Trying to stall like a pro (Stall OU team)

Hello everyone, RNGnoob here, this si my first RMT thread, I would like to to know what you think of my team.

Cure 4 (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 196 HP / 252 Def / 56 SAtk / 4 SDef
Bold Nature
- Softboiled
- Safeguard
- Heal Bell
- Ice Beam

What would a stall team be without a Blissey? She is the healer of my team, heal bell of course heals the statuses of my team members, ice beam is used instead of S-toss to deal with Landrous, dragons and Gliscor more effectively, softboiled is there to heal her from damage, safeguard may look strange but it helps to protect my team from all statuses. Evs are the following: 196 to HP for 700 hp, ,ax defense to sponge hits, 56 sp.a so that ice beam does as much damage as possible and 4 into sp.d.


Lolweather (Sableye) (F) @ Choice Scarf
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Careful Nature
- Sunny Day
- Trick
- Recover
- Will-O-Wisp

Sp.a troll (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Wish
- Protect
- Toxic
- Seismic Toss

Cure 4 (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 196 HP / 252 Def / 56 SAtk / 4 SDef
Bold Nature
- Softboiled
- Safeguard
- Heal Bell
- Ice Beam


Immortal (Skarmory) (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 192 Def / 64 Spd
Impish Nature
- Stealth Rock
- Taunt
- Whirlwind
- Roost

What's a stall team without a psychical wall? Skarmory completes the deadly Skarbliss of Gens 2,3 and 4, tanking the hits that Blissey is unable to deal with, stealth rock are omnipresent in the metagame and Skarmory is able to set them up quick, taunt is there to stop any hazards form being yet up, also it prevent status but without an attacking move, Skarmory is taunt bait sadly, whirlwind is to phaze, but I may replace it with roar as roar has 64 pp compared to 16 for whirlwind, roost if there for recover. 64 speed ensures that Skarmory can taunt min speed Jellicent before it can burn her.

Sp.a troll (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Wish
- Protect
- Toxic
- Seismic Toss
Now you may be thinking why I have BOTH Chansey AND Blissey on the same team... Well, they play different roles, Chansey is the almost unbeatable special wall on my team, with her 504 sp.d she wall 99% of the special attacks in the tier, she only fears psyshocks and secret swords, wish is used to pass 302 hp to my team members healing with almost to full, toxic to for status, protect to scout for choice locked moves and S-toss for set damage.

Lolweather (Sableye) (F) @ Choice Scarf
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Careful Nature
- Sunny Day
- Trick
- Recover
- Will-O-Wisp

Sableye is the spin blocker and "choice user" of my team, trick is used to shut down dangerous in battle, sunny day is used in favor of rain dance as rain is more dominate in the metagame, Will-o there for obvious reasons and recover to heal her.


U Jelly? (Tentacruel) (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 216 Def / 40 Spd
Bold Nature
- Toxic Spikes
- Scald
- Protect
- Rapid Spin

Tentacruel is the spinner of my team, supporting the team with toxic spikes which helps to poison/toxic things when Chansey isn't able to, scald is there to hopefully spread burns which will help the Blissey take hits easily.


Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 54 Def / 200 SDef
Sassy Nature
IVs: 0 Spd
- Spikes
- Protect

- Power Whip
-Gyro ball

As Deo-D was banned I had to have a new spiker, Ferrothron seemed to fit in quite well with he rest of my team setting up spikes to help with wearing down the foe, I did have leech seed on her but I decided to replace it with gyro ball to kill certain pokemon easier.

Theats
SubSD Terrakion: This Pokemon can be quite deadly when it is under a sub meaning that I can't burn it, if I am lucky I phze it out as it subs...
Tormenttran: I find this varient of Heatran to be uncounterbale...

Importable:

Lolweather (Sableye) (F) @ Choice Scarf
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Careful Nature
- Sunny Day
- Trick
- Recover
- Will-O-Wisp

Sp.a troll (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Wish
- Protect
- Toxic
- Seismic Toss

Cure 4 (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 196 HP / 252 Def / 56 SAtk / 4 SDef
Bold Nature
- Softboiled
- Safeguard
- Heal Bell
- Ice Beam

U Jelly? (Tentacruel) (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 216 Def / 40 Spd
Bold Nature
- Toxic Spikes
- Scald
- Protect
- Rapid Spin

Immortal (Skarmory) (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 192 Def / 64 Spd
Impish Nature
- Stealth Rock
- Taunt
- Whirlwind
- Roost

Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 54 Def / 200 SDef
Sassy Nature
IVs: 0 Spd
- Spikes
- Protect
- Power Whip
- Gyro Ball
 
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