This is my very first post in Smogon so I'm sorry if I do something wrong. I have been using Smogon to help me build teams so I decided to join to help contribute advice to other people. This is just a team I put together pretty quickly (30 - 45 minutes). I haven`t actually made the team in the game yet because I still might want to make changes. I would just like some tips or suggestions for my team. Also, I would like some constructive criticism and not someone saying that "OMG your team sucks, so and so pokemon could completely sweep it with no problem at all".
Lead: Hippowdon
Ability: Sand Stream
Nature: Impish
Ev's: 252 Hp, 152 Defense, 104 Special Defense
Item: Leftovers
-Stealth Rock
-Earthquake
-Slack Off
-Ice Fang
Hippowdon is my lead to start sandstorm. He sets up stealth rock on his first turn and then try`s to survive as long as possible. Earthquake for a powerful STAB move and ice fang for dragon and flying types such as Flygon and Gliscor.
Trick Room Setter: Bronzong
Ability: Levitate
Nature: Sassy
Ev's: 252 Hp, 152 Attack, 104 Special Defense
Item: Light Clay
-Trick Room
-Light Screen
-Explosion
-Reflect
Bronzong`s job is pretty simple. He just sets up reflect and light screen then uses trick room and explodes. Light clay to increase the time of the screens.
Special Sweeper: Reuniclus
Ability: Magic Guard
Nature: Modest
Ev's: 252 Hp, 252 Special Attack, 4 Special Defense
Item: Life Orb
-Psychic
-Recover
-Focus Blast
-Trick Room
Reuniclus is my special sweeper. He will usually go first thanks to trick room. With his amazing attack and Life Orb boosted moves, he can be a real threat to the opposing team. Psychic is his main STAB attack and focus blast provides some coverage to things that resist psychic. I added trick room to his moveset in case Bronzong`s trick room runs out before Reuniclus can finish sweeping. Recover to restore health when it is needed.
Baton Passer: Gliscor
Ability: Hyper Cutter
Nature: Sassy
Ev's: 252 Hp, 252 Special Defense, 4 Attack
Item: Yache Berry
-Baton Pass
-Swords Dance
-Taunt
-Roost
Gliscor is my baton passer to set up my physical sweeper (Scizor). He uses taunt on the opponent so that Gliscor won`t get taunted. Then he uses swords dance to boost attack and then baton passes it to Scizor who can then sweep with his boosted attack power. Roost is there to restore hp if his Hp goes down low due to a super effective attack. I might add earthquake in his moveset just in case he gets taunted by a faster taunter.
Physical Sweeper: Scizor
Ability: Technician
Nature: Brave
Ev's: 252 Hp, 252 Attack, 4 Special Defense
Item:
-Bullet Punch
-U-Turn
-Brick Break
-Night Slash
Scizor is my physical sweeper. With the boosted attack power, he can proceed to destroy the other team with his technician and STAB boosted bullet punch. He also has brick break and night slash for coverage. I might replace night slash with pursuit. U-Turn is there for him to switch out in case he is facing something that walls him.
Supporter/Annoyer: Dusknoir
Ability: Pressure
Nature: Relaxed
Ev's: 252 Hp, 252 Defense, 4 Special Defense
Item: Leftovers
-Will-O-Wisp
-Pain Split
-Trick Room
-Fire Punch/Ice Punch/Thunder Punch/Shadow Punch
Dusknoir is just someone I thought could help by re-establishing trick room and then just basically annoying the opponent. This isn't a real important part of my team. Will-O-Wisp to burn the opponent and halve his attack and pain split to stay in the battle as long as possible. His last move is going to be either one of the punches, depending on which one would be of most use.
P.S. - Could someone tell me how to post those little animated picture of the pokemon in your thread, those look so cool.
Lead: Hippowdon
Ability: Sand Stream
Nature: Impish
Ev's: 252 Hp, 152 Defense, 104 Special Defense
Item: Leftovers
-Stealth Rock
-Earthquake
-Slack Off
-Ice Fang
Hippowdon is my lead to start sandstorm. He sets up stealth rock on his first turn and then try`s to survive as long as possible. Earthquake for a powerful STAB move and ice fang for dragon and flying types such as Flygon and Gliscor.
Trick Room Setter: Bronzong
Ability: Levitate
Nature: Sassy
Ev's: 252 Hp, 152 Attack, 104 Special Defense
Item: Light Clay
-Trick Room
-Light Screen
-Explosion
-Reflect
Bronzong`s job is pretty simple. He just sets up reflect and light screen then uses trick room and explodes. Light clay to increase the time of the screens.
Special Sweeper: Reuniclus
Ability: Magic Guard
Nature: Modest
Ev's: 252 Hp, 252 Special Attack, 4 Special Defense
Item: Life Orb
-Psychic
-Recover
-Focus Blast
-Trick Room
Reuniclus is my special sweeper. He will usually go first thanks to trick room. With his amazing attack and Life Orb boosted moves, he can be a real threat to the opposing team. Psychic is his main STAB attack and focus blast provides some coverage to things that resist psychic. I added trick room to his moveset in case Bronzong`s trick room runs out before Reuniclus can finish sweeping. Recover to restore health when it is needed.
Baton Passer: Gliscor
Ability: Hyper Cutter
Nature: Sassy
Ev's: 252 Hp, 252 Special Defense, 4 Attack
Item: Yache Berry
-Baton Pass
-Swords Dance
-Taunt
-Roost
Gliscor is my baton passer to set up my physical sweeper (Scizor). He uses taunt on the opponent so that Gliscor won`t get taunted. Then he uses swords dance to boost attack and then baton passes it to Scizor who can then sweep with his boosted attack power. Roost is there to restore hp if his Hp goes down low due to a super effective attack. I might add earthquake in his moveset just in case he gets taunted by a faster taunter.
Physical Sweeper: Scizor
Ability: Technician
Nature: Brave
Ev's: 252 Hp, 252 Attack, 4 Special Defense
Item:
-Bullet Punch
-U-Turn
-Brick Break
-Night Slash
Scizor is my physical sweeper. With the boosted attack power, he can proceed to destroy the other team with his technician and STAB boosted bullet punch. He also has brick break and night slash for coverage. I might replace night slash with pursuit. U-Turn is there for him to switch out in case he is facing something that walls him.
Supporter/Annoyer: Dusknoir
Ability: Pressure
Nature: Relaxed
Ev's: 252 Hp, 252 Defense, 4 Special Defense
Item: Leftovers
-Will-O-Wisp
-Pain Split
-Trick Room
-Fire Punch/Ice Punch/Thunder Punch/Shadow Punch
Dusknoir is just someone I thought could help by re-establishing trick room and then just basically annoying the opponent. This isn't a real important part of my team. Will-O-Wisp to burn the opponent and halve his attack and pain split to stay in the battle as long as possible. His last move is going to be either one of the punches, depending on which one would be of most use.
P.S. - Could someone tell me how to post those little animated picture of the pokemon in your thread, those look so cool.