Hola, Smogon! I'm brand new to the RU scene (and to this RMT stuff as well lol) so I'm far from an expert. I'm down for criticism from you guys, constructive though, don't be dat guy who hates.
Being new to RU, I decided I wanted to make a more unique team, and somehow I ended up making a Trick Room team. I've had some good success so far, going something like 10-2, but I've had problems without a doubt.
Team Building Process:
A Trick Room team needs the pokemon to set it up! I decided to start building my team around one of my favorite walls to set the stage.
You can't just use one pokemon with Trick Room, I prefer the half & half approach. Smeargle shenanigans with Endeavor and Spore are already fun enough, add Trick Room into the mix, then Endeavor becomes a pretty deadly weapon.
Incoming the killers. Tangrowth almost always kills some Normal-Wall since the opponent doesn't know how powerful a Tangrowth's Life Orb Focus Blast is, combo it with a practically prioritized Sleep Power, and you're dead.
And finally, two pokemon that give you a whole bunch of OHKO or 2HKO on whatever wall is brought in against them. Marowak smackin pokes with his club, and Zweilous surprising every ignorant ladder player out there.
Smeargle was too fragile for me, a one-and-done Trick Room setter would just get me a Trick Room in exchange for a pokemon, and I didn't like that. Slowking is a bulky pokemon with the ability to set up Trick Room and hit hard along with it. Unlike Smeargle, I can switch Slowking in on Pokemon. Because of the fact that I now have two Psychics on my team, I had to find a Pokemon that could help against Dark types while still being a good Trick Room attacker. Aggron was just that pokemon. With a downright amazing 180 Defense base, and a very respectable 110 Attack base, Aggron should help out with the team well.
\\ Made U Look! //
Uxie @ Leftovers
Trait: Levitate
EVs: 252 HP / 152 Def / 104 SDef
Nature: Brave
[Toxic] [Stealth Rock] [Trick Room] [U-turn]
Pretty much the standard Uxie, with Trick Room added and Toxic put in place of Thunder Wave. Thunder Wave is pretty awful for a Trick Room team. Yeah, the paralysis isn't bad, but slowing down the opponent isn't beneficial with Trick Room up...
\\ Big Boy //
Aggron @ Choice Band
Trait: Rock Head
EVs: 252 HP / 252 Atk / 4 Def
Nature: Brave
[Head Smash] [Heavy Slam] [Superpower] [Fire Punch]
Aggron is a very defensive pokemon with the Attack to back it up, and that's why I love it. It gives me nice coverage with huge hits, but the defense to counter Dark and Dragon-Types.
\\ Kardashians //
Zweilous @ Choice Band
Trait: Hustle
EVs: 252 HP / 252 Atk / 4 SDef
Nature: Brave
[Outrage] [Crunch] [Superpower] [Fire Fang]
Zweilous brings a new meaning to no risk, no reward. Hitting a Hustled, Choice Banded, Outrage is just the best feeling. The poweeeeeeer.
\\ Slowbro //
Slowking @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 SAtk / 4 SDef
Nature: Quiet
[Trick Room] [Fire Blast] [Surf] [Psyshock]
Slowking is a bulky pokemon with the Special Attack and coverage to surprise your opponent after you set up your Trick Room.
\\ Let it Happen //
Dusknoir @ Leftovers
Trait: Pressure
EVs: 252 HP - 4 Atk - 248 Def - 6 SDef
Nature: Impish
IVs: 0 Spd
[Will-O-Wisp] [Pain Split] [Trick Room] [Shadow Sneak]
Standard Will-O-Wisp, Pain Split set-up. Take big hits to set up the Trick Room, then get the HP back with Pain Split or cripple your opponent's threats with Will-O-Wisp (unless you miss it 3/4 times like I do D:)
\\ Swamp Man //
Tangrowth @ Life Orb
Trait: Regenerator
EVs: 252 HP - 4 Def - 252 SAtk
Nature: Quiet
[Sleep Powder] [Leaf Storm] [Focus Blast] [Hidden Power (Rock) ]
Trick Room Tangrowth with Life Orb and Regenerator...it wrecks shop. Basically priority Sleep Powder, then wreck shop with Life Orb, STAB, Leaf Storm.
If you want to import:
Being new to RU, I decided I wanted to make a more unique team, and somehow I ended up making a Trick Room team. I've had some good success so far, going something like 10-2, but I've had problems without a doubt.
~ My Team At A Glance ~






Team Building Process:

A Trick Room team needs the pokemon to set it up! I decided to start building my team around one of my favorite walls to set the stage.



You can't just use one pokemon with Trick Room, I prefer the half & half approach. Smeargle shenanigans with Endeavor and Spore are already fun enough, add Trick Room into the mix, then Endeavor becomes a pretty deadly weapon.




Incoming the killers. Tangrowth almost always kills some Normal-Wall since the opponent doesn't know how powerful a Tangrowth's Life Orb Focus Blast is, combo it with a practically prioritized Sleep Power, and you're dead.






And finally, two pokemon that give you a whole bunch of OHKO or 2HKO on whatever wall is brought in against them. Marowak smackin pokes with his club, and Zweilous surprising every ignorant ladder player out there.






