Trace This! My Wi-Fi Team featuring Dragonite
Team at a Glance:
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DuoDuck@Lum Berry
200 HP/168 DEF/140 SPATK
Modest
Trace
-Thunderbolt
-Ice Beam
-Thunderwave
-Recover
Part one of Trace. Porygon2 makes a nice counter to a good portion of the common leads. With Trace and its general bulkiness, it can easily take on Gyarados and Salamence unless the latter is of the Specsed variety and uses Dracometeor. Other than that, this thing can take on most common threats aside from SE Fighting attacks. I've adjusted the EV's to make Pory2 slightly more defensive, more HP, while still granting a OHKO on Breloom. One major plus to this set besides the obvious tankiness is Thunderwave. With an overall "slow" team, paralysis support is a much. And anything that can take a 'Chomp Outrage and OHKO back is always worthwhile not to mention the fact that Tracing Sand Veil protects Pory2 from Sandstorm.
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Grace@Leftovers
56 HP/252 SPATK/200 SPD
Timid
Trace
-Psychic
-Thunderbolt
-Calm Mind
-Wish
Part two of Trace. This is the standard Calm Mind set. She's the biggest Special hitter of the team. The only reason I chose Wish over Will-o-wisp was because it misses way to often for my tastes. For some reason or another people generally seem to overlook Gardevoir which is always ok in my book because it allows Gardevoir to take out a few of the major threats that would otherwise threaten Dragonite.
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Pearl@Lum Berry
58 HP/252 ATK/200 SPD
Jolly
Inner Focus
-Dragon Dance
-Outrage
-Fire Punch
-Earthquake
Dragonite has been a staple late game sweeper of mine since RBY. The opponent doesn't even see her unless I've elminated the possible threats. The only reason for Fire Punch over Fire Blast is that I've found it to be more reliable and generally more effective after a DD or two. Either way, the goal of this team is to weaken the opponent to allow Dragonite to clean things up for the win.
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Luke@Liechi Berry
252 ATK/4 DEF/252 SPD
Jolly
Inner Focus
-Swords Dance
-Substitute
-Close Combat
-Bullet Punch
I'm not sure if I've seen this before, but this is my version of SD Lucario. Easy to setup although it is a bit easier to counter than the standard. I have Inner Focus for now because a flinch could pose some serious issues even if it could provide a speed boost. Aside from normally taking out teams by itself, this Lucario takes out or cripples most of the major walls that would normally prevent Dragonite from sweeping.
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Reef@Leftovers
188 HP/252 DEF/68 SPATK
Bold
Water Absorb
-Surf
-Ice Beam
-Wish
-Protect
Another standard of my team since RBY. Not much to say since it is rather standard except that Wish is essential without a Rapid Spinner. Ice Beam takes out the obvious dragons and insures that they won't be messing with Dragonite in the future. Wish is extremely helpful in counteracting the Stealth Rock that would leave 'Nite vulnerable to a OHKO from the weaker Ice Beams. Come to think of it, Shadowball may make work its way into this set to make sure Gengar and Starmie aren't around to make the OHKO on Dragonite either.
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Pert@Leftovers
240 HP/14 ATK/76 DEF/180 SPDEF
Relaxed
Torrent
-Avalanche/Ice Beam
-Earthquake
-Stealth Rock
-Roar
Another team wall and bulky poke in general. Swampert is my only Phazer and provides Stealth Rock support to aid in the Lucario and Dragonite sweeps pushing many more things into the O-2HKO range. Everyone hates Tyrannitar so this is my solution. Aside from that, Pert is an effective counter to Heatran and Magnezone, who usually carry HP Ice IME, both of which could cause some issues for Dragonite. The biggest question is with Surf vs Ice Beam vs Stone Edge. Although Stone Edge may be effective, this set will be worthless against a Gliscor. Ice Beam, or even Avalanche due to the decreased speed from Relaxed nature, will probably be the way to go. Any input here would be great.
_________________________
Obviously, if you couldn't figure it out from reading the rest of this thread, the goal of this team is to ensure a clean and effective Dragonite sweep which I think it accomplishes quite nicely. Not to mention the fact that a less standard team is less predictable and Trace is incredibly fun. I don't see any significant threats to this team that can't be countered so if you see any issues it'd be great if you could help me get around them.
_________________________
Any input is greatly appreciated.
Team at a Glance:






