Toxic Stall

Eh, my first try at a stall team. I pretty much just try to get Toxic Spikes down and stall the other team to death.

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Gliscor (M) @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Stealth Rock
- Roost
- Earthquake
- Ice Fang

Replaced Rhyperior with him, since I needed a better lead and he does pretty much everything Rhy does, but better. He can't beat Bronzong like Rhyperior could though. ]': I gave him Ice Fang since I no longer have Articuno and needed an Ice attack.

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Dusknoir (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/76 Def/180 SDef
Careful nature (+SDef, -SAtk)
- Fire Punch
- Will-o-wisp
- Pain Split
- Thunderpunch

Blocks anyone trying to get rid of the Toxic Spikes so intergral to my strategy. He also counters Gyarados, who otherwise destroys me.

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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/108 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Ice Beam
- Calm Mind
- Softboiled

Blissey, a necessary evil. Without her, I get pretty badly owned by the BoltBeam combo, with four of six pokemon on my team weak to it. I prefer CMBliss to the standard because CMBliss can actually hurt things, as well as beating other Blissey's. I chose Modest because, although Raikou is not very common, there's nothing I can do to it otherwise.

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Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/96 Atk/156 Def/4 Spd
Impish nature (+Def, -SAtk)
- Spikes
- Whirlwind
- Brave Bird
- Roost

More physical walling, as well as setting up some Spikes to further increase the damage my team does to switch-ins.

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Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 204 HP/36 Spd/96 SAtk/172 SDef
Calm nature (+SDef, -Atk)
- Surf
- Sludge Bomb
- Rapid Spin
- Toxic Spikes

Probably the most important Pokemon in this team. Once I get Toxic Spikes down, the opponent better hope he has a non-Levitating Poison or he's running a lot of Steel/Flying types, or else he's going to get stalled to death. He also spins away any SR or Spikes that the enemy sets up.
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Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 64 HP/192 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Magnet Rise
- Substitute

Provides some actual offense and counters the Steel types that are immune to Toxic. Enough speed to Magnet Rise before Metagross can EQ. HP Ice over HP Fire because Thunderbolt will do enough to the Pokemon I'm trapping and I need something to stop Garchomp and Salamence.

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Now for the threat list:

Tyranitar- Gliscor, Skarmory
Gyarados- Dusknoir
Infernape- Tentacruel
Azelf- Blissey
Electivire- Gliscor? I don't know how much Ice Punch does...
Heracross- Gliscor
Salamence- Blissey, or maybe Magnezone
Togekiss- Blissey
Gengar- Blissey for most sets
Garchomp- Skarm, Magnezone if I've used Magnet Rise
Lucario- Gliscor if it's a Physical type
Starmie- Blissey
Weavile- Skarm
Dugtrio- Can't really counter this... though most any attack will kill it if it's locked into the wrong attack
PorygonZ- Blissey
Machamp- Not that common...
Snorlax- I have Snorlax problems. ]:
Zapdos- Blissey
Suicune- Don't reallly have an answer for Suicune.
Breloom- No answer for this, though Dusknoir can Fire Punch it if something else is asleep
Slaking- Skarmory
Ninjask- Skarmory
Metagross- Magnezone if I can come into something other than EQ
Heatran- Blissey, Tentacruel if it's stuck on Fire Blast
Jirachi- I don't know if Magnezone can kill it
Dragonite- I don't really know...
Mamoswine- Skarmory
Gallade- Dusknior can burn it I suppose
Yanmega- Blissey
Kingdra- Dusknior can take at least one Surf, burn it, then Blissey walls it
Roserade- Blissey
Scizor- Skarmory and Dusknior
 
You have pointed out your own weakness. Without any real physical presence, any team that has a Sweeper immune to TS (Salamence is a good example) will give you troubles. You need to remove some of your walling for at least 1 Physical/Special attacker that is able to effectively counter levitaters/Flyers. May I say Magnezone?

Magnezone@Leftovers
Timid
252 Sp. Atk, ???

Thunderbolt
HP [FIRE] / [ICE}
Metal Sound
Thunder Wave / Magnet Rise

Thunderbolt gives STAB and deals with Flyers well. HP FIRE likes those steels. Timid and ?? EV's needed to outspeed Metagross so you can Magnet Rise before it can EQ you. HP ICE can take Salamence, Chomp etc as long as you have Magnet Rise already in place.

~M51
 
I've made some changes. Gliscor has replaced Rhyperor to help remedy my Heracross problem, and Magenzone has gone over Articuno to get rid of Pokemon like Metagross that would gave me some problems otherwise.

I was wondering if I should change Bliss to the Cleric set because I no longer have a way to get rid of status.
 
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