Smeargle was too fragile for me, a one-and-done Trick Room setter would just get me a Trick Room in exchange for a pokemon, and I didn't like that. Slowking is a bulky pokemon with the ability to set up Trick Room and hit hard along with it. Unlike Smeargle, I can switch Slowking in on Pokemon. Because of the fact that I now have two Psychics on my team, I had to find a Pokemon that could help against Dark types while still being a good Trick Room attacker. Aggron was just that pokemon. With a downright amazing 180 Defense base, and a very respectable 110 Attack base, Aggron should help out with the team well.

\\ Made U Look! //
Uxie @ Leftovers
Trait: Levitate
EVs: 252 HP / 152 Def / 104 SDef
Nature: Brave
[Toxic] [Stealth Rock] [Trick Room] [U-turn]
Pretty much the standard Uxie, with Trick Room added and Toxic put in place of Thunder Wave. Thunder Wave is pretty awful for a Trick Room team. Yeah, the paralysis isn't bad, but slowing down the opponent isn't beneficial with Trick Room up...

\\ Big Boy //
Aggron @ Choice Band
Trait: Rock Head
EVs: 252 HP / 252 Atk / 4 Def
Nature: Brave
[Head Smash] [Heavy Slam] [Superpower] [Fire Punch]
Aggron is a very defensive pokemon with the Attack to back it up, and that's why I love it. It gives me nice coverage with huge hits, but the defense to counter Dark and Dragon-Types.

\\ Kardashians //
Zweilous @ Choice Band
Trait: Hustle
EVs: 252 HP / 252 Atk / 4 SDef
Nature: Brave
[Outrage] [Crunch] [Superpower] [Fire Fang]
Zweilous brings a new meaning to no risk, no reward. Hitting a Hustled, Choice Banded, Outrage is just the best feeling. The poweeeeeeer.

\\ Slowbro //
Slowking @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 SAtk / 4 SDef
Nature: Quiet
[Trick Room] [Fire Blast] [Surf] [Psyshock]
Slowking is a bulky pokemon with the Special Attack and coverage to surprise your opponent after you set up your Trick Room.

\\ Let it Happen //
Dusknoir @ Leftovers
Trait: Pressure
EVs: 252 HP - 4 Atk - 248 Def - 6 SDef
Nature: Impish
IVs: 0 Spd
[Will-O-Wisp] [Pain Split] [Trick Room] [Shadow Sneak]
Standard Will-O-Wisp, Pain Split set-up. Take big hits to set up the Trick Room, then get the HP back with Pain Split or cripple your opponent's threats with Will-O-Wisp (unless you miss it 3/4 times like I do D:)

\\ Swamp Man //
Tangrowth @ Life Orb
Trait: Regenerator
EVs: 252 HP - 4 Def - 252 SAtk
Nature: Quiet
[Sleep Powder] [Leaf Storm] [Focus Blast] [Hidden Power (Rock) ]
Trick Room Tangrowth with Life Orb and Regenerator...it wrecks shop. Basically priority Sleep Powder, then wreck shop with Life Orb, STAB, Leaf Storm.
If you want to import:
Made U Look! (Uxie) @ Leftovers
Trait: Levitate
Shiny: Yes
EVs: 252 HP / 152 Def / 104 SDef
Brave Nature
IVs: 0 Spd
- Toxic
- Stealth Rock
- Trick Room
- U-turn
Big Boy (Aggron) @ Choice Band
Trait: Rock Head
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Head Smash
- Heavy Slam
- Superpower
- Fire Punch
Kardashians (Zweilous) @ Choice Band
Trait: Hustle
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
- Outrage
- Crunch
- Superpower
- Fire Fang
Slowbro (Slowking) @ Leftovers
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature
IVs: 0 Spd
- Trick Room
- Fire Blast
- Surf
- Psyshock
Let it Happen (Dusknoir) @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Atk / 248 Def / 6 SDef
Impish Nature
IVs: 0 Spd
- Will-O-Wisp
- Pain Split
- Trick Room
- Shadow Sneak
Swamp Man (Tangrowth) (F) @ Life Orb
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature
- Sleep Powder
- Leaf Storm
- Focus Blast
- Hidden Power [Rock]
Trait: Levitate
Shiny: Yes
EVs: 252 HP / 152 Def / 104 SDef
Brave Nature
IVs: 0 Spd
- Toxic
- Stealth Rock
- Trick Room
- U-turn
Big Boy (Aggron) @ Choice Band
Trait: Rock Head
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Head Smash
- Heavy Slam
- Superpower
- Fire Punch
Kardashians (Zweilous) @ Choice Band
Trait: Hustle
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
- Outrage
- Crunch
- Superpower
- Fire Fang
Slowbro (Slowking) @ Leftovers
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature
IVs: 0 Spd
- Trick Room
- Fire Blast
- Surf
- Psyshock
Let it Happen (Dusknoir) @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Atk / 248 Def / 6 SDef
Impish Nature
IVs: 0 Spd
- Will-O-Wisp
- Pain Split
- Trick Room
- Shadow Sneak
Swamp Man (Tangrowth) (F) @ Life Orb
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature
- Sleep Powder
- Leaf Storm
- Focus Blast
- Hidden Power [Rock]