Uncommitted Techniques!

Completely reworked, but still sort of still the same team so I didn't open a new thread.

At a Glance
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General Strategy
With the new team preview, there are no longer 'surprises' when it comes to the roster; entire games can be preplanned and teams work best when they are dynamic and adaptable.

The overall aim of this team is to remove counters. I usually find myself studying the opponent's team quickly, looking for holes and general team resistances/immunities to exploit or play around. Trying to figure out what pokes to save for the end game, what to lure out, what to force out, what to save the Sleep/Fling for, moves to not be locked in, etc.

Each late game is different for different teams, but I usually end up sweeping/cleaning with…. actually, this is a hard statement to make but it's never Uxie. lol
I'll explain later.


The Team
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Uxie @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Yawn
- Stealth Rock
- U-turn
- Magic Coat

Uxie is one of the best starters I have ever used, and it is key for the team's success. It is very bulky, and nearly nothing will OHKO it without a CH, which means that it will set up the rocks first turn most of the time. GEN V also removed Uxie's taunt/sleep weakness with the new buffed up Magic Coat.

After setting the rocks, it has 2 important roles: great defensive pivot (roob, nape, luke or machamp can be stopped by this guy, Blaziken is harder bc of protect/sub), and phazer / sleeper with yawn, allowing me to scout their team while getting some nice SR damage for the opponent's team. Yawn is an awesome move against sweepers that try set up in uxie's face. U-turn is also very useful to scout the switch after a yawn/magic coated taunt.

Scizor can take very well the bug, dark and ghost attacks thrown to Uxie
and Gliscor can come in anytime against physical attackers

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ScizorU (Scizor) (M) @ Leftovers
Trait: Technician
EVs: 232 HP / 96 Atk / 180 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost

Scizor was always SpD bulky and while I wasn't sure why I switched it to SD, it was the best choice. It meant I had to be careful of Shandera, but it also meant opponents had to be careful of a +4 Scizor. Backup revenge killer with BP, rooststall on occasion, so easily a +4 with the EVs and it's teammates.
Gengar lures many chances for a free SD, as does Uxie's yawn.
It's job a dragon killer; backup sweeper.

Fire attacks are easily stopped by mence or suicune
strong EQs are not a problem with my three ground immunities.

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Gengar (F) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Trick

One of my favorite pokemon; finally replacing Sazandora as the revenge killer. It's faster, still levitates, and solves my thunderbolt problem. No surf, but focus blast lets it KO heatran anyway. Lures pusuit or crunch for a Scizor setup. Also lures steel moves for a Cune setup. I need a scarfmon and I also wanted the freedom to switch moves; TrickScarf was the best choice. Ability to cripple stall or lock something into a resisted move, this Gengar should have been here from the start.

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Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 180 HP / 196 Atk / 132 Def
Impish Nature (+Def, -SAtk)
- Protect
- Fling
- Earthquake
- Acrobat
This slot used to be luke in GEN IV, required a whole new team to be as effective. So then it used to be roob, as a quick 'what's the new best fighting-type sweeper?"
That clearly doesn't work… so using my head:
GEN V brought new speedier, stronger threats- mainly Doryu, Kingdra's buff in Drizzletoed, and Mach Punchs flying everywhere.
Scarfed Ditto is an awesome choice, but it put too much pressure on everyone else.
it still works, but let me stop saying useless stuff to get to the Gliscor point:
It counters Doryu, it counters Roob, it a great physical tank.
It's got a strong flying-type Acrobat that murders the new fighters.
Fling is like one time Toxic that I'll probably only use on their (hopefully) one bulky water.
Gliscor makes a great needed defensive pivot that's also safe from status so I don't only have Uxie.

Ice and Water attacks are stopped by Scizor and Suicune, respectively.
Strong SpAtks are taken by Uxie, sometimes Scizor and maybe even Suicune.

p.s. I also need to credit Jaroda for this set; his RMT did tell me to try it... ;}


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Salamence (M) @ White Herb
Trait: Intimidate
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Draco Meteor
- Outrage
- Dragon Dance
- Fire Blast

Easily solves any stall problems!. With a little bit of prediction, this beast can destroy a team, taking 2/3 pokes easily before dying. If a bliss, buru comes in a outrage, suicune or saza will sweep the stall very easily, if hippo / gyara / gliscor come in a Draco Meteor, if I can flamethrower Natt, if I can, if I can, so many dangerous ifs.
I rarely DD instead of simply FB/DM bc Scizor and Gliscor takes the physical spectrum so well, but it's very useful against faster teams.
If there is no SR, this thing is gonna be a pain for my opponent, as it has absolutely no safe switch-in it's members can't handle.

