





This team is the ubers team that has me at the 1,600 point mark so far. I first used Scizor as a lead but found it too delicate and not powerful enough to withstand common leads. Though this may seem like a weird team, it indeed wins me the majority of my battles.
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Rayquaza @ Choice Band
Ability: Air Lock
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Extremespeed
- Outrage
- Crunch
- Earthquake
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Rayquaza is here to start packing a punch. Many switch in's or counter attempts can't withstand the sheer power of a choice banded Outrage, Earthquake, or Extremespeed. The only real problems I face with Rayquaza are other jolly Rayquaza's, Scarf Dialga, or Darkrai. Really, this lead really sets off the game in favor for me, even if I have to switch to a counter.

Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Thunder
- Surf
- Ice Beam
- Water Spout
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Scarf Kyogre can catch many switch-in's by surprise by not only going first but by the amazing strength of a full health Kyogre using Water Spout in the rain. Common switch-ins are Dialga, Palkia, and Giratrina. These are easily taken care of by the combination of Ludicolo and Scizor.

Scizor (M) @ Choice Band
Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Night Slash
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It might seem weird at first that I have Night Slash. This is because a critical hit is really, really, really needed when facing Giratrina or Wobbuffet. Pursuit is good, but I find that 20+ damage against super effective foes is worth it. Other than that, this is a clean-up killer and a scouter. Works wonders against Wobbuffet cause U-Turn either kills him or sets me up to kill the switch in.

Deoxys-l @ Leftovers
Ability: Pressure
EVs: 252 HP/4 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Spikes
- Thunder Wave
- Night Shade
- Recover
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My move choices again probably look weird. I don't find Stealth Rock necessary because if Ho-oh or Lugia try and set up, they would first be crippled by paralysis and then leech seeded to death by Ludicolo. If Ludicolo isn't available, every one of my other team members can also force out both birds eventually. This Deoxys is in my opinion overrated. I use it as a strong special sponge that sets up + status supports. Scizor's and Darkrai's as well as boosted attacks in the rain have to force me out though.

Ludicolo (M) @ Leftovers
Ability: Rain Dish
EVs: 252 HP/4 Def/252 SDef
Calm nature (+SDef, -Atk)
- Leech Seed
- Protect
- Substitute
- Surf
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Leech Seed is amazing. Send him in on a paralyzed guy and set up substitutes until you get an extra turn. Then, leech seed him while he breaks the sub and keep on subbing. A surprise surf can catch the foe off guard if he tries to rest right on time. Good special wall and also pretty strong with the rain up.

Mewtwo @ Choice Scarf
Ability: Pressure
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Ice Beam
- Flamethrower
- Thunder
- Aura Sphere
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Mewtwo is awesome at what it does. It outspeeds everything that isn't boosted or a choice scarf Mewtwo. Especially good against Dragon Dance Rayquaza thinking they can outspeed me, Scarf Shaymin-S, Darkrai, and Garchomp in an Outrage. The only thing that causes a problem is Wobbuffet which is immediately killed afterwards with Scizor. Overall though, this is the one guy that keeps my team on top.
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That's my team, give me some feedback if you can. Thanks