Type themed RMT (Wifi)

Ok, this got edited out accidentally. This is a type themed team, based around Electric. Four Pokemon have to be electric type, and two pokemon can be any type.

Team at a glance

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OR
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Lead
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Nature: Timid
Ability: Natural Cure
Item: Focus Sash
EVs: 252 SA/252 S/6 HP
Moves: Toxic Spikes/Sleep Powder/Hidden Power Fire/Leaf Storm

An extremely good lead, Roserade can incapacitate anything that's slower than it. Taking the place of Nidoqueen, Roserade sets up TS more of the time, and can render one of the opponents pokemon almost useless. Hidden Power Fire lets you safely take care of Forretress, Scizor and Skarmory, and also helps a good deal against Metagross leads. Leaf Storm is powerful STAB and scares off Swampert leads easily.

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Nature: Naive
Ability: Levitate
Item: Life Orb (Should it be changed to a choice item?)
EVs: 80 Atk / 252 SpA / 176 Spe
Moves: Draco Meteor/EQ/U-Turn/Fire Blast

Another way of countering Ground Type pokemon, and my only Physical attacker, even though it's mixed. EQ and Draco Meteor are both excellent STAB moves, powerful enough to take out most weakened Pokemon. Fire Blast provides coverage against Scizor, Forretress and Skarmory, and U-turn is for scouting. My real question though, is should I max out Attack EVs instead of Speed and stick a Choice Scarf on it?


Bulky Attacker


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Nature: Timid
Ability: Pressure
Item: Leftovers
EVs: 248 HP/184 D/76 S
Moves: Roost/T-bolt/HP Ice/Roar

Works well combined with Toxic Spikes, Zapdos is my Bulky attacking Pokemon. Roar scouts out my opponent's team and Roost for recovery. T-bolt is standard STAB and HP Ice hits Dragon's hard. I modified the EV spread from the sub-roost set for this because it works with what I want, just without the sub.


Dual Screener

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Nature: Timid
Ability: Levitate
Item: Light Clay
EVs: 252 HP/252 S/6 SA
Moves: Shadow Ball/Reflect/Light Screen/Pain Split

What Electric team would be complete without Rotom? Shadow Ball is the STAB move of choice since I have so many other electric pokemon. After a light screen, Zapdos only takes a meager 25% from scarf latias's Draco Meteor, allowing it to easily shrug off the damage later with Roost. Reflect is a big help when it comes to the now oh-so-common scarf T-tars that are running around, waiting to Crunch you. Pain Split is the best Recovery Rotom can get, outside of a Rest-Sleep Talk combo, but that doesn't fit with dual screens.

Special Sweeper 2
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Jolteon @ Life Orb
Ability: Volt Absorb
EV's: 4 HP/252 SpA/252 Spe
Nature: Timid
Moveset:
- Thunderbolt
- Shadow Ball
- HP Ice
- Substitute

A very good electric Pokemon, Jolteon is fast and powerful. T-bolt is always the STAB move of choice, and HP Ice hits all dragons hard, almost always OHKOing them. Shadow Ball with destroy Rotom forms and Cresselia, as well as hit Swampert harder. Substitute is always good, especially when you force a switch, taking the guess work out of what move you should attack with.

The Wall

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Nature: Bold
Ability: Volt Absorb
Item: Leftovers
EVs:40 HP/76 D/140 SA/252 Sp D
Moves: Discharge/Surf/HP Fire (68)/Heal Bell

Discharge is STAB with a 30% chance of Paralysis, always good. Surf is basic STAB, and HP Fire hits Scizor and Forretress hard. Heal bell removes all the pesky status conditions I may pick up, helping everyone live a little longer. Please note, I have to work with what I have, so the lanturn can't really change, unless you want to give me one.=P

OR, instead of Lanturn and Flygon, I can have Vaporeon and Electivire.


Mixed Sweeper
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Nature:Mild
Ability: Motor Drive
Item: Life Orb
EVs: 36 Atk / 252 SpA / 220 Spe
Moves: Cross Chop/T-bolt/Flamethrower/HP Grass

Again, T-bolt is STAB of choice and always will be. Cross Chop takes care of pesky Blissey who may give trouble, and HP Grass will OHKO Swampert most of the time if it has at least one turn of poison damage. Flamethrower will nab the Scizor and Forretress (I say that a lot...) that try to set up on you, thinking that you're pure Physical. Should this be used over Flygon?

The Wall
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Nature: Bold
Ability: Water Absorb
Item: Leftovers
EVs: 188 HP / 252 Def / 68 Spe
Moves: Wish/Protect/Surf/Ice Beam

Wish/Protect is a guaranteed half HP back, and the ability to pass it to one of the Life Orb sweepers in invaluable. Surf is STAB, as always, and it helps take care of the Mamoswine problem that was pointed out to me. Ice Beam is used over HP Electric as I'm not lacking in Electric type moves, and it hits Outrage locked Dragons or just any Dragons that attempt to set up on you thinking that it's HP Electric instead of Ice Beam. Should this be used over Lanturn?
 
Hey there!