_____________________________________________________________

DuoDuck@Lum Berry
200 HP/168 DEF/140 SPATK
Modest
Trace
-Thunderbolt
-Ice Beam
-Thunderwave
-Recover
Part one of Trace. Porygon2 makes a nice counter to a good portion of the common leads. With Trace and its general bulkiness, it can easily take on Gyarados and Salamence unless the latter is of the Specsed variety and uses Dracometeor. Other than that, this thing can take on most common threats aside from SE Fighting attacks. I've adjusted the EV's to make Pory2 slightly more defensive, more HP, while still granting a OHKO on Breloom. One major plus to this set besides the obvious tankiness is Thunderwave. With an overall "slow" team, paralysis support is a much. And anything that can take a 'Chomp Outrage and OHKO back is always worthwhile not to mention the fact that Tracing Sand Veil protects Pory2 from Sandstorm.
________________________

Grace@Leftovers
56 HP/252 SPATK/200 SPD
Timid
Trace
-Psychic
-Thunderbolt
-Calm Mind
-Wish
Part two of Trace. This is the standard Calm Mind set. She's the biggest Special hitter of the team. The only reason I chose Wish over Will-o-wisp was because it misses way to often for my tastes. For some reason or another people generally seem to overlook Gardevoir which is always ok in my book because it allows Gardevoir to take out a few of the major threats that would otherwise threaten Dragonite.
_______________________

Pearl@Lum Berry
58 HP/252 ATK/200 SPD
Jolly
Inner Focus
-Dragon Dance
-Outrage
-Fire Punch
-Earthquake
Dragonite has been a staple late game sweeper of mine since RBY. The opponent doesn't even see her unless I've elminated the possible threats. The only reason for Fire Punch over Fire Blast is that I've found it to be more reliable and generally more effective after a DD or two. Either way, the goal of this team is to weaken the opponent to allow Dragonite to clean things up for the win.
________________________

Luke@Liechi Berry
252 ATK/4 DEF/252 SPD
Jolly
Inner Focus
-Swords Dance
-Substitute
-Close Combat
-Bullet Punch
I'm not sure if I've seen this before, but this is my version of SD Lucario. Easy to setup although it is a bit easier to counter than the standard. I have Inner Focus for now because a flinch could pose some serious issues even if it could provide a speed boost. Aside from normally taking out teams by itself, this Lucario takes out or cripples most of the major walls that would normally prevent Dragonite from sweeping.
________________________

Reef@Leftovers
188 HP/252 DEF/68 SPATK
Bold
Water Absorb
-Surf
-Ice Beam
-Wish
-Protect
Another standard of my team since RBY. Not much to say since it is rather standard except that Wish is essential without a Rapid Spinner. Ice Beam takes out the obvious dragons and insures that they won't be messing with Dragonite in the future. Wish is extremely helpful in counteracting the Stealth Rock that would leave 'Nite vulnerable to a OHKO from the weaker Ice Beams. Come to think of it, Shadowball may make work its way into this set to make sure Gengar and Starmie aren't around to make the OHKO on Dragonite either.
________________________

Pert@Leftovers
240 HP/14 ATK/76 DEF/180 SPDEF
Relaxed
Torrent
-Avalanche/Ice Beam
-Earthquake
-Stealth Rock
-Roar
Another team wall and bulky poke in general. Swampert is my only Phazer and provides Stealth Rock support to aid in the Lucario and Dragonite sweeps pushing many more things into the O-2HKO range. Everyone hates Tyrannitar so this is my solution. Aside from that, Pert is an effective counter to Heatran and Magnezone, who usually carry HP Ice IME, both of which could cause some issues for Dragonite. The biggest question is with Surf vs Ice Beam vs Stone Edge. Although Stone Edge may be effective, this set will be worthless against a Gliscor. Ice Beam, or even Avalanche due to the decreased speed from Relaxed nature, will probably be the way to go. Any input here would be great.
_________________________
Obviously, if you couldn't figure it out from reading the rest of this thread, the goal of this team is to ensure a clean and effective Dragonite sweep which I think it accomplishes quite nicely. Not to mention the fact that a less standard team is less predictable and Trace is incredibly fun. I don't see any significant threats to this team that can't be countered so if you see any issues it'd be great if you could help me get around them.
_________________________
Any input is greatly appreciated.