I switched the item to a White Herb for double DM or a FB after a DM; I'm happy with the switch, not many teams can take two (careful) DMs. I got the idea when Mence constantly became my last poke and needed two DMs for a easy win.

Ice / Dragon attacks goes to scizor or suicide.
rock attacks goes to gliscor.
Uxie is always an option on defensive pivots. it's so durable.

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Suicune @ Life Orb
Trait: Water Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Electric]


CMLOcune with Water Absorb. This thing is still a beast, and works pretty well destroying the celebi / zapdos switch-ins or those that send scizor, just to die to a +1 Surf. It can very easily come against water/fire attacks and start his sweep against weakened teams. It also works in taking that one pokemon in their team that I really need to be taken out. This suicune is still a big surprise, and it works pretty well.
I tried a bulkier version just to lose to Breloom, this version works out great; it's played on a timer though... life orb + common thunderbolts quickly shorten it's lifespan but it still nets 1-2 KOs.


Electric attacks goes to Gliscor (but +1 cune can take most thunderbolts)
Grass attacks can go to Scizor, or anyone (my team doesn't fear grass knots)
_______________________________

Full threat list in next post;
but I am aware the team's got a Ice/Dragon weakness.
Shard can be played around.
Scarfed Ice beams are crazy hard.
but team previews really help with knowing when different members are more important in certain matches.
Just remember that team preview goes both ways.



Uxie @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Yawn
- Stealth Rock
- U-turn
- Magic Coat

Salamence (M) @ White Herb
Trait: Intimidate
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Draco Meteor
- Outrage
- Dragon Dance
- Fire Blast

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 180 HP / 196 Atk / 132 Def
Impish Nature (+Def, -SAtk)
- Protect
- Fling
- Earthquake
- Acrobat

Gengar (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Trick

ScizorU (Scizor) (M) @ Leftovers
Trait: Technician
EVs: 232 HP / 96 Atk / 180 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost

Suicune @ Life Orb
Trait: Water Absorb
EVs: 32 HP / 252 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Electric]
 
BLACK: Not a threat and can be handled properly.
Orange: Somewhat of a threat and might require a sacrifice to deal with.
Red: A large threat and if not handled properly could sweep through my team.
Things to keep mind of:
- I noticed I wrote Scizor's BP many times but it's mostly for threats that don't show up all at once; also, who doesn't agree on the simplicity and effecticeness of the Bullet Punch.
- You can expect yawn to force SR damage, sleep.
- You can always expect U-Turn to weaken the bulkier pokes. Especially If I can't figure out a hard check/counter for it.

Shandera: Scizor lures it, Saza or Cune can threaten with DM or simply DM / U-Turn the switch.
I don't see Shandy anymore though and I'm sure it can't be banned- it's too much of a set up bait.

Roobushin: Gliscor. Scizor can revenge with BP. Even Mence can take the 0/-1 Mach Punch.
Uxie can Yawn.

Natteori: Scizor can SP, Mence/ Saza for fire blast/flamethrower. Watch for Twave. Orange just bc it's annoying if it Twaves or seriously hurts one of my members.

Darkrai: Uxie's Magic Coat; U-Turn with Saza, Scizor also have the BP option.

Breloom: Uxie's Magic Coat; Mence can take him, Cune is faster than its Bullet Seed.

Tyranitar: U-Turn from Uxie, then Saza, back to Scizor/Uxie if necessary; Scizor's BP/U-Turn is OHKO. It's a 3HKO on Uxie even with a SE Crunch.

Doryuzu: Gliscor; Scizor's BP can revenge if something goes wrong.
Uxie can yawn on SD

Ditto: If it gets Saza, it's either a speed tie or Scizor's BP.

Jaroda: Scizor can BP. if it subs, I'm screwed. U-Turns usually prevent subs, but Uxie's U-Turn is weak.

Garchomp: scarfed with sand veil; uhhh. Scizor's BP, Gliscor's Acrobat.
not scarfed: Saza.
I'll need to use Scizor to scout.

