This is my OU Trolling team, built to irritate people until you win. It isn't designed to stall or do mass damage, so don't comment that. It is simply a windup, with every type of trolling imaginable. Let's start, and enjoy. I have been in about 20 fights and lost 1, so... It works. Enjoy!
Trollette: (F) @ Choice Scarf
252 ATK, 252 Spd, 4 HP
Jolly Nature
Truant
Moves:
X-Scissor
Entrainment
Iron Head
Protect
Durant is... irritating. Even in the games, Durant is only there to annoy you, not to do any damage really. So I built this fella to inhance that. The idea is, speed in with entrainment and make their ability Truant, the annoying one. Then swap in Dugtrio and they are stuck, giving you infinite set-up time.
DigDug: Dugtrio(M) @ Focus Sash
252 ATK, 252 Spd, 4 HP
Adamant Nature
Arena Trap
Moves:
Hone claws
Earthquake
Toxic
Protect
Dugtrio is Durant's tag partner. After they are stuck in Truant, it gives you a free trade in, no damage possible. Then Protect, and then they are in truant again. The idea of this combo is to give yoy complete control- the opponent is at your mercy. Use hone claws or toxic at your leasure while they writhe under truant, then protect when they can move. They can't swap out, they can't hit you, and you can build as much as you want. This one alone usually causes a forfeit, and even sometimes an infinite battle clause.
Ninja Hippo: Dragonite(F) @ Leftovers
252 ATK, 252 Spd, 4 HP
Adamant Nature
Multiscale
Moves:
Dragon Dance
Protect
Substitute
Dragon Tail
Another kind of troll- the unstoppable ringer. Ideally, use it when you know a swtich-in is coming- set up substitute, protect from any damage, dragon dance while you can then protect again. The idea is to block all possible damage while building max speed and attack, then ring your helpless oppopnent's pokemon around with dragon tail while they struggle to even slow you down. Multiscale blocks one-shot's of luck, leftovers builds back up to multiscale.
Sweepasaurs: Magikarp(M) @ Focus Sash (shiny)
252 ATK, 252 Spd, 4 HP
Adamant Nature
Swift Swim
Moves:
Flail
Bounce
a completely different type of troll- there is nothing more humiliating than being swept by a magikarp.
Once you have your ATK + Spd boosts baton passed in, you absorb an attack and cling on with the sash, then spam Flail and destroy everyone's faces. More often than not, your opponent will rage quit or just rage like a fangirl.
PINK CAT: Mew @ Focus Sash
252 HP, 252 Spd, 4 Def
Bold Nature
Synchronise
Moves:
Swords Dance
Amnesia
Iron Defense
Baton Pass
This set-up god is here to bring da pain to all your opponents. This one is to work with Wobbuffet and Magikarp in the greatest sweep-a-thon ever- by setting up. For Magikarp, max it's attack. Wobbuffet takes defense. The idea is withstand your opponent and max out your ideal stats to take out your opponent. They won't like the end result :D
Repeater: Wobbuffet(M) @ Leftovers
252 Def, 252 SpDef, 4 HP
Impish Nature
Shadow Tag
Moves:
Counter
Mirror Coat
Encore
Tickle
This one is another complete control type. Use Mew's defensive gifts to make him nie invincible, with leftovers healing anything you DO take. Encore forces the opponent to use what they did last, giving you complete control- they can't hurt you, can't leave, and are forced to let you hit them without any defenses possible. Also, the timing is easy- on the last turn of their encore, use it again, so when it wears off it instantly comes back to them. They are stuck in a loop at your mercy for tickles and counter coats.
And that concludes my epic trolling team. Hope you enjoyed, bye bye now.
Trollette: (F) @ Choice Scarf
252 ATK, 252 Spd, 4 HP
Jolly Nature
Truant
Moves:
X-Scissor
Entrainment
Iron Head
Protect
Durant is... irritating. Even in the games, Durant is only there to annoy you, not to do any damage really. So I built this fella to inhance that. The idea is, speed in with entrainment and make their ability Truant, the annoying one. Then swap in Dugtrio and they are stuck, giving you infinite set-up time.
DigDug: Dugtrio(M) @ Focus Sash
252 ATK, 252 Spd, 4 HP
Adamant Nature
Arena Trap
Moves:
Hone claws
Earthquake
Toxic
Protect
Dugtrio is Durant's tag partner. After they are stuck in Truant, it gives you a free trade in, no damage possible. Then Protect, and then they are in truant again. The idea of this combo is to give yoy complete control- the opponent is at your mercy. Use hone claws or toxic at your leasure while they writhe under truant, then protect when they can move. They can't swap out, they can't hit you, and you can build as much as you want. This one alone usually causes a forfeit, and even sometimes an infinite battle clause.
Ninja Hippo: Dragonite(F) @ Leftovers
252 ATK, 252 Spd, 4 HP
Adamant Nature
Multiscale
Moves:
Dragon Dance
Protect
Substitute
Dragon Tail
Another kind of troll- the unstoppable ringer. Ideally, use it when you know a swtich-in is coming- set up substitute, protect from any damage, dragon dance while you can then protect again. The idea is to block all possible damage while building max speed and attack, then ring your helpless oppopnent's pokemon around with dragon tail while they struggle to even slow you down. Multiscale blocks one-shot's of luck, leftovers builds back up to multiscale.
Sweepasaurs: Magikarp(M) @ Focus Sash (shiny)
252 ATK, 252 Spd, 4 HP
Adamant Nature
Swift Swim
Moves:
Flail
Bounce
a completely different type of troll- there is nothing more humiliating than being swept by a magikarp.
Once you have your ATK + Spd boosts baton passed in, you absorb an attack and cling on with the sash, then spam Flail and destroy everyone's faces. More often than not, your opponent will rage quit or just rage like a fangirl.
PINK CAT: Mew @ Focus Sash
252 HP, 252 Spd, 4 Def
Bold Nature
Synchronise
Moves:
Swords Dance
Amnesia
Iron Defense
Baton Pass
This set-up god is here to bring da pain to all your opponents. This one is to work with Wobbuffet and Magikarp in the greatest sweep-a-thon ever- by setting up. For Magikarp, max it's attack. Wobbuffet takes defense. The idea is withstand your opponent and max out your ideal stats to take out your opponent. They won't like the end result :D
Repeater: Wobbuffet(M) @ Leftovers
252 Def, 252 SpDef, 4 HP
Impish Nature
Shadow Tag
Moves:
Counter
Mirror Coat
Encore
Tickle
This one is another complete control type. Use Mew's defensive gifts to make him nie invincible, with leftovers healing anything you DO take. Encore forces the opponent to use what they did last, giving you complete control- they can't hurt you, can't leave, and are forced to let you hit them without any defenses possible. Also, the timing is easy- on the last turn of their encore, use it again, so when it wears off it instantly comes back to them. They are stuck in a loop at your mercy for tickles and counter coats.
And that concludes my epic trolling team. Hope you enjoyed, bye bye now.