Trick Room Team OU

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I had a pretty good working TR team in Diamond, but I want to improve on it to compete fairly well in the Platinum metagame since it's not doing so hot anymore.

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Starmie @ Lum Berry
Ability: Natural Cure
Nature: Timid
EVs: 168 HP, 60 Def, 64 Sp-Att, 216 Speed



- Trick Room
- Surf
- Ice Beam
- Thuderbolt

I really, really, really do not want to resort to the predictable, overused, unoriginal Bronzong lead, so I'm going for a little surprise. Starmie can easily take out most common leads, leaving room for an easy Trick Room setup. Although Trick Room doesn't benefit her, Starmie can operate without it, and completes the team's type coverage.



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Relicanth @ Life Orb

Ability: Rock Head
Nature: Brave
EVs: 252 Att, 252 Def, 6 Sp-Def

- Head Smash
- Waterfall
- Earthquake
- Double Edge

What is more underestimated than an ancient old fish? This thing packs a punch. It's ability is so perfect for it with Head Smash and Double Edge, and a STAB Head Smash without the recoil is just too good to not try out. Life Orb will allow him to use any of his moves freely with a significant boost to his attack.




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Bronzong @ Lum Berry/Life Orb?

Ability: Levitate
Nature: Sassy
EVs: 252 HP, 122 Att, 128 Sp-Def, 8 Def

- Trick Room
- Gyro Ball
- Hypnosis
- Explosion

Plain and simple: Put opponent to sleep, set up Trick Room, Gyro Ball for massive damage, and explode when health is almost depleted. Lum Berry will keep Bronzong efficient and standing strong, and with Explosion, Leftovers doesn't really seem to be of any use.Since Hypnosis has pretty much died in Platinum, I'm thinking about switching that move out with something else.




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Marowak @ Thick Club
Ability - Rock Head
Nature - brave
EVs - 52 hp/ 252 atk/ 4SpD
- earthquake
- stone edge
- fire punch
- double edge

All out sweeper. He's eerily similar to Relicanth, but he has his differences. With Trick Room activated, there's nothing stopping this beast. EQ is so deadly with this thing it goes unsaid. Stone Edge brushes fliers aside.



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Togekiss @ Leftovers
Ability: Serene Grace
Nature: Quiet
EVs: 252 Sp-Att, 196 HP, 62 Sp-Def

- Air Slash
- Aura Sphere
- Roost
- Shadow Ball

Togekiss would be a much wanted helper, with good defenses and a great selection of special attacks to compliment Starmie and make the team not so relied on the physical side. I believe she would be a better contender for the special sweeper spot than Slowbro or Slowking.



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Uxie @ Light Clay
Ability: Levitate
Nature: Impish
EVs: 252 HP, 240 Def, 18 Sp-Def


- Yawn
- Trick Room
- U-Turn
- Reflect

Once I know what all my opponent's pokemon are, I'll use Uxie for further Trick Rooming. Uxie will Yawn to force a switch, set up Trick Room, then U-Turn to Rampardos or Relicanth, whichever one is still alive by the endgame, so that they can hopefully finish off the other team in the three moves that they have before Trick Room dies off.

So how can I improve? I want to get rid of Rampardos and Hypnosis on Bronzong, but what to replace them with?
 
Rampardos is a fine choice on a trick room team but I too think there is a better option -Marowak

With thick club attached, he reaches a base attack stat of 160 and he only has 45 base speed (along with better defences than Rampardos, and arguably a better physical movepool to work with).

I would recommend this set:

Marowak
Item - thick club
Nature - brave
0 IV in speed
EVs - 52 hp/ 252 atk/ 4SpD
- earthquake
- stone edge
- fire punch
- double edge
These high attack (high speed in trick room) sweepers will not last for long, and so it is important to consider moves that have high accuracy - stone edge being the noticeable exception.

For hypnosis on Bronzong you have several options: reflect, light screen and stealth rock. Personally I would go with light screen, as this can then complement Marowak's special defence (or Rampardos' terrible defences if you choose to keep him).
 
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