Type coverage team with a pretty nice offense.

Good day. This is my first time actually using a forum, doing an RMT, and I am very bad at writing. Anyways, I just need people's opinions about my team. I built it to have weaknesses no greater than their resistances. I've played with this team for quite a lot of time now. Baton Pass teams like Speed Boost Ninjask have given me trouble; but I've only encountered it once and I easily lost. Please also point out other weaknesses that you see. Thanks :D

Edit:
Already read that. And I'm really not that good in putting words together so I have a hard time putting the descriptions. Sorry :toast:

My team:

Ludicolo @ Damp Rock
Ability: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 30 SAtk
- Rain Dance
- Hydro Pump
- Giga Drain
- Ice Beam

~ Lead Pokemon: Damp rock is for a nice 8 turns of rain. Uses Rain Dance and spams hydro pump. Giga Drain and Ice beam for coverage. Swift swim works well for a quick sweep.


Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 184 HP / 252 Atk / 72 Spd
Adamant Nature
- Substitute
- Earthquake
- Swords Dance
- Fire Fang

~ Setup Sweeper: Switches to harmless pokemon. Uses substitute and sets up. Toxic Orb and Poison heal gives immunity to status and nice recovery. Earthquake is for a nice STAB attack and Fire Fang for Ferrothorn or Ice Types. Both hit hard after a nice set up.

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost

~ Mega Sweeper: Uses U-turn when slower pokemon that resist it are on. Otherwise, sets up then roost off damage and begin sweeping. Go U-Turn if fire types come in.

Bisharp @ Life Orb
Ability: Defiant
EVs: 104 HP / 252 Atk / 152 Spd
Adamant Nature
- Knock Off
- Swords Dance
- Sucker Punch
- Iron Head

~ LO Sweeper: Switches in to harmless pokemon/pokemon that it resists. Either set up or Knock off to remove annoying held items. Sucker punch for a nice revenge kill. STAB Iron head for fairies.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Toxic
- Volt Switch
- Thunderbolt/Thunder
- Hydro Pump

~ Special Wall/Stall: Toxic to cripple threats. Volt Switch for Volt Turn combo and also good for maintaining momentum. Thunderbolt for accuracy and Thunder if Rain support is still on. Hydro Pump for a nice STAB.


Starmie @ Leftovers
Ability: Analytic/Natural Cure (Not sure)
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Rapid Spin
- Thunderbolt/Thunder
- Ice Beam
- Psychic

~ Spinner/Coverage: Analytic for greater power. Natural cure for status conditions. BoltBeam combo with either Thunder if Rain support is still on. Psychic is a nice STAB to deal with fighting types that bother Bisharp.

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The good thing I found out with this team is that it covers almost every type weakness each one has. And with them having moves to counter nuisances for my sweepers. This team needs great amount of prediction to be able to get through easily.
I chose these pokemon as they cover the weaknesses of one or more of their teammates.
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Here's a screen of the resitances and the weaknesses and how they cover each other.
As for the Fairies, I'm pretty fine with them becasue I have two steel types that will hit most of them very hard.
image.png
 
Last edited:
Hi there, I see that you're new to Smogon! Make sure you read how to make a RMT. Also, try and add longer descriptions (at least three lines), so team raters can have a better sense on what you want your pokemon to do/what roles they play on your team.
 
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