So, In light of Mega Rayquaza being banned, I decided to try out my original ubers team on the ladder. I decided to not use it before because it got ran through by sd mega rayquaza. Now that he is banned, the team is actually doing incredibly well so I decided to post an RMT for it.
The Team:
Primal Groudon
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fire Punch
- Stone Edge
- Precipice Blades
- Rock Polish
The first member of my team is primal groudon. He is my main sweeper and can tear through teams with little to no effort. My set is the standard rock polish set, with stone edge over dragon claw to hit things like lugia and ho-oh. The ev spread is fairly standard, except for the max speed, which I use to speed creep other primal groudons and ohko them with precipice blade, as well as ohkoing primal kyogre after stealth rocks.
Zekrom
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Bolt Strike
- Volt Switch
- Dragon Claw
- Sleep Talk
Next comes Zekrom. He is my main revenge killer, and is my backup scarf/primal kyogre counter. He is also used to check ho-oh and break lugias. Volt switch is used for momentum and dragon claw is chosen over outrage because xerneas. Sleep talk is used for my darkrai check. EVs are fairly straightforward.
Mega Mewtwo Y
Mewtwo @ Mewtwonite Y
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psystrike
- Shadow Ball
- Ice Beam
- Aura Sphere
Mega Mewtwo Y is my go-to special attacker. On my team with a heavy physical bias and no way of healing burns, a special attacker was required, and once I learned you could run megas with primals, mewtwo fit the bill. His powerful attacks can do heavy damage, 2hko/ohkoing most of the ubers tier. He is also another check for darkrai and can outspeed and 2hko with aura sphere and is never koed by unboosted dark pulse.
Ferrothorn
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 88 Def / 164 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Protect
- Gyro Ball
Ferrothorn is so underrated in ubers in my opinion. He is an amazing hazard setter, and is a general pain for physical attackers like opposing zekrom, e killer arceus, and most importantly, m kangaskhan. It is so hilarious to watch a kangaskhan break itself on ferrothorn after going for fake out and taking about 57%. Gyro ball is used for his attacking move and leech seed/protect for heals.
Arceus-Ground
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 HP / 132 Def / 108 SpA / 16 Spe
Timid Nature
- Judgment
- Will-O-Wisp
- Defog
- Roar
You may be wondering why I chose arceus ground over the better support arceus types like fairy or ghost. The biggest and maybe only reason is because of Primal Groudon. This arceus's spread has been specifically designed to beat primal groudon. He has enough speed with the timid nature to outspeed all nonboosted primal dons and has enough spatk to get a guaranteed ohko on groudon no matter what. The 252 hp evs are standard and the rest is dumped into defense to live groudon's precipice blades and fire punches better. Will-o-wisp is very nice against lugia and can cripple other physical attackers. Roar is for set up sweepers and defog is used because of my next guy.
Ho-Oh
Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 208 Atk / 52 SpD
Adamant Nature
- Sacred Fire
- Brave Bird
- Earthquake
- Roost
My last Poke is ho-oh. He is the reason i run defog on arceus. He is my geoxern check and does a good job of beating most special attackers. Ho-oh is also useful for bringing down opposing steel types if primal groudon goes down. The spread is fairly standard, with roost being chosen over sub for more immediate recovery.
Importable: http://pastebin.com/vBZM22Ln
Thanks for taking a glance at my team, please rate if you have any suggestions. Thanks. :D
The Team:
Primal Groudon
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fire Punch
- Stone Edge
- Precipice Blades
- Rock Polish
The first member of my team is primal groudon. He is my main sweeper and can tear through teams with little to no effort. My set is the standard rock polish set, with stone edge over dragon claw to hit things like lugia and ho-oh. The ev spread is fairly standard, except for the max speed, which I use to speed creep other primal groudons and ohko them with precipice blade, as well as ohkoing primal kyogre after stealth rocks.
Zekrom
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Bolt Strike
- Volt Switch
- Dragon Claw
- Sleep Talk
Next comes Zekrom. He is my main revenge killer, and is my backup scarf/primal kyogre counter. He is also used to check ho-oh and break lugias. Volt switch is used for momentum and dragon claw is chosen over outrage because xerneas. Sleep talk is used for my darkrai check. EVs are fairly straightforward.
Mega Mewtwo Y
Mewtwo @ Mewtwonite Y
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psystrike
- Shadow Ball
- Ice Beam
- Aura Sphere
Mega Mewtwo Y is my go-to special attacker. On my team with a heavy physical bias and no way of healing burns, a special attacker was required, and once I learned you could run megas with primals, mewtwo fit the bill. His powerful attacks can do heavy damage, 2hko/ohkoing most of the ubers tier. He is also another check for darkrai and can outspeed and 2hko with aura sphere and is never koed by unboosted dark pulse.
Ferrothorn
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 88 Def / 164 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Protect
- Gyro Ball
Ferrothorn is so underrated in ubers in my opinion. He is an amazing hazard setter, and is a general pain for physical attackers like opposing zekrom, e killer arceus, and most importantly, m kangaskhan. It is so hilarious to watch a kangaskhan break itself on ferrothorn after going for fake out and taking about 57%. Gyro ball is used for his attacking move and leech seed/protect for heals.
Arceus-Ground
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 HP / 132 Def / 108 SpA / 16 Spe
Timid Nature
- Judgment
- Will-O-Wisp
- Defog
- Roar
You may be wondering why I chose arceus ground over the better support arceus types like fairy or ghost. The biggest and maybe only reason is because of Primal Groudon. This arceus's spread has been specifically designed to beat primal groudon. He has enough speed with the timid nature to outspeed all nonboosted primal dons and has enough spatk to get a guaranteed ohko on groudon no matter what. The 252 hp evs are standard and the rest is dumped into defense to live groudon's precipice blades and fire punches better. Will-o-wisp is very nice against lugia and can cripple other physical attackers. Roar is for set up sweepers and defog is used because of my next guy.
Ho-Oh
Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 208 Atk / 52 SpD
Adamant Nature
- Sacred Fire
- Brave Bird
- Earthquake
- Roost
My last Poke is ho-oh. He is the reason i run defog on arceus. He is my geoxern check and does a good job of beating most special attackers. Ho-oh is also useful for bringing down opposing steel types if primal groudon goes down. The spread is fairly standard, with roost being chosen over sub for more immediate recovery.
Importable: http://pastebin.com/vBZM22Ln
Thanks for taking a glance at my team, please rate if you have any suggestions. Thanks. :D