Uber team (weatherless)

After toying with OU and UU playstyles and finding that I did not like them very much I decided to try out Uber battling. I experimented with many teams before settling on this one. I have done fairly well with it, winning most of my battles but I would like it to be much better.

Spr_5b_386S.png
Spr_5b_492S.png
Spr_5b_493.png
Spr_5b_249.png
Spr_5b_205.png
Spr_5b_642.png


The Team:

Spr_5b_386S.png

Deoxys-S @ Lum Berry Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Taunt
- Ice Beam
- Shadow Ball
I will nearly always lead with Deoxys as it lets me get the all important stealth rock up that lets me get all important kills (including completely destroying baton pass teams). Taunt stops Blissey from being useful (I got a Blissey to struggle with taunt once) and also means that forretress and ferrothorn from setting up on my team. The two attacking moves are for anything that is weak to them (especially garchomp and mewtwo) who think that they can just defeat me with crunch and shadow ball respectively. Lum berry is for random status and darkrai if I don't taunt it.


Spr_5b_493.png

Arceus @ Life Orb
Trait: Multitype
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- ExtremeSpeed
- Shadow Claw
- Earthquake
This is usually the first pokemon I will turn to when Deoxys is KO'd. It kills nearly everything without swords dance up and if it can set up its game over pretty much all the time. I usually swords dance on a pokemon like Blissey or Ferrothorn as they cannot usually do too much damage to me. Shadow claw helps with Giratina as it cannot be extremespeeded (is that a word?) and does more damage to mewtwo if I am faster (which is rare). Earthquake is just there to deal with Reshiram and Zekrom, but also helps against the omnipresent Ferrothorn.

Spr_5b_249.png

Lugia @ Leftovers
Trait: Pressure
EVs: 252 HP / 176 Def / 80 SDef
Bold Nature (+Def, -Atk)
- Dragon Tail
- Roost
- Substitute
- Ice Beam
My wall. If it is faster, very little can break through the combination of roost and substitute and if it is not faster, my defences are still enormous and lugia will hardly ever be OHKO'd. Ice beam deals with Garchomp unless sand is up and I get Hax'd with sand veil (missed 3 times in a row once which cost me the game). This lugia is especially good at getting blissey out the way as it cannot touch lugia with a substitute up and will just be forced out with dragon tail.

Spr_5b_492S.png

Shaymin-S @ Life Orb
Trait: Serene Grace
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Seed Flare
- Air Slash
- Substitute
- Leech Seed
This is the reason I have never lost to Kyogre. Seed flare destroys Kyogre and even ones that invest heavily in special defence risk getting their special defence halved with seed flares secondary effect. As it is always faster than non-scarfed kyogre the only way I will lose my shaymin is if seed flare misses. Air slash has the flinch hax that people hate so much which has lead to many of my wins being caused by ragequits from this here.

Spr_5b_205.png

Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 76 Def / 180 SDef
Relaxed Nature (+Def, -Spd)
- Rapid Spin
- Spikes
- Toxic Spikes
- Volt Switch
Forretress is standard. Spinner, walls stuff sets up hazards that cripple every grounded pokemon in the game (except reuniclus and poison types). Sets up spikes and toxic spikes then volt switches out to spin or act as death fodder later on. Toxic spikes means blissey has to keep switching, which in turn damages other pokemon and poisons them it also means that set up sweepers have much less help to go on as it essentially puts them on a timer. Spikes helps to remove Giratina-A and also stops pokemon like groudon that could wall most of the team if shaymin is dead.


Spr_5b_642.png

Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 200 HP / 60 Atk / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Thunder Wave
- Toxic
- Taunt
- U-turn
This is an unorthodox set at least and one that allows me to cripple teams if forretress was killed spinning or was tricked a scarf. Prankster means that taunt, thunder wave and toxic all get priority and it means that I can cripple sweepers like darkrai and opposing shaymin before they can react. U-turn allows me to retain momentum and was chosen over Volt switch so I can escape from groudon rather than resorting to swiching. It also allows me to KO some Darkrai if they are taunted and have taken some hazard damage.


Thank you for reading my team and I hope it can be improved.
 
I'm not an expert on ubers but I'm not sure the thunder wave and toxic is working on thundrus.
Because they will be poisened already by toxic spikes, though toxic may be good for levitating or flying types like lugia but t wave is also a good option.
I would swap one of the two for a move like thunderbolt or a good coverage move to go with high spatk.
Other than that it's a nice team with no major weakness appart from 2weak to fire and only one Reshiram counter which you should maybe consider.
As fire hits your team hard with no resistant pokemon
 
Forretress does not always get the toxic spikes up, and as you said I need toxic for lugia and other flyers. Also I am running jolly on my thundurus so thunderbolt is a big no.
 
I see your point with jolly but it still hits pretty hard with stab.
But as I said I'm not sure about twave and toxic on one Pokemon.
 
okay where do I even start,

This team will not last against any competitive team. To start you have NO weather. This is huge. A large chunk of Ubers teams rely on their teams weather to win them the game, so essentially you are losing the game on turn 1.

You have both forry and deo-s which do the same job, except forry can spin. Deo-s is better suited for offensive teams while forry is best on defensive, but you're running both, so I don't understand that at all. You also mentioned you made a Blissey struggle once after it was taunted. I don't understand that either...

I'm contemplating hitting reply because there is just so much not working for this team. I think you should study more about Ubers before posting a team. From the looks of it you can't even beat Skarmory.

Good luck.
 
Faint i appriciate your opinion but the team does work for me. I have only lost to a rain team once which I see most of the time I battle, have only lost to a sand team once due to garchomp's sand veil and have only seen a few sun teams, which I beat. What i meant behind making blissey struggle was that I taunted It and it used struggle. Forry and Deoxys also perform different roles in the team. As for skarmory i havnt even seen one yet and I do several battles a day.
 
There is so much wrong with this team like faint said. No spinblocker, no STAB thundurus."This is usually the first pokemon I will turn to when Deoxys is KO'd. It kills nearly everything without swords dance up and if it can set up its game over pretty much all the time"- really? I dont think so. It seems you lack experience about the uber metagame. Substitute + Hone claws zekrom single handedly beats your team and Giratina-O with substitue, calm mind and shadow ball kos lugia after stealth rock and then proceeds to ko the rest of your team.
 
Your team is really unbalanced. You have 2 life orb pokes and deoxys will die in the first turn it's out unless you replace lum with focus sash. Thunderous is half pointless if you're running toxic spikes on foretress and toxic on thunderous.
Bump Thunderous for a poke with will-o-wisp to counter dialga and ferrothorn.
People usually try to poison or paralyze arceus so maybe lum berry or leftovers.
And if you're running attacking moves on deoxys why isn't it deoxys-a?
 
Give Thundurus TBolt. You reasoning for not running it was because of the Jolly nature correct? Run Timid, or if you really don't want to weaken U-Turn, Naive can be used. Replace toxic, Pokémon immune to T Spikes generally dont want to say in on Thundurus anyway, thanks to the threat of a stab electric move.
 
Back
Top