a powerful STAB move.</p>

The diff app, predictably, screwed up, so I only have a copy-pastable version to offer :(

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[Overview]

<p>Ever since its release, Togekiss has been best known for being one of the two "hax" Pokemon along with Jirachi. The combination of Serene Grace, a paralysis move, access to Roost, and a STAB move with a 30% flinch chance leaves the opponent with only a 30% chance to attack, leaving making Togekiss almost unable impossible to be taken out, especially with its access to Roost. This makes it Togekiss one of the most infuriating Pokemon in the game. That is not all though; Togekiss can also run an effective Nasty Plot set, being one of the few*Pokemon with access to that move. Combine that with a very respectable base 120 Special Attack stat, and you get a Pokemon that it can lay down the hurt on unprepared teams. Unfortunately, Togekiss isn't without its flaws. A weakness to Stealth Rock is a crippling one, as means Togekiss will lose a quarter of its health every time it switches in. While Togekiss does have access to Roost, the fast-paced nature of the Dream World metagame makes it hard for it to use Roost every time it switches in. A below-average base 80 Speed stat also makes it easy for Togekiss to get revenge killed.</p>

[SET]
name: Paraflinch
move 1: Thunder Wave / Body Slam
move 2: Air Slash
move 3: Aura Sphere / Flamethrower
move 4: Roost
item: Leftovers
ability: Serene Grace
nature: Calm
evs: 252 HP / 104 Def / 152 SpD

[SET COMMENTS]

<p>This set aims to get the most out of Serene Grace. As mentioned earlier, the combination of paralysis and a 60% flinch chance and paralysis leaves the opponent with only a 30% chance to actually do something. This means that Togekiss can usually take out several Pokemon all by itself if luck is on your side, as it can be really hard to take it out when taking into account Roost and Togekiss's good bulk.</p>

<p>Thunder Wave provides a reliable, and accurate paralysis move, meaning that it will always paralyze, unlike Body Slam, which has to rely on a 60% chance. However, Body Slam has the advantage of hitting Ground-types such as Excadrill and Landorus and not being shut down by Taunt, in exchange for not hitting Ghost-types. Air Slash is Togekiss's main STAB move, providing a high flinch rate as well as good power. Aura Sphere is the best option in the third slot, as it provides great coverage with Air Slash and hits Pokemon such as Tyranitar and Heatran for super effective damage hard. However, Flamethrower hits several Steel-types harder, such as Jirachi, Genesect, and Skarmory harder. Roost is in the last slot to enhance Togekiss's longevity, especially when combined with the fact that the opponent will rarely be able to attack every turn.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are geared towards maximizing Togekiss's excellent special bulk, as that in conjunction with its typing, lets Togekiss take on Dream World behemoths such as Genesect and Chandelure. The Defense EVs are to ensure that Jolly Air Balloon Excadrill will not KO Togekiss with Rock Slide after Swords Dance, which can be useful if your team has some problems with it. However, you can drop the Defense EVs and instead go with a simple 252 HP / 4 Def / 252 SpD EV spread**. If you feel that mono-Flying coverage is enough for Togekiss to take down most Pokemon, Nasty Plot is an option over the coverage move. Togekiss can often find a free turn to set up, and this lets it take down opposing Pokemon with Air Slash a lot more easily.<p>

<p>While this set doesn't have that many counters considering most Pokemon can usually be taken out by a couple of flinches, there are some threats who do give this set a lot of trouble. Zapdos takes little damage from both, Air Slash and Aura Sphere, and can threaten Togekiss with a powerful Thunderbolt. Jirachi also isn't bothered by anything but Flamethrower and can take down Togekiss with its own paraflinching combination, thanks to its higher Speed. Specially Ddefensive Heatran makes for a good partner, as it can take both Zapdos's and Jirachi's assaults quite easily and threatens them with Toxic or Lava Plume. Jirachi provides another good partner for Togekiss, not because it is able to deal with the aforementioned problem Pokemon, but because it makes for a good "hax" core with it, with both Pokemon being able to paralyze opponents and flinch them with a flinch move.</p>

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Air Slash
move 3: Aura Sphere / Heal Bell
move 4: Roost / Fire Blast
item: Leftovers / Life Orb
ability: Serene Grace
nature: Modest / Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>This set doesn't focus as much on Serene Grace, but instead aims to set up and pull off a sweep. Nasty Plot doubles Togekiss's Special Attack in one use turn, which means the latter Togekiss can quickly get very threatening. With its excellent bulk, it Togekiss can often find an opportunity to set up use it as well.</p>

