There is a tournament coming in my country so I'm making a team to participate. The thing is: I need some help. I know the game and I consider myself good (not pro, but good)
Here is what I've accomplished with the team:
A quick look at the team:
The members one by one:
Scizor @ Choice Band
Trait: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Superpower
- U-turn
- Pursuit
- Bullet Punch
I wanted to make a Volturn team so Scizor was an obvious choice for me. Choice Band Scizor its working very good against some of the important threats in OU like Deo-D and T-tar.
Rotom-Wash @ Choice Specs
Trait: Levitate
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Grass]
Rotom-W completes my Volturn strategy going for pure power in a double choiced partnership with Scizor. Trick to annoy stallers that come to sponge him like Blissey or Ferrothorn and HP Grass for the eventual Gastrodon and other Water/Groundies (The tournament will have a lot of unpredictable rookies, so anything may come up)
Politoed @ Choice Scarf
Trait: Drizzle
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
IVs: 0 Atk
- Surf
- Hydro Pump
- Focus Blast
- Ice Beam
Politoed comes to provide a much appreciated rain to stop fire attackers like Heatran and Volcarona. Also, being Scarfed it becomes an incredible revenge killer in a lot of situations. Surf and Hydro Pump together are weird (i know it) but sometimes I need to hit, other times I need the power. Could have more coverage with HP Grass but most pokemon hit by it are bulky enough not to care for it. Vaporeon and Jellicent come to mind.
Magnezone @ Choice Specs
Trait: Magnet Pull
EVs: 252 SAtk / 144 HP / 112 Spd
Modest Nature
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
- Sleep Talk
This magnezone I got from here so credits go to The Great Mighty Doom. Specs magnezone has all the power in the world. His Volt Switch dents everything that doesn't resist it and HP Fire does over 50% damage to most ferrothorn while under the rain and will leave forretress at 1 HP. The spread also ensures you can survive to +1 Genesect's Flamethrower in rain, even after SR, while taking over 80% of his HP with Volt Switch. Sleep Talk helps countering Breloom as I can absorb the spore and proceed to random one of my 3 attacks. 2 of them 1HKO it and the other takes me away from his reach.
Damage calc against Genesect:
252 +1 SpAtk Life Orb Genesect (+SpAtk) Flamethrower vs 144 HP/0 SpDef Magnezone: 73,19% - 85,8% (2 hits to KO)
252 SpAtk Choice Specs Magnezone (+SpAtk) Hidden Power Fire vs 0 HP/0 SpDef Genesect: 93,29% - 110,25% (56,25% chance to OHKO) - 100% after SR.
Against SpDef Ferrothorn:
252 SpAtk Choice Specs Magnezone (+SpAtk) Hidden Power Fire vs 252 HP/252 SpDef Ferrothorn (+SpDef) : 46,59% - 55,68% (2-3 hits to KO)
Mamoswine @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- Ice Shard
- Stealth Rock
- Superpower
Mamoswine its a huge help in a Rain team as thick fat plus a defensive spread ensures he can take any fire attack and laugh at it. He won't counter everything but the ones he does counter are forced to run away, giving me chances to set up SR. All dragons and Jolteon come to mind. Earthquake + Superpower kill those pesty pink bloobs which otherway give me some trouble. Being immune to T-wave also helps.
Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Dragon Tail
- Hurricane
- Roost
- Thunder Wave
The last member of the team and the pillar of everything. Dragonite can even survive +1 Ice Beam from genesect with Multiscale up. I've been in countless games where Dragonite paralyzes everybody becoming an annoying unkillable beast. When Dragonite dies things suck for me. But thankfully, the opportunities for him to come in and roost SR damage to regain multiscale are just enough. Dragon Tail to take away set ups and Hurricane as an obvious choice in a rain team.
Calculation against genesect:
252 +1 SpAtk Life Orb Genesect (+SpAtk) Ice Beam vs 252 HP/255 SpDef Multiscale Dragonite (+SpDef) : 78,24% - 92,23% (2 hits to KO)
Thanks for any help
Here is what I've accomplished with the team:

A quick look at the team:






The members one by one:

Scizor @ Choice Band
Trait: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Superpower
- U-turn
- Pursuit
- Bullet Punch
I wanted to make a Volturn team so Scizor was an obvious choice for me. Choice Band Scizor its working very good against some of the important threats in OU like Deo-D and T-tar.

Rotom-Wash @ Choice Specs
Trait: Levitate
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Grass]
Rotom-W completes my Volturn strategy going for pure power in a double choiced partnership with Scizor. Trick to annoy stallers that come to sponge him like Blissey or Ferrothorn and HP Grass for the eventual Gastrodon and other Water/Groundies (The tournament will have a lot of unpredictable rookies, so anything may come up)

Politoed @ Choice Scarf
Trait: Drizzle
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
IVs: 0 Atk
- Surf
- Hydro Pump
- Focus Blast
- Ice Beam
Politoed comes to provide a much appreciated rain to stop fire attackers like Heatran and Volcarona. Also, being Scarfed it becomes an incredible revenge killer in a lot of situations. Surf and Hydro Pump together are weird (i know it) but sometimes I need to hit, other times I need the power. Could have more coverage with HP Grass but most pokemon hit by it are bulky enough not to care for it. Vaporeon and Jellicent come to mind.

Magnezone @ Choice Specs
Trait: Magnet Pull
EVs: 252 SAtk / 144 HP / 112 Spd
Modest Nature
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
- Sleep Talk
This magnezone I got from here so credits go to The Great Mighty Doom. Specs magnezone has all the power in the world. His Volt Switch dents everything that doesn't resist it and HP Fire does over 50% damage to most ferrothorn while under the rain and will leave forretress at 1 HP. The spread also ensures you can survive to +1 Genesect's Flamethrower in rain, even after SR, while taking over 80% of his HP with Volt Switch. Sleep Talk helps countering Breloom as I can absorb the spore and proceed to random one of my 3 attacks. 2 of them 1HKO it and the other takes me away from his reach.
Damage calc against Genesect:
252 +1 SpAtk Life Orb Genesect (+SpAtk) Flamethrower vs 144 HP/0 SpDef Magnezone: 73,19% - 85,8% (2 hits to KO)
252 SpAtk Choice Specs Magnezone (+SpAtk) Hidden Power Fire vs 0 HP/0 SpDef Genesect: 93,29% - 110,25% (56,25% chance to OHKO) - 100% after SR.
Against SpDef Ferrothorn:
252 SpAtk Choice Specs Magnezone (+SpAtk) Hidden Power Fire vs 252 HP/252 SpDef Ferrothorn (+SpDef) : 46,59% - 55,68% (2-3 hits to KO)

Mamoswine @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- Ice Shard
- Stealth Rock
- Superpower
Mamoswine its a huge help in a Rain team as thick fat plus a defensive spread ensures he can take any fire attack and laugh at it. He won't counter everything but the ones he does counter are forced to run away, giving me chances to set up SR. All dragons and Jolteon come to mind. Earthquake + Superpower kill those pesty pink bloobs which otherway give me some trouble. Being immune to T-wave also helps.

Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Dragon Tail
- Hurricane
- Roost
- Thunder Wave
The last member of the team and the pillar of everything. Dragonite can even survive +1 Ice Beam from genesect with Multiscale up. I've been in countless games where Dragonite paralyzes everybody becoming an annoying unkillable beast. When Dragonite dies things suck for me. But thankfully, the opportunities for him to come in and roost SR damage to regain multiscale are just enough. Dragon Tail to take away set ups and Hurricane as an obvious choice in a rain team.
Calculation against genesect:
252 +1 SpAtk Life Orb Genesect (+SpAtk) Ice Beam vs 252 HP/255 SpDef Multiscale Dragonite (+SpDef) : 78,24% - 92,23% (2 hits to KO)
Thanks for any help