Ok, this got edited out accidentally. This is a type themed team, based around Electric. Four Pokemon have to be electric type, and two pokemon can be any type.
Team at a glance
OR
Lead
Nature: Timid
Ability: Natural Cure
Item: Focus Sash
EVs: 252 SA/252 S/6 HP
Moves: Toxic Spikes/Sleep Powder/Hidden Power Fire/Leaf Storm
An extremely good lead, Roserade can incapacitate anything that's slower than it. Taking the place of Nidoqueen, Roserade sets up TS more of the time, and can render one of the opponents pokemon almost useless. Hidden Power Fire lets you safely take care of Forretress, Scizor and Skarmory, and also helps a good deal against Metagross leads. Leaf Storm is powerful STAB and scares off Swampert leads easily.
Nature: Naive
Ability: Levitate
Item: Life Orb (Should it be changed to a choice item?)
EVs: 80 Atk / 252 SpA / 176 Spe
Moves: Draco Meteor/EQ/U-Turn/Fire Blast
Another way of countering Ground Type pokemon, and my only Physical attacker, even though it's mixed. EQ and Draco Meteor are both excellent STAB moves, powerful enough to take out most weakened Pokemon. Fire Blast provides coverage against Scizor, Forretress and Skarmory, and U-turn is for scouting. My real question though, is should I max out Attack EVs instead of Speed and stick a Choice Scarf on it?
Bulky Attacker
Nature: Timid
Ability: Pressure
Item: Leftovers
EVs: 248 HP/184 D/76 S
Moves: Roost/T-bolt/HP Ice/Roar
Works well combined with Toxic Spikes, Zapdos is my Bulky attacking Pokemon. Roar scouts out my opponent's team and Roost for recovery. T-bolt is standard STAB and HP Ice hits Dragon's hard. I modified the EV spread from the sub-roost set for this because it works with what I want, just without the sub.
Dual Screener
Nature: Timid
Ability: Levitate
Item: Light Clay
EVs: 252 HP/252 S/6 SA
Moves: Shadow Ball/Reflect/Light Screen/Pain Split
What Electric team would be complete without Rotom? Shadow Ball is the STAB move of choice since I have so many other electric pokemon. After a light screen, Zapdos only takes a meager 25% from scarf latias's Draco Meteor, allowing it to easily shrug off the damage later with Roost. Reflect is a big help when it comes to the now oh-so-common scarf T-tars that are running around, waiting to Crunch you. Pain Split is the best Recovery Rotom can get, outside of a Rest-Sleep Talk combo, but that doesn't fit with dual screens.
Special Sweeper 2
Jolteon @ Life Orb
Ability: Volt Absorb
EV's: 4 HP/252 SpA/252 Spe
Nature: Timid
Moveset:
- Thunderbolt
- Shadow Ball
- HP Ice
- Substitute
A very good electric Pokemon, Jolteon is fast and powerful. T-bolt is always the STAB move of choice, and HP Ice hits all dragons hard, almost always OHKOing them. Shadow Ball with destroy Rotom forms and Cresselia, as well as hit Swampert harder. Substitute is always good, especially when you force a switch, taking the guess work out of what move you should attack with.
The Wall
Nature: Bold
Ability: Volt Absorb
Item: Leftovers
EVs:40 HP/76 D/140 SA/252 Sp D
Moves: Discharge/Surf/HP Fire (68)/Heal Bell
Discharge is STAB with a 30% chance of Paralysis, always good. Surf is basic STAB, and HP Fire hits Scizor and Forretress hard. Heal bell removes all the pesky status conditions I may pick up, helping everyone live a little longer. Please note, I have to work with what I have, so the lanturn can't really change, unless you want to give me one.=P
OR, instead of Lanturn and Flygon, I can have Vaporeon and Electivire.
Mixed Sweeper
Nature:Mild
Ability: Motor Drive
Item: Life Orb
EVs: 36 Atk / 252 SpA / 220 Spe
Moves: Cross Chop/T-bolt/Flamethrower/HP Grass
Again, T-bolt is STAB of choice and always will be. Cross Chop takes care of pesky Blissey who may give trouble, and HP Grass will OHKO Swampert most of the time if it has at least one turn of poison damage. Flamethrower will nab the Scizor and Forretress (I say that a lot...) that try to set up on you, thinking that you're pure Physical. Should this be used over Flygon?
The Wall
Nature: Bold
Ability: Water Absorb
Item: Leftovers
EVs: 188 HP / 252 Def / 68 Spe
Moves: Wish/Protect/Surf/Ice Beam
Wish/Protect is a guaranteed half HP back, and the ability to pass it to one of the Life Orb sweepers in invaluable. Surf is STAB, as always, and it helps take care of the Mamoswine problem that was pointed out to me. Ice Beam is used over HP Electric as I'm not lacking in Electric type moves, and it hits Outrage locked Dragons or just any Dragons that attempt to set up on you thinking that it's HP Electric instead of Ice Beam. Should this be used over Lanturn?
Team at a glance






OR






Lead

Nature: Timid
Ability: Natural Cure
Item: Focus Sash
EVs: 252 SA/252 S/6 HP
Moves: Toxic Spikes/Sleep Powder/Hidden Power Fire/Leaf Storm
An extremely good lead, Roserade can incapacitate anything that's slower than it. Taking the place of Nidoqueen, Roserade sets up TS more of the time, and can render one of the opponents pokemon almost useless. Hidden Power Fire lets you safely take care of Forretress, Scizor and Skarmory, and also helps a good deal against Metagross leads. Leaf Storm is powerful STAB and scares off Swampert leads easily.

