Tricky-Day Team (Sunny Day + Trick Room)

Before I start, this team is designed for Double Battles. Also this is my first post on Smogon, so I'm hoping you guys will be nice. Secondly, I'm not too good with Tiers, so for now, I'll list this post as "Other"

~
Ninetales @ Focus Sash
Drought
Quiet (+SpA -Spd)
252 SpA / 252 Def / 4 SpD
~ Pain Split
~ Calm Mind
~ Will-O-Wisp
~ Flamethrower

I'm sure Ninetales is nothing new as a starter for a Sunny Day team. It's built to be relatively bulky with Calm Mind as its sole stat boosting move. Calm Mind boosts give it a decent SpA and SpA stat to play around with. Flamethrower is its only move, it's not meant to last long and the Focus Sash is there to allow it to Will-O-Wisp a Physical Attacker before it goes down.

Bronzong @ Light Clay
Heatproof
Calm (+SpD -SpA)
252 Def / 252 SpD / 4 HP
~ Trick Room
~ Light Screen
~ Reflect
~ Gyro Ball

Bronzong sets up the Trick Room (Provided it doesn't go down) and then proceeds to set up Dual Screens with the assistance of Light Clay. Gyro Ball is its STAB Steel Type move to hit things for decent damage, and Trick Room will allow it to hit both first and hard. It's great defensive stats let it lay down one or two screens for most of the battle depending on the opponents team.

Reuniclus @ Leftovers
Magic Guard
Relaxed (+Def -Spd)
252 Def / 252 SpD / 4 SpA
~ Calm Mind
~ HP Fire
~ Psyshock
~ Trick Room

Trick Room is there for when it runs out, as Reuniclus is much more threatening in a Trick Room than out of one. It's moveset is nothing new and its EV Spread is standard. Considering Recover over Calm Mind however.

Cherrim @ Anti-Fire-Berry
Flower Gift
Brave (+Atk -Spd)
252 Atk / 252 Def / 4 HP
~ Seed Bomb
~ Helping Hand
~ Heal Pulse
~ Morning Sun

Cherrim is something you'll never see in any team made by a normal person. I wanted to try it out okay, and the Special Defense and Attack Boosts may or may not help the team. It's an assistant to Reuniclus. Heal Pulse is the sole reason I didn't give Reuniclus Recover. It can Heal off large amounts of damage as well as heal itself and help with attack. The Defensive Buff is great too and Seed Bomb is there so it isn't total Taunt bait. Morning Sun heals off damage and it doesn't need safeguard due to Reuniclus' ability. This thing is great for supporting any team-member, it can heal them, assist their attacks, heal itself and it maintains decent STAB damage through Seed Bomb during Sunny Weather.

Dusknoir @ Life Orb
Pressure
Calm (+SpD -Spd)
252 HP / 252 SpD / 4 Atk
~ Rock Slide
~ Pain Split
~ Curse
~ Trick Room

Pain Split is a reliable-ish way of recovering health for Dusknoir. Rock Slide hits both opponents for decent damage and the flinch chance is also nice. Due to its relative frailty I'm considering replacing Pain Split with Shadow Sneak for a STAB move. And a priority move is always nice.

Snorlax @ Sitrus Berry
Gluttony
Relaxed (+Def -Spd)
252 Def / 252 Atk / 4 HP
~ Fire Punch
~ Rock Slide
~ Body Slam
~ Belly Drum

Snorlax is built to be a tank! It's move-set is pretty standard and the only thing I am considering switching is Rock Slide, because there are a bunch of better moves, but the flinch chance is nice. I'd like Heavy Slam in there for abusing its weight, but it's not necessary. Cherrim's ability gives it a base 165 Attack and a base 165 SpDefense which is amazing. I've put all the EV's into Def because it needs that to even up its stats. Belly Drum + Gluttony + Sitrus Berry allow it to maximise its now ridiculous attack stat and begin destroying teams. Add into this a reliable healing method from Cherrim as well as the 50% Atk boost from Cherrim and the Fire Punch boost from Sunny Day as well as it moving first under a Trick Room. Yes, flail in fear opponents, this Snorlax is finally getting some time to shine!
~
The only Poke on this team I'm not sure if I want there is Dusknoir, it can't seem to pull its weight on the team, and whilst its defenses are great, it can't seem to do much else for the team.
 
Well if you want to replace Dusknoir, you obviously would prefer a fakeout immune setter to replace it as it is your only one.
I see Chandelure being a good replacement. Its heat wave is soo powerful in sun and your other setters are bulky enough. Also it gives you the bonus of being able to tear through opposing trick room teams because Chandelure isn't THAT slow. Shadow Ball hurts all setters badly other than Pory2 and you will have a fast weather boosted STAB spread move.

Also switch Body Slam to Return on Snorlax. At +6 with a 50% boost, the power jump means more than paralysis chance. You're probably only going for ohkos
 
Back
Top