<p>There are two ways to go with this set: defensive and offensive. The defensive variant focuses on Togekiss's excellent bulk to find an opportunity to set up a Nasty Plot, or even two, while the offensive variant focuses on Togekiss's great base 120 Special Attack along with its excellent coverage moves. Air Slash is a given for both, as it's Togekiss best STAB move with a 60% flinch chance. Aura Sphere is the best option in the third slot for both variants, as it provides great coverage and hits notable Pokemon such as Tyranitar and Heatran hard. However, the defensive variant can also use Heal Bell, as curing itself of status lets Togekiss set up on Blissey in conjunction with Roost, something it would otherwise have problems with. In the last slot, Roost is a given for the defensive variant, but the offensive variant can use Fire Blast for more coverage, as KOing Jirachi among others can be very useful.</p>

[ADDITIONAL COMMENTS]

<p>The choice of item and EV spread depends on your choice of variant as well. The defensive variant is better off using Leftovers, along with a 252 HP / 4 SpA / 252 Spe EV spread with and a Modest nature for good bulk and power. The offensive variant, on the other hand, is better off using Life Orb to boost the power of its attacks, along with a 112 HP / 4 Def / 156 SpA / 236 Spe EV spread and a Timid nature. Those EVs let it Togekiss outspeed Adamant Lucario and always KO Gliscor at +2, while also providing a Life Orb number.</p>

<p>While this set is rather powerful, certain Pokemon are still able to wall it reliably. Chansey and Blissey can take on Togekiss without Heal Bell thanks to their incredible special bulk and Toxic. Specially defensive Dragonite can take a hit, especially if Multiscale is intact, and use Dragon Tail to phaze out Togekiss and rack up entry hazard Stealth Rock damage. Mamoswine makes for a good teammate as it is able to take down both of these threats thanks to its high base Attack stat and powerful STAB moves.</p>

[Other Options]

<p>Togekiss can run a rather effective Choice Scarf set, thanks to Air Slash being able to take down most opponents in a few hits and Trick being able to cripple walls such as Blissey and Jirachi switching in. However, Thunder Wave is usually a better way of taking care of Togekiss's below-average Speed as even with a Choice Scarf, there are still several Pokemon that are able to outspeed Togekiss. Togekiss can also run an effective Baton Pass set as it is one of the few Pokemon that can pass Nasty Plot boosts, but it is generally outclassed here by Mew.</p>

<p>Togekiss can run a set with Hustle, as while it has a rather pathetic base 50 Attack, STAB ExtremeSpeed is definitely nothing to scoff at when combined with Hustle. Work Up can help boost its Attack even more, which allows it to KO several offensively-inclined Pokemon such as Thundurus, Blaziken, and Breloom. However, anything that resists it is able to revenge kill Togekiss quite easily, and Excadrill, Genesect, and Chandelure all do. It is also quite easily walled by bulky Pokemon***. Finally, Grass Knot can be used on the Nasty Plot set to hit Gastrodon and Unaware Quagsire, but it has little use otherwise, so it's almost always an inferior option.</p>

[Checks and Counters]

<p>Zapdos is likely the best Togekiss counter out there, resisting both Air Slash and Aura Sphere, being immune to Thunder Wave thanks to Lightningrod, and threatening Togekiss with a powerful STAB Thunderbolt. Raikou works similarly, except that it doesn't resist Aura Sphere. Jirachi also resists Air Slash and is neutral to Aura Sphere; it can take out Togekiss with its own paraflinching strategy thanks to its higher base Speed. Blissey and Chansey can take on all any Togekiss lacking Heal Bell, as if they manage to get one Toxic in, they can simply Softboiled until Togekiss faints.</p>

<p>If all else fails, revenge killing Togekiss is always possible;. A powerful physical attackers that outspeeds Togekiss, such as Terrakion, Haxorus, and Salamence, can all take it out. However, they need to be careful while switching in, as they are crippled by Thunder Wave. Garchomp and Mamoswine can both switch in on Thunder Wave freely thanks to their Ground typing and threaten to KO Togekiss with a powerful STAB move.</p>

Comments:
* Nasty Plot is not that exclusive; 24 species learn the move by level up and 14 more (including Togepi) have it as an egg move.