It seems you have the basics of monotype teams down already, so good job! Since you (and everyone else knows) this is mono-Electric, it'd be redundant to list every counter to this team, as there are numerous (most notably Ground). Note, however, that Mamoswine is most likely your greatest threat, though, as he is immune to Electric and takes neutral from Ice. He also OHKO's that Lanturn with EQ, so its Surf is not a good counter. Your only chance is Manetric, who outspeeds and has a good shot at OHKO'ing with Flamethrower. Once its out, though, you'll have trouble.

You asked the wrong questions at the end, though: should Roserade replace Persian? Roserade is a top-notch lead, so I would consider this replacement. She does lose to a lot of the other top Leads nowadays, though (Azelf, Metagross, Heatran, Aerodactyl, TTar, etc), but depending on the environment you're playing in, it really helps wear out Bulky threats with TSpikes. Persian is an okay lead only because of its Speed. Hypnosis is a terrible move, though. If you decide to keep that particular Persian, replace TBolt with Water Pulse. Water/Normal gets almost perfect coverage (only resisted/immune by Empoleon and Shedinja), and thanks to Technician, Water Pulse's BP gets boosted up to 90. A mere 5 points away from TBolt, but it grants better coverage and has a chance to confuse the opponent.

There is one problem with adding Flygon, though: with Roserade, Zapdos, and Flygon, half of your team is weak to Ice. You only have one that resists it, but once its gone, something like Weavile will have a field day revenging this team. It's not a bad decision if you think that you can handle this, and keeping Nidoqueen would result in the same kind of weakness (albeit at 4x with Flygon), so you can consider it. I would reccomend Latias, but this team already has so many Special Attackers already, and Blissey will give this team nightmares if I do. Keep Flygon.

Some nitpicks on your Pokemon:

With TSpikes as your only hazard currently, Roar on Zapdos seems kind of counterproductive. It does help get the whole team poisoned, but this will eventually happen regardless. Pokemon won't take much damage from switching either, since there is no Stealth Rock or Spikes support. Also, Roaring out an opponent resets Toxic's growth, which is unwanted. So, I suggest replacing Roar with Substitute on Zapdos. This would prevent status on Zapdos, and Zapdos will easily stall out Pokemon with a combination of Sub + Roost and TSpikes.

Manetric is one of my favorite Pokemon from RSE (right behind Sceptile). However, he is completely outclassed by Jolteon, who has a slightly higher Special Attack stat and a much higher Speed stat, as well as higher Special Defense.

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Jolteon @ Life Orb (or Leftovers if you choose Charge Beam)
Ability: Volt Absorb
EV's: 4 HP/252 SpA/252 Spe
Nature: Timid
Moveset:
- Thunderbolt
- Shadow Ball
- HP Grass/HP Ice/Charge Beam
- Substitute

I have assumed that it would be hard to get HP's for you, so I modified the moveset for you. If you can get HP Grass or Ice, you're solid. This essentially does a better job of Manetric's job, successfully beating a lot of opposing OU Pokemon with OHKO's and 2HKO's. TBolt gives it a powerful STAB attack, while HP Ice or Grass hits Ground types hard. HP Grass might seem inferior to HP Ice in terms of overall coverage, but HP Grass OHKO's Swampert, which HP Ice can't 2HKO. Shadow Ball is placed on here specifically for Rotom and Cresselia. If getting HP's are too hard, Charge Beam + Sub works wonders, as a +1 TBolt from Jolteon hits almost everything hard. Substitute is handy for both occasions, regardless of what set you choose. EV's are straightforward: max Speed and Special Attack, with that damous 4 HP dump.

That Lanturn is really, really confusing. No good player will ever let you set up three Stockpiles, and Lanturn still falls to any strong Physical attack in the process of boosting. Also, HP Fire is an inferior option to Ice Beam. In order to take full advanatge of TSpikes and Discharge, try this set:

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Lanturn @ Leftovers
Ability: Volt Abosrb
EV's: 40 HP/216 Def/252 SpD
Nature: Calm
Moveset:
- Discharge/ThunderWave
- Confuse Ray
- Surf
- Ice Beam

This is, by far, the most dangerous Lanturn set out there. When an opponent is both paralyzed and confused, it has a 3/8 chance of hitting you. Confuse Ray makes it a 50% chance, which helps TSpikes rack up some quick damage. Surf and Ice Beam round out the set, providing good attacking coverage next to Discharge. Ice Beam is superior to HP Fire since it hits Grass types for more power, as well as hit things like Dragons harder. If you would rather have 100% Paralysis rate, TWave is a good alternative to Discharge, although note that you lose an Electric attack.

Hope this helps, and good luck!
 
^Yes, that really helped, thank you. Now, to address these points.

I am going to replace Roar with Substitute.

I am going to replace Manectric with Jolteon. I happen to have a copy of a Redis HP Ice one in my boxes.

I have to work with what I have, so the Lanturn's set has to stay, but I will replace Stockpile with Heal Bell.

I'm going to try scrapping Lanturn and adding a mixed E-vire, then remove Flygon and put in Vaporeon.
 
I would go with a parafusion lanturn in the land of OU. It can survive non-choice banded earthquakes and annoy the hell out of your opponent. Other than that it looks like a well rounded team. Hope I helped
 
As people have stated before, Parafusion Lanturn can go a long ways in the OU environment.

Vaporeon suffers from 4-moveslot syndrome, but since this is an Electric-theme team you might want Hidden Power [Grass] to stop Swampert from ruining your day.

-Terywj
 
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