LC 1v1
1 Day DQ
ASB Arena
Standard Subs/chill
Training Items
2 Subs
All Abilities
Unitas
Protowatt [Jethro] (Male)
Nature:Modest (+SpA -Atk)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) (Locked) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC:2/6
MC:0
DC:2/5
Attacks:
Level-Up Moves:
Bubble
Charge
Tackle
Thundershock
Detect
Zap Cannon
Egg Moves:
Signal Beam
Counter
Mirror Coat
Muddy Water
Shock Wave
TM Moves:
Substitute
Toxic
Protect
Ice Beam
Scald
Volt Switch
Double Team
vs.
Houndoomsday
Wildfire the Embirch
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats: 60 / 40 / 55 / 65 / 40 / 60
HP: 90
Atk: Rank 3 +
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 - (-10%) Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Counters:
EC: 2/9
MC: 2
DC: 1/5
Moves:
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Synthesis
Aromatherapy
Blaze Kick
Counter
Earth Power
Seed Bomb
Toxic
Sunny Day
Protect
SolarBeam
Overheat
1 Day DQ
ASB Arena
Standard Subs/chill
Training Items
2 Subs
All Abilities
Unitas

Protowatt [Jethro] (Male)
Nature:Modest (+SpA -Atk)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) (Locked) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC:2/6
MC:0
DC:2/5
Attacks:
Level-Up Moves:
Bubble
Charge
Tackle
Thundershock
Detect
Zap Cannon
Egg Moves:
Signal Beam
Counter
Mirror Coat
Muddy Water
Shock Wave
TM Moves:
Substitute
Toxic
Protect
Ice Beam
Scald
Volt Switch
Double Team
vs.
Houndoomsday

Wildfire the Embirch
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats: 60 / 40 / 55 / 65 / 40 / 60
HP: 90
Atk: Rank 3 +
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 - (-10%) Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Counters:
EC: 2/9
MC: 2
DC: 1/5
Moves:
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Synthesis
Aromatherapy
Blaze Kick
Counter
Earth Power
Seed Bomb
Toxic
Sunny Day
Protect
SolarBeam
Overheat