** Could you explain what are the benefits of this EV spread?

*** A few examples maybe?
 
[Overview]

<p>Ever since its release, Togekiss has been best known for being one of the two "hax" Pokemon, along with with the other being Jirachi. The combination of Serene Grace, a paralysis move, access to Roost, and a STAB move with a 30% flinch chance leaves the opponent with only a 30% chance to attack, making which makes Togekiss almost impossible to take out, especially with its access to Roost. This makes All in all, it one of the most infuriating Pokemon in the game. That is not all, though; Togekiss can also run an effective Nasty Plot set, being as it is one of the few Pokemon with access to that the move. Combine that with a very respectable base 120 Special Attack stat, and you get a Pokemon that can lay down the hurt on unprepared teams. Unfortunately, Togekiss isn't without its flaws. A Its weakness to Stealth Rock is a crippling one, as it means Togekiss will lose a quarter of its health every time it switches in. While Togekiss does have access to Roost, the fast-paced nature of the Dream World DW metagame makes it hard for it to use Roost every time it switches in often. A below-average base 80 Speed stat also makes it easy for Togekiss to get revenge killed. Additionally, its below-average base 80 Speed stat also leaves Togekiss easily revenge killed.</p>

[SET]
name: Paraflinch
move 1: Thunder Wave / Body Slam
move 2: Air Slash
move 3: Aura Sphere / Flamethrower
move 4: Roost
item: Leftovers
ability: Serene Grace
nature: Calm
evs: 252 HP / 104 Def / 152 SpD

[SET COMMENTS]

<p>This set aims to get make the most out of Serene Grace. As mentioned earlier, the combination of paralysis and a 60% flinch chance leaves the opponent with only a 30% chance to actually do something. This means that Togekiss can usually take out several Pokemon all by itself if luck is on your side, as it can be really hard to take it out when taking into account Roost and Togekiss's KO especially due to Roost and its good bulk.</p>

<p>Thunder Wave provides a reliable, and accurate paralysis move, meaning that it will always way of spreading paralyze sis, unlike Body Slam, which has to rely on a 60% chance. However, Body Slam only paralyzes 60% of the time. Body Slam also doesn't hit Ghost-types, but has the advantage of hitting Ground-types such as Excadrill and Landorus, and is not being shut down by Taunt, in exchange for not hitting Ghost-types. Air Slash is Togekiss's main STAB move, providing as it has a high flinch rate as well as good power. Aura Sphere is the best option in the third slot, as it provides great coverage with alongside Air Slash, and hits Pokemon such as Tyranitar and Heatran for super effective damage. However, Flamethrower hits several notable Steel-types, such as Jirachi, Genesect, and Skarmory, harder for greater damage. Roost is in the last slot to enhance Togekiss's longevity, especially when combined with the fact that the opponent will rarely be able to attack every turn.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are geared towards maximizing Togekiss's excellent special bulk, as that ; in conjunction with its typing, this lets Togekiss take on Dream World DW behemoths such as Genesect and Chandelure. The Defense EVs are to ensure that +2 Jolly Air Balloon Excadrill will not KO Togekiss with Rock Slide after Swords Dance, which can be useful if your team has some problems with it. However, you can drop the Defense EVs and instead go with a simple 252 HP / 4 Def / 252 SpD EV spread. If you feel that mono-Flying coverage is enough for Togekiss to take down most Pokemon, Nasty Plot is an option over the coverage move. Togekiss can often find a free turn to set up, and this lets it take down opposing Pokemon with Air Slash a lot more easily.<p>

<p>While this set doesn't have that many counters considering most Pokemon can usually be taken out by a couple of flinches, there are some threats who do give this set a lot of trouble. Zapdos takes little damage from both Air Slash and Aura Sphere, and can threaten Togekiss with a powerful Thunderbolt. Jirachi isn't bothered by anything but Flamethrower and can take down Togekiss with its own paraflinching combination, thanks to its higher Speed. Specially defensive Heatran makes for a good partner, as it can take both Zapdos's and Jirachi's assaults quite easily and threaten them with Toxic or and Lava Plume, respectively. Jirachi provides is another good partner for Togekiss, not because it is able to deal with the aforementioned problem Pokemon, but because it makes for a good "hax" core with it, with both Pokemon being are able to paralyze opponents and flinch them with a flinch move to death.</p>

