Hi guys. This is my first RMT. This team is pretty good and has had some great wins along with some great streaks. This is my first UU team that I created and I came back to it. Well, here's my UU team. Changes in bold.
Blade (Sceptile) @ Flying Gem
Trait: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Leaf Blade
- Earthquake
- Acrobatics
Liger (Raikou) @ Leftovers
Trait: Pressure
EVs: 4 Hp / 252 SpAtk / 252 Spe
Timid Nature
- Thunderbolt
- HP Ice
- Subsitute
- Calm MindThe standard SubCM Raikou set. Raikou is my main Flygon and Gligar and Nidoking(queen) counter. It outspeeds them both and OHKOs them with an HP Ice, letting my other pokemon sweep. It has great synergy with Sceptile. Sceptile takes care of the Ground types that bug Raikou and Raikou takes care of alot of Sceptile's weaknesses. After Raikou gets a Subsitute and a few CMs off, then it sweeps teams.
Cactus (Qwilfish) @ Black SludgeTrait: Intimidate
EVs: 252 HP / 204 Def / 52 Spd
Impish Nature
- Spikes
- Thunder Wave
- Waterfall
- Taunt
Qwilfish is my main Heracross counter and great at shutting many Pokemon down. Intimidate cripples many Pokemon and forces them to switch. Spikes is there because to hurt Pokemon. Thunder Wave is on there for to cripple Pokemon. I ran TWave over Pain Split because Qwilfish never really gets the chance to use it. Umbreon can wish support it. I ran Waterfall over Poison Jab because Waterfall covers more types and has a flinch chance. Taunt is on there to block entry hazards and status moves.
Blue Moon (Umbreon) (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Heal Bell
- Wish
- Foul Play
- Protect
Umbreon helps heal a lot of my Pokemon that have taken damage. It works really well with Qwilfish by drawing out Bug and Fighting types so Qwilfish can come out and resist them. Heal Bell is for healing Pokemon that have status. Wish over Moonlight because it heals more and weather doesn't happen that much in UU. Protect over Toxic so I can stall for Wish and I already have Synchronize.
King Tut (Cofagrigus) (M) @ Leftovers
Trait: Mummy
Evs: 252 HP/ 120 Def / 136 SpD
Quiet Nature
- Trick Room
- Shadow Ball
- Nasty Plot
- HP Fighting
Trick Room Cofagrigus is very strong and can rip holes in teams. Nasty Plot and Trick Room helps it sweep, and HP Fighting and Shadow Ball are great coverage moves. Cofagrigus can act as a spinblocker and can also switch into Fighting and Normal type Pokemon. On the switch, Cofagrigus sets up Nasty Plot then Trick Room and proceeds to sweep.
Onion (Cincinno) @ Choice Band
Trait: Skill Link
EVs: 252 Atk / 4 SDef / 252 Spe
Jolly Nature
- Tail Slap
- Rock Blast
- Bullet Seed
- U-Turn
That's the end of my first RMT. I hope you enjoyed it and I will always appreciate any feedback. Thanks for reading!
Importable(I haven't figured out how to get the spoilers button.)
Sceptile (M) @ Flying Gem
Trait: Unburden
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Swords Dance
- Leaf Blade
- Earthquake
- Acrobatics
Raikou @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Substitute
- Calm Mind
- Hidden Power [Ice]
Qwilfish (M) @ Black Sludge
Trait: Intimidate
EVs: 252 HP / 204 Def / 52 Spd
Impish Nature
- Spikes
- Pain Split
- Waterfall
- Taunt
Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Heal Bell
- Wish
- Foul Play
- Protect
Cofagrigus (M) @ Leftovers
Trait: Mummy
EVs: 252 HP/ 120 Def / 136 SpD
Quiet Nature
- Nasty Plot
- Trick Room
- Hidden Power [Fighting]
- Shadow Ball
Onion (Cinccino) (M) @ Choice Band
Trait: Skill Link
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Bullet Seed
- Rock Blast
- Tail Slap
- U-turn
MY UU TEAM

