Trying something out =)!

Swampert @ Leftovers

- Roar
- Earthquake
- Ice Beam
- Stealth Rock

apparently stealth rock is painful so yay. This will probably be the standard swampert, so i feel bad for using it, but things are standard for a reason i guess.


Porygon-Z @ Leftovers

- HP Fighting
- Recover
- Scheme
- Shadow Ball

this thing just looks evil imo, not up to speed with everything, ghost/fighting still hit everything? oh that stupid scorpion thing, probably won't see it!
Might have stab, maybe over recover, thing is porygon2 was surprisingly durable, and i know this metagame is more offensive and PZ has lower defense stats...so maybe stab.

Togekiss @ Leftovers

- Scheme
- Air Slash
- Pulse Bomb
- Feather Rest

fat little chubby thing!!!! why not? Just a favourite =p

Claydol @ Leftovers

- Land Power
- Toxic
- Psychic
- Rapid Spin

spin, stealth rock + toxic i see being a big pain, especially because there will be little recovery. so far a lot of teams seem all out offensive...

Jirachi @ Leftovers

- Body Slam
- Doom Desire
- Wish
- Reminiscant Headbutt

just looks fun =p para flinch hax! wish just because it can...not sure about doom desire, stupid thing should learn explosion that would be cool.....

Dusknoir @ leftovers

- Night Shade
- Pain Split
- W-O-W
- Focus Punch/Fire Punch/Ice Punch/Thunder Punch

*shrugs* blocks spin. Not really sure about this, partly because i was never good at stalling in advance so i'll probably be completely useless at it in this metagame..... not sure on the punch.... will probably go with thunder punch because otherwise gyarados just laughs.

Gliscor @ Choice Band

- Earthquake
- Somersault
- Stone Edge
- Ice Fang

Loved gligar, love that it evolved, don't love how it looks but nvm. Somersault so i can hit and run, earthquake for stab...stone edge because its a good move...ice fang for that stupid dragon thing....

Right, i tried to avoid what seems to be the norm...mence, tar, blissey, gyarados, garchomp (what a scary name......) et all.

Try to get rid of other peoples spikes/stealth rocks etc...protect mine with dusknoir. Toxic/wisp/para to aid sweepage of Gliscor/PZ/togekiss. Thats the point of this team.

Jirachi is there mainly for my amusement, but it can go for something more productive team wise. My initial feeling towards this team is that, its slightly different to the norm, and probably worse....a bit too defensive maybe?

EV's/nature's i really aren't sure about, swampert/gliscor should be able to take garchomp hits a bit, apparently AG mence just beats everything so that should be fun to try and beat.

Just something off the cuff, haven't been around recently so not really upto speed with new stuff =p. Anyway help!!!
 
Cool team, but you have a serious Gyarados weakness, so use Thunderpunch.

Also STAB > HP Fight/Balls IMO on PZ, or if you don't feel like losing the OHKO on TTar you could run Tri Attack, or to be more unwallable, Return over Recover
 
Somersault/Wish/Reflect/Remniscant Headbutt seems to be the "standard" Jirachi, I hear it's fun as hell.

Just put Thunderpunch on the Dusclops2 and Gyarados is no problemo anymore.

PorygonZ wants STAB so badly, I can hear him crying over cyberspace right here. Adaptive basically gives him dual STAB. Both PorygonZ and Togekiss is probably overkill, they are usually mentioned next to each other as similiar Pokemon.

Also hi =p
 
I'd prefer BoltBeam on PZ, because HP Fighting is really sort of... powerless. Consider Thunder Wave over Feather Rest or Scheme on Togekiss for more flinchaxing with Air Slash.
 
paraflinchaxing is complete gayness IMO.

Apparently, since you have 7 guys you can choose Togekiss or PorygonZ. The rest should stay. I kinda like Shadow Punch > Night Shade on Dusclops2 but w/e. (Well mainly because you can hurt Azelf/Zam/Gardy with it)

And watch out for Electrolevitate Magnezown.
 
PorygonZ and Togekiss are really similar, so you could just drop one to get to 6 Pokemon lol

PorygonZ isn't very durable at all... in fact I generally don't even consider Recover, I tend to prefer Scheme/Tri Attack/Shadow Ball/HP Fighting or Scheme/Tri Attack/Boltbeam.

Team seems solid, good mix of tough Pokemon.
 
yea Porygon-Z or togekiss...probably should've made that clear (...good attempt at covering up my little...mistake) and jump was your post really that constructive? =p i'll probably use togekiss.

I might use scheme houndoom or something instead, not too sure....there's way too many options this gen =(. I went for togekiss because houndoom dies by being flicked. Looking back at it, it seems that the teams defense comes from typing more than stats, which may end up being its downfall, anyway thanks for the help guys! =)
 
you can't really rate a seven poke team no matter how much you want to (and i did) so i didn't bother...also if you'd been here the last six months you'd know that most people would probably have the opposite argument as far as how i personally rate teams goes lol

The team does indeed look ok but it's probably a "fault" of the generation that it's so easy to think up major threats to most of them. If you don't give your Togekiss a lot of SpD EVs Azelf will pretty much 6-0 you every time, coming it easy on Swampert and easier on Claydol. To further (and better) address this you may actually want to consider a fifth "punch" on Dusknoir in shadow punch, probably over WoW. You may not know this, but:

Burned, Adamant 383 Attack Heracross's CBed Pursuit on a switching 294HP/405Def (max/max) Dusknoir (that just used WoW): 84-98%.

And that's 252EVs into an Impish Defense, whereas some people would prefer Careful to contend with Starmie and Claydol on the spinning front. This Pursuit phenomenon is enough reason to seriously consider dropping WoW on Dusknoir, in my opinion.
 
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