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Air Slash
move 3: Aura Sphere / Heal Bell
move 4: Roost / Fire Blast
item: Leftovers / Life Orb
ability: Serene Grace
nature: Modest / Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>This set doesn't focus as much on Serene Grace, but instead aims to set up and pull off a sweep. Nasty Plot doubles Togekiss's Special Attack in one use, which means Togekiss can letting it quickly get very threatening. With its excellent bulk, it can often find an opportunity to set up.</p>

<p>
There are two ways to go with this set: defensive and offensive. The defensive variant focuses on Togekiss's excellent bulk to find an opportunity to set up a Nasty Plot or even two, while the offensive variant focuses on Togekiss's great base 120 Special Attack along with its excellent coverage. </p>

<p>
Air Slash is a given for both on both variants, as it's Togekiss best STAB move, with and further packs a 60% flinch chance. Aura Sphere is the best option in the third slot for both variants, as it provides great coverage and hits notable Pokemon, such as Tyranitar and Heatran, hard. However, the defensive variant can also use Heal Bell, as curing itself of status lets Togekiss set up on Blissey in conjunction with Roost, something it would otherwise have problems with. Defensive variants can also consider Heal Bell in this slot, as the ability to cure itself of status lets Togekiss set up on Blissey. In the last slot, Roost is a given Roost is a mandatory last move for the defensive variant, but the offensive variant sets can use Fire Blast for more coverage, as KOing Jirachi among others can be very useful.</p>

[ADDITIONAL COMMENTS]

<p>The choice of item and EV spread depends on your choice of variant as well the variant. The defensive variant is better off using Leftovers, along with an EV spread of 252 HP / 4 SpA / 252 Spe EV spread , and a Modest nature for good bulk and power. The offensive variant, on the other hand, is better off using should use a Life Orb to boost the power of its attacks, along with a 112 HP / 4 Def / 156 SpA / 236 Spe EV spread and a Timid nature. Those EVs let Togekiss outspeed Adamant Lucario and always KO Gliscor at +2, while also providing it with a Life Orb number.</p>

<p>While this set is rather powerful, certain Pokemon are still able to wall it reliably. Chansey and Blissey can take on Togekiss without Heal Bell thanks to their incredible special bulk and Toxic. Specially defensive Dragonite can take a hit, especially if Multiscale is intact, and use Dragon Tail to phaze out Togekiss and rack up entry hazard damage. Mamoswine makes for a good teammate as it is able to take down both of these threats thanks to its high base Attack and powerful STAB moves.</p>

[Other Options]

<p>Togekiss can run a rather effective Choice Scarf set, thanks to Air Slash being able to take as Air Slash takes down most opponents in a few hits, and Trick being able to cripples walls such as Blissey and Jirachi switching in. However, Thunder Wave is usually a better way of taking care of Togekiss's below-average Speed, as even with a Choice Scarf, there are still several Pokemon that are able to outspeed as several Pokemon outspeed even Choice Scarf Togekiss. Togekiss can also run an effective Baton Pass set as it is one of the few Pokemon that can pass Nasty Plot boosts, but it is generally outclassed by Mew in such a role.</p>

<p>Hustle Togekiss can run a set with Hustle, as is somewhat viable; while it has a rather pathetic base 50 Attack, STAB ExtremeSpeed is definitely nothing to scoff at when combined with Hustle. Work Up can help boost its Attack even more, which allows it to and let it KO several offensively- inclined Pokemon, such as Thundurus, Blaziken, and Breloom. However, anything that resists it is able to can revenge kill Togekiss quite easily, and Excadrill, Genesect, and Chandelure all do. It is also lacks power, against and will not be able to take down bulkier Pokemon, such as Garchomp, Dragonite, and Scizor. Finally, Grass Knot can be used on the Nasty Plot set to hit Gastrodon and Unaware Quagsire, but it has little use otherwise, so it's almost always an inferior option.</p>

[Checks and Counters]

<p>Zapdos is likely the best Togekiss counter out there, resisting as it resists both Air Slash and Aura Sphere, being is immune to Thunder Wave thanks to Lightningrod, and can threatening Togekiss with a powerful STAB Thunderbolt. Raikou works similarly, except that it but doesn't resist Aura Sphere. Jirachi also resists Air Slash and is neutral to Aura Sphere; it can take out Togekiss with its own paraflinching strategy thanks to its higher base Speed. Blissey and Chansey can take on any Togekiss lacking Togekiss that lack Heal Bell as if they manage to get one Toxic in it, they can simply Softboiled until Togekiss faints.</p>

