Tyranitar-Rock Polish sweeper

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lmitchell0012

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The set for rock polish sweeper is as follows:

Tyranitar w/Life orb/babiri berry/chople berry/lum berry
252 Atk/252 Spe/6 Hp
Adamant nature

-Rock Polish
-Crunch/Pursuit
-Stone Edge
-Fire Punch/Earthquake/Superpower

Tyranitar's biggest obstacle has never been it's attack, but rather it's mediocre speed. Dragon Dance attempts to fix this problem, but tyranitar doesn't really need extra attack. What he needs is speed. Many special sweepers, such as azelf, gengar, and starmie will still outspeed you even after a dragon dance boost (unless you're using a jolly nature). With rock polish, this is no longer an issue. Tyranitar's special defense boost with sandstorm allows him to set up on many special sweepers that would normally 2HKO him (those that still outspeed him after a dragon dance boost). This set takes advantage of a move that boosts his speed by two stages instead of one.

I have not determined all the EV's needed to maximize the potential of this thread. I will edit this later with the correct EV's. I've determined that the ideal speed to shoot for is 198. After a single rock polish boost, this will boost your speed to 396, allowing you to outspeed aerodactyl, jolteon, and crobat. Don't bother trying to outspeed ninjask, because he will just protect the first turn, making your rock polish useless with the speed boost. It is recommended to max out your attack, use the correct number of EV's to reach 198 speed, and then put the rest of the EV's into HP for the extra bulk.

The strategy behind this is rather simple. Bring tyranitar in on a special attacker that tyranitar walls completely, such as heatran, zapdos, jolteon, or magnezone. The opponent will probably switch, allowing you to get a rock polish boost up and then proceeding to sweep. Crunch or pursuit is chosen as the first attack for stab. Choose crunch if you want the extra power, or choose pursuit to punish fleeing psychic/ghost types. Stone edge is also chosen for stab. Stealth rock support is especially important, to insure the OHKO on gyarados, zapdos, and other bulky flying types. Remember that you will not be getting the attack boost from dragon dance, so any extra support is welcomed. Finally, fire punch lets you deal with scizor and other steel types. Earthquake hits magnezone, heatran, and opposing tyranitar harder than fire punch (heatran is immune to fire punch actually). Finally, superpower hits opposing tyranitar and some steel types harder than earthquake does, but the attack and defense drop is annoying.

As far as items are concerned, you have a multitude of options. Life orb may be chosen if you favor an attack boost, as you will have no other means of boosting your attack. A babiri berry is also a useful item for tyranitar, as it may prevent scizor from ending your sweep (assuming you haven't taken a lot of prior damage). A chople berry is also a decent option because it allows you to survive a focus blast from gengar and set up on him. Finally, lum berry is an option if you have issues with thunder wave, breloom with spore, or will o wisp users.

I worked very hard on this set. I know it's not perfect, but I will update this in the future after obtaining the best possible EV spread.
 
The set for rock polish sweeper is as follows:

Tyranitar w/Life orb/babiri berry/colbur berry/lum berry
252 Atk/252 Spe/6 Hp
Adamant nature

-Rock Polish
-Crunch/Pursuit
-Stone Edge
-Fire Punch/Earthquake/Superpower

Tyranitar's biggest obstacle has never been it's attack, but rather it's mediocre speed. Dragon Dance attempts to fix this problem, but tyranitar doesn't really need extra attack. What he needs is speed. Many special sweepers, such as azelf, gengar, and starmie will still outspeed you even after a dragon dance boost. With rock polish, this is no longer an issue. Tyranitar's special defense boost with sandstorm allows him to set up on many special sweepers that would normally 2HKO him (those that still outspeed him after a dragon dance boost). This set takes advantage of a move that boosts his speed by two stages instead of one.

I have not determined all the EV's needed to maximize the potential of this thread. I will edit this later with the correct EV's. I've determined that the ideal speed to shoot for is 198. After a single rock polish boost, this will boost your speed to 396, allowing you to outspeed aerodactyl, jolteon, and crobat. Don't bother trying to outspeed ninjask, because he will just protect the first turn, making your rock polish useless with the speed boost. It is recommended to max out your attack, use the correct number of EV's to reach 198 speed, and then put the rest of the EV's into HP for the extra bulk.