Scizor: Gliscor, Cune. mb Mence if I'm desperate.

Politoed: My team lacks any Electric-Type attacks; I'm not sure what to switch.
Uxie's Yawn is a Godsend on this guy.

Zapdos: Let's hope Cune gets +1 on the switch. survive the TB and Ice Beam.
Can't do much to Gliscor

Genosekuto: Scarfed? it likes to U-Turn as much as I do. Depends on what the replacement is.
Can take advantage of a locked move.
Rock Polish is hard. but most of them try to RP on Uxie's yawn... not sure why.

Dragonite: I either never faced it or it just died too fast to make an impression but I think Saza can take it.

Burungeru: Mence! and everyone else's U-Turn weakens it's switch in. Cune's +2 HP[ele] hurts it.
Watch out for toxic/burn.
iirc, it's def sucks. so even Gliscor's faster EQ/Acrobat can take care of it?

Heatran: Cune. Mence. Saza.

Deoxys-A: Is it banned yet? I haven't seen it. But I hate it.

Deoxys-S: Magic Coat!

Urugomasu: Its taking a crap ton of dammage from Stealth rock. Uxie can Yawn.
Cune can take the buffed Flame Dance... once or twice.

Kingdra: uh... lucky DM on it's switch? try to weaken it to BP range?
I'm sure I had a better solution but it stopped showing up.

Sazandora: Uxie to scout the move/item. then mb Scizor' BP or Saza if mine is faster.

Gliscor: I also sometimes use my Gliscor for a lame mirror match if Saza/Cune are needed for the rest of opposing team.

Gyarados: Cune. Yawn. Saza's DM is faster.

Hippowdon: Yawn. DM. Surf.

Latios: Haven't seen it yet. but wasn't Scizor a counter in Gen IV?
Saza is sometimes faster.

Wobbafet: Haven't seen it. but Wob's got no counters. Uxie's Yawn/Magic Coat?

Skymin: I hate this thing. Scizor can BP?

Porygon2: Yawn.

Gengar: Scizor. Saza. I hate DB; Uxie's Yawn.

Tentacruel: Toxic Spikes limits Cune. but if it's got full HP, Cune does what it needs in 2-3 turns.
Mence/ Yawn/ Gliscor on the slower ones.

Starmie: once again, I have a Ice weakness; I'm screwed if it's scarfed. and saved for the end. Otherwise, U-Turn takes care of it. Cune can take it, mb even force it out.

Salamence: Saza can revenge. Uxie can Yawn. Cune can try to take it and OHKO with Ice Beam.

Rankurusu: weak to U-Turn. Scizor maybe. hasn't been much trouble.

Ninetails: Saza/ Uxie's Yawn, Magic Coat on the hypnosis.

Kerudio: U-Turns to GLiscor, back to Cune, HP[ele] / or quite simply, scarfed DM.

Eruufun/ Sableye: Magic Coat shuts them down.

Randorosu: Scarfed DM, Gliscor, Cune, but it hits like a tank.

Ononokus: Let's hope it's not max speed scarfed. so Saza/ Mence can take it or Scizor's BP or Gliscor.

Skarmory: DM. Mence.

Forrtress: Fire Blast, Flamethrower from Saza/ Mence

Boratorosu: Uxie's Magic Coat shuts it down so Gliscor can Acrobat it.

Machamp: maybe Gliscor, I mostly try to sleep it with Uxie.

Blissey: Usually, Saza U-Turns to Scizor. Pursuit, BP, U-turn.
or Mence.

Vaporeon: Try to Yawn. Try to DM. AT least get to BP range?
all my teams without Vaporeon hate Vaporeon.
Cune can try not get toxic-stalled out.

Manaphy: try to Yawn. or Saza's DM.

Lucario: Never seen it. but Gliscor.

Jirachi: Gliscor/ Mence/ Cune/ Saza. Flinch is sucks; so Saza's speed helps.
 
This seems like a very annoying team. However, I wonder how you'll manage ResTalk Cress with Ice Beam and HP fire. However, Cress users are far and few inbetween. Your own sala could wreck your team. Suicune is your only counter to both of those threats. Seems solid, but I'd expect a defensive team to utilize spikes and/or weather so you can further wither down teams. Still, none of your pokemon are weak by any means and together form a difficult series of walls to break while they can all deal decent damage back.
 