<p>If all else fails, revenge killing Togekiss is always possible. A Powerful physical attackers that outspeeds Togekiss, such as Terrakion, Haxorus, and Salamence, can take it out. However, they need to be careful while switching in, as they are crippled by Thunder Wave. Garchomp and Mamoswine can both switch in on Thunder Wave freely thanks to their Ground typing, and threaten to KO Togekiss with a powerful STAB move.</p>

[Overview]

<p>Ever since its release, Togekiss has been best known for being one of the two "hax" Pokemon, with the other being Jirachi. The combination of Serene Grace, a paralysis move, access to Roost, and a STAB move with a 30% flinch chance leaves the opponent with only a 30% chance to attack, which makes Togekiss almost impossible to take out. All in all, it one of the most infuriating Pokemon in the game. That is not all, though; Togekiss can also run an effective Nasty Plot set, as it is one of the few Pokemon with access to the move. Combine that with a very respectable base 120 Special Attack stat, and you get a Pokemon that can lay down the hurt on unprepared teams. Unfortunately, Togekiss isn't without its flaws. Its weakness to Stealth Rock is a crippling one, as it means Togekiss will lose a quarter of its health every time it switches in. While Togekiss does have access to Roost, the fast-paced nature of the DW metagame makes it hard for it to use Roost often. Additionally, its below-average base 80 Speed stat also leaves Togekiss easily revenge killed.</p>

[SET]
name: Paraflinch
move 1: Thunder Wave / Body Slam
move 2: Air Slash
move 3: Aura Sphere / Flamethrower
move 4: Roost
item: Leftovers
ability: Serene Grace
nature: Calm
evs: 252 HP / 104 Def / 152 SpD

[SET COMMENTS]

<p>This set aims to make the most of Serene Grace. As mentioned earlier, the combination of paralysis and a 60% flinch chance leaves the opponent with only a 30% chance to actually do something. Togekiss can usually take out several Pokemon all by itself if luck is on your side, as it can be hard to KO especially due to Roost and its good bulk.</p>

<p>Thunder Wave provides a reliable way of spreading paralysis, unlike Body Slam, which only paralyzes 60% of the time. Body Slam also doesn't hit Ghost-types, but has the advantage of hitting Ground-types such as Excadrill and Landorus, and is not shut down by Taunt. Air Slash is Togekiss's main STAB move, as it has a high flinch rate as well as good power. Aura Sphere is the best option in the third slot, as it provides great coverage alongside Air Slash, and hits Pokemon such as Tyranitar and Heatran for super effective damage. However, Flamethrower hits several notable Steel-types, such as Jirachi, Genesect, and Skarmory, for greater damage. Roost is in the last slot to enhance Togekiss's longevity, especially when combined with the fact that the opponent will rarely be able to attack every turn.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are geared towards maximizing Togekiss's excellent special bulk; in conjunction with its typing, this lets Togekiss take on DW behemoths such as Genesect and Chandelure. The Defense EVs ensure that +2 Jolly Air Balloon Excadrill will not KO Togekiss with Rock Slide, which can be useful if your team has some problems with it. However, you can drop the Defense EVs and instead go with a simple 252 HP / 4 Def / 252 SpD EV spread. If you feel that mono-Flying coverage is enough for Togekiss to take down most Pokemon, Nasty Plot is an option over the coverage move. Togekiss can often find a free turn to set up, and this lets it take down opposing Pokemon with Air Slash a lot more easily.<p>

<p>While this set doesn't have that many counters considering most Pokemon can usually be taken out by a couple of flinches, there are some threats who do give this set a lot of trouble. Zapdos takes little damage from both Air Slash and Aura Sphere, and can threaten Togekiss with a powerful Thunderbolt. Jirachi isn't bothered by anything but Flamethrower and can take down Togekiss with its own paraflinching combination, thanks to its higher Speed. Specially defensive Heatran makes for a good partner, as it can take both Zapdos's and Jirachi's assaults quite easily and threaten them with Toxic and Lava Plume, respectively. Jirachi is another good partner for Togekiss, not because it is able to deal with the aforementioned problem Pokemon, but because it makes for a good "hax" core with it—both Pokemon are able to paralyze opponents and flinch them to death.</p>