Blade (Sceptile) @ Flying Gem
Trait: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Leaf Blade
- Earthquake
- Acrobatics
This is Sceptile's heaviest hitting set even though his attack is lower than his special attack. Sceptile can be switched in to a resisted moving, force a switch and set up a SD. There's not much else to say, except that Sceptile is really good and nails tons of KOs. Earthquake nails steels and fire types. Leaf Blade is stab move. Acrobatics takes care of a lot of threats, and Sceptile gets an Unburden boost after using the Flying gem.
Liger (Raikou) @ Leftovers
Trait: Pressure
EVs: 4 Hp / 252 SpAtk / 252 Spe
Timid Nature
- Thunderbolt
- HP Ice
- Subsitute
- Calm Mind

Cactus (Qwilfish) @ Black Sludge
EVs: 252 HP / 204 Def / 52 Spd
Impish Nature
- Spikes
- Thunder Wave
- Waterfall
- Taunt
Qwilfish is my main Heracross counter and great at shutting many Pokemon down. Intimidate cripples many Pokemon and forces them to switch. Spikes is there because to hurt Pokemon. Thunder Wave is on there for to cripple Pokemon. I ran TWave over Pain Split because Qwilfish never really gets the chance to use it. Umbreon can wish support it. I ran Waterfall over Poison Jab because Waterfall covers more types and has a flinch chance. Taunt is on there to block entry hazards and status moves.

Blue Moon (Umbreon) (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Heal Bell
- Wish
- Foul Play
- Protect
Umbreon helps heal a lot of my Pokemon that have taken damage. It works really well with Qwilfish by drawing out Bug and Fighting types so Qwilfish can come out and resist them. Heal Bell is for healing Pokemon that have status. Wish over Moonlight because it heals more and weather doesn't happen that much in UU. Protect over Toxic so I can stall for Wish and I already have Synchronize.

King Tut (Cofagrigus) (M) @ Leftovers
Trait: Mummy
Evs: 252 HP/ 120 Def / 136 SpD
Quiet Nature
- Trick Room
- Shadow Ball
- Nasty Plot
- HP Fighting
Trick Room Cofagrigus is very strong and can rip holes in teams. Nasty Plot and Trick Room helps it sweep, and HP Fighting and Shadow Ball are great coverage moves. Cofagrigus can act as a spinblocker and can also switch into Fighting and Normal type Pokemon. On the switch, Cofagrigus sets up Nasty Plot then Trick Room and proceeds to sweep.

Onion (Cincinno) @ Choice Band
Trait: Skill Link
EVs: 252 Atk / 4 SDef / 252 Spe
Jolly Nature
- Tail Slap
- Rock Blast
- Bullet Seed
- U-Turn
I know. Cincinno may not look like much. His only really worthwhile stat is speed and at first it may seem he's really weak. He's not though. If used correctly, he can be very powerful. Jolly Nature is to ensure that Cincinno can outspeed lots of Choice Scarf Pokemon. Bullet Seed is there to take care of Swampert and Rhyperior. With Skill Link, it hits multiple times and will make a guaranteed KO. U-Turn is for scouting. Tail Slap is on there over Return because, Tail Slap does much more damage. Rock Blast hits Chandelure hard and breaks Substitutes. Choice Band is on there over Life Orb because of the extra power and for the longevity. Cincinno fills a certain niche in UU that no other pokemon does. Cincinno can switch in on the first turn and KO a few Pokemon before switching out. No one views it as enough of a threat so they stay in.
That's the end of my first RMT. I hope you enjoyed it and I will always appreciate any feedback. Thanks for reading!
Sceptile (M) @ Flying Gem
Trait: Unburden
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Swords Dance
- Leaf Blade
- Earthquake
- Acrobatics
Raikou @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Substitute
- Calm Mind
- Hidden Power [Ice]
Qwilfish (M) @ Black Sludge
Trait: Intimidate
EVs: 252 HP / 204 Def / 52 Spd
Impish Nature
- Spikes
- Pain Split
- Waterfall
- Taunt
Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Heal Bell
- Wish
- Foul Play
- Protect
Cofagrigus (M) @ Leftovers
Trait: Mummy
EVs: 252 HP/ 120 Def / 136 SpD
Quiet Nature
- Nasty Plot
- Trick Room
- Hidden Power [Fighting]
- Shadow Ball
Onion (Cinccino) (M) @ Choice Band
Trait: Skill Link
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Bullet Seed
- Rock Blast
- Tail Slap
- U-turn
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