Hey, I'm new to the forum here and I am looking for some constructive criticism on a Team I have made up. This is the first time doing this so be gentle.
The team I set up is a mix of OU/UU/NU pokemon that benefit from both Sandstorm and Trick Room. I focused on making it a fun bulky/offensive team with a surprise here and there to throw off my opponent. I would like some advice on what I can improve on and what I did well if possible.
The team I set up is a mix of OU/UU/NU pokemon that benefit from both Sandstorm and Trick Room. I focused on making it a fun bulky/offensive team with a surprise here and there to throw off my opponent. I would like some advice on what I can improve on and what I did well if possible.
Tricky Sand
For my first slot I've been debating what to lead with I have a couple of Pokemon that can lead and both use different strategies but both work together as well.


Dusknoir
Impish, Pressure, & Leftovers
EVs - 252 HP 252 Def 4 SpD
Moves
- Trick Room
- Will-O-Whisp
- Pain-Split
- Shadow Punch
I've mainly focused on Leading with Dusknoir to set up Trick Room off the bat but I've tested against others and it seems a bit slow and Taunt really stalls him. Pretty much Set up Trick Room and switch or Whisp then switch.
Bronzong
Brave, Levitate, & Life Orb
EVs - 252 HP 252 Atk 4 SpD
Moves
- Trick Room
- Gyro Ball
-Earthquake
- Explosion
Bronzong is the offensive TR user, I really wanted slow bulk users for TR and I think Bronzong fits the job. Pretty obvious either use TR that is set up to use Gyro Ball and hit with Earthquake when I can.
Sandslash
Adamant, Sandveil, & Brightpowder
EVs - 252 HP 252 Atk 4 Def
Moves
- Earthquake
- Rapid Spin
- NightSlash
- Stealth Rock
Sandslash is here to act mainly as a Spinner because SR can get annoying but also serve as a decent sweeper with good coverage. He benefits both in Sandstorm and with TR so I thought he was a the perfect option as well as you don't see him played often.
Cacturne
Quiet, Sandveil, & Bright Powder
EVs - 252 Atk 252 SpAtk 4 HP
Moves
- Dark Pulse
-Sucker Punch
-Focus Blast
- Needle Arm
Cacturne one of the secret weapons of the team, I've always been intrigued of Cacturne when I first played Ruby, but he never quite found a good niche there. I considered a lot about him. Both his SpAtk/Atk boast a wonderful 115 Stat and he has great type coverage. I chose Needle Arm over Seed Bomb mainly because of the flinch bonus. Sucker Punch is obvious for stab and priority with or without TR up. He greatly benefits from TR as well as Sandstorm making his frail defences become more avoidable.
Hippowdown
Impish, Sandstream, & Leftovers
EVs - 252 HP 152 Def 104 SpD
Moves
- Earthquake
- Slack Off
- Stealth Rock
- Thunder Fang
Hippowdown is basically the generic stall/sandstream set up but I kept T-Fang there to cover flying/water types (mainly Gyarados). I'm debating to either lead with Hippowdown to start with Sandstorm up or keep Dusknoir there to start with TR?
Tyranitar
Quiet, Sandstream, & Expert Belt
EVs - 252 SpA 200 Hp 56 Atk
Moves
- Flamethrower
- Ice Beam
- Dark Pulse
- Brick Break/Stone Edge/Super Power
T-Tar is my heavy hitter, though he is really OU I think a more SpA base is more surprising and could throw off many people. I chose Expert belt so I don't get stuck with a Choiced Move. The last move slot is bugging me immensely, but I do not know what fits the best.
That is pretty much my Team, I didn't want something overly competitive so I went with a more fun approach with some pokemon not often used. I really haven't played much Competitive recently due to Internet Issues, but I'm really looking to see if anyone can help me try out my team to let me practice with them as well as try different strategies. I'm still quite new to this but from what I can tell the biggest threats are if my TR is knocked out or if really bulky water/grass types comes in.
Thank you in advance. :)
Impish, Pressure, & Leftovers
EVs - 252 HP 252 Def 4 SpD
Moves
- Trick Room
- Will-O-Whisp
- Pain-Split
- Shadow Punch
I've mainly focused on Leading with Dusknoir to set up Trick Room off the bat but I've tested against others and it seems a bit slow and Taunt really stalls him. Pretty much Set up Trick Room and switch or Whisp then switch.

Bronzong
Brave, Levitate, & Life Orb
EVs - 252 HP 252 Atk 4 SpD
Moves
- Trick Room
- Gyro Ball
-Earthquake
- Explosion
Bronzong is the offensive TR user, I really wanted slow bulk users for TR and I think Bronzong fits the job. Pretty obvious either use TR that is set up to use Gyro Ball and hit with Earthquake when I can.

Sandslash
Adamant, Sandveil, & Brightpowder
EVs - 252 HP 252 Atk 4 Def
Moves
- Earthquake
- Rapid Spin
- NightSlash
- Stealth Rock
Sandslash is here to act mainly as a Spinner because SR can get annoying but also serve as a decent sweeper with good coverage. He benefits both in Sandstorm and with TR so I thought he was a the perfect option as well as you don't see him played often.

Cacturne
Quiet, Sandveil, & Bright Powder
EVs - 252 Atk 252 SpAtk 4 HP
Moves
- Dark Pulse
-Sucker Punch
-Focus Blast
- Needle Arm
Cacturne one of the secret weapons of the team, I've always been intrigued of Cacturne when I first played Ruby, but he never quite found a good niche there. I considered a lot about him. Both his SpAtk/Atk boast a wonderful 115 Stat and he has great type coverage. I chose Needle Arm over Seed Bomb mainly because of the flinch bonus. Sucker Punch is obvious for stab and priority with or without TR up. He greatly benefits from TR as well as Sandstorm making his frail defences become more avoidable.

Hippowdown
Impish, Sandstream, & Leftovers
EVs - 252 HP 152 Def 104 SpD
Moves
- Earthquake
- Slack Off
- Stealth Rock
- Thunder Fang
Hippowdown is basically the generic stall/sandstream set up but I kept T-Fang there to cover flying/water types (mainly Gyarados). I'm debating to either lead with Hippowdown to start with Sandstorm up or keep Dusknoir there to start with TR?

Tyranitar
Quiet, Sandstream, & Expert Belt
EVs - 252 SpA 200 Hp 56 Atk
Moves
- Flamethrower
- Ice Beam
- Dark Pulse
- Brick Break/Stone Edge/Super Power
T-Tar is my heavy hitter, though he is really OU I think a more SpA base is more surprising and could throw off many people. I chose Expert belt so I don't get stuck with a Choiced Move. The last move slot is bugging me immensely, but I do not know what fits the best.
That is pretty much my Team, I didn't want something overly competitive so I went with a more fun approach with some pokemon not often used. I really haven't played much Competitive recently due to Internet Issues, but I'm really looking to see if anyone can help me try out my team to let me practice with them as well as try different strategies. I'm still quite new to this but from what I can tell the biggest threats are if my TR is knocked out or if really bulky water/grass types comes in.
Thank you in advance. :)
Oh if anyone can tell me how or where to find sprites to upload because I'm assuming this will look very newby/bland. Much obliged :]