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Air Slash
move 3: Aura Sphere / Heal Bell
move 4: Roost / Fire Blast
item: Leftovers / Life Orb
ability: Serene Grace
nature: Modest / Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

<p>This set doesn't focus as much on Serene Grace, but instead aims to set up and pull off a sweep. Nasty Plot doubles Togekiss's Special Attack in one use, letting it quickly get very threatening. With its excellent bulk, it can often find an opportunity to set up. There are two ways to go with this set: defensive and offensive. The defensive variant focuses on Togekiss's excellent bulk to find an opportunity to set up a Nasty Plot or even two, while the offensive variant focuses on Togekiss's great base 120 Special Attack along with its excellent coverage.</p>

<p>Air Slash is a given on both variants, as it's Togekiss best STAB move, and further packs a 60% flinch chance. Aura Sphere is the best option in the third slot, as it provides great coverage and hits notable Pokemon, such as Tyranitar and Heatran, hard. Defensive variants can also consider Heal Bell in this slot, as the ability to cure itself of status lets Togekiss set up on Blissey. Roost is a mandatory last move for the defensive variant, but offensive sets can use Fire Blast for more coverage, as KOing Jirachi among others can be very useful.</p>

[ADDITIONAL COMMENTS]

<p>The choice of item and EV spread depends on the variant. The defensive variant is better off using Leftovers, an EV spread of 252 HP / 4 SpA / 252 Spe, and a Modest nature for good bulk and power. The offensive variant, on the other hand, should use a Life Orb to boost the power of its attacks, along with a 112 HP / 4 Def / 156 SpA / 236 Spe EV spread and a Timid nature. Those EVs let Togekiss outspeed Adamant Lucario and always KO Gliscor at +2, while also providing it with a Life Orb number.</p>

<p>While this set is rather powerful, certain Pokemon are still able to wall it reliably. Chansey and Blissey can take on Togekiss without Heal Bell thanks to their incredible special bulk and Toxic. Specially defensive Dragonite can take a hit, especially if Multiscale is intact, and use Dragon Tail to phaze out Togekiss and rack up entry hazard damage. Mamoswine makes for a good teammate as it is able to take down both of these threats thanks to its high base Attack and powerful STAB moves.</p>

[Other Options]

<p>Togekiss can run a rather effective Choice Scarf set, as Air Slash takes down most opponents in a few hits, and Trick cripples walls such as Blissey and Jirachi switching in. However, Thunder Wave is usually a better way of taking care of Togekiss's below-average Speed, as several Pokemon outspeed even Choice Scarf Togekiss. Togekiss can also run an effective Baton Pass set as it is one of the few Pokemon that can pass Nasty Plot boosts, but it is generally outclassed by Mew in such a role.</p>

<p>Hustle Togekiss is somewhat viable; while it has a rather pathetic base 50 Attack, STAB ExtremeSpeed is definitely nothing to scoff at when combined with Hustle. Work Up can help boost its Attack even more and let it KO several offensively inclined Pokemon, such as Thundurus, Blaziken, and Breloom. However, anything that resists it can revenge kill Togekiss quite easily, and Excadrill, Genesect, and Chandelure all do. It also lacks power, and will not be able to take down bulkier Pokemon such as Garchomp, Dragonite, and Scizor. Finally, Grass Knot can be used on the Nasty Plot set to hit Gastrodon and Unaware Quagsire, but it has little use otherwise, so it's almost always an inferior option.</p>

[Checks and Counters]

<p>Zapdos is likely the best Togekiss counter out there, as it resists both Air Slash and Aura Sphere, is immune to Thunder Wave thanks to Lightningrod, and can threaten Togekiss with a powerful STAB Thunderbolt. Raikou works similarly, but doesn't resist Aura Sphere. Jirachi also resists Air Slash and is neutral to Aura Sphere; it can take out Togekiss with its own paraflinching strategy thanks to its higher base Speed. Blissey and Chansey can take on Togekiss that lack Heal Bell—if they manage to Toxic it, they can simply Softboiled until Togekiss faints.</p>

<p>If all else fails, revenge killing Togekiss is always possible. Powerful physical attackers that outspeed Togekiss, such as Terrakion, Haxorus, and Salamence, can take it out. However, they need to be careful while switching in, as they are crippled by Thunder Wave. Garchomp and Mamoswine can both switch in on Thunder Wave freely thanks to their Ground typing, and threaten to KO Togekiss with a powerful STAB move.</p>

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