Nature: Naive
Ability: Levitate
Item: Life Orb (Should it be changed to a choice item?)
EVs: 80 Atk / 252 SpA / 176 Spe
Moves: Draco Meteor/EQ/U-Turn/Fire Blast
Another way of countering Ground Type pokemon, and my only Physical attacker, even though it's mixed. EQ and Draco Meteor are both excellent STAB moves, powerful enough to take out most weakened Pokemon. Fire Blast provides coverage against Scizor, Forretress and Skarmory, and U-turn is for scouting. My real question though, is should I max out Attack EVs instead of Speed and stick a Choice Scarf on it?
Bulky Attacker

Nature: Timid
Ability: Pressure
Item: Leftovers
EVs: 248 HP/184 D/76 S
Moves: Roost/T-bolt/HP Ice/Roar
Works well combined with Toxic Spikes, Zapdos is my Bulky attacking Pokemon. Roar scouts out my opponent's team and Roost for recovery. T-bolt is standard STAB and HP Ice hits Dragon's hard. I modified the EV spread from the sub-roost set for this because it works with what I want, just without the sub.
Dual Screener

Nature: Timid
Ability: Levitate
Item: Light Clay
EVs: 252 HP/252 S/6 SA
Moves: Shadow Ball/Reflect/Light Screen/Pain Split
What Electric team would be complete without Rotom? Shadow Ball is the STAB move of choice since I have so many other electric pokemon. After a light screen, Zapdos only takes a meager 25% from scarf latias's Draco Meteor, allowing it to easily shrug off the damage later with Roost. Reflect is a big help when it comes to the now oh-so-common scarf T-tars that are running around, waiting to Crunch you. Pain Split is the best Recovery Rotom can get, outside of a Rest-Sleep Talk combo, but that doesn't fit with dual screens.
Special Sweeper 2

Jolteon @ Life Orb
Ability: Volt Absorb
EV's: 4 HP/252 SpA/252 Spe
Nature: Timid
Moveset:
- Thunderbolt
- Shadow Ball
- HP Ice
- Substitute
A very good electric Pokemon, Jolteon is fast and powerful. T-bolt is always the STAB move of choice, and HP Ice hits all dragons hard, almost always OHKOing them. Shadow Ball with destroy Rotom forms and Cresselia, as well as hit Swampert harder. Substitute is always good, especially when you force a switch, taking the guess work out of what move you should attack with.
The Wall

Nature: Bold
Ability: Volt Absorb
Item: Leftovers
EVs:40 HP/76 D/140 SA/252 Sp D
Moves: Discharge/Surf/HP Fire (68)/Heal Bell
Discharge is STAB with a 30% chance of Paralysis, always good. Surf is basic STAB, and HP Fire hits Scizor and Forretress hard. Heal bell removes all the pesky status conditions I may pick up, helping everyone live a little longer. Please note, I have to work with what I have, so the lanturn can't really change, unless you want to give me one.=P
OR, instead of Lanturn and Flygon, I can have Vaporeon and Electivire.
Mixed Sweeper

Nature:Mild
Ability: Motor Drive
Item: Life Orb
EVs: 36 Atk / 252 SpA / 220 Spe
Moves: Cross Chop/T-bolt/Flamethrower/HP Grass
Again, T-bolt is STAB of choice and always will be. Cross Chop takes care of pesky Blissey who may give trouble, and HP Grass will OHKO Swampert most of the time if it has at least one turn of poison damage. Flamethrower will nab the Scizor and Forretress (I say that a lot...) that try to set up on you, thinking that you're pure Physical. Should this be used over Flygon?
The Wall

Nature: Bold
Ability: Water Absorb
Item: Leftovers
EVs: 188 HP / 252 Def / 68 Spe
Moves: Wish/Protect/Surf/Ice Beam
Wish/Protect is a guaranteed half HP back, and the ability to pass it to one of the Life Orb sweepers in invaluable. Surf is STAB, as always, and it helps take care of the Mamoswine problem that was pointed out to me. Ice Beam is used over HP Electric as I'm not lacking in Electric type moves, and it hits Outrage locked Dragons or just any Dragons that attempt to set up on you thinking that it's HP Electric instead of Ice Beam. Should this be used over Lanturn?