Haven't played since 3rd gen. lots of changes, but fortunately not too much has changed.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Fire Blast
- Flash Cannon
- Earth Power
- Hidden Power [Ice]
supports ferrothorn. switch in on charizard for flame boost, wreck havoc with fire blast. crushes fairies too.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 24 Def / 4 SpA / 232 Spe
Timid Nature
- Scald
- Ice Beam
- Recover
- Rapid Spin
rapid spinner, pretty nice sweeper too.
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
sweeper. extreme speed helps to put down dragon dancers with low hp and those 1 hp sets, baton pass teams, etc.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Bold Nature
- Thunderbolt
- Rest
- Sleep Talk
- Roar
set up stealth rock and spikes, shuffle opponent's team with roar.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Stealth Rock
- Spikes
- Power Whip
- Leech Seed
stealth, spikes, leech seed.
Gengar @ Black Sludge
Ability: Levitate
EVs: 28 HP / 148 SpA / 80 SpD / 252 Spe
Timid Nature
- Substitute
- Shadow Ball
- Will-O-Wisp
- Disable
had tremendous success with this gengar.
Started out as a stall team to piss people off and then I tried to make it a little serious.
It has some serious defensive flaws.
I'm not changing my zapdos, dragonite, or gengar though, I've been having a lot of success with those 3.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Fire Blast
- Flash Cannon
- Earth Power
- Hidden Power [Ice]
supports ferrothorn. switch in on charizard for flame boost, wreck havoc with fire blast. crushes fairies too.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 24 Def / 4 SpA / 232 Spe
Timid Nature
- Scald
- Ice Beam
- Recover
- Rapid Spin
rapid spinner, pretty nice sweeper too.
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
sweeper. extreme speed helps to put down dragon dancers with low hp and those 1 hp sets, baton pass teams, etc.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Bold Nature
- Thunderbolt
- Rest
- Sleep Talk
- Roar
set up stealth rock and spikes, shuffle opponent's team with roar.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Stealth Rock
- Spikes
- Power Whip
- Leech Seed
stealth, spikes, leech seed.
Gengar @ Black Sludge
Ability: Levitate
EVs: 28 HP / 148 SpA / 80 SpD / 252 Spe
Timid Nature
- Substitute
- Shadow Ball
- Will-O-Wisp
- Disable
had tremendous success with this gengar.
Started out as a stall team to piss people off and then I tried to make it a little serious.
It has some serious defensive flaws.
I'm not changing my zapdos, dragonite, or gengar though, I've been having a lot of success with those 3.
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