Introduction
I started to play this OU team recently and I didn't had any problems against some threats like most Rain teams and Dragon-type pokés. In fact, I won most battles since I used this team, but as I don't yet faced some threats, I would like you to rate my team:
The roots of my team
I decided to start with a sand team, since it was the closest to the team that I wanted to create. Most of my favorite pokes were options for a sand team. At this point, I had 2 choices: Tyranitar and Hippowdon. I chose Tyranitar because I like him very much, also my team is going to be offensive.
Then I started to think what poke would be my sweeper. At this point, I had other 2 good choices: Terrakion and Landorus. Both had their advantages; I chose Landorus because I like him more than I like Terrakion, also I felt that Terrakion would share many common weakness with Tyranitar. The only weakness that Landorus share with Tyranitar is Water, and I'm going to show how I am covering this.
Now I have a weather inducer that is also a sweeper, and a revenge killer that can also be a sweeper. Now, I thougth that it would be good if I had a pokémon that could hit extremely hard and not have to use a Choice item. That pokémon would be a Dragon-type since Dragon-type attacks have amazing coverage, and most of my choices have an amazing movepool; Latios, Latias, Dragonite, Salamence... But I chose Hydreigon. I think that it has a better tipying than most other OU Dragon-type pokes, because it is neutral to Stealth Rock and resistant to Pursuit. Also, I think that it's offensive movepool is better than Latios or Latias. Also because I like him more XD Despite his weakness to sand, I can easily remedy this with Wish support, also I am not always going to play under sand.
Ok, now I have 1 bulky sweeper, 1 revenge killer and 1 hard-hitter. I felt that my offensive core was already complete. Then I started to think about a defensive pokémon. More specifically, a wall that could also setup entry hazards. When I realized that I had no pokémon that could easily take care of Water-type pokémon, I thougth of a pokémon that could serve the three roles (taking care of Waters, being a wall and setting up entry hazards): Ferrothorn.
I was already finishing my team, when I realized that it had an huge weakness: Entry hazards. With no rapid spinner on my team, I'm vulnerable to Stealth Rock and Spikes (only Tyranitar fears Toxic Spikes) Also, 3 of my pokémon are weak to Fighting-type moves, so it came to my mind the perfect choice for a rapid spinner: Starmie.
Now, I have a near-complete team. Oh yeah, I said I would use Wish support. Then I chose my favorite pokémon: Jirachi. Also, with Jirachi, I could drop Stealth Rock on my Tyranitar and use another coverage move.
I was tired of having my team being destroyed by Fighting-type pokémon, so I dropped Hydreigon in favor of Latios, although I think that Hydreigon hits more hard, Latios resists Fighting-type attacks and has Surf. This should help against threats such as Infernape, that I was having problems to handle. The problem is that now I have a pokémon weak to Pursuit instead of being resistant, although this should not be a big problem, as I don't yet faced Pursuit.
Although Latios was doing well against Fighting-types, he was generally losing to other types, and was also incapable of hitting hard enough. Then, I had an idea: Using a pokémon that I was considering using a long time: Jellicent. She is immune to Fighting and Water, and also pack burn-inducing moves, a thing that I was needing. Also, she is a Ghost-type; this means that now I have a spinblocker.
To finally solve my problem with VoltTurn and Fighting-types, I opted to use Celebi (as sugested by New World Order). Then I changed my Landorus to a Heatran, then to a Terrakion.
Forgoing Landorus and changing my Starmie's set made me start having problems with entry hazards, since my only rapid spinner was dying too quick to spin entry hazards, and neither Terrakion nor Heatran were immune to Spikes (and Terrakion was also not immune to Toxic Spikes). Then I changed back to Landorus.
The team
Lucas (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Substitute
- Psyshock
- Thunderbolt
Previously, Jirachi was my lead, but without Stealth Rock, Ferrothorn is now my lead. As for Jirachi, it is now using a SubCM set, with Psyshock and Thunderbolt providing good coverage thogether. With Psyshock instead of Psychic, is as if my Jirachi were a mixed sweeper. The Timid nature is to allow Jirachi to outspeed every non-Choice Scarf pokémon, but even those have to bypass Substitute if they want to destroy my Jirachi.
