Hello everyone! I am trying to expand my knowledge by trying out different team styles. This is supposed to be a stall team (don't hate me for it lol) and I'd like some advice/suggestions. I've been having mixed results on the lower end of the NU ladder so far.
Pokepaste: https://pokepast.es/89b3ba2dd693a0c9
The gang:
Oopy Goopy (Gastrodon) @ Rocky Helmet
Ability: Sticky Hold
Tera Type: Poison
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Recover
- Spikes
Spikes setter and general "Knock Off switch in", Phys Def Gastro. I think this is a pretty common set seen on Gastrodon and I don't think there is anything wrong with it. Maybe its worth switching Ice Beam for Sludge Bomb/Wave or Water coverage given the current rise of Snow teams?
Gen Munchkinman (Houndstone) @ Leftovers
Ability: Fluffy
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Night Shade
- Body Press
- Will-O-Wisp
- Protect
Spin blocker and burn spreader. Night Shade for consistent damage. I have seen some Rest-Talk variants that seemed interesting but I generally am not a huge fan of those sets in general. Maybe Roar could be an alternative over Body Press?
Lil Jimbob (Sableye) @ Leftovers
Ability: Prankster
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Encore
- Will-O-Wisp
- Recover
- Knock Off
Secondary spin blocker and general "annoyance". Encore and Wisp can ruin monns and Knock Off gets rid of boots on opposing mons. Sable was the final mon I added to the team after trying out Naclstack initially, I also had my eyes on Bombirdier for a Ground immunity as well as a resist to Ghost and Dark type moves as well but didn't really think it fit onto the team that well + even though it resists those moves the defensive stats aren't amazing.
Larry (Registeel) @ Leftovers
Ability: Clear Body
Tera Type: Dragon
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Iron Defense
- Body Press
Rocks setter with Iron-Press. As with Gastro I think this is a relatively standard set that doesn't need a whole lot of explaination, I had T-Wave on it initially over I-Def but with so much of the team already spreading other statuses I felt like I was rarely clicking it.
Hey Guys (Vaporeon) @ Leftovers
Ability: Water Absorb
Tera Type: Poison
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Wish
- Protect
- Roar
Wish passer and phazer. I believe I have more than enough ways of spreading burn xD. Initially I thought about using Sylveon instead, but Scald is just such a good move. Also since Gastro is not going for Storm Drain I figured I needed some form of Water resist/immunity. The EV spread is taken from the stall sample team I believe.
Nanomachines son! (Avalugg) @ Heavy-Duty Boots
Ability: Sturdy
Tera Type: Poison
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Recover
- Rapid Spin
- Ice Spinner
- Body Press
Finally the spinner. Since my team doesn't have boots I obviously needed some sort of removal myself, and Lugg is both a spinner as well as an amazing mon into the current rise of Snow in the tier. Could probably also be a different spinner, or just something else entirely with boots on more mons instead of course.
And that is the team. I believe the general core of the team to be more or less "correct", just the mons around it as well as some of the moves may need some adjustments.
Thank you for taking time to read all of this!
Pokepaste: https://pokepast.es/89b3ba2dd693a0c9
The gang:
Oopy Goopy (Gastrodon) @ Rocky Helmet
Ability: Sticky Hold
Tera Type: Poison
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Recover
- Spikes
Spikes setter and general "Knock Off switch in", Phys Def Gastro. I think this is a pretty common set seen on Gastrodon and I don't think there is anything wrong with it. Maybe its worth switching Ice Beam for Sludge Bomb/Wave or Water coverage given the current rise of Snow teams?
Gen Munchkinman (Houndstone) @ Leftovers
Ability: Fluffy
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Night Shade
- Body Press
- Will-O-Wisp
- Protect
Spin blocker and burn spreader. Night Shade for consistent damage. I have seen some Rest-Talk variants that seemed interesting but I generally am not a huge fan of those sets in general. Maybe Roar could be an alternative over Body Press?
Lil Jimbob (Sableye) @ Leftovers
Ability: Prankster
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Encore
- Will-O-Wisp
- Recover
- Knock Off
Secondary spin blocker and general "annoyance". Encore and Wisp can ruin monns and Knock Off gets rid of boots on opposing mons. Sable was the final mon I added to the team after trying out Naclstack initially, I also had my eyes on Bombirdier for a Ground immunity as well as a resist to Ghost and Dark type moves as well but didn't really think it fit onto the team that well + even though it resists those moves the defensive stats aren't amazing.
Larry (Registeel) @ Leftovers
Ability: Clear Body
Tera Type: Dragon
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Iron Defense
- Body Press
Rocks setter with Iron-Press. As with Gastro I think this is a relatively standard set that doesn't need a whole lot of explaination, I had T-Wave on it initially over I-Def but with so much of the team already spreading other statuses I felt like I was rarely clicking it.
Hey Guys (Vaporeon) @ Leftovers
Ability: Water Absorb
Tera Type: Poison
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Wish
- Protect
- Roar
Wish passer and phazer. I believe I have more than enough ways of spreading burn xD. Initially I thought about using Sylveon instead, but Scald is just such a good move. Also since Gastro is not going for Storm Drain I figured I needed some form of Water resist/immunity. The EV spread is taken from the stall sample team I believe.
Nanomachines son! (Avalugg) @ Heavy-Duty Boots
Ability: Sturdy
Tera Type: Poison
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Recover
- Rapid Spin
- Ice Spinner
- Body Press
Finally the spinner. Since my team doesn't have boots I obviously needed some sort of removal myself, and Lugg is both a spinner as well as an amazing mon into the current rise of Snow in the tier. Could probably also be a different spinner, or just something else entirely with boots on more mons instead of course.
And that is the team. I believe the general core of the team to be more or less "correct", just the mons around it as well as some of the moves may need some adjustments.
Thank you for taking time to read all of this!