Oh look it's my Gliscor spread. Hi Gliscor! *waves* :D

The real threats are the fastest Dragons. Namely Kingdra in the rain and Latios. Standard Latios with Draco Meteor, Surf and HP Fire can handle your entire team, especially if it's scarfed. Kingdra's boosted water moves will tear through Scizor with Hydro Pump or Waterfall and everything else gets hit by dragon.

As a counter measure might I suggest making Suicune Bold and bulky and adding Hail? Especially since even Timid Suicune isn't outspeeding much at base 85. Seeing how rain teams would give you trouble this single move will cripple their entire team. And they're less likely to keep their Politoed safe when they see you don't have a Ninetails or something. Having it in conjunction with HP Electric will lure out Politoed again to setup Rain and you can kill it on the spot. It's a pretty good lure really.

Otherwise the team seems really annoying. Just do your best to keep SR off the field what with all the U-Turning and Salamence.
 
@Lighting, I agree, especially the fact that Cress is rare. but I imagine it's a slow psychic-type weak to a strong U-Turn to Uxie's Yawn.
The weather and hazards are hard to use in an offensive team. most of my pokes seem to have enough coverage to 1-2HKO with just SR+U-turn damage.
Thanks for the rate.

@Jaroda, I credited you for the Gliscor now. Thanks for reminding me that it was yours.
and Thanks for the rate;
I'm going to test out this set but I'm not sure where to place Hail since all the moves are necessary for what I've been using it for.
Suicune @ Leftovers (should I use Life Orb?)
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 SpAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Boil Over
- Ice Beam
- Hidden Power [Electric]

SR on Mence haven't been a problem since Life Orb helps me to keep it in play and limit the switching.

Edit: going to use that bulkier Suicune; still don't know where to put hail.
 
Substitute Skymin with HP Ice destroys your entire team. All of your Pokemon that can switch into a Seed Flare and have their Special Defense lowered are OHKOd. It would be possible to play around it, and I have no suggestions to change other than replacing an entire 'Mon (which I won't, coz this looks like a very solid team). Good luck!
 
You could feasibly replace Boil Over ironically. Even though it is a STAB attack Ice Beam and HP Electric are pseudo boltbeam coverage. Or you could replace HP Electric. Ice Beam should stay no matter what. Hail isn't mandatory, it's just a suggestion if you indeed find Rain teams to be super troublesome.

lol, well thanks for the mention. Ironically I've changed the EVs since I found the SpD EVs to not be that useful, considering I switch out of special attackers anyway. I put the rest into attack and defense.
 
My RD weakness was solved by the banhammer, lolol.
That and I completely shifted it from U-Turn to something else... the spirit of the team is still there, it's just less mindless U-Turn spam.

Saza will be missed, it was awesome; Gengar simply provided the superspeed my team needed against DD/scarf.
 
Look out for bulky mix tar with sub, or the four attack because if you get cocky and try SD worh scizor you might get owned by fire blast, other that scizor you really only have gaygars F blast and I hate having the game rellying on one focus blast hit, an then miss, oh and look out for CM roar latias because scizor is really your only hope because after like 1 or 2 CM gaygar really won't hit that hard with shadow ball, and she does has bulk to take a bullet punch and hit back with hidden power fire but I'm in chemistry right now on my ipod so I might give you a way better rate latter
 
there are so many playable Pokemon and so many different builds for each one; sadly, the small amount of smogon players only play an even smaller variety of Pokemon.

Can you offer the Ttar sets and the CM sets? (mb a scenario if you have time...)
I'll need to manually run damage calc, think of bad situations, etc.
Thank you and thank you. ;}

I hate MOST that usually, I can imagine a "what I could have done to save the match" scenario.
EG: lead Vs lead. my choice of yawn, mirror, SR or U-Turn can really throw a game.
like... yawning a pokemon that sleeps my Uxie when I expected a setup, or vice versa.
The first lead match up is really important imo.
any tips for this 'bad habit' of mine?

edit: just to add to the useless information.. I have this curse where after my rmt, i can't win anymore.... ;{ lol
 
well, I could... but yawn and U-turn has been such a staple to the way this team plays.

I would like suicune to be bulkier, but that also means slower and weaker... which leads to faster brelooms spore + death. or mb the rare celebi.

are there any suicune sets to recommend? or mb kingdra/gyarados.
but I think the team needs someone specially bulkier.
 
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