Long skeleton, but I just wanted to dish out as much information as possible because I will not be writing this. I have many stuff under my plate, and twash is still helping me take the load off my workplate. I provided as much info as needed for the writers so I hope this helps!
Status: Skeleton
[SET]
name: Specially Defense
move 1: Wood Hammer
move 2: Earthquake
move 3: Synthesis
move 4: Leech Seed / Roar
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Perks:
-Has the ability to switch into bulky waters much better now without dying to predicted Ice Beams. This is one of the best Slowbro switch ins in the game thanks to Thunder Wave immunity (something Venusaur can't do), access to Leech Seed, and Wood Hammer to beat it.
-With access to Wood Hammer, this set can check special attackers like Rotom and Mismagius. With their weak physical defensive stat, Wood Hammer can sometimes OHKO them with a little residual damage. A simple Shadow Ball without a boost deals a measly 23.1% - 27.4%, while a boosted deals 45.7% - 54.1%. As it Nasty Plots, you can easily OHKO back if it has taken SR damage. (80.5% - 95% with Wood Hammer). The second scenario includes Mismagius Subbing, while you switch in; it Nasty Plots, you Wood Hammer, you survive Shadow Ball, while it Wood Hammer OHKOs thanks to the Substitute damage.
-Access to Synthesis means it can switch back later in the match and replenish its health from previous beatings (particularly from Mismagius). Unlike some notorious Mismagius checks (Registeel, Spiritomb, and Drapion), Torterra has Synthesis to boot and it can easily use it at later stages of the match!
-Ability to Stealth Rock and access to Earthquake. STAB Earthquake lets it pummel overzealous Blaziken and Arcanine trying to switch into this set.
-Has the ability to mix wall thanks to its high Defense stat even with limited investment. This can come in handy when switching into Ground-type threats such as Donphan, Rhyperior, and even Aggron lacking Ice Punch -- something its counterpart Venusaur can't do.
-Resistance to Stealth Rock is also an added benefit that allows it to freely switch into certain moves without taking 12%. The 6 percent difference can sometimes come in handy!
AC:
-To avoid slashitis, Stealth Rock will get a mention here. Leech Seed and Roar are more important. Roar allows Torterra to phaze away SubCharge Rotom without having to use Wood Hammer twice. It also phazes stuff like Curse Registeel, Curse Moo Moo, etc.
-Invest some Speed to beat 128 Spe Rhyperior. With this, Torterra loses his ability to check Mismagius and bulky Waters to its best at the expense of mixed walling.
Counters/Partners:
-Weezing can beat this set easily with a simple Will-O-Wisp and Sludge Bomb spam.
-Venusaur can switch into Leech Seed and Wood Hammer and easily beat it with Sleep Powder. It can proceed to set up Swords Dance or simply attack with LO Sludge Bomb or Leaf Storm.
-Moltres can beat this set thanks to his unique typing, but it has to be careful from Stealth Rock + Roar.
-I've been using this with Weezlotic perfectly as they cover each others weakness perfectly. By nature, this type of Torterra fits in with bulky/stall teams so using this with Weezlotic is perfectly viable. They favor each others weakness perfectly (Torterra checks both Rotom and Mismagius).
-Omastar is also a viable partner and it can easily dispatch Stealth Rock and Spikes thanks to Torterra's ability to draw in Weezing. Most of them pack Sludge Bomb, so setting up Stealth Rock and Spikes should be easy.
-Chansey is another viable partner for cleansing Will-O-Wisp status and checking the dreaded Moltres. Sometimes Milotic is not enough.
Status: Skeleton
[SET]
name: Specially Defense
move 1: Wood Hammer
move 2: Earthquake
move 3: Synthesis
move 4: Leech Seed / Roar
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Perks:
-Has the ability to switch into bulky waters much better now without dying to predicted Ice Beams. This is one of the best Slowbro switch ins in the game thanks to Thunder Wave immunity (something Venusaur can't do), access to Leech Seed, and Wood Hammer to beat it.
-With access to Wood Hammer, this set can check special attackers like Rotom and Mismagius. With their weak physical defensive stat, Wood Hammer can sometimes OHKO them with a little residual damage. A simple Shadow Ball without a boost deals a measly 23.1% - 27.4%, while a boosted deals 45.7% - 54.1%. As it Nasty Plots, you can easily OHKO back if it has taken SR damage. (80.5% - 95% with Wood Hammer). The second scenario includes Mismagius Subbing, while you switch in; it Nasty Plots, you Wood Hammer, you survive Shadow Ball, while it Wood Hammer OHKOs thanks to the Substitute damage.
-Access to Synthesis means it can switch back later in the match and replenish its health from previous beatings (particularly from Mismagius). Unlike some notorious Mismagius checks (Registeel, Spiritomb, and Drapion), Torterra has Synthesis to boot and it can easily use it at later stages of the match!
-Ability to Stealth Rock and access to Earthquake. STAB Earthquake lets it pummel overzealous Blaziken and Arcanine trying to switch into this set.
-Has the ability to mix wall thanks to its high Defense stat even with limited investment. This can come in handy when switching into Ground-type threats such as Donphan, Rhyperior, and even Aggron lacking Ice Punch -- something its counterpart Venusaur can't do.
-Resistance to Stealth Rock is also an added benefit that allows it to freely switch into certain moves without taking 12%. The 6 percent difference can sometimes come in handy!
AC:
-To avoid slashitis, Stealth Rock will get a mention here. Leech Seed and Roar are more important. Roar allows Torterra to phaze away SubCharge Rotom without having to use Wood Hammer twice. It also phazes stuff like Curse Registeel, Curse Moo Moo, etc.
-Invest some Speed to beat 128 Spe Rhyperior. With this, Torterra loses his ability to check Mismagius and bulky Waters to its best at the expense of mixed walling.
Counters/Partners:
-Weezing can beat this set easily with a simple Will-O-Wisp and Sludge Bomb spam.
-Venusaur can switch into Leech Seed and Wood Hammer and easily beat it with Sleep Powder. It can proceed to set up Swords Dance or simply attack with LO Sludge Bomb or Leaf Storm.
-Moltres can beat this set thanks to his unique typing, but it has to be careful from Stealth Rock + Roar.
-I've been using this with Weezlotic perfectly as they cover each others weakness perfectly. By nature, this type of Torterra fits in with bulky/stall teams so using this with Weezlotic is perfectly viable. They favor each others weakness perfectly (Torterra checks both Rotom and Mismagius).
-Omastar is also a viable partner and it can easily dispatch Stealth Rock and Spikes thanks to Torterra's ability to draw in Weezing. Most of them pack Sludge Bomb, so setting up Stealth Rock and Spikes should be easy.
-Chansey is another viable partner for cleansing Will-O-Wisp status and checking the dreaded Moltres. Sometimes Milotic is not enough.