The strategy behind this is rather simple. Bring tyranitar in on a special attacker that tyranitar walls completely, such as heatran, zapdos, jolteon, or magnezone. The opponent will probably switch, allowing you to get a rock polish boost up and then proceeding to sweep. Crunch or pursuit is chosen as the first attack for stab. Choose crunch if you want the extra power, or choose pursuit to punish fleeing psychic/ghost types. Stone edge is also chosen for stab. Stealth rock support is especially important, to insure the OHKO on gyarados, zapdos, and other bulky flying types. Remember that you will not be getting the attack boost from dragon dance, so any extra support is welcomed. Finally, fire punch lets you deal with scizor and other steel types. Earthquake hits magnezone, heatran, and opposing tyranitar harder than fire punch (heatran is immune to fire punch actually). Finally, superpower hits opposing tyranitar and some steel types harder than earthquake does, but the attack and defense drop is annoying.

As far as items are concerned, you have a multitude of options. Life orb may be chosen if you favor an attack boost, as you will have no other means of boosting your attack. A babiri berry is also a useful item for tyranitar, as it may prevent scizor from ending your sweep (assuming you haven't taken a lot of prior damage). A colbur berry is also a decent option because it allows you to survive a focus blast from gengar and set up on him. Finally, lum berry is an option if you have issues with thunder wave, breloom with spore, or will o wisp users.

I worked very hard on this set. I know it's not perfect, but I will update this in the future after obtaining the best possible EV spread.


I made this set a while back. The best option on it imo is sub to prevent Scizor from Bullet punching his way into ttar and leichi berry. Sub down to leichi and come back with a destructive attack boost as well as your speed. As for the ev spread I did alot of calculations but icr them atm. 20 HP/ 252 Atk/ 236 Spe. 236 speed is all that is needed. EQ is best choice also. over the others.
 
I made this set a while back. The best option on it imo is sub to prevent Scizor from Bullet punching his way into ttar and leichi berry. Sub down to leichi and come back with a destructive attack boost as well as your speed. As for the ev spread I did alot of calculations but icr them atm. 20 HP/ 252 Atk/ 236 Spe. 236 speed is all that is needed. EQ is best choice also. over the others.

You're right about the speed EV's. I originally just ignored ninjask because I figured he would just protect and make your boost useless. It's better to go for a second rock polish boost if you predict he'll protect instead of wasting a turn trying to attack. But still, if you don't feel like playing mind games with ninjask, 198 speed will still let you outspeed the rest of OU and allow you to have some extra bulk. As for substitute, it's definitely a possibility but I'm not sure if it's the best option overall. Thanks for your input.
 
You're right about the speed EV's. I originally just ignored ninjask because I figured he would just protect and make your boost useless. It's better to go for a second rock polish boost if you predict he'll protect instead of wasting a turn trying to attack. But still, if you don't feel like playing mind games with ninjask, 198 speed will still let you outspeed the rest of OU and allow you to have some extra bulk. As for substitute, it's definitely a possibility but I'm not sure if it's the best option overall. Thanks for your input.

Well if you don't have sub then CB scizor will ohko you with no problem with Bullet punch and you have no priority at all. Same thing for people who run Lucario with BP. Thats what sub is for. Just saying problems i encountered when i tested this set before.
 
First off, I suggest that you reference this thread for how to properly write the skeleton for an analysis in quality control.

Secondly, I'm kinda against the set with the current moves that you have, to be honest, because frankly, the biggest assets of using Rock Polish Tyranitar over DDTar are to a) outspeed base 120s, 125s, and 130s after a boost, to b) outspeed and KO scarfed neutral nature base 100s, and lastly, to c) lure in stuff like Adamant Flygon and eliminate it for a sweep of something else.

Because of my first and second points, I'd suggest running Ice Punch somewhere in the set. This lets you outspeed and KO a couple of common Tyranitar switch ins (like I said earlier, Flygon, for example).

However, the set seems to be for niche usage at best, as the lack of power between this and DDTar is quite significant, and, frankly, you honestly don't outspeed that much more important stuff other than Scarfed Base 100s, and it doesn't really seem to be worth it.