There are times that I can tear apart entire teams only with my Jirachi, if he has sufficient Calm Mind boosts. This often happens when my opponent is using Gengar, as they expect me to KO Gengar with Psyshock, so they can make Jirachi faint along using Destiny Bond. But they get disappointed when I use Calm Mind. With sufficient Calm Mind boosts, and by PP stalling Destiny Bond, Gengar has no hope other than trying to use Shadow Ball or switching. But at this point, Jirachi is ready to sweep the entire opponent's team.
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Fire Punch
Any sand team should obviously have a Sand Stream user. I chose Tyranitar because my team is offensive, and it was previously sporting a bulky mixed attacker set, but now it is using a Dragon Dance set. Most opponent's don't expect Tyranitar to be using a Dragon Dance set, so when they switch, I can grab a free Dragon Dance boost, and outspeed and KO what they inteded to use against my Tyranitar. In fact, I can often outspeed many non-Choice Scarf pokémons.
It's only problems are against opposing Tyranitar (but I can take care of them with Stone Edge and sufficient Dragon Dance boosts) and when Stone Edge misses. But I'm not going to use Rock Slide; it's Stone Edge that allowed me to KO many pokés that could otherwise KO Tyranitar.
Vinicius (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest Nature (+SAtk, -Atk)
- Nasty Plot
- Giga Drain
- Psychic
- Hidden Power [Fire]
Celebi is my counter to both Volt-Turn and Fighting-types. With Nasty Plot, Celebi can boost his Special Attack to then destroy most pokémon weak to it's moves. Giga Drain and Leftovers compensate for Celebi's lack of reliable recovery. He has been able to survive many dangerous attacks, such as Scizor's Swords Dance boosted Bullet Punch, and then retaliate back. It's only problem is Heatran, but I have effective counters to Heatran. Also, Celebi has been my Cloyster counter; if Cloyster decides to boost using Shell Smash, it is instantly destroyed by Giga Drain. If it decides to attack Celebi with Ice Shard, and Celebi doesn't survive, this should give me time to switch to another Pokémon that can destroy Cloyster, no matter what it does.
Landorus (M) @ Choice Scarf
Trait: Sand Power
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
This is my revenge killer. I chose the Choice Scarf set also because it's attacks can be powered with sandstorm, so I thougth that it wasn't necessary to use a Choice Band. The moves Earthquake and Stone Edge provide a good neutral coverage, and Hidden Power Ice is mostly for Gliscor, other Landorus and Dragon/Flying-types. It's also good in a situation where I am about to revenge kill a Flying-type that is weak to both Rock and Ice, and I cannot afford to miss with Stone Edge.
His main problem is it's inability to revenge kill threats that pack priority moves, unless they are resisted.
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Stealth Rock
- Gyro Ball
- Power Whip
Ferrothorn is my only way to setup entry hazards, and my only wall, but her other purposes, aside from entry hazards, is defeating common spinblockers (such as Gengar and Jellicent) and countering Water-types (mainly those from Rain teams, such as Politoed). I chose Gyro Ball over Protect because of the massive damage that it can do against things such as Gengar (yesterday I OHKOed a full-health Gengar using Gyro Ball).
Her problem is that without Leech Seed and Wish support, Ferrothorn has to rely on situations in wich the opponent cannot damage her significantly, as Leftovers is now her only form of recovery.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
This is my only rapid spinner, and also serves as a sweeper, in situations that it would do better than either Hydreigon, Landorus or Tyranitar. She can also take care of some problematic pokémon such as opposing Water-types (when Ferrothorn is fainted), Gliscor, Landorus, Dragon-types, etc. Thunderbolt is now in place of Thunder, as I am often battling outside of rain now.
Weakness
As of now I don't know any weakness on my team. I will test this team more times.
Weakness apart, my team is doing very well in the brazilian server, and I won most battles. I simply chose these pokémon, after weeks planning and "studying" strategies that I could use, and watching other battles to learn how some threats work. My team seems to not fear other weather teams, and also does well against non-weather teams.
I started to play this OU team recently and I didn't had any problems against some threats like most Rain teams and Dragon-type pokés. In fact, I won most battles since I used this team, but as I don't yet faced some threats, I would like you to rate my team:
The roots of my team
I decided to start with a sand team, since it was the closest to the team that I wanted to create. Most of my favorite pokes were options for a sand team. At this point, I had 2 choices: Tyranitar and Hippowdon. I chose Tyranitar because I like him very much, also my team is going to be offensive.

Then I started to think what poke would be my sweeper. At this point, I had other 2 good choices: Terrakion and Landorus. Both had their advantages; I chose Landorus because I like him more than I like Terrakion, also I felt that Terrakion would share many common weakness with Tyranitar. The only weakness that Landorus share with Tyranitar is Water, and I'm going to show how I am covering this.


Now I have a weather inducer that is also a sweeper, and a revenge killer that can also be a sweeper. Now, I thougth that it would be good if I had a pokémon that could hit extremely hard and not have to use a Choice item. That pokémon would be a Dragon-type since Dragon-type attacks have amazing coverage, and most of my choices have an amazing movepool; Latios, Latias, Dragonite, Salamence... But I chose Hydreigon. I think that it has a better tipying than most other OU Dragon-type pokes, because it is neutral to Stealth Rock and resistant to Pursuit. Also, I think that it's offensive movepool is better than Latios or Latias. Also because I like him more XD Despite his weakness to sand, I can easily remedy this with Wish support, also I am not always going to play under sand.



Ok, now I have 1 bulky sweeper, 1 revenge killer and 1 hard-hitter. I felt that my offensive core was already complete. Then I started to think about a defensive pokémon. More specifically, a wall that could also setup entry hazards. When I realized that I had no pokémon that could easily take care of Water-type pokémon, I thougth of a pokémon that could serve the three roles (taking care of Waters, being a wall and setting up entry hazards): Ferrothorn.




I was already finishing my team, when I realized that it had an huge weakness: Entry hazards. With no rapid spinner on my team, I'm vulnerable to Stealth Rock and Spikes (only Tyranitar fears Toxic Spikes) Also, 3 of my pokémon are weak to Fighting-type moves, so it came to my mind the perfect choice for a rapid spinner: Starmie.





Now, I have a near-complete team. Oh yeah, I said I would use Wish support. Then I chose my favorite pokémon: Jirachi. Also, with Jirachi, I could drop Stealth Rock on my Tyranitar and use another coverage move.






I was tired of having my team being destroyed by Fighting-type pokémon, so I dropped Hydreigon in favor of Latios, although I think that Hydreigon hits more hard, Latios resists Fighting-type attacks and has Surf. This should help against threats such as Infernape, that I was having problems to handle. The problem is that now I have a pokémon weak to Pursuit instead of being resistant, although this should not be a big problem, as I don't yet faced Pursuit.






Although Latios was doing well against Fighting-types, he was generally losing to other types, and was also incapable of hitting hard enough. Then, I had an idea: Using a pokémon that I was considering using a long time: Jellicent. She is immune to Fighting and Water, and also pack burn-inducing moves, a thing that I was needing. Also, she is a Ghost-type; this means that now I have a spinblocker.






To finally solve my problem with VoltTurn and Fighting-types, I opted to use Celebi (as sugested by New World Order). Then I changed my Landorus to a Heatran, then to a Terrakion.












Forgoing Landorus and changing my Starmie's set made me start having problems with entry hazards, since my only rapid spinner was dying too quick to spin entry hazards, and neither Terrakion nor Heatran were immune to Spikes (and Terrakion was also not immune to Toxic Spikes). Then I changed back to Landorus.






The team
Jirachi

Lucas (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Substitute
- Psyshock
- Thunderbolt
Previously, Jirachi was my lead, but without Stealth Rock, Ferrothorn is now my lead. As for Jirachi, it is now using a SubCM set, with Psyshock and Thunderbolt providing good coverage thogether. With Psyshock instead of Psychic, is as if my Jirachi were a mixed sweeper. The Timid nature is to allow Jirachi to outspeed every non-Choice Scarf pokémon, but even those have to bypass Substitute if they want to destroy my Jirachi.
There are times that I can tear apart entire teams only with my Jirachi, if he has sufficient Calm Mind boosts. This often happens when my opponent is using Gengar, as they expect me to KO Gengar with Psyshock, so they can make Jirachi faint along using Destiny Bond. But they get disappointed when I use Calm Mind. With sufficient Calm Mind boosts, and by PP stalling Destiny Bond, Gengar has no hope other than trying to use Shadow Ball or switching. But at this point, Jirachi is ready to sweep the entire opponent's team.
Tyranitar

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Fire Punch
Any sand team should obviously have a Sand Stream user. I chose Tyranitar because my team is offensive, and it was previously sporting a bulky mixed attacker set, but now it is using a Dragon Dance set. Most opponent's don't expect Tyranitar to be using a Dragon Dance set, so when they switch, I can grab a free Dragon Dance boost, and outspeed and KO what they inteded to use against my Tyranitar. In fact, I can often outspeed many non-Choice Scarf pokémons.
It's only problems are against opposing Tyranitar (but I can take care of them with Stone Edge and sufficient Dragon Dance boosts) and when Stone Edge misses. But I'm not going to use Rock Slide; it's Stone Edge that allowed me to KO many pokés that could otherwise KO Tyranitar.
Celebi

Vinicius (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest Nature (+SAtk, -Atk)
- Nasty Plot
- Giga Drain
- Psychic
- Hidden Power [Fire]
Celebi is my counter to both Volt-Turn and Fighting-types. With Nasty Plot, Celebi can boost his Special Attack to then destroy most pokémon weak to it's moves. Giga Drain and Leftovers compensate for Celebi's lack of reliable recovery. He has been able to survive many dangerous attacks, such as Scizor's Swords Dance boosted Bullet Punch, and then retaliate back. It's only problem is Heatran, but I have effective counters to Heatran. Also, Celebi has been my Cloyster counter; if Cloyster decides to boost using Shell Smash, it is instantly destroyed by Giga Drain. If it decides to attack Celebi with Ice Shard, and Celebi doesn't survive, this should give me time to switch to another Pokémon that can destroy Cloyster, no matter what it does.
Landorus

Landorus (M) @ Choice Scarf
Trait: Sand Power
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
This is my revenge killer. I chose the Choice Scarf set also because it's attacks can be powered with sandstorm, so I thougth that it wasn't necessary to use a Choice Band. The moves Earthquake and Stone Edge provide a good neutral coverage, and Hidden Power Ice is mostly for Gliscor, other Landorus and Dragon/Flying-types. It's also good in a situation where I am about to revenge kill a Flying-type that is weak to both Rock and Ice, and I cannot afford to miss with Stone Edge.
His main problem is it's inability to revenge kill threats that pack priority moves, unless they are resisted.
Ferrothorn

Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Stealth Rock
- Gyro Ball
- Power Whip
Ferrothorn is my only way to setup entry hazards, and my only wall, but her other purposes, aside from entry hazards, is defeating common spinblockers (such as Gengar and Jellicent) and countering Water-types (mainly those from Rain teams, such as Politoed). I chose Gyro Ball over Protect because of the massive damage that it can do against things such as Gengar (yesterday I OHKOed a full-health Gengar using Gyro Ball).
Her problem is that without Leech Seed and Wish support, Ferrothorn has to rely on situations in wich the opponent cannot damage her significantly, as Leftovers is now her only form of recovery.
Starmie

Starmie @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
This is my only rapid spinner, and also serves as a sweeper, in situations that it would do better than either Hydreigon, Landorus or Tyranitar. She can also take care of some problematic pokémon such as opposing Water-types (when Ferrothorn is fainted), Gliscor, Landorus, Dragon-types, etc. Thunderbolt is now in place of Thunder, as I am often battling outside of rain now.
Weakness
As of now I don't know any weakness on my team. I will test this team more times.
Weakness apart, my team is doing very well in the brazilian server, and I won most battles. I simply chose these pokémon, after weeks planning and "studying" strategies that I could use, and watching other battles to learn how some threats work. My team seems to not fear other weather teams, and also does well against non-weather teams.