TrickProject







I've recently become re-involved in competetive pokemon, and I decided to create a Trick Room team, something in which I have never done before. So far, it has worked out very well for me, but there is obviously much room for improvement. I begin with a powerful lead, Victini, who is extremely underestimated.
Since adding Slowking and Conkeldurr, this team is undefeated! They truly complete the team. Now I'm looking for merely small tweaks, not team-changing changes.
Since adding Slowking and Conkeldurr, this team is undefeated! They truly complete the team. Now I'm looking for merely small tweaks, not team-changing changes.

" V "
Victini (Brave) @Life Orb
252 HP/252 Atk/4 Def
~Trick Room
~V-Create
~Fusion Bolt
~Brick Break
When Victini enters the battle as a lead, the opponent doesn't know what to expect. They see a cute little rat thing, and thats all. They're even more confused when the first move he uses, is Trick Room. He is now faster then his opponent, who decided to set-up first turn. He then procedes to use V-Create, a 180 base damage fire type, that although lowering Victini's stats, OHKOs the enemy basically every time. Until the first Trick Room ends, nothing can hit Victini. He can usually take out the first 2-3 enemies, as long as he's faster. If he cant get a Trick Room up though, he usually faints after the first kill.

" Le Roi "
Slowking (Quiet) @Life Orb
252 HP/4 Def /252 SpA
- Trick Room
- Surf
- Slack Off/Nasty Plot
- Ice Beam
Originally, this spot was held by Bronzong, who was decent. Now, he is replaced by Slowking. Slowking has proven himself to be a great Special Attacker who has the ability to setup Trick Room himself. Previously, the team had no water type moves, and the only Ice type move was Bronzong's HP Ice, which was not very powerful and couldnt deal with dragons well. Now, Slowking can take out dragons with ease and cover against any fire types as well. Not sure about whether or not Slack Off is useful on a Trick Room team, so I might trade it for Nasty Plot eventually.

" The HAMMER "
Reuniclus (Modest) @Life Orb
192 HP/64 Def/252 SpA
~Trick Room
~Psychic
~Focus Blast
~Shadow Ball
Reuniclus is seriously a Special powerhouse. With a 20 base speed, Trick Room is a dream come true for him. With the combination of having both Focus Blast and Psychic, he can take out a huge range of enemies. He doesnt need much changing as he continuously provides excellent coverage and power to the team.

" Furieaux "
Hydreigon (Modest) @Choice Scarf
4 Def / 252 SAtk / 252 Spd
~Draco Meteor
~Focus Blast
~U-turn
~Fire Blast
Hydregion was originally a specially defensive Heatran on this team, and then a special attacking Heatran. He was very unsuccessful so I was recommended a revenge killer and Hydregion is perfect for the role. Because of his four type-covering Special Attacks, 252 Speed EVs, and A Choice Scarf, whenever Trick Room is down, he can come out and clear a path to start the Trick Room back up. Draco Meteor is for any pokemon with low Spec. Def., as it is his 140 base damage STAB. U-turn if there is an unexpected switch, Focus Blast for the random Blissey and Fire Blast to take out any miscellaneous Pokemon.

" CirageNoir "
Dusclops (Sassy) @Eviolite
252 HP/104 Def/152 SpD
~Trick Room
~Will-O-Wisp/Toxic
~Seismic Toss
~Pain Split
Dusclops is a great addition to this team as well. With Eviolite, he is a defensive tank and can usually burn and inflict damage on any enemy that he faces. I havent tried using Toxic and have been running 2 pokemon with Will-O-Wisp, but I might consider changing it. Since Dusclops uses Trick Room he is good to switch in to take blows on other pokemon and set up another Trick Room. He uses Pain Split to stay alive.

" dStruct "
Conkeldurr (Adamant) @Flame Orb
252 HP/252 Atk/8 SpD
-Mach Punch
-Drain Punch
-Payback
-Facade
Conkeldurr is an AMAZING addition to this Trick Room team. If he can switch in while Trick Room is up and get burned, he can just sweep the day away. Mach Punch for when the Trick Room ends. Facade does an amazing 140 base damage when he is burned. Payback for coverage against ghosts. Conkeldurr is perfect for this team and after testing him I realize this. Originally Escavalier.

Overall, this team has been very good, but faces some threats, including fighting types, Scrafty especially, but others as well. Also Taunt really fucks with it. I'll be thankful for any recommendations and they will be considered. Thanks!
Your team: Victini / Bronzong / Reuniclus / Heatran / Dusclops / Escavalier
Opponent's team: Drapion / Toxicroak / Venusaur / Gengar / Nidoking / Crobat
alright sent out Gengar!
Cruhx sent out Victini!
Start of turn 1
Alright's Gengar used Dark Pulse!
It's super effective!
Victini lost 208 HP! (51% of its health)
Victini used Trick Room!
Victini twisted the dimensions!
Start of turn 2
Victini used V-create!
Alright's Gengar lost 100% of its health!
Alright's Gengar fainted!
Victini's Speed fell!
Victini's Defense fell!
Victini's Sp. Def. fell!
Victini is hurt by its Life Orb!
Cruhx: gg
alright sent out Toxicroak!
Start of turn 3
Victini used V-create!
Alright's Toxicroak lost 100% of its health!
Alright's Toxicroak fainted!
Victini's Speed fell!
Victini's Defense fell!
Victini's Sp. Def. fell!
Victini is hurt by its Life Orb!
alright: curse you vitini
Cruhx: Hehe
alright sent out Drapion!
Start of turn 4
Victini used V-create!
Alright's Drapion lost 100% of its health!
Alright's Drapion fainted!
Victini's Speed fell!
Victini's Defense fell!
Victini's Sp. Def. fell!
Victini is hurt by its Life Orb!
alright sent out Nidoking!
Start of turn 5
Victini used V-create!
Alright's Nidoking lost 100% of its health!
Alright's Nidoking fainted!
Victini's Speed fell!
Victini's Defense fell!
Victini's Sp. Def. fell!
Victini is hurt by its Life Orb!
The twisted dimensions returned to normal!
alright sent out Crobat!
Start of turn 6
Alright's Crobat became cloaked in a harsh light!
Victini used Fusion Bolt!
It's super effective!
Alright's Crobat lost 89% of its health!
Victini is hurt by its Life Orb!
Victini fainted!