And lastly, I'd just like to note that +1 Jolly DDTar outspeeds non scarfed Starmie, Gengar, and Azelf, something which you seem to say isn't true in the first paragraph of the set.

edit: and i'd personally run enough speed to outspeed scarved neutral nature base 100s.
 
Well if you don't have sub then CB scizor will ohko you with no problem with Bullet punch and you have no priority at all. Same thing for people who run Lucario with BP. Thats what sub is for. Just saying problems i encountered when i tested this set before.

I will edit the set and add substitute as an option.

@windsong-I never said that a +1 Jolly DDTar doesn't outspeed those pokemon. I said that after 1 dragon dance they will still outspeed you (when I said this I was referring to adamant tyranitar. I should have clarified that. I'll edit that now.).
 
...why does Tyranitar have a dark resist berry...

Also, please take great pains to explain the advantages this has over Dragon Dance. The higher speed is cool and all, but the lack of power is...disturbing.
 
...why does Tyranitar have a dark resist berry...

Also, please take great pains to explain the advantages this has over Dragon Dance. The higher speed is cool and all, but the lack of power is...disturbing.

Thats what makes sub/leichi berry the best option to go with. ;w not trying to over push it here.
 
Yeah, actually I've tried this before and the main reason it doesn't work is its speed. It doesn't get the jump on anything that it wouldn't with Dragon Dance, and its main revenger, Flygon, still outspeeds with Choice Scarf. That along with a lack of a power boost makes it pretty difficult to use because the counters you beat with Rock Polish don't make up for the many things that are able to counter Tyranitar at +1+1. Rock Polish just doesn't beat enough DD doesn't and DD almost always beats more.
 
...why does Tyranitar have a dark resist berry...

Also, please take great pains to explain the advantages this has over Dragon Dance. The higher speed is cool and all, but the lack of power is...disturbing.

Sorry, I meant to say coba berry, not colbur berry (I'll edit that now). The advantage of this set is the ability to outspeed azelf, gengar, starmie, jolteon, crobat, etc after only one turn instead of two turns. With stealth rock support and life orb, you'll still be able to OHKO these pokemon, only you'll be able to do so a lot quicker. This also allows you to invest more EV's in HP or special defense, making for a much bulkier T-Tar.

Edit-You guys are right. Scarf flygon is definitely an issue. However, more speed EV's can be used to help alleviate this problem (will have to find the best EV spread for this). Also, a combination of shuca berry/ice punch may also help. Actually, life orb may work with ice punch. T-Tar is pretty bulky and I don't think that earthquake from a scarf flygon is going to OHKO him.
 
Pretty much completely outclassed by Dragon Dance, IMO. Even with Rock Polish, you fail to outspeed Scarf Flygon and Jirachi, which is disappointing as hell. Lack of power really sucks. Basically, you're having a Tyranitar that's trying to outspeed too many things at once but still failing, and meanwhile losing a bucket-load of power.

Edit: By the way why do you need Coba Berry for?? Tyranitar already resists Flying o_0
 
Pretty much completely outclassed by Dragon Dance, IMO. Even with Rock Polish, you fail to outspeed Scarf Flygon and Jirachi, which is disappointing as hell. Lack of power really sucks. Basically, you're having a Tyranitar that's trying to outspeed too many things at once but still failing, and meanwhile losing a bucket-load of power.

Edit: By the way why do you need Coba Berry for?? Tyranitar already resists Flying o_0

Yes, I did mean coba berry. I edited the OP. Also, the point of this set is not to be able to take down everything. Scarf pokemon can and probably always will beat T-Tar unless a significant EV investment in speed is made. What this set was really meant to do was to let T-Tar actually counter ghost and psychic types which it fails to do with dragon dance after 1 turn (again, because of the speed issue).
 
Sorry, I meant to say coba berry, not colbur berry (I'll edit that now). The advantage of this set is the ability to outspeed azelf, gengar, starmie, jolteon, crobat, etc after only one turn instead of two turns. With stealth rock support and life orb, you'll still be able to OHKO these pokemon, only you'll be able to do so a lot quicker. This also allows you to invest more EV's in HP or special defense, making for a much bulkier T-Tar.

Edit-You guys are right. Scarf flygon is definitely an issue. However, more speed EV's can be used to help alleviate this problem (will have to find the best EV spread for this). Also, a combination of shuca berry/ice punch may also help. Actually, life orb may work with ice punch. T-Tar is pretty bulky and I don't think that earthquake from a scarf flygon is going to OHKO him.

Just on the last bit, the only Scarfgon that you'll outspeed is Adamant Scarfgon, who I'm pretty sure OHKOs you with EQ after Rocks or if not, then after rocks + a tiny bit of residual damage...not great overall for TTar.

Yeah, I'd rather just take the power added from Dragon Dance over the extra speed, like everyone else has said.
 
The advantage of this set is the ability to outspeed azelf, gengar, starmie,
DD Ttar should use Jolly, so outspeeding these in 1 turn is irrelevant and actually worse off because you have no extra attacking power to sweep with.
Which proceeds to do 40-50% to Tyranitar max with Specs Tbolt, meaning that Tyranitar can live a hit either way and can potentially get off a second Dragon Dance if it has that but +4 Speed would be pointless because none of your moves can take down Scarfgon well.
crobat, etc after only one turn instead of two turns.
The best Crobat can do is Super Fang, and if you have to rely on Crobat to help you check DD Tyranitar than you have some team issues. Outspeeding Crobat is pointless because it can't threaten you that much.

The only other things faster than that are Weavile, who can OHKO you, Aerodactyl, who deals heavy damage with Earthquake, and Ninjask, who outspeeds both anyway so it's not like it makes a huge difference. You're giving up a large amount of attacking power just to take down basically Weavile and Aerodactyl.
With stealth rock support and life orb, you'll still be able to OHKO these pokemon, only you'll be able to do so a lot quicker. This also allows you to invest more EV's in HP or special defense, making for a much bulkier T-Tar.
Sure you OHKO frial Pokemon (that's not much of an accomplishment), but that means that you don't have the offensive capabilities of actually dealing heavy damage. Also, giving up Speed EVs to boost your HP is bad because in the end you'll end up with a Tyranitar that's slower than DD tar if you run less than 96 Speed EVs while having a bulkier Tyranitar that can't actually sweep because it's so weak.

Also, easily revenge killed by Scizor if you're using Life Orb and without it you're too weak.

All in all, too weak, the only significant things you outspeed are Weavile (which sucks), Aerodactyl (not many people use LOdactyl), Jolteon (who can't even 2HKO with Specs Thunderbolt), and Crobat (who sucks vs ttar).

Also, Pursuit on a sweeping set? Really?
 
Just on the last bit, the only Scarfgon that you'll outspeed is Adamant Scarfgon, who I'm pretty sure OHKOs you with EQ after Rocks or if not, then after rocks + a tiny bit of residual damage...not great overall for TTar.

Yeah, I'd rather just take the power added from Dragon Dance over the extra speed, like everyone else has said.

Obviously, we can't expect tyranitar to counter EVERYTHING with this set, but what this set does is it lets tyranitar counter more things faster than it would be able to after a dragon dance boost. If you're concerned about flygon, modify your team so that you are able to counter it better. Pokemon is about building a team to counter a variety of threats, not about trying to make one pokemon who counters everything!
 
Obviously, we can't expect tyranitar to counter EVERYTHING with this set, but what this set does is it lets tyranitar counter more things faster than it would be able to after a dragon dance boost. If you're concerned about flygon, modify your team so that you are able to counter it better. Pokemon is about building a team to counter a variety of threats, not about trying to make one pokemon who counters everything!

If you are behind sub then flygon is nothing to you. Ice punch/ftw.
 
I really really think the berry you are looking for is Chople berry not Coba berry.

Coba berry is a Flying-resist berry and Tyranitar already resists Flying?
 
DD Ttar should use Jolly, so outspeeding these in 1 turn is irrelevant and actually worse off because you have no extra attacking power to sweep with.

Which proceeds to do 40-50% to Tyranitar max with Specs Tbolt, meaning that Tyranitar can live a hit either way and can potentially get off a second Dragon Dance if it has that but +4 Speed would be pointless because none of your moves can take down Scarfgon well.

The best Crobat can do is Super Fang, and if you have to rely on Crobat to help you check DD Tyranitar than you have some team issues. Outspeeding Crobat is pointless because it can't threaten you that much.

The only other things faster than that are Weavile, who can OHKO you, Aerodactyl, who deals heavy damage with Earthquake, and Ninjask, who outspeeds both anyway so it's not like it makes a huge difference. You're giving up a large amount of attacking power just to take down basically Weavile and Aerodactyl.

Sure you OHKO frial Pokemon (that's not much of an accomplishment), but that means that you don't have the offensive capabilities of actually dealing heavy damage. Also, giving up Speed EVs to boost your HP is bad because in the end you'll end up with a Tyranitar that's slower than DD tar if you run less than 96 Speed EVs while having a bulkier Tyranitar that can't actually sweep because it's so weak.

Also, easily revenge killed by Scizor if you're using Life Orb and without it you're too weak.

All in all, too weak, the only significant things you outspeed are Weavile (which sucks), Aerodactyl (not many people use LOdactyl), Jolteon (who can't even 2HKO with Specs Thunderbolt), and Crobat (who sucks vs ttar).

Also, Pursuit on a sweeping set? Really?

Pursuit is used in case you predict psychic or ghost types fleeing from you. Also, according to metalkid, fire punch does 80.5% - 95.0% damage to the standard choice band scizor (with no item!) so he does OHKO scizor after stealth rock damage. This means that if he has a babiri berry, he can counter scizor (the extra bulk lets him take the bullet punch easier).

@fatecrashers-Yes I have a hard time remembering all the berries sometimes. Thanks for the help. Editing the OP now to say Chople berry.
 
So... how do you plan on sweeping with a 40 BP move? If you're going to run Pursuit, then use a set that's more dedicated to trapping pokes.
 
So... how do you plan on sweeping with a 40 BP move? If you're going to run Pursuit, then use a set that's more dedicated to trapping pokes.

It isn't really designed to trap them. More so to make them think twice before switching. You can bluff pursuit and proceed to KO with Crunch instead.
 
It isn't really designed to trap them. More so to make them think twice before switching. You can bluff pursuit and proceed to KO with Crunch instead.

Tyranitar can bluff Pursuit on several sets, how is this one any better? It doesn't hit has hard as CBTar, has less Speed than ScarfTar, and has a fuckton more checks than DDTar.
 
There are a number of issues with this set. One of the biggest ones is that this set is pretty much exclusively outclassed by Metagross, which has better typing, better physical defense/bulk, and actually a fairly important amount of superior speed. This alone isn't a huge deal, but this combines with a number of major issues. First, Dragon Dance is an option on Tyranitar, and it is far superior to Rock Polish due to the fact that Dragon Dance allows Tyranitar to simultaneously outspeed offensive opponents up to Starmie and friends *and* buff its attack enough to deal significant damage to defensive targets, making it hard to wall- something this set lacks. Third, if you're simply going to outspeed Base 130s, then it doesn't make sense to run Rock Polish instead of Dragon Dance, since you trade a loss to Aerodactyl and the rare Sceptile for the inability to deal significant damage to defensive opponents. Also... Colbur Berry? What? Not only does that item literally have zero effect on Tyranitar, but even if it took effect, it would still be uninteresting since dark attacks simply don't hit hard enough. I'm assuming you meant Chople Berry, but even then, most Fighting moves will still do enough damage to cripple you.

Since I'm the person that actually wrote Tyranitar, I'd just like to say that I did put some thought into Rock Polish Tyranitar, and decided that it makes no sense to list RPTar, a set that is almost nearly outclassed by Metagross, when DDTar, a set that is better on nearly every front. The only advantage this has is Speed, and it's still not enough speed to be important. It can't really outspeed any important scarfers, since it's still slower than Flygon and Jirachi, the two really threatening ones, as well as stuff like Scarfape, Scarfluke, and Rotom-A (which can Burn you). The only notable Scarf user it outspeeds is Heatran, which still fails miserably against Tyranitar as long as it isn't near death. Furthermore, if Dragon Dance manages to pick up multiple boosts, it's not only super fast, but also hits like a truck. If RPTar gets multiple boosts, it's... fast? Not really that useful.

QC REJECTED (1/3)
 
SDS has covered everything really, if you really care about flygon and aerodactyl DD @ Shuca is probably still better than Rock Polish. Sorry...

QC REJECTED